They're called code fragments, but they are really multiline string
literals. Just spotted this usage in a patch by Aaron using "code
fragments" for holding documentation text. I remember someone bemoaning
the lack of multiline string literals in TableGen, so I'm explicitly
documenting that code fragments are multiline string literals.
Let it be known that any use case needing multiline string literals in
TableGen (such as descriptions of options, or whatnot) can use use
code fragments (instead of C-style string concatenation or exceedingly
long lines). E.g.
class Bar<int n>;
class Baz<int n>;
class Doc<string desc> {
string Desc = desc;
}
def Foo : Bar<1>, Baz<3>, Doc<[{
This Foo is a Bar, and also a Baz. It can take 3 values:
* Qux
* Quux
* Quuux
}]>;
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In some cases it is possible to have a personality 0 unwinding opcodes in the
extab (such as when .handlerdata is used in the assembly). Simply decode the 3
opcodes for that case.
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This makes the tests more readable by using the -arm-attributes decoding support
in llvm-readobj since that is now available. Change the invocation commands to
be similar to other test and use a more precise triple (the tests only require
ARM EABI support).
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Before conditional store vectorization/unrolling we had only one
vectorized/unrolled basic block. After adding support for conditional store
vectorization this will not only be one block but multiple basic blocks. The
last block would have the back-edge. I updated the code to use a vector of basic
blocks instead of a single basic block and fixed the users to use the last entry
in this vector. But, I forgot to add the basic blocks to this vector!
Fixes PR18724.
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It is never null and it is not used in casts, so there is no reason to use a
pointer. This matches how we pass TM.
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The bitcast instruction during constant materialization was not placed correcly
in the presence of phi nodes. This commit fixes the insertion point to be in the
idom instead.
This fixes PR18768
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This fix first traverses the whole use list of the constant expression and
keeps track of the instructions that need to be updated. Then perform the
fixup afterwards.
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- Properly displaying non null terminated StringRef.
- Auto expanding pointer types.
- Displaying real type names for PointerUnions.
- Using "size" and "capacity" across all containers.
- Simplifying code where possible.
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This is a small simplification and a small step in fixing pr18743 since
private functions on MachO should be using a 'l' prefix.
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Stores of <4 x i64> do work (although they do expand to 4 stores
instead of 2), but 3 x i64 vectors fail to select.
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An intermediate solution until the problems with analyzer plugins linking with
llvm/Support and causing assertions due to duplicate GeneralCategory are solved.
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According to the AAPCS, when a CPRC is allocated to the stack, all other
VFP registers should be marked as unavailable.
I have also modified the rules for allocating non-CPRCs to the stack, to make
it more explicit that all GPRs must be made unavailable. I cannot think of a
case where the old version would produce incorrect answers, so there is no test
for this.
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Fix a bug triggered in IfConverterTriangle when CvtBB has multiple predecessors
by getting the weights before removing a successor.
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Generalize the AArch64 .td nodes for AssertZext and AssertSext. Use
them to match the relevant pextr store instructions.
The test widen_load-2.ll requires a slight change because with the
stores gone, the remaining instructions are scheduled in a different
order.
Add test cases for SSE4 and AVX variants.
Resolves rdar://13414672.
Patch by Adam Nemet <anemet@apple.com>.
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mode.
Basically the idea is to transform code like this:
%idx = add nsw i32 %a, 1
%sextidx = sext i32 %idx to i64
%gep = gep i8* %myArray, i64 %sextidx
load i8* %gep
Into:
%sexta = sext i32 %a to i64
%idx = add nsw i64 %sexta, 1
%gep = gep i8* %myArray, i64 %idx
load i8* %gep
That way the computation can be folded into the addressing mode.
This transformation is done as part of the addressing mode matcher.
If the matching fails (not profitable, addressing mode not legal, etc.), the
matcher will revert the related promotions.
<rdar://problem/15519855>
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This solves a problem where a def machine operand has no uses but has
not been marked dead. In this case, the initial RP analysis was being
extra precise and determining from LiveIntervals the the register was
actually dead. This caused us to omit the register from the RP
tracker's block live out. That's all good, but the per-instruction
summary still accounted for it as a valid def. This could cause an
assertion in the tracker later when we underflow pressure.
This is from a bug report on an out-of-tree target. It is not
reproducible on well-behaved targets. I'm just making an obvious fix
without unit test.
