"optimizeCompareInstr" converts compares (cmp/cmn) into plain sub/add
instructions when the flags are not used anymore. This conversion is valid for
most instructions, but not all. Some instructions that don't set the flags
(e.g. sub with immediate) can set the SP, whereas the flag setting version uses
the same encoding for the "zero" register.
Update the code to also check for the return register before performing the
optimization to make sure that a cmp doesn't suddenly turn into a sub that sets
the stack pointer.
I don't have a test case for this, because it isn't easy to trigger.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222255 91177308-0d34-0410-b5e6-96231b3b80d8
This change emits a COPY for a shift-immediate with a "zero" shift value.
This fixes PR21594 where we emitted a shift instruction with an incorrect
immediate operand.
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This was resulting in use of a register after a kill.
For some reason this showed up as a problem in many tests
when moving the SIFixSGPRCopies pass closer to instruction
selection.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222175 91177308-0d34-0410-b5e6-96231b3b80d8
This was motivated by a bug which caused code like this to be
miscompiled:
declare void @take_ptr(i8*)
define void @test() {
%addr1.32 = alloca i8
%addr2.32 = alloca i32, i32 1028
call void @take_ptr(i8* %addr1)
ret void
}
This was emitting the following assembly to get the value of %addr1:
add r0, sp, #1020
add r0, r0, #8
However, "add r0, r0, #8" is not a valid Thumb1 instruction, and this
could not be assembled. The generated object file contained this,
resulting in r0 holding SP+8 rather tha SP+1028:
add r0, sp, #1020
add r0, sp, #8
This function looked like it could have caused miscompilations for
other combinations of registers and offsets (though I don't think it is
currently called with these), and the heuristic it used did not match
the emitted code in all cases.
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Updated X86TargetLowering::isShuffleMaskLegal to match SHUFP masks with commuted inputs and PSHUFD masks that reference the second input.
As part of this I've refactored isPSHUFDMask to work in a more general manner and allow it to match against either the first or second input vector.
Differential Revision: http://reviews.llvm.org/D6287
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This gets the correct NaN behavior based on the compare type
the hardware uses. This now passes the new piglit test I have
for this on SI.
Add stricter tests for the operand order.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222079 91177308-0d34-0410-b5e6-96231b3b80d8
This is so it could potentially be used by SI. However, the current
implementation does not always produce correct results, so the
IntegerDivisionPass is being used instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222072 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
The current "WinEH" exception handling type is more about Itanium-style
LSDA tables layered on top of the Windows native unwind info format
instead of .eh_frame tables or EHABI unwind info. Use the name
"ItaniumWinEH" to better reflect the hybrid nature of the design.
Also rename isExceptionHandlingDWARF to usesItaniumLSDAForExceptions,
since the LSDA is part of the Itanium C++ ABI document, and not the
DWARF standard.
Reviewers: echristo
Subscribers: llvm-commits, compnerd
Differential Revision: http://reviews.llvm.org/D6279
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We use to track quite a few "adjusted" offsets through the FrameLowering code
to account for changes in the prologue instructions as we went and allow the
emission of correct CFA annotations. However, we were missing a couple of cases
and the code was almost impenetrable.
It's easier to just add any stack-adjusting instruction to a list and emit them
together.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222057 91177308-0d34-0410-b5e6-96231b3b80d8
When we folded the DPR alignment gap into a push, we weren't noting the extra
distance from the beginning of the push to the FP, and so FP ended up pointing
at an incorrect offset.
The .cfi_def_cfa_offset directives are still wrong in this case, but I think
that can be improved by refactoring.
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If we have spilled the value of the m0 register, then we need to restore
it with v_readlane_b32 to a regular sgpr, because v_readlane_b32 can't
write to m0.
v_readlane_b32 can't write to m0, so
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This was done using the Sparc and PowerPC AsmParsers as guides. So far it
is very simple and only supports sopp instructions.
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This patch adds builtin support for xvdivdp and xvdivsp, along with a
test case. Straightforward stuff.
There's a companion patch for Clang.
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getTargetConstant should only be used when you can guarantee the instruction
selected will be able to cope with the raw value. BUILD_VECTOR is rather too
generic for this so we should use getConstant instead. In that case, an
instruction can still consume the constant, but if it doesn't it'll be
materialised through its own round of ISel.
Should fix PR21352.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221961 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This has most of what is needed for mips fast-isel call lowering for O32.
What is missing I will add on the next patch because this patch is already too large.
It should not be doing anything wrong but it will punt on some cases that it is basically
capable of doing.
The mechanism is there for parameters to be passed on the stack but I have not enabled it because it serves as a way for now to prevent some of the strange cases of O32 register passing that I have not fully checked yet and have some issues.
The Mips O32 abi rules are very complicated as far how data is passed in floating and integer registers.
However there is a way to think about this all very simply and this implementation reflects that.
Basically, the ABI rules are written as if everything is passed on the stack and aligned as such.
Once that is conceptually done, it is nearly trivial to reassign those locations to registers and
then all the complexity disappears.
So I have told tablegen that all the data is passed on the stack and during the lowering I fix
this by assigning to registers as per the ABI doc.
This has been my approach and you can line up what I did with the ABI document and see 1 to 1 what
is going on.
Test Plan: callabi.ll
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: jholewinski, echristo, ahatanak, llvm-commits, rfuhler
Differential Revision: http://reviews.llvm.org/D5714
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The generic FastISel code would bail, because it can't emit a sign-extend for
AArch64. This copies the code over and uses AArch64 specific emit functions.
This is not ideal and 'computeAddress' should handles this, so it can fold the
address computation into the memory operation.
I plan to clean up 'computeAddress' anyways, so I will add that in a future
commit.
Related to rdar://problem/18962471.
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These were directly using the old base instruction
class, and specifying the wrong register classes
for operands. The operands can be the other special
inputs besides SGPRs. The op name was also being
directly used for the asm string, so this was printed
without any operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221921 91177308-0d34-0410-b5e6-96231b3b80d8
If a function is just an unreachable, this would hit a
"this is not a MachO target" assertion because of setting
HasSubsectionViaSymbols.
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e.g. v_mad_f32 a, b, c -> v_mad_f32 b, a, c
This simplifies matching v_madmk_f32.
This looks somewhat surprising, but it appears to be
OK to do this. We can commute src0 and src1 in all
of these instructions, and that's all that appears
to matter.
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Normally entries can only move to a lower address, but when that wasn't viable,
the user's block was considered anyway. Unfortunately, it went via
createNewWater which wasn't designed to handle the case where there's already
an island after the block.
Unfortunately, the test we have is slow and fragile, and I couldn't reduce it
to anything sane even with the @llvm.arm.space intrinsic. The test change here
is recreating the previous one after the change.
rdar://problem/18545506
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We were using a naive heuristic to determine whether a basic block already had
an unconditional branch at the end. This mostly corresponded to reality
(assuming branches got optimised) because there's not much point in a branch to
the next block, but could go wrong.
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Creating tests for the ConstantIslands pass is very difficult, since it depends
on precise layout details. Having the ability to precisely inject a number of
bytes into the stream helps greatly.
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