and CallInst for getting hold
of the intrinsic's arguments
simplify along the way (at least for me this is much more legible now)
Bill, Baldrick or Anton, please review\!
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is reused as an input. PR 4118. Testcase is too big,
as usual with bugs in this area, but there's one in
the PR.
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This fixes PR7479 and PR7485. The test cases from those PRs are big, so not
included. However, PR7485 comes from self hosting on FreeBSD, so we will surely
hear about any regression.
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original SDNode. This is badness. Also, this function allows one SDNode to point
multiple flags to another SDNode. Badness as well.
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This method was always a bit too simplistic for the real world. It didn't really
deal with subregisters and such.
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This code path has never really been used, and we are going to be handling
spilling through the Spiller interface in the future.
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which don't have a catch-all associated with them not just clean-ups. This fixes
the SingleSource/Benchmarks/Shootout-C++/except.cpp testcase that broke because
of my change r105902.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
This second attempt fixes some crashes that only occurred Linux.
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[L]oad, [u]se, [d]ef, or [S]tore slots.
This makes it easier to see if two indices refer to the same instruction,
avoiding mental mod 4 calculations.
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In this case it is essential that the kill is real because the spiller will
decide to omit a spill if it thinks there is a later kill.
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when the condition is constant. This optimization shouldn't be
necessary, because codegen shouldn't be able to find dead control
paths that the IR-level optimizer can't find. And it's undesirable,
because it encourages bugpoint to leave "br i1 false" branches
in its output. And it wasn't updating the CFG.
I updated all the tests I could, but some tests are too reduced
and I wasn't able to meaningfully preserve them.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
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into the same node, but with different non-memory operands, we need to replace
the memory operands after it's finished morphing.
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atomic intrinsics, either because the use locking instructions for the
atomics, or because they perform the locking directly. Add support in the
DAG combiner to fold away the fences.
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instructions.
This does not affect codegen much because SUBREG_TO_REG is only used by X86 and
X86 does not use the register scavenger, but it prevents verifier errors.
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into a utility routine, teach it how to update MachineLoopInfo, and
make use of it in MachineLICM to split critical edges on demand.
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Measurements show that it does not speed up coalescing, so there is no reason
the keep the added complexity around.
Also clean out some unused methods and static functions.
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opportunities. For example, this lets it emit this:
movq (%rax), %rcx
addq %rdx, %rcx
instead of this:
movq %rdx, %rcx
addq (%rax), %rcx
in the case where %rdx has subsequent uses. It's the same number
of instructions, and usually the same encoding size on x86, but
it appears faster, and in general, it may allow better scheduling
for the load.
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