into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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allocatable. Even if it doesn't appear to have any defs, it may latter
on after register allocation.
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which have no defs anywhere in the function. In particular, this fixes sinking
of instructions that reference RIP on x86-64, which is currently being modeled
as a register.
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1. Sinking would crash when the first instruction of a block was
sunk due to iterator problems.
2. Instructions could be sunk to their current block, causing an
infinite loop.
This fixes PR3968
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isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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has no stores between the load and the end of block. This works
great and sinks hundreds of stores, but we can't turn it on because
machineinstrs don't have volatility information and we don't want to
sink volatile stores :(
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both work right according to the new flags.
This removes the TII::isReallySideEffectFree predicate, and adds
TII::isInvariantLoad.
It removes NeverHasSideEffects+MayHaveSideEffects and adds
UnmodeledSideEffects as machine instr flags. Now the clients
can decide everything they need.
I think isRematerializable can be implemented in terms of the
flags we have now, though I will let others tackle that.
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