slots each. As a concequence they get numbered as 0, 2, 4 and so
on. The first slot is used for operand uses and the second for
defs. Here's an example:
0: A = ...
2: B = ...
4: C = A + B ;; last use of A
The live intervals should look like:
A = [1, 5)
B = [3, x)
C = [5, y)
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registers (not as the max number of registers).
Change toSpill from a std::set into a std::vector<bool>.
Use the reverse iterator adapter to do a reverse scan of allocatable
registers.
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of a linear search to find the first range for comparisons. This cuts
down the linear scan register allocator running time by a factor of 3
in 254.perlbmk and by a factor of 2.2 in 176.gcc.
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Simplification of LiveIntervals::Interval::overlaps() and addition of
examples to overlaps() and liveAt() to make them clearer.
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when joining we need to check if we overlap with the second interval
or any of its aliases.
Also make joining intervals the default.
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is a move between two registers, at least one of the registers is
virtual and the two live intervals do not overlap.
This results in about 40% reduction in intervals, 30% decrease in the
register allocators running time and a 20% increase in peephole
optimizations (mainly move eliminations).
The option can be enabled by passing -join-liveintervals where
appropriate.
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virtReg lives on the stack. Now a virtual register has an entry in the
virtual->physical map or the virtual->stack slot map but never in
both.
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LiveIntervals::Interval::liveAt. Both were considering the live ranges
closed in the end, when they are actually open.
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when an implicitely defined register is later used by an alias. For example:
call foo
%reg1024 = mov %AL
The call implicitely defines EAX but only AL is used. Before this fix
no information was available on AL. Now EAX and all its aliases except
AL get defined and die at the call instruction whereas AL lives to be
killed by the assignment.
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LiveVariables::HandlePhysRegDef private they use information that is
not in memory when LiveVariables finishes the analysis.
Also update the TwoAddressInstructionPass to not use this interface.
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of the register allocator as follows:
before after
mesa 2.3790 1.5994
vpr 2.6008 1.2078
gcc 1.9840 0.5273
mcf 0.2569 0.0470
eon 1.8468 1.4359
twolf 0.9475 0.2004
burg 1.6807 1.3300
lambda 1.2191 0.3764
Speedups range anyware from 30% to over 400% :-)
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A = B op C where A == C, but this cannot really occur in practice
because of SSA form. Add an assert to check that just to be safe.
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saved register it has a longer free range than ECX (which is defined
every time there is a fnuction call) which makes ECX a better register
to reserve.
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which denotes the register we would like to be assigned to (virtual or
physical). In register allocation, if this hint exists and we can map
it to a physical register (it is either a physical register or it is a
virtual register that already got assigned to a physical one) we use
that register if it is available instead of a random one in the free
pool.
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with live intervals was missing registers that were used before they
were defined (in the arbitrary order live intervals numbers
instructions).
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nesting level when computing it. Right now the allocator uses:
w = sum_over_defs_uses( 10 ^ nesting level );
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instruction selector by adding a new pseudo-instruction
FP_REG_KILL. This instruction implicitly defines all x86 fp registers
and is a terminator so that passes which add machine code at the end
of basic blocks (like phi elimination) do not add instructions between
it and the branch or return instruction.
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instruction pass. This also fixes all remaining bugs for this new
allocator to pass all tests under test/Programs.
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more operands and the two first operands are constrained to be the
same. The pass takes an instruction of the form:
a = b op c
and transforms it into:
a = b
a = a op c
and also preserves live variables.
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killing instruction is tracked. This causes the LiveIntervals to
create bogus intervals. The workaound is to add a range to the
interval from the redefinition to the end of the basic block.
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Move some of the longer LiveIntervals::Interval method out of the
header and add debug information to them. Fix bug and simplify range
merging code.
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a) remove opIsUse(), opIsDefOnly(), opIsDefAndUse()
b) add isUse(), isDef()
c) rename opHiBits32() to isHiBits32(),
opLoBits32() to isLoBits32(),
opHiBits64() to isHiBits64(),
opLoBits64() to isLoBits64().
This results to much more readable code, for example compare
"op.opIsDef() || op.opIsDefAndUse()" to "op.isDef()" a pattern used
very often in the code.
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allocaton on the X86 to add information to the machine code denoting
that our floating point stackifier cannot handle virtual point
register that are alive across basic blocks. This pass adds an
implicit def of all virtual floating point register at the end of each
basic block.
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bug where spill instructions were added to the next basic block
instead of the end of the current one if the instruction that required
the spill was the last in the block.
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