PEI tries to keep track of how much starting or ending a call sequence adjusts the stack pointer by, so that it can resolve frame-index references. Currently, it takes a very simplistic view of how SP adjustments are done - both FrameStartOpcode and FrameDestroyOpcode adjust it exactly by the amount written in its first argument.
This view is in fact incorrect for some targets (e.g. due to stack re-alignment, or because it may want to adjust the stack pointer in multiple steps). However, that doesn't cause breakage, because most targets (the only in-tree exception appears to be 32-bit ARM) rely on being able to simplify the call frame pseudo-instructions earlier, so this code is never hit.
Moving the computation into TargetInstrInfo allows targets to override the way the adjustment is computed if they need to have a non-zero SPAdj.
Differential Revision: http://reviews.llvm.org/D6863
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A broken hint is a copy where both ends are assigned different colors. When a
variable gets evicted in the neighborhood of such copies, it is likely we can
reconcile some of them.
** Context **
Copies are inserted during the register allocation via splitting. These split
points are required to relax the constraints on the allocation problem. When
such a point is inserted, both ends of the copy would not share the same color
with respect to the current allocation problem. When variables get evicted,
the allocation problem becomes different and some split point may not be
required anymore. However, the related variables may already have been colored.
This usually shows up in the assembly with pattern like this:
def A
...
save A to B
def A
use A
restore A from B
...
use B
Whereas we could simply have done:
def B
...
def A
use A
...
use B
** Proposed Solution **
A variable having a broken hint is marked for late recoloring if and only if
selecting a register for it evict another variable. Indeed, if no eviction
happens this is pointless to look for recoloring opportunities as it means the
situation was the same as the initial allocation problem where we had to break
the hint.
Finally, when everything has been allocated, we look for recoloring
opportunities for all the identified candidates.
The recoloring is performed very late to rely on accurate copy cost (all
involved variables are allocated).
The recoloring is simple unlike the last change recoloring. It propagates the
color of the broken hint to all its copy-related variables. If the color is
available for them, the recoloring uses it, otherwise it gives up on that hint
even if a more complex coloring would have worked.
The recoloring happens only if it is profitable. The profitability is evaluated
using the expected frequency of the copies of the currently recolored variable
with a) its current color and b) with the target color. If a) is greater or
equal than b), then it is profitable and the recoloring happen.
** Example **
Consider the following example:
BB1:
a =
b =
BB2:
...
= b
= a
Let us assume b gets split:
BB1:
a =
b =
BB2:
c = b
...
d = c
= d
= a
Because of how the allocation work, b, c, and d may be assigned different
colors. Now, if a gets evicted to make room for c, assuming b and d were
assigned to something different than a.
We end up with:
BB1:
a =
st a, SpillSlot
b =
BB2:
c = b
...
d = c
= d
e = ld SpillSlot
= e
This is likely that we can assign the same register for b, c, and d,
getting rid of 2 copies.
** Performances **
Both ARM64 and x86_64 show performance improvements of up to 3% for the
llvm-testsuite + externals with Os and O3. There are a few regressions too that
comes from the (in)accuracy of the block frequency estimate.
<rdar://problem/18312047>
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type (in addition to the memory type).
The *LoadExt* legalization handling used to only have one type, the
memory type. This forced users to assume that as long as the extload
for the memory type was declared legal, and the result type was legal,
the whole extload was legal.
However, this isn't always the case. For instance, on X86, with AVX,
this is legal:
v4i32 load, zext from v4i8
but this isn't:
v4i64 load, zext from v4i8
Whereas v4i64 is (arguably) legal, even without AVX2.
Note that the same thing was done a while ago for truncstores (r46140),
but I assume no one needed it yet for extloads, so here we go.
Calls to getLoadExtAction were changed to add the value type, found
manually in the surrounding code.
Calls to setLoadExtAction were mechanically changed, by wrapping the
call in a loop, to match previous behavior. The loop iterates over
the MVT subrange corresponding to the memory type (FP vectors, etc...).
I also pulled neighboring setTruncStoreActions into some of the loops;
those shouldn't make a difference, as the additional types are illegal.
(e.g., i128->i1 truncstores on PPC.)
No functional change intended.
Differential Revision: http://reviews.llvm.org/D6532
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The register coalescer used to remove implicit_defs when they are
covered by the main range anyway. With subreg liveness tracking we can't
do that anymore in places where the IMPLICIT_DEF is required as begin of
a subregister liverange.
