RAGreedy::tryAssign will now evict interference from the preferred
register even when another register is free.
To support this, add the EvictionCost struct that counts how many hints
are broken by an eviction. We don't want to break one hint just to
satisfy another.
Rename canEvict to shouldEvict, and add the first bit of eviction policy
that doesn't depend on spill weights: Always make room in the preferred
register as long as the evictees can be split and aren't already
assigned to their preferred register.
Also make the CSR avoidance more accurate. When looking for a cheaper
register it is OK to use a new volatile register. Only CSR aliases that
have never been used before should be avoided.
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We have to do this in DAGBuilder instead of DAGCombiner, because the exact bit is lost after building.
struct foo { char x[24]; };
long bar(struct foo *a, struct foo *b) { return a-b; }
is now compiled into
movl 4(%esp), %eax
subl 8(%esp), %eax
sarl $3, %eax
imull $-1431655765, %eax, %eax
instead of
movl 4(%esp), %eax
subl 8(%esp), %eax
movl $715827883, %ecx
imull %ecx
movl %edx, %eax
shrl $31, %eax
sarl $2, %edx
addl %eax, %edx
movl %edx, %eax
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- Each target asm parser now creates its own MCSubtatgetInfo (if needed).
- Changed AssemblerPredicate to take subtarget features which tablegen uses
to generate asm matcher subtarget feature queries. e.g.
"ModeThumb,FeatureThumb2" is translated to
"(Bits & ModeThumb) != 0 && (Bits & FeatureThumb2) != 0".
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DBG_VALUE 3.310000e+02, 0, !"ds"; dbg:sse.stepfft.c:138:18 @[ sse.stepfft.c:32:10 ]
DBG_VALUE 3.310000e+02, 0, !"ds"; dbg:sse.stepfft.c:138:18 @[ sse.stepfft.c:31:10 ]
These two MIs represent identical value, 3.31..., for one variable, ds, but they are not identical because the represent two separate instances of inlined variable "ds".
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hasPredecessorHelper function allows predecessors to be cached to speed up
repeated invocations. This fixes PR10186.
X.isPredecessorOf(Y) now just calls Y.hasPredecessor(X)
Y.hasPredecessor(X) calls Y.hasPredecessorHelper(X, Visited, Worklist) with
empty Visited and Worklist sets (i.e. no caching over invocations).
Y.hasPredecessorHelper(X, Visited, Worklist) caches search state in Visited
and Worklist to speed up repeated calls. The Visited set is searched for X
before going to the worklist to further search the DAG if necessary.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134592 91177308-0d34-0410-b5e6-96231b3b80d8
Unfortunately, the testcase I have is large and confidential, so I don't have a test to commit at the moment; I'll see if I can come up with something smaller where this issue reproduces.
<rdar://problem/9716278>
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This is impossible in theory, I can prove it. In practice, our near-zero
threshold can cause the network to oscillate between equally good
solutions.
<rdar://problem/9720596>
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Remat during spilling triggers dead code elimination. If a phi-def
becomes unused, that may also cause live ranges to split into separate
connected components.
This type of splitting is different from normal live range splitting. In
particular, there may not be a common original interval.
When the split range is its own original, make sure that the new
siblings are also their own originals. The range being split cannot be
used as an original since it doesn't cover the new siblings.
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This fixes the issue noted in PR10251 where early tail dup of bbs with
indirectbr would cause a bb to be duplicated into a loop preheader
and then into its predecessors, creating phi nodes with identical
operands just before register allocation.
This helps with jsinterp.o size (__TEXT goes from 163568 to 126656)
and a bit with performance 1.005x faster on sunspider (jits still enabled).
The result on webkit with the jit disabled is more significant: 1.021x faster.
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A split point inserted in a block with a landing pad successor may be
hoisted above the call to ensure that it dominates all successors. The
code that handles the rest of the basic block must take this into
account.
I am not including a test case, it would be very fragile. PR10244 comes
from building clang with exceptions enabled.
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Add a MI->emitError() method that the backend can use to report errors
related to inline assembly. Call it from X86FloatingPoint.cpp when the
constraints are wrong.
This enables proper clang diagnostics from the backend:
$ clang -c pr30848.c
pr30848.c:5:12: error: Inline asm output regs must be last on the x87 stack
__asm__ ("" : "=u" (d)); /* { dg-error "output regs" } */
^
1 error generated.
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Every live range is assigned a cascade number the first time it is
involved in an eviction. As the evictor, it gets a new cascade number.
Every evictee is assigned the same cascade number as the evictor.
Eviction is prohibited if the evictor has a lower assigned cascade
number than the evictee.
This means that assigned cascade numbers are monotonically increasing
with every eviction, yet they are bounded by NextCascade which can only
be incremented by new live ranges. Thus, infinite loops cannot happen,
but eviction cascades can still be triggered by new live ranges as we
want.
Thanks to Andy for explaining this to me.
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copy is a kill") to see if it fixes the i386 dragonegg buildbot, which is timing out
because gcc built with dragonegg is going into an infinite loop.
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The constraints are represented by the register class of the original
virtual register created for the inline asm. If the register class were
included in the operand descriptor, we might be able to do this.
For now, just give up on regclass inflation when inline asm is involved.
No test case, this bug hasn't happened yet.
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This patch will sometimes choose live range split points next to
interference instead of always splitting next to a register point. That
means spill code can now appear almost anywhere, and it was necessary
to fix code that didn't expect that.
The difficult places were:
- Between a CALL returning a value on the x87 stack and the
corresponding FpPOP_RETVAL (was FpGET_ST0). Probably also near x87
inline assembly, but that didn't actually show up in testing.
- Between a CALL popping arguments off the stack and the corresponding
ADJCALLSTACKUP.
Both are fixed now. The only place spill code can't appear is after
terminators, see SplitAnalysis::getLastSplitPoint.
Original commit message:
Rewrite RAGreedy::splitAroundRegion, now with cool ASCII art.
This function has to deal with a lot of special cases, and the old
version got it wrong sometimes. In particular, it would sometimes leave
multiple uses in the stack interval in a single block. That causes bad
code with multiple reloads in the same basic block.
The new version handles block entry and exit in a single pass. It first
eliminates all the easy cases, and then goes on to create a local
interval for the blocks with difficult interference. Previously, we
would only create the local interval for completely isolated blocks.
It can happen that the stack interval becomes completely empty because
we could allocate a register in all edge bundles, and the new local
intervals deal with the interference. The empty stack interval is
harmless, but we need to remove a SplitKit assertion that checks for
empty intervals.
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