These intrinsics allow multiple functions to share a single stack
allocation from one function's call frame. The function with the
allocation may only perform one allocation, and it must be in the entry
block.
Functions accessing the allocation call llvm.recoverframeallocation with
the function whose frame they are accessing and a frame pointer from an
active call frame of that function.
These intrinsics are very difficult to inline correctly, so the
intention is that they be introduced rarely, or at least very late
during EH preparation.
Reviewers: echristo, andrew.w.kaylor
Differential Revision: http://reviews.llvm.org/D6493
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225746 91177308-0d34-0410-b5e6-96231b3b80d8
This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683.
The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.)
The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point.
Reviewed by: atrick, ributzka
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223085 91177308-0d34-0410-b5e6-96231b3b80d8
--
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211691 91177308-0d34-0410-b5e6-96231b3b80d8
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211399 91177308-0d34-0410-b5e6-96231b3b80d8
SystemZ wants normal register scavenging slots, as close to the stack or
frame pointer as possible. The only reason it was using custom code was
because PrologEpilogInserter assumed an x86-like layout, where the frame
pointer is at the opposite end of the frame from the stack pointer.
This meant that when frame pointer elimination was disabled,
the slots ended up being as close as possible to the incoming
stack pointer, which is the opposite of what we want on SystemZ.
This patch adds a new knob to say which layout is used and converts
SystemZ to use target-independent scavenging slots. It's one of the pieces
needed to support frame-to-frame MVCs, where two slots might be required.
The ABI requires us to allocate 160 bytes for calls, so one approach
would be to use that area as temporary spill space instead. It would need
some surgery to make sure that the slot isn't live across a call though.
I stuck to the "isFPCloseToIncomingSP - ..." style comment on the
"do what the surrounding code does" principle. The FP case is already
covered by several Systemz/frame-* tests, which fail without the
PrologueEpilogueInserter change, so no new ones are needed.
No behavioural change intended.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185696 91177308-0d34-0410-b5e6-96231b3b80d8
Add the current PEI register scavenger as a parameter to the
processFunctionBeforeFrameFinalized callback.
This change is necessary in order to allow the PowerPC target code to
set the register scavenger frame index after the save-area offset
adjustments performed by processFunctionBeforeFrameFinalized. Only
after these adjustments have been made is it possible to estimate
the size of the stack frame.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177108 91177308-0d34-0410-b5e6-96231b3b80d8
to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
the alignment is clamped to TargetFrameLowering.getStackAlignment if the target
does not support stack realignment or the option "realign-stack" is off.
This will cause miscompile if the address is treated as aligned and add is
replaced with or in DAGCombine.
Added a bool StackRealignable to TargetFrameLowering to check whether stack
realignment is implemented for the target. Also added a bool RealignOption
to MachineFrameInfo to check whether the option "realign-stack" is on.
rdar://12713765
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169197 91177308-0d34-0410-b5e6-96231b3b80d8
AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
X86. Modify the pass added in the previous patch to call this new
code.
This new prologues generated will call a libgcc routine (__morestack)
to allocate more stack space from the heap when required
Patch by Sanjoy Das.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138812 91177308-0d34-0410-b5e6-96231b3b80d8