Function @test3c should check that the DAGCombiner is able to fold a pair of
shuffles into a new shuffle with a permute mask of <6,7,2,3>. However, one of
the shuffles in @test3c had a wrong permute mask; this prevented the DAGCombiner
from folding the shuffles into the expected result.
Now that the shuffle mask is fixed, the backend correctly folds the two shuffles
in function @test3c into a single movhlps instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213451 91177308-0d34-0410-b5e6-96231b3b80d8
Actual support for softening f16 operations is still limited, and can be added
when it's needed. But Soften is much closer to being a useful thing to try
than keeping it Legal when no registers can actually hold such values.
Longer term, we probably want something between Soften and Promote semantics
for most targets, it'll be more efficient to promote the 4 basic operations to
f32 than libcall them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213372 91177308-0d34-0410-b5e6-96231b3b80d8
Since the result of a SETCC for X86 is 0 or -1 in each lane, we can
move unary operations, in this case [su]int_to_fp through the mask
operation and constant fold the operation away. Generally speaking:
UNARYOP(AND(VECTOR_CMP(x,y), constant))
--> AND(VECTOR_CMP(x,y), constant2)
where constant2 is UNARYOP(constant).
This implements the transform where UNARYOP is [su]int_to_fp.
For example, consider the simple function:
define <4 x float> @foo(<4 x float> %val, <4 x float> %test) nounwind {
%cmp = fcmp oeq <4 x float> %val, %test
%ext = zext <4 x i1> %cmp to <4 x i32>
%result = sitofp <4 x i32> %ext to <4 x float>
ret <4 x float> %result
}
Before this change, the SSE code is generated as:
LCPI0_0:
.long 1 ## 0x1
.long 1 ## 0x1
.long 1 ## 0x1
.long 1 ## 0x1
.section __TEXT,__text,regular,pure_instructions
.globl _foo
.align 4, 0x90
_foo: ## @foo
cmpeqps %xmm1, %xmm0
andps LCPI0_0(%rip), %xmm0
cvtdq2ps %xmm0, %xmm0
retq
After, the code is improved to:
LCPI0_0:
.long 1065353216 ## float 1.000000e+00
.long 1065353216 ## float 1.000000e+00
.long 1065353216 ## float 1.000000e+00
.long 1065353216 ## float 1.000000e+00
.section __TEXT,__text,regular,pure_instructions
.globl _foo
.align 4, 0x90
_foo: ## @foo
cmpeqps %xmm1, %xmm0
andps LCPI0_0(%rip), %xmm0
retq
The cvtdq2ps has been constant folded away and the floating point 1.0f
vector lanes are materialized directly via the ModRM operand of andps.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213342 91177308-0d34-0410-b5e6-96231b3b80d8
There's a bug where this can create cycles in the DAG. It will take a bit
to fix, so I'm backing it out for now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213339 91177308-0d34-0410-b5e6-96231b3b80d8
Previously we asserted on this code. Currently compiler-rt doesn't
actually implement any of these new libcalls, but external help is
pretty much the only viable option for LLVM.
I've followed the much more generic "__truncST2" naming, as opposed to
the odd name for f32 -> f16 truncation. This can obviously be changed
later, or overridden by any targets that need to.
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x86 has no native ability to extend an f16 to f64, but the same result
is obtained if we expand it into two separate extensions: f16 -> f32
-> f64.
Unfortunately the same is not true for truncate, so that still results
in a compilation failure.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213251 91177308-0d34-0410-b5e6-96231b3b80d8
This makes the two intrinsics @llvm.convert.from.f16 and
@llvm.convert.to.f16 accept types other than simple "float". This is
only strictly needed for the truncate operation, since otherwise
double rounding occurs and there's no way to represent the strict IEEE
conversion. However, for symmetry we allow larger types in the extend
too.
During legalization, we can expand an "fp16_to_double" operation into
two extends for convenience, but abort when the truncate isn't legal. A new
libcall is probably needed here.
Even after this commit, various target tweaks are needed to actually use the
extended intrinsics. I've put these into separate commits for clarity, so there
are no actual tests of f64 conversion here.
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Before this change, method 'isShuffleMaskLegal' didn't know that shuffles
implementing a 'movhlps' operation were perfectly legal for SSE targets.
This patch adds the missing check for 'isMOVHLPSMask' inside method
'isShuffleMaskLegal' to fix the problem.
