when let can do the same thing. Keep the 64bit variants as codegen-only.
While they have a different register class, the encoding is the same for
32bit and 64bit mode. Having both present would otherwise confuse the
disassembler.
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lowering with a small addition to it and adding PSHUFB combining.
There is one obvious place in the new vector shuffle lowering where we
should form PSHUFBs directly: when without them we will unpack a vector
of i8s across two different registers and do a potentially 4-way blend
as i16s only to re-pack them into i8s afterward. This is the crazy
expensive fallback path for i8 shuffles and we can just directly use
pshufb here as it will always be cheaper (the unpack and pack are
two instructions so even a single shuffle between them hits our
three instruction limit for forming PSHUFB).
However, this doesn't generate very good code in many cases, and it
leaves a bunch of common patterns not using PSHUFB. So this patch also
adds support for extracting a shuffle mask from PSHUFB in the X86
lowering code, and uses it to handle PSHUFBs in the recursive shuffle
combining. This allows us to combine through them, combine multiple ones
together, and generally produce sufficiently high quality code.
Extracting the PSHUFB mask is annoyingly complex because it could be
either pre-legalization or post-legalization. At least this doesn't have
to deal with re-materialized constants. =] I've added decode routines to
handle the different patterns that show up at this level and we dispatch
through them as appropriate.
The two primary test cases are updated. For the v16 test case there is
still a lot of room for improvement. Since I was going through it
systematically I left behind a bunch of FIXME lines that I'm hoping to
turn into ALL lines by the end of this.
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Spotted this missed refactoring by inspection when reading code, and it
doesn't changethe functionality at all.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214627 91177308-0d34-0410-b5e6-96231b3b80d8
of normally binary shuffle instructions like PUNPCKL and MOVLHPS.
This detects cases where a single register is used for both operands
making the shuffle behave in a unary way. We detect this and adjust the
mask to use the unary form which allows the existing DAG combine for
shuffle instructions to actually work at all.
As a consequence, this uncovered a number of obvious bugs in the
existing DAG combine which are fixed. It also now canonicalizes several
shuffles even with the existing lowering. These typically are trying to
match the shuffle to the domain of the input where before we only really
modeled them with the floating point variants. All of the cases which
change to an integer shuffle here have something in the integer domain, so
there are no more or fewer domain crosses here AFAICT. Technically, it
might be better to go from a GPR directly to the floating point domain,
but detecting floating point *outputs* despite integer inputs is a lot
more code and seems unlikely to be worthwhile in practice. If folks are
seeing domain-crossing regressions here though, let me know and I can
hack something up to fix it.
Also as a consequence, a bunch of missed opportunities to form pshufb
now can be formed. Notably, splats of i8s now form pshufb.
Interestingly, this improves the existing splat lowering too. We go from
3 instructions to 1. Yes, we may tie up a register, but it seems very
likely to be worth it, especially if splatting the 0th byte (the
common case) as then we can use a zeroed register as the mask.
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expanding pseudo LOAD_STATCK_GUARD using instructions that are normally used
in pic mode. This patch fixes the bug.
<rdar://problem/17886592>
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introduced during legalization. This pattern is based on other patterns
in the legalizer that I changed in the same way. Now, the legalizer
eagerly collects its garbage when necessary so that we can survive
leaving such nodes around for it.
Instead, we add an assert to make sure the node will be correctly
handled by that layer.
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Stop using ST registers for function returns and inline-asm instructions and use
FP registers instead. This allows removing a large amount of code in the
stackifier pass that was needed to track register liveness and handle copies
between ST and FP registers and function calls returning floating point values.
It also fixes a bug which manifests when an ST register defined by an
inline-asm instruction was live across another inline-asm instruction, as shown
in the following sequence of machine instructions:
1. INLINEASM <es:frndint> $0:[regdef], %ST0<imp-def,tied5>
2. INLINEASM <es:fldcw $0>
3. %FP0<def> = COPY %ST0
<rdar://problem/16952634>
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fromulation of the node, which isn't really the desired behavior from
within the combiner or legalizer, but is necessary within ISel. I've
added a hopefully helpful comment and fixed the only two places where
this took place.
Yet another step toward the combiner and legalizer not needing to use
update listeners with virtual calls to manage the worklists behind
legalization and combining.
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SI doesn't use REGISTER_LOAD anymore, but it was still hitting this code
path for 8-bit and 16-bit private loads.
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so that we can use it to get the old-style JIT out of the subtarget.
This code should be removed when the old-style JIT is removed
(imminently).
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This is consistent with how we parse them in a standalone .s file, and
inline assembly shouldn't differ.
This fixes errors about requiring more registers than available in
cases like this:
void f();
void __declspec(naked) g() {
__asm pusha
__asm call f
__asm popa
__asm ret
}
There are no registers available to pass the address of 'f' into the asm
blob. The asm should now directly call 'f'.
Tests will land in Clang shortly.
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This patch adds code to emits the StackMap section on ELF systems. This section is required to support llvm.experimental.stackmap and llvm.experimental.patchpoint intrinsics.
Reviewers: ributzka, echristo
Differential Revision: http://reviews.llvm.org/D4574
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Add branch weights to branch instructions, so that the following passes can
optimize based on it (i.e. basic block ordering).
Fixes <rdar://problem/17887137>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214537 91177308-0d34-0410-b5e6-96231b3b80d8
This is a followup patch for r214366, which added the same behavior to the
AArch64 and X86 FastISel code. This fix reproduces the already existing
behavior of SelectionDAG in FastISel.
