The only valid lowering of atomic stores in the X86 backend was mov from
register to memory. As a result, storing an immediate required a useless copy
of the immediate in a register. Now these can be compiled as a simple mov.
Similarily, adding/and-ing/or-ing/xor-ing an
immediate to an atomic location (but through an atomic_store/atomic_load,
not a fetch_whatever intrinsic) can now make use of an 'add $imm, x(%rip)'
instead of using a register. And the same applies to inc/dec.
This second point matches the first issue identified in
http://llvm.org/bugs/show_bug.cgi?id=17281
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When the last instruction prior to a function epilogue is a call, we
need to emit a nop so that the return address is not in the epilogue IP
range. This is consistent with MSVC's behavior, and may be a workaround
for a bug in the Win64 unwinder.
Differential Revision: http://reviews.llvm.org/D4751
Patch by Vadim Chugunov!
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Spotted this missed refactoring by inspection when reading code, and it
doesn't changethe functionality at all.
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instructions which happen to have a constant mask.
Currently, this only handles a very narrow set of cases, but those
happen to be the cases that I care about for testing shuffles sanely.
This is a bit trickier than other shuffle instructions because we're
decoding constants out of the constant pool. The current MC layer makes
it completely impossible to inspect a constant pool entry, so we have to
do it at the MI level and attach the comment to the streamer on its way
out. So no joy for disassembling, but it does make test cases and asm
dumps *much* nicer.
Sorry for no test cases, but it didn't really seem that valuable to go
trolling through existing old test cases and updating them. I'll have
lots of testing of this in the upcoming patch for SSSE3 emission in the
new vector shuffle lowering code paths.
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This patch minimizes the number of nops that must be emitted on X86 to satisfy
stackmap shadow constraints.
To minimize the number of nops inserted, the X86AsmPrinter now records the
size of the most recent stackmap's shadow in the StackMapShadowTracker class,
and tracks the number of instruction bytes emitted since the that stackmap
instruction was encountered. Padding is emitted (if it is required at all)
immediately before the next stackmap/patchpoint instruction, or at the end of
the basic block.
This optimization should reduce code-size and improve performance for people
using the llvm stackmap intrinsic on X86.
<rdar://problem/14959522>
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Rename the routines to reflect the reality that they are more related to call
frame information than to Win64 EH. Although EH is implemented in an intertwined
manner by augmenting with an exception handler and an associated parameter, the
majority of these routines emit information required to unwind the frames. This
also helps identify that these routines are generic for most windows platforms
(they apply equally to nearly all architectures except x86) although the
encoding of the information is architecture dependent.
Unwinding data is emitted via EmitWinCFI* and exception handling information via
EmitWinEH*.
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--
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
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This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
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Summary:
X86BaseInfo.h defines an enum for the offset of each operand in a memory operand
sequence. Some code uses it and some does not. This patch replaces (hopefully)
all remaining locations where an integer literal was used instead of this enum.
No functionality change intended.
Reviewers: nadav
CC: llvm-commits, t.p.northover
Differential Revision: http://llvm-reviews.chandlerc.com/D3108
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r201608 made llvm corretly handle private globals with MachO. r201622 fixed
a bug in it and r201624 and r201625 were changes for using private linkage,
assuming that llvm would do the right thing.
They all got reverted because r201608 introduced a crash in LTO. This patch
includes a fix for that. The issue was that TargetLoweringObjectFile now has
to be initialized before we can mangle names of private globals. This is
trivially true during the normal codegen pipeline (the asm printer does it),
but LTO has to do it manually.
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The IR
@foo = private constant i32 42
is valid, but before this patch we would produce an invalid MachO from it. It
was invalid because it would use an L label in a section where the liker needs
the labels in order to atomize it.
One way of fixing it would be to just reject this IR in the backend, but that
would not be very front end friendly.
What this patch does is use an 'l' prefix in sections that we know the linker
requires symbols for atomizing them. This allows frontends to just use
private and not worry about which sections they go to or how the linker handles
them.
One small issue with this strategy is that now a symbol name depends on the
section, which is not available before codegen. This is not a problem in
practice. The reason is that it only happens with private linkage, which will
be ignored by the non codegen users (llvm-nm and llvm-ar).
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I couldn't see how to do this sanely without splitting RETQ from RETL.
Eric says: "sad about the inability to roundtrip them now, but...".
I have no idea what that means, but perhaps it wants preserving in the
commit comment.
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Before this patch any program that wanted to know the final symbol name of a
GlobalValue had to link with Target.
This patch implements a compromise solution where the mangler uses DataLayout.