The reason why it is important to do this is because the DAGCombiner
conservatively avoids combining a pair of shuffles if the resulting shuffle
node has an illegal mask. Before this patch, shuffles with a MOVHLPS mask were
wrongly considered not to be legal. This was the root cause of some poor-code
generation bugs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213137 91177308-0d34-0410-b5e6-96231b3b80d8
This patch adds two new rules to the DAGCombiner:
1. shuffle (shuffle A, Undef, M0), B, M1 -> shuffle A, B, M2
2. shuffle (shuffle A, Undef, M0), A, M1 -> shuffle A, Undef, M2
We only do this if the combined shuffle is legal for the target.
Example:
;;
define <4 x float> @test(<4 x float> %a, <4 x float> %b) {
%1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32><i32 6, i32 0, i32 1, i32 7>
%2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32><i32 1, i32 2, i32 4, i32 5>
ret <4 x i32> %2
}
;;
(using llc -mcpu=corei7 -march=x86-64)
Before, the x86 backend generated:
pshufd $120, %xmm0, %xmm0
shufps $-108, %xmm0, %xmm1
movaps %xmm1, %xmm0
Now the x86 backend generates:
movsd %xmm1, %xmm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213069 91177308-0d34-0410-b5e6-96231b3b80d8
Instead of specifying 32-bit x86, specify 32-bit x86 linux.
This test is testing a very specific behavior which changed with
WinCOFF's constant pools.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213041 91177308-0d34-0410-b5e6-96231b3b80d8
WinCOFF doesn't use CPI symbols, it has a different scheme for naming
constant pool entries. Update tests to handle either appearing.
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The constant pool entry code for WinCOFF assumed that vector constants
would be formed using ConstantDataVector, it did not expect to see a
ConstantVector. Furthermore, it did not expect undef as one of the
elements of the vector.
ConstantVectors should be handled like ConstantDataVectors, treat Undef
as zero.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213038 91177308-0d34-0410-b5e6-96231b3b80d8
Now functions 'test4', 'test9', 'test14' and 'test19' correctly perform
a move of two packed values from the high quadword of vector %b to the low
quadword of vector %a (movhlps idiom).
No functional change intended.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213029 91177308-0d34-0410-b5e6-96231b3b80d8
This patch fixes a crasher in method 'DAGCombiner::visitOR' due to an invalid
call to method 'isShuffleMaskLegal'. On x86, method 'isShuffleMaskLegal'
always expects a legal vector value type in input.
With this patch, we immediately check if the input OR dag node has a legal
vector type; we only try to fold a OR dag node into a single shufflevector
if we know that the resulting shuffle will have a legal type.
This is to avoid calling method 'isShuffleMaskLegal' on a potentially
illegal vector value type.
Added a new test-case to file 'CodeGen/X86/combine-or.ll' to verify that
DAGCombiner doesn't crash in the attempt to check/combine an OR between shuffles
with illegal types.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213020 91177308-0d34-0410-b5e6-96231b3b80d8
COFF lacks a feature that other object file formats support: mergeable
sections.
To work around this, MSVC sticks constant pool entries in special COMDAT
sections so that each constant is in it's own section. This permits
unused constants to be dropped and it also allows duplicate constants in
different translation units to get merged together.
This fixes PR20262.
Differential Revision: http://reviews.llvm.org/D4482
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This patch teaches the DAGCombiner how to fold a pair of shuffles
according to rules:
1. shuffle(shuffle A, B, M0), B, M1) -> shuffle(A, B, M2)
2. shuffle(shuffle A, B, M0), A, M1) -> shuffle(A, B, M3)
The new rules would only trigger if the resulting shuffle has legal type and
legal mask.
Added test 'combine-vec-shuffle-3.ll' to verify that DAGCombiner correctly
folds shuffles on x86 when the resulting mask is legal. Also added some negative
cases to verify that we avoid introducing illegal shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213001 91177308-0d34-0410-b5e6-96231b3b80d8
We would emit a libcall for a 64-bit atomic on x86 after SVN r212119. This was
due to the misuse of hasCmpxchg16 to indicate if cmpxchg8b was supported on a
32-bit target. They were added at different times and would result in the
border condition being mishandled.
This fixes the border case to emit the cmpxchg8b instruction for 64-bit atomic
operations on x86 at the cost of restoring a long-standing bug in the codegen.
We emit a cmpxchg8b on all x86 targets even where the CPU does not support this
instruction (pre-Pentium CPUs). Although this bug should be fixed, this was
present prior to SVN r212119 and this change, so this is not really introducing
a regression.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212956 91177308-0d34-0410-b5e6-96231b3b80d8
We construct a temporary "atomicrmw xchg" instruction when lowering atomic
stores for widths that aren't supported natively. This isn't on the top-level
worklist though, so it won't be removed automatically and we have to do it
ourselves once that itself has been lowered.
