This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.
In general:
- AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
- BLENDPS/D instructions tend to always have better 'reciprocal throughput'
than the equivalent SHUFPS/D;
- Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
than one execution port.
This patch:
- Moves the check for 'isBlendMask' immediately before the check for
'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
- Updates existing tests for sse/avx shuffle/blend instructions to verify
that we select (v)blendps/d when possible (instead of (v)shufps/d or
vperm2f128).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211720 91177308-0d34-0410-b5e6-96231b3b80d8
VSHUFPS/VSHUFPD instructions while lowering VECTOR_SHUFFLE node. I check a commuted VSHUFP mask.
The patch was reviewed by Bruno.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145099 91177308-0d34-0410-b5e6-96231b3b80d8