We rely on it when doing the transforms. This can happen when there is an
indirectbr in the loop.
Fixes PR13892.
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This disables malloc-specific optimization when -fno-builtin (or -ffreestanding)
is specified. This has been a problem for a long time but became more severe
with the recent memory builtin improvements.
Since the memory builtin functions are used everywhere, this required passing
TLI in many places. This means that functions that now have an optional TLI
argument, like RecursivelyDeleteTriviallyDeadFunctions, won't remove dead
mallocs anymore if the TLI argument is missing. I've updated most passes to do
the right thing.
Fixes PR13694 and probably others.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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No tests; these changes aren't really interesting in the sense that the logic is the same for volatile and atomic.
I believe this completes all of the changes necessary for the optimizer to handle loads and stores correctly. I'm going to try and come up with some additional testing, though.
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is named after a common idiom (i.e., memset/memcpy). Otherwise, we can run into
infinite recursion. Ideally, the user should use the correct -fno-builtin flag,
but in case they don't we should play nicely.
rdar://9763412
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failing to form a memset, then having to delete it" but my approximation
isn't safe for self recurrent loops. Instead of doign a hack, just
do it the right way.
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properties.
Added the self-wrap flag for SCEV::AddRecExpr.
A slew of temporary FIXMEs indicate the intention of the no-self-wrap flag
without changing behavior in this revision.
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constant, including globals. This makes us generate much more "pretty" pattern
globals as well because it doesn't break it down to an array of bytes all the
time.
This enables us to handle stores of relocatable globals. This kicks in about
48 times in 254.gap, giving us stuff like this:
@.memset_pattern40 = internal constant [2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*] [%struct.TypHeader* (%struct.TypHeader*, %struct
.TypHeader*)* @IsFalse, %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)* @IsFalse], align 16
...
call void @memset_pattern16(i8* %scevgep5859, i8* bitcast ([2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*]* @.memset_pattern40 to i8*
), i64 %tmp75) nounwind
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unsplatable values into memset_pattern16 when it is available
(recent darwins). This transforms lots of strided loop stores
of ints for example, like 5 in vpr:
Formed memset: call void @memset_pattern16(i8* %4, i8* getelementptr inbounds ([16 x i8]* @.memset_pattern9, i32 0, i32 0), i64 %tmp25)
from store to: {%3,+,4}<%11> at: store i32 3, i32* %scevgep, align 4, !tbaa !4
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when safe.
The testcase is basically this nested loop:
void foo(char *X) {
for (int i = 0; i != 100; ++i)
for (int j = 0; j != 100; ++j)
X[j+i*100] = 0;
}
which gets turned into a single memset now. clang -O3 doesn't optimize
this yet though due to a phase ordering issue I haven't analyzed yet.
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instruction *after* the store. The store will always be deleted
if the transformation kicks in, so we'd do an N^2 scan of every
loop block. Whoops.
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sure that the loop we're promoting into a memcpy doesn't mutate the input
of the memcpy. Before we were just checking that the dest of the memcpy
wasn't mod/ref'd by the loop.
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blocks in a loop, instead of just the header block. This makes it more
aggressive, able to handle Duncan's Ada examples.
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header for now for memset/memcpy opportunities. It turns out that loop-rotate
is successfully rotating loops, but *DOESN'T MERGE THE BLOCKS*, turning "for
loops" into 2 basic block loops that loop-idiom was ignoring.
With this fix, we form many *many* more memcpy and memsets than before, including
on the "history" loops in the viterbi benchmark, which look like this:
for (j=0; j<MAX_history; ++j) {
history_new[i][j+1] = history[2*i][j];
}
Transforming these loops into memcpy's speeds up the viterbi benchmark from
11.98s to 3.55s on my machine. Woo.
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