Thanks Saleem for pointing this out!
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Verify that DAGCombiner does not crash when trying to fold a pair of shuffles
according to rule (added at r212539):
(shuffle (shuffle A, Undef, M0), Undef, M1) -> (shuffle A, Undef, M2)
The DAGCombiner avoids folding shuffles if the resulting shuffle dag node
is not legal for the target. That means, the resulting shuffle must have
legal type and legal mask.
Before, the DAGCombiner only called method
'TargetLowering::isShuffleMaskLegal' to check if it was "safe" to fold according
to the above-mentioned rule. However, this caused a crash in the x86 backend
since method 'isShuffleMaskLegal' always expects to be called on a
legal vector type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212915 91177308-0d34-0410-b5e6-96231b3b80d8
Add test cases where we don't expect to trigger the combine optimizations
introduced at revision 212748.
No functional change intended.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212756 91177308-0d34-0410-b5e6-96231b3b80d8
This patch teaches the DAGCombiner how to fold shuffles according to the
following new rules:
1. shuffle(shuffle(x, y), undef) -> x
2. shuffle(shuffle(x, y), undef) -> y
3. shuffle(shuffle(x, y), undef) -> shuffle(x, undef)
4. shuffle(shuffle(x, y), undef) -> shuffle(y, undef)
The backend avoids to combine shuffles according to rules 3. and 4. if
the resulting shuffle does not have a legal mask. This is to avoid introducing
illegal shuffles that are potentially expanded into a sub-optimal sequence of
target specific dag nodes during vector legalization.
Added test case combine-vec-shuffle-2.ll to verify that we correctly triggers
the new rules when combining shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212748 91177308-0d34-0410-b5e6-96231b3b80d8
Also, add a case clause in X86InstrInfo::shouldScheduleAdjacent to enable
macro-fusion.
<rdar://problem/15680770>
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to the zero-extend-vector-inreg node introduced previously for the same
purpose: manage the type legalization of widened extend operations,
especially to support the experimental widening mode for x86.
I'm adding both because sign-extend is expanded in terms of any-extend
with shifts to propagate the sign bit. This removes the last
fundamental scalarization from vec_cast2.ll (a test case that hit many
really bad edge cases for widening legalization), although the trunc
tests in that file still appear scalarized because the the shuffle
legalization is scalarizing. Funny thing, I've been working on that.
Some initial experiments with this and SSE2 scenarios is showing
moderately good behavior already for sign extension. Still some work to
do on the shuffle combining on X86 before we're generating optimal
sequences, but avoiding scalarization is a huge step forward.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212714 91177308-0d34-0410-b5e6-96231b3b80d8
shuffle lowering: match shuffle patterns equivalent to an unpcklwd or
unpckhwd instruction.
This allows us to use generic lowering code for v8i16 shuffles and match
the unpack pattern late.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212705 91177308-0d34-0410-b5e6-96231b3b80d8
combine into half-shuffles through unpack instructions that expand the
half to a whole vector without messing with the dword lanes.
This fixes some redundant instructions in splat-like lowerings for
v16i8, which are now getting to be *really* nice.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212695 91177308-0d34-0410-b5e6-96231b3b80d8
that splat i8s into i16s.
Previously, we would try much too hard to arrange a sequence of i8s in
one half of the input such that we could unpack them into i16s and
shuffle those into place. This isn't always going to be a cheaper i8
shuffle than our other strategies. The case where it is always going to
be cheaper is when we can arrange all the necessary inputs into one half
using just i16 shuffles. It happens that viewing the problem this way
also makes it much easier to produce an efficient set of shuffles to
move the inputs into one half and then unpack them.
With this, our splat code gets one step closer to being not terrible
with the new experimental lowering strategy. It also exposes two
combines missing which I will add next.
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shuffles specifically for cases where a small subset of the elements in
the input vector are actually used.
This is specifically targetted at improving the shuffles generated for
trunc operations, but also helps out splat-like operations.
There is still some really low-hanging fruit here that I want to address
but this is a huge step in the right direction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212680 91177308-0d34-0410-b5e6-96231b3b80d8
Reverted by Eric Christopher (Thanks!) in r212203 after Bob Wilson
reported LTO issues. Duncan Exon Smith and Aditya Nandakumar helped
provide a reduced reproduction, though the failure wasn't too hard to
guess, and even easier with the example to confirm.