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I got confused and assumed SrcIdx/DstIdx of the CoalescerPair is a
subregister index in SrcReg/DstReg, but they are actually subregister
indices of the coalesced register that get you back to SrcReg/DstReg
when applied.
Fixed the bug, improved comments and simplified code accordingly.
Testcase by Tom Stellard!
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Patch by: Ramkumar Ramachandra <artagnon@gmail.com>
"This patch started out as an exploration of gc.relocate, and an attempt
to write a simple test in call-lowering. I then noticed that the
arguments of gc.relocate were not checked fully, so I went in and fixed
a few things. Finally, the most important outcome of this patch is that
my new error handling code caught a bug in a callsite in
stackmap-format."
Differential Revision: http://reviews.llvm.org/D6824
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Now that we have MVT::FIRST_VALUETYPE (r225362), we can provide a method
checking that the MVT is valid, that is, it's in
[FIRST_VALUETYPE, LAST_VALUETYPE[.
This commit also uses it in a few asserts, that would previously accept
invalid MVTs, such as the default constructed -1. In that case,
the code following those asserts would do an out-of-bounds array access.
Using MVT::isValid, those assertions fail as expected when passed
invalid MVTs.
It feels clunky to have such a validity checking function, but it's
at least better than the alternative of broken manual checks.
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Allow distinct `MDNode`s to be explicitly created. There's no way (yet)
of representing their distinctness in assembly/bitcode, however, so this
still isn't first-class.
Part of PR22111.
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Folding the same immediate into multiple instruction will increase
program size, which can hurt performance.
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Add API to indicate whether an `MDNode` is distinct. A distinct node is
not stored in the MDNode uniquing tables, and will never be returned by
`MDNode::get()`.
Although distinct nodes are only currently created by uniquing
collisions (when operands change), PR22111 will allow these nodes to be
explicitly created.
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`MDNode::replaceOperandWith()` changes all instances of metadata. Stop
using it when linking module flags, since (due to uniquing) the flag
values could be used by other metadata.
Instead, use new API `NamedMDNode::setOperand()` to update the reference
directly.
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A few loops do trickier things than just iterating on an MVT subset,
so I'll leave them be for now.
Follow-up of r225387.
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options other than just -disassemble so that universal files can be used with other
options combined with -arch options.
No functional change to existing options and use. One test case added for the
additional functionality with a universal file an a -arch option.
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Use VGPR_32 register class instead. These two register classes were
identical and having separate classes was causing
SIInstrInfo::isLegalOperands() to be overly conservative in some cases.
This change is necessary to prevent future paches from missing a folding
opportunity in fneg-fabs.ll.
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The two buildbot failures were addressed in LLVM r225378 and CFE r225359.
This rapplies commit 225272 without modifications.
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This change includes the most basic possible GCStrategy for a GC which is using the statepoint lowering code. At the moment, this GCStrategy doesn't really do much - aside from actually generate correct stackmaps that is - but I went ahead and added a few extra correctness checks as proof of concept. It's mostly here to provide documentation on how to do one, and to provide a point for various optimization legality hooks I'd like to add going forward. (For context, see the TODOs in InstCombine around gc.relocate.)
Most of the validation logic added here as proof of concept will soon move in to the Verifier. That move is dependent on http://reviews.llvm.org/D6811
There was discussion in the review thread about addrspace(1) being reserved for something. I'm going to follow up on a seperate llvmdev thread. If needed, I'll update all the code at once.
Note that I am deliberately not making a GCStrategy required to use gc.statepoints with this change. I want to give folks out of tree - including myself - a chance to migrate. In a week or two, I'll make having a GCStrategy be required for gc.statepoints. To this end, I added the gc tag to one of the test cases but not others.
Differential Revision: http://reviews.llvm.org/D6808
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Many places reference MVT::LAST_VALUETYPE when iterating over all
valid MVTs, but they usually start with 0.
With FIRST_VALUETYPE, we can avoid explicit constants when we really
should be using MVT::SimpleValueType.
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LLVM emits stack probes on Windows targets to ensure that the stack is
correctly accessed. However, the amount of stack allocated before
emitting such a probe is hardcoded to 4096.
It is desirable to have this be configurable so that a function might
opt-out of stack probes. Our level of granularity is at the function
level instead of, say, the module level to permit proper generation of
code after LTO.
Patch by Andrew H!
N.B. The inliner needs to be updated to properly consider what happens
after inlining a function with a specific stack-probe-size into another
function with a different stack-probe-size.
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