This way, any tool that already links with Target (llc, clang) gets the exact
behavior as before and new IR files can be mangled without linking with Target.
With this patch the mangler is constructed with just a DataLayout and DataLayout
is extended to include the information the Mangler needs.
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getSymbolWithGlobalValueBase use is to create a name of a new symbol based
on the name of an existing GV. Assert that and then remove the last call
to pass true to isImplicitlyPrivate.
This gives the mangler API a 1:1 mapping from GV to names, which is what we
need to drop the mangler dependency on the target (and use an extended
datalayout instead).
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given
declare void @llvm.memset.p0i8.i32(i8* nocapture, i8, i32, i32, i1)
declare void @foo()
define void @bar() {
call void @foo()
call void @llvm.memset.p0i8.i32(i8* null, i8 0, i32 188, i32 1, i1 false)
ret void
}
We used to produce
L_foo$stub:
.indirect_symbol _foo
.ascii "\364\364\364\364\364"
_memset$stub:
.indirect_symbol _memset
.ascii "\364\364\364\364\364"
We not produce a private stub for memset too.
Stubs are not needed with recent linkers, but we still produce them for darwin8.
Thanks to David Fang for confirming that gcc used to do this too.
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target independent.
Most of the x86 specific stackmap/patchpoint handling was necessitated by the
use of the native address-mode format for frame index operands. PEI has now
been modified to treat stackmap/patchpoint similarly to DEBUG_INFO, allowing
us to use a simple, platform independent register/offset pair for frame
indexes on stackmap/patchpoints.
Notes:
- Folding is now platform independent and automatically supported.
- Emiting patchpoints with direct memory references now just involves calling
the TargetLoweringBase::emitPatchPoint utility method from the target's
XXXTargetLowering::EmitInstrWithCustomInserter method. (See
X86TargetLowering for an example).
- No more ugly platform-specific operand parsers.
This patch shouldn't change the generated output for X86.
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Hard-coded operand indices were scattered throughout lowering stages
and layers. It was super bug prone.
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Implementing this on bigendian platforms could get strange. I added a
target hook, getStackSlotRange, per Jakob's recommendation to make
this as explicit as possible.
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If a null call target is provided, don't emit a dummy call. This
allows the runtime to reserve as little nop space as it needs without
the requirement of emitting a call.
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X86AsmPrinter::EmitInstruction, rather than X86MCInstLower::Lower.
The aim is to improve the reusability of the X86MCInstLower class by making it
more function-like. The X86::MORESTACK_RET_RESTORE_R10 pseudo broke the
function model by emitting an extra instruction to the MCStreamer attached to
the AsmPrinter.
The patch should have no impact on generated code.
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This patch moves the jump address materialization inside the noop slide. This
enables patching of the materialization itself or its complete removal. This
patch also adds the ability to define scratch registers that can be used safely
by the code called from the patchpoint intrinsic. At least one scratch register
is required, because that one is used for the materialization of the jump
address. This patch depends on D2009.
Differential Revision: http://llvm-reviews.chandlerc.com/D2074
Reviewed by Andy
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The idea of the AnyReg Calling Convention is to provide the call arguments in
registers, but not to force them to be placed in a paticular order into a
specified set of registers. Instead it is up tp the register allocator to assign
any register as it sees fit. The same applies to the return value (if
applicable).
Differential Revision: http://llvm-reviews.chandlerc.com/D2009
Reviewed by Andy
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In particular:
movsbw %al, %ax --> cbtw
movswl %ax, %eax --> cwtl
movslq %eax, %rax --> cltq
According to Intel's manual those have the same performance characteristics but
come with a smaller encoding.
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Frame index handling is now target-agnostic, so delete the target hooks
for creation & asm printing of target-specific addressing in DBG_VALUEs
and any related functions.
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Previously LEA64_32r went through virtually the entire backend thinking it was
using 32-bit registers until its blissful illusions were cruelly snatched away
by MCInstLower and 64-bit equivalents were substituted at the last minute.
This patch makes it behave normally, and take 64-bit registers as sources all
the way through. Previous uses (for 32-bit arithmetic) are accommodated via
SUBREG_TO_REG instructions which make the types and classes agree properly.
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The MOV64ri64i32 instruction required hacky MCInst lowering because it
was allocated as setting a GR64, but the eventual instruction ("movl")
only set a GR32. This converts it into a so-called "MOV32ri64" which
still accepts a (appropriate) 64-bit immediate but defines a GR32.
This is then converted to the full GR64 by a SUBREG_TO_REG operation,
thus keeping everyone happy.
This fixes a typo in the opcode field of the original patch, which
should make the legact JIT work again (& adds test for that problem).
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