The assertion that the subprogram metadata associated with an
llvm::Function matches the scope data referenced by the DbgLocs on the
instructions in that function is not valid under LTO. In LTO, a C++
inline function might exist in multiple CUs and the subprogram metadata
nodes will refer to the same llvm::Function. In this case, depending on
the order of the CUs, the first intance of the subprogram metadata may
not be the one referenced by the instructions in that function and the
assertion will fail.
A test case (test/DebugInfo/cross-cu-linkonce-distinct.ll) is added, the
assertion removed and a comment added to explain this situation.
Original commit message:
If a function isn't actually in a CU's subprogram list in the debug info
metadata, ignore all the DebugLocs and don't try to build scopes, track
variables, etc.
While this is possibly a minor optimization, it's also a correctness fix
for an incoming patch that will add assertions to LexicalScopes and the
debug info verifier to ensure that all scope chains lead to debug info
for the current function.
Fix up a few test cases that had broken/incomplete debug info that could
violate this constraint.
Add a test case where this occurs by design (inlining a
debug-info-having function in an attribute nodebug function - we want
this to work because /if/ the nodebug function is then inlined into a
debug-info-having function, it should be fine (and will work fine - we
just stitch the scopes up as usual), but should the inlining not happen
we need to not assert fail either).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212649 91177308-0d34-0410-b5e6-96231b3b80d8
not widening the input type to the node sufficiently to let the ext take
place in a register.
This would in turn result in a mysterious bitcast assertion failure
downstream. First change here is to add back the helpful assert I had in
an earlier version of the code to catch this immediately.
Next change is to add support to the type legalization to detect when we
have widened the operand either too little or too much (for whatever
reason) and find a size-matched legal vector type to convert it to
first. This can also fail so we get a new fallback path, but that seems
OK.
With this, we no longer crash on vec_cast2.ll when using widening. I've
also added the CHECK lines for the zero-extend cases here. We still need
to support sign-extend and trunc (or something) to get plausible code
for the other two thirds of this test which is one of the regression
tests that showed the most scalarization when widening was
force-enabled. Slowly closing in on widening being a viable legalization
strategy without it resorting to scalarization at every turn. =]
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Turns out my trick of using the same masks for SSE4.1 and AVX2 didn't work out
as we have to blend two vectors. While there remove unecessary cross-lane moves
from the shuffles so the backend can lower it to palignr instead of vperm.
Fixes PR20118, a miscompilation of vector sdiv by constant on AVX2.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212611 91177308-0d34-0410-b5e6-96231b3b80d8
vector types to be legal and a ZERO_EXTEND node is encountered.
When we use widening to legalize vector types, extend nodes are a real
challenge. Either the input or output is likely to be legal, but in many
cases not both. As a consequence, we don't really have any way to
represent this situation and the prior code in the widening legalization
framework would just scalarize the extend operation completely.
This patch introduces a new DAG node to represent doing a zero extend of
a vector "in register". The core of the idea is to allow legal but
different vector types in the input and output. The output vector must
have fewer lanes but wider elements. The operation is defined to zero
extend the low elements of the input to the size of the output elements,
and drop all of the high elements which don't have a corresponding lane
in the output vector.
It also includes generic expansion of this node in terms of blending
a zero vector into the high elements of the vector and bitcasting
across. This in turn yields extremely nice code for x86 SSE2 when we use
the new widening legalization logic in conjunction with the new shuffle
lowering logic.
There is still more to do here. We need to support sign extension, any
extension, and potentially int-to-float conversions. My current plan is
to continue using similar synthetic nodes to model each of these
transitions with generic lowering code for each one.
However, with this patch LLVM already reaches performance parity with
GCC for the core C loops of the x264 code (assuming you disable the
hand-written assembly versions) when compiling for SSE2 and SSE3
architectures and enabling the new widening and lowering logic for
vectors.
Differential Revision: http://reviews.llvm.org/D4405
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has settled without incident, removing the x86-specific and overly
strict 'isVectorSplat' routine in favor of generic and more powerful
splat detection.
The primary motivation and result of this is that the x86 backend can
now see through splats which contain undef elements. This is essential
if we are using a widening form of legalization and I've updated a test
case to also run in that mode as before this change the generated code
for the test case was completely scalarized.
This version of the patch much more carefully handles the undef lanes.
- We aren't overly conservative about them in the shift lowering
(where we will never use the splat itself).
- One place where the splat would have been re-used by the existing code
now explicitly constructs a new constant splat that will be safe.
