This moves the transformation introduced in r223757 into a separate MI pass.
This allows it to cover many more cases (not only cases where there must be a
reserved call frame), and perform rudimentary call folding. It still doesn't
have a heuristic, so it is enabled only for optsize/minsize, with stack
alignment <= 8, where it ought to be a fairly clear win.
Differential Revision: http://reviews.llvm.org/D6789
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base which it adds a single analysis pass to, to instead return the type
erased TargetTransformInfo object constructed for that TargetMachine.
This removes all of the pass variants for TTI. There is now a single TTI
*pass* in the Analysis layer. All of the Analysis <-> Target
communication is through the TTI's type erased interface itself. While
the diff is large here, it is nothing more that code motion to make
types available in a header file for use in a different source file
within each target.
I've tried to keep all the doxygen comments and file boilerplate in line
with this move, but let me know if I missed anything.
With this in place, the next step to making TTI work with the new pass
manager is to introduce a really simple new-style analysis that produces
a TTI object via a callback into this routine on the target machine.
Once we have that, we'll have the building blocks necessary to accept
a function argument as well.
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type erased interface and a single analysis pass rather than an
extremely complex analysis group.
The end result is that the TTI analysis can contain a type erased
implementation that supports the polymorphic TTI interface. We can build
one from a target-specific implementation or from a dummy one in the IR.
I've also factored all of the code into "mix-in"-able base classes,
including CRTP base classes to facilitate calling back up to the most
specialized form when delegating horizontally across the surface. These
aren't as clean as I would like and I'm planning to work on cleaning
some of this up, but I wanted to start by putting into the right form.
There are a number of reasons for this change, and this particular
design. The first and foremost reason is that an analysis group is
complete overkill, and the chaining delegation strategy was so opaque,
confusing, and high overhead that TTI was suffering greatly for it.
Several of the TTI functions had failed to be implemented in all places
because of the chaining-based delegation making there be no checking of
this. A few other functions were implemented with incorrect delegation.
The message to me was very clear working on this -- the delegation and
analysis group structure was too confusing to be useful here.
The other reason of course is that this is *much* more natural fit for
the new pass manager. This will lay the ground work for a type-erased
per-function info object that can look up the correct subtarget and even
cache it.
Yet another benefit is that this will significantly simplify the
interaction of the pass managers and the TargetMachine. See the future
work below.
The downside of this change is that it is very, very verbose. I'm going
to work to improve that, but it is somewhat an implementation necessity
in C++ to do type erasure. =/ I discussed this design really extensively
with Eric and Hal prior to going down this path, and afterward showed
them the result. No one was really thrilled with it, but there doesn't
seem to be a substantially better alternative. Using a base class and
virtual method dispatch would make the code much shorter, but as
discussed in the update to the programmer's manual and elsewhere,
a polymorphic interface feels like the more principled approach even if
this is perhaps the least compelling example of it. ;]
Ultimately, there is still a lot more to be done here, but this was the
huge chunk that I couldn't really split things out of because this was
the interface change to TTI. I've tried to minimize all the other parts
of this. The follow up work should include at least:
1) Improving the TargetMachine interface by having it directly return
a TTI object. Because we have a non-pass object with value semantics
and an internal type erasure mechanism, we can narrow the interface
of the TargetMachine to *just* do what we need: build and return
a TTI object that we can then insert into the pass pipeline.
2) Make the TTI object be fully specialized for a particular function.
This will include splitting off a minimal form of it which is
sufficient for the inliner and the old pass manager.
3) Add a new pass manager analysis which produces TTI objects from the
target machine for each function. This may actually be done as part
of #2 in order to use the new analysis to implement #2.
4) Work on narrowing the API between TTI and the targets so that it is
easier to understand and less verbose to type erase.
5) Work on narrowing the API between TTI and its clients so that it is
easier to understand and less verbose to forward.
6) Try to improve the CRTP-based delegation. I feel like this code is
just a bit messy and exacerbating the complexity of implementing
the TTI in each target.
Many thanks to Eric and Hal for their help here. I ended up blocked on
this somewhat more abruptly than I expected, and so I appreciate getting
it sorted out very quickly.
Differential Revision: http://reviews.llvm.org/D7293
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Any code creating an MCSectionELF knows ELF and already provides the flags.
SectionKind is an abstraction used by common code that uses a plain
MCSection.
Use the flags to compute the SectionKind. This removes a lot of
guessing and boilerplate from the MCSectionELF construction.
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ELF has support for sections that can be split into fixed size or
null terminated entities.
Since these sections can be split by the linker, it is not necessary
to split them in codegen.
This reduces the combined .o size in a llvm+clang build from
202,394,570 to 173,819,098 bytes.
The time for linking clang with gold (on a VM, on a laptop) goes
from 2.250089985 to 1.383001792 seconds.
The flip side is the size of rodata in clang goes from 10,926,785
to 10,929,345 bytes.
The increase seems to be because of http://sourceware.org/bugzilla/show_bug.cgi?id=17902.
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If the personality is not a recognized MSVC personality function, this
pass delegates to the dwarf EH preparation pass. This chaining supports
people on *-windows-itanium or *-windows-gnu targets.