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Found by inspection while looking at PR20280: code would mark slots
in the parameter save area where a byval parameter is passed as
"immutable". This is not correct since code is allowed to modify
byval parameters in place in the parameter save area.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214517 91177308-0d34-0410-b5e6-96231b3b80d8
Note: The current code in DecodeMSRMask() rejects the unpredictable A/R MSR mask '0000' with Fail. The code in the patch follows this style and rejects unpredictable M-class MSR masks also with Fail (instead of SoftFail). If SoftFail is preferred in this case then additional changes to ARMInstPrinter (to print non-symbolic masks) and ARMAsmParser (to parse non-symbolic masks) will be needed.
Patch by Petr Pavlu!
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The ARM ARM prohibits LDRB/LDRSB instructions with writeback into the destination register. With this commit this constraint is now enforced and we stop assembling LDRH/LDRSH instructions with unpredictable behavior.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214500 91177308-0d34-0410-b5e6-96231b3b80d8
The ARM ARM prohibits LDRH/LDRSH instructions with writeback into the source register. With this commit this constraint is now enforced and we stop assembling LDRH/LDRSH instructions with unpredictable behavior.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214499 91177308-0d34-0410-b5e6-96231b3b80d8
The ARM ARM prohibits LDR instructions with writeback into the destination register. With this commit this constraint is now enforced and we stop assembling LDR instructions with unpredictable behavior.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214498 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Big-endian mode was not correctly adjusting the offset for types smaller
than an ABI slot.
Fixes PR19612
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: sstankovic, llvm-commits
Differential Revision: http://reviews.llvm.org/D4556
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Altivec vector loads on PowerPC have an interesting property: They always load
from an aligned address (by rounding down the address actually provided if
necessary). In order to generate an actual unaligned load, you can generate two
load instructions, one with the original address, one offset by one vector
length, and use a special permutation to extract the bytes desired.
When this was originally implemented, I generated these two loads using regular
ISD::LOAD nodes, now marked as aligned. Unfortunately, there is a problem with
this:
The alignment of a load does not contribute to its identity, and SDNodes
are uniqued. So, imagine that we have some unaligned load, L1, that is not
aligned. The routine will create two loads, L1(aligned) and (L1+16)(aligned).
Further imagine that there had already existed a load (L1+16)(unaligned) with
the same chain operand as the load L1. When (L1+16)(aligned) is created as part
of the lowering of L1, this load *is* also the (L1+16)(unaligned) node, just
now marked as aligned (because the new alignment overwrites the old). But the
original users of (L1+16)(unaligned) now get the data intended for the
permutation yielding the data for L1, and (L1+16)(unaligned) no longer exists
to get its own permutation-based expansion. This was PR19991.
A second potential problem has to do with the MMOs on these loads, which can be
used by AA during instruction scheduling to break chain-based dependencies. If
the new "aligned" loads get the MMO from the original unaligned load, this does
not represent the fact that it will load data from below the original address.
Normally, this would not matter, but this load might be combined with another
load pair for a previous vector, and then the dependency on the otherwise-
ignored lower bytes can matter.
To fix both problems, instead of generating the necessary loads using regular
ISD::LOAD instructions, ppc_altivec_lvx intrinsics are used instead. These are
provided with MMOs with a conservative address range.
Unfortunately, I no longer have a failing test case (since PR19991 was
reported, other changes in CodeGen have forced this bug back into hiding it
again). Nevertheless, this should fix the underlying problem.
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ADDS and SUBS cannot encode negative immediates or immediates larger than 12bit.
This fix checks if the immediate version can be used under this constraints and
if we can convert ADDS to SUBS or vice versa to support negative immediates.
Also update the test cases to test the immediate versions.
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When generating unaligned vector loads, we need to search for other loads or
stores nearby offset by one vector width. If we find one, then we know that we
can safely generate another aligned load at that address. Otherwise, we must
generate the next load using an offset of the vector width minus one byte (so
we don't read off the end of the allocation if the base unaligned address
happened to be aligned at runtime). We had previously done this using only
other vector loads and stores, but did not consider the PowerPC-specific vector
load/store intrinsics. Now we'll also consider vector intrinsics. By itself,
this change is a feature enhancement, but is a necessary step toward fixing the
underlying problem behind PR19991.
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This improves the diagnostics from the regular assembler, but more
importantly it fixes an assertion when parsing inline assembly. Test
landing in Clang.
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Abs/neg folding has moved out of foldOperands and into the instruction
selection phase using complex patterns. As a consequence of this
change, we now prefer to select the 64-bit encoding for most
instructions and the modifier operands have been dropped from
integer VOP3 instructions.
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We were incorrectly assuming that all VOP2 instructions can read SGPRs
in Src0, but this is not true for instructions that read carry-in from
VCC.
The old logic has been replaced with new logic which checks the defined
register classes of the VOP2 instruction to determine whether or not to
legalize the operands.
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We were commuting the instruction by still shrinking it using the
original opcode.
NOTE: This is a candidate for the 3.5 branch.
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This allows assembling the two new instructions, encls and enclu for the
SKX processor model.
Note the diffs are a bigger than what might think, but to fit the new
MRM_CF and MRM_D7 in things in the right places things had to be
renumbered and shuffled down causing a bit more diffs.
rdar://16228228
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Currently when DAGCombine converts loads feeding a switch into a switch of
addresses feeding a load the new load inherits the isInvariant flag of the left
side. This is incorrect since invariant loads can be reordered in cases where it
is illegal to reoarder normal loads.
This patch adds an isInvariant parameter to getExtLoad() and updates all call
sites to pass in the data if they have it or false if they don't. It also
changes the DAGCombine to use that data to make the right decision when
creating the new load.
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