- The broadcast lowering is much more reasonable with undefs by doing
a correct check of whether the splat is the only user of a loaded
value, checking that the splat actually crosses multiple lanes before
using a broadcast, and handling broadcasts of non-constant splats.
As a consequence of the last bullet, the weird usage of vpshufd instead
of vbroadcast is gone, and we actually can lower an AVX splat with
vbroadcastss where before we emitted a really strange pattern of
a vector load and a manual splat across the vector.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212602 91177308-0d34-0410-b5e6-96231b3b80d8
This patch teaches how to fold a shuffle according to rule:
shuffle (shuffle (x, undef, M0), undef, M1) -> shuffle(x, undef, M2)
We do this only if the resulting mask M2 is legal; this is to avoid introducing
illegal shuffles that are potentially expanded into a sub-optimal sequence
of target specific dag nodes.
This patch has the advantage of being target independent, since it works on ISD
nodes. Therefore, all targets (not only x86) can take advantage of this rule.
The idea behind this patch is that most shuffle pairs can be safely combined
before we run the legalizer on vector operations. This allows us to
combine/simplify dag nodes earlier in the process and not only immediately
before instruction selection stage.
That said. This patch is not meant to replace any existing target specific
combine rules; backends might still introduce new shuffles during legalization
stage. Also, this rule is very simple and avoids to aggressively optimize
shuffles.
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aggressively from the x86 shuffle lowering to the generic SDAG vector
shuffle formation code.
This code already tried to fold away shuffles of splats! It just had
lots of bugs and couldn't handle the case my new x86 shuffle lowering
needed.
First, it failed to correctly compute whether N2 was undef because it
pre-computed this, then did transformations which could *make* N2 undef,
then failed to ever re-consider the precomputed state.
Second, it didn't look through bitcasts at all, even in the safe cases
where they are just element-type bitcasts with no change to the number
of elements.
Third, it didn't handle all-zero bit casts nicely the way my code in the
x86 side of things did, which is essential to getting good zext-shuffle
lowerings.
But all of these are generic. I just ported the code down to this layer
and fixed the surrounding bugs. Tests exercising this in the x86 backend
still pass and some silly code in widen_cast-6.ll gets better. I updated
that test to be a bit more precise but it's still pretty unclear what
the value of the test is in this day and age.
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When combining a sequence of two PSHUFD dag nodes into a single PSHUFD,
make sure that we assign the correct type to the resulting PSHUFD.
X86ISD::PSHUFD dag nodes can be either MVT::v4i32 or MVT::v4f32.
Before this change, an assertion failure was triggered in method
'DAGCombinerInfo::CombineTo' when trying to combine the shuffles from the test
below into a single PSHUFD.
define <4 x float> @test1(<4 x float> %V) {
%1 = shufflevector <4 x float> %V, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
%2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
ret <4 x float> %2
}
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212498 91177308-0d34-0410-b5e6-96231b3b80d8
Add custom lowering code for signed multiply instruction selection, because the
default FastISel instruction selection for ISD::MUL will use unsigned multiply
for the i8 type and signed multiply for all other types. This would set the
incorrect flags for the overflow check.
This fixes <rdar://problem/17549300>
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lanes in vector splats.
The core problem here is that undef lanes can't *unilaterally* be
considered to contribute to splats. Their handling needs to be more
cautious. There is also a reported failure of the nightly testers
(thanks Tobias!) that may well stem from the same core issue. I'm going
to fix this theoretical issue, factor the APIs a bit better, and then
verify that I don't see anything bad with Tobias's reduction from the
test suite before recommitting.
Original commit message for r212324:
[x86] Generalize BuildVectorSDNode::getConstantSplatValue to work for
any constant, constant FP, or undef splat and to tolerate any undef
lanes in a splat, then replace all uses of isSplatVector in X86's
lowering with it.
This fixes issues where undef lanes in an otherwise splat vector would
prevent the splat logic from firing. It is a touch more awkward to use
this interface, but it is much more accurate. Suggestions for better
interface structuring welcome.
With this fix, the code generated with the widening legalization
strategy for widen_cast-4.ll is *dramatically* improved as the special
lowering strategies for a v16i8 SRA kick in even though the high lanes
are undef.
We also get a slightly different choice for broadcasting an aligned
memory location, and use vpshufd instead of vbroadcastss. This looks
like a minor win for pipelining and domain crossing, but a minor loss
for the number of micro-ops. I suspect its a wash, but folks can
easily tweak the lowering if they want.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212475 91177308-0d34-0410-b5e6-96231b3b80d8