Currently this recognizes some personalities used by MSVC and turns
resume instructions into traps to avoid link errors. Even if cleanups
are not used in the source program, LLVM requires the frontend to emit a
code path that resumes unwinding after an exception. Clang does this,
and we get unreachable resume instructions. PR20300 covers cleaning up
these unreachable calls to resume.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D7216
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This is a refactoring to restructure the single user of performCustomLowering as a specific lowering pass and remove the custom lowering hook entirely.
Before this change, the LowerIntrinsics pass (note to self: rename!) was essentially acting as a pass manager, but without being structured in terms of passes. Instead, it proxied calls to a set of GCStrategies internally. This adds a lot of conceptual complexity (i.e. GCStrategies are stateful!) for very little benefit. Since there's been interest in keeping the ShadowStackGC working, I extracting it's custom lowering pass into a dedicated pass and just added that to the pass order. It will only run for functions which opt-in to that gc.
I wasn't able to find an easy way to preserve the runtime registration of custom lowering functionality. Given that no user of this exists that I'm aware of, I made the choice to just remove that. If someone really cares, we can look at restoring it via dynamic pass registration in the future.
Note that despite the large diff, none of the lowering code actual changes. I added the framing needed to make it a pass and rename the class, but that's it.
Differential Revision: http://reviews.llvm.org/D7218
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abomination.
For starters, this API is incredibly slow. In order to lookup the name
of a pass it must take a memory fence to acquire a pointer to the
managed static pass registry, and then potentially acquire locks while
it consults this registry for information about what passes exist by
that name. This stops the world of LLVMs in your process no matter
how little they cared about the result.
To make this more joyful, you'll note that we are preserving many passes
which *do not exist* any more, or are not even analyses which one might
wish to have be preserved. This means we do all the work only to say
"nope" with no error to the user.
String-based APIs are a *bad idea*. String-based APIs that cannot
produce any meaningful error are an even worse idea. =/
I have a patch that simply removes this API completely, but I'm hesitant
to commit it as I don't really want to perniciously break out-of-tree
users of the old pass manager. I'd rather they just have to migrate to
the new one at some point. If others disagree and would like me to kill
it with fire, just say the word. =]
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This commit creates infinite loop in DAG combine for in the LLVM test-suite
for aarch64 with mcpu=cylcone (just having neon may be enough to expose this).
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This patch resolves part of PR21711 ( http://llvm.org/bugs/show_bug.cgi?id=21711 ).
The 'f3' test case in that report presents a situation where we have two 128-bit
stores extracted from a 256-bit source vector.
Instead of producing this:
vmovaps %xmm0, (%rdi)
vextractf128 $1, %ymm0, 16(%rdi)
This patch merges the 128-bit stores into a single 256-bit store:
vmovups %ymm0, (%rdi)
Differential Revision: http://reviews.llvm.org/D7208
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When lowering memcpy, memset or memmove, this assert checks whether the pointer
operands are in an address space < 256 which means "user defined address space"
on X86. However, this notion of "user defined address space" does not exist
for other targets.
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derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
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This change reverts the interesting parts of 226311 (and 227046). This change introduced two problems, and I've been convinced that an alternate approach is preferrable anyways.
The bugs were:
- Registery appears to require all users be within the same linkage unit. After this change, asking for "statepoint-example" in Transform/ would sometimes get you nullptr, whereas asking the same question in CodeGen would return the right GCStrategy. The correct long term fix is to get rid of the utter hack which is Registry, but I don't have time for that right now. 227046 appears to have been an attempt to fix this, but I don't believe it does so completely.
- GCMetadataPrinter::finishAssembly was being called more than once per GCStrategy. Each Strategy was being added to the GCModuleInfo multiple times.
Once I get time again, I'm going to split GCModuleInfo into the gc.root specific part and a GCStrategy owning Analysis pass. I'm probably also going to kill off the Registry. Once that's done, I'll move the new GCStrategyAnalysis and all built in GCStrategies into Analysis. (As original suggested by Chandler.) This will accomplish my original goal of being able to access GCStrategy from Transform/ without adding all of the builtin GCs to IR/.
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physical register that is described in a DBG_VALUE.
In the testcase the DBG_VALUE describing "p5" becomes unavailable
because the register its address is in is clobbered and we (currently)
aren't smart enough to realize that the value is rematerialized immediately
after the DBG_VALUE and/or is actually a stack slot.
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This fixes a regression introduced by r226816.
When replacing a splat shuffle node with a constant build_vector,
make sure that the new build_vector has a valid number of elements.
Thanks to Patrik Hagglund for reporting this problem and providing a
small reproducible.
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This mostly reverts commit r222062 and replaces it with a new enum. At
some point this enum will grow at least for other MSVC EH personalities.
Also beefs up the way we were sniffing the personality function.
Previously we would emit the Itanium LSDA despite using
__C_specific_handler.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D6987
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Summary: When trying to constant fold an FMA in the DAG, getNode()
fails to fold the FMA if an operand is not finite. In this case this
patch allows the constant folding if !TLI->hasFloatingPointExceptions()
Reviewers: resistor
Reviewed By: resistor
Subscribers: hfinkel, llvm-commits
Differential Revision: http://reviews.llvm.org/D6912
From: Mehdi Amini <mehdi.amini@apple.com>
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v2: use getZExtValue
add missing break
codestyle
v3: add few more comments
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Matt Arsenault <Matthew.Arsenault@amd.com>
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