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There was a problem with the old pattern, so we were copying some
larger immediates into registers when we could have been encoding
them in the instruction.
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In a previous commit (r199818) we added a const_cast to an existing
subtarget info instead of creating a new one so that we could reuse
it when creating the TargetAsmParser for parsing inline assembly.
This cast was necessary because we needed to reuse the existing STI
to avoid generating incorrect code when the inline asm contained
mode-switching directives (e.g. .code 16).
The root cause of the failure was that there was an implicit sharing
of the STI between the parser and the MCCodeEmitter. To fix a
different but related issue, we now explicitly pass the STI to the
MCCodeEmitter (see commits r200345-r200351).
The const_cast is no longer necessary and we can now create a fresh
STI for the inline asm parser to use.
Differential Revision: http://llvm-reviews.chandlerc.com/D2709
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The most important part of this is probably adding any cost at all for
operations like zext <8 x i8> to <8 x i32>. Before they were being
recorded as extremely costly (24, I believe) which made LLVM fall back
on a 4-wide vectorisation of a loop.
It also rebalances the values for sext, zext and trunc. Lacking any
other sane metric that might work across CPU microarchitectures I went
for instructions. This seems to be in reasonable accord with the rest
of the table (sitofp, ...) though no doubt at least one value is
sub-optimal for some bizarre reason.
Finally, separate AVX and AVX2 values are provided where appropriate.
The CodeGen is quite different in many cases.
rdar://problem/15981990
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The aim in this patch is to reduce work that VirtRegRewriter needs to do when
telling MachineRegisterInfo which physregs are in use. Up until now
VirtRegRewriter::rewrite has been doing rewriting and populating def info and
then proceeding to set whether a physreg is used based this info for every
physreg that the target provides. This can be expensive when a target has an
unusually high number of supported physregs, and is a noticeable chunk of
compile time for small programs on such targets.
So to reduce compile time, this patch simply adds the use of a SparseSet to the
rewrite function that is used to flag each physreg that is encountered in a
MachineFunction. Afterward, rather than iterating over the set of all physregs
for a given target to set the physregs used in MachineRegisterInfo, the new way
is to iterate over the set of physregs that were actually encountered and set
in the SparseSet. This improves compile time because the existing rewrite
function was iterating over all MachineOperands already, and because the
iterations afterward to setPhysRegUsed is reduced by use of the SparseSet data.
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I believe VZEXT_MOVL means "zero all vector elements except the first" (and
should have identical input & output types) whereas VZEXT means "zero extend
each element of a vector (discarding higher elements if necessary)".
For example:
(v4i32 (vzext (v16i8 ...)))
should zero extend the low 4 bytes of the incoming vector to 32-bits,
discarding higher bytes.
However, somewhere in the past, these two concepts had become confused, even
leading to a nonsensical VSEXT_MOVL.
This re-merges the nodes where appropriate (all VSEXT_MOVL -> VSEXT, VZEXT_MOVL
-> VZEXT when it's an actual extension).
rdar://problem/15981990
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programs on targets with large register files. The root of the compile time
overhead was in the use of llvm::SmallVector to hold PhysRegEntries, which
resulted in slow-down from calling llvm::SmallVector::assign(N, 0). In contrast
std::vector uses the faster __platform_bzero to zero out primitive buffers when
assign is called, while SmallVector uses an iterator.
The fix for this was simply to replace the SmallVector with a dynamically
allocated buffer and to initialize or reinitialize the buffer based on the
total registers that the target architecture requires. The changes support
cases where a pass manager may be reused for different targets, and note that
the PhysRegEntries is allocated using calloc mainly for good for, and also to
quite tools like Valgrind (see comments for more info on this).
There is an rdar to track the fact that SmallVector doesn't have platform
specific speedup optimizations inside of it for things like this, and I'll
create a bugzilla entry at some point soon as well.
TL;DR: This fix replaces the expensive llvm::SmallVector<unsigned
char>::assign(N, 0) with a call to calloc for N bytes which is much faster
because SmallVector's assign uses iterators.
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large register files. The omission of Queries.clear() is perfectly safe because
LiveIntervalUnion::Query doesn't contain any data that needs freeing and
because LiveRegMatrix::runOnFunction happens to reset the OwningArrayPtr
holding Queries every time it is run, so there's no need to zero out the
queries either. Not having to do this for very large numbers of physregs
is a noticeable constant cost reduction in compilation of small programs.
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