StructurizeCFG pass allows to make complex cfg reducible ; it allows a lot of
shader from shadertoy (which exhibits complex control flow constructs) to works
correctly with respect to CFG handling (and allow us to detect potential bug in
other part of the backend).
We provide a cmd line argument to disable the pass for debug purpose.
Patch by: Vincent Lejeune
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192363 91177308-0d34-0410-b5e6-96231b3b80d8
The global registry is used to allow command line override of the
scheduler selection, but does not work well as the normal selection
API. For example, the same LLVM process should be able to target
multiple targets or subtargets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191071 91177308-0d34-0410-b5e6-96231b3b80d8
This should simplify the subtarget definitions and make it easier to
add new ones.
Reviewed-by: Vincent Lejeune <vljn@ovi.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183566 91177308-0d34-0410-b5e6-96231b3b80d8