This operation was classified as a binary operation in the widening
logic for some reason (clearly, untested). It is in fact a unary
operation. Add a RUN line to a test to exercise this for x86.
Note that again the vector widening strategy doesn't regress anything
and in one case removes a totally unecessary instruction that we
couldn't avoid when promoting the element type.
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mode.
This also runs the test in that mode which would reproduce the crash.
What I love is that *every single FIXME* in the test is addressed by
switching to widening.
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This includes assembler and codegen support (see the new tests in
avx512-encodings.s and avx512-shuffle.ll).
<rdar://problem/17492620>
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If a function isn't actually in a CU's subprogram list in the debug info
metadata, ignore all the DebugLocs and don't try to build scopes, track
variables, etc.
While this is possibly a minor optimization, it's also a correctness fix
for an incoming patch that will add assertions to LexicalScopes and the
debug info verifier to ensure that all scope chains lead to debug info
for the current function.
Fix up a few test cases that had broken/incomplete debug info that could
violate this constraint.
Add a test case where this occurs by design (inlining a
debug-info-having function in an attribute nodebug function - we want
this to work because /if/ the nodebug function is then inlined into a
debug-info-having function, it should be fine (and will work fine - we
just stitch the scopes up as usual), but should the inlining not happen
we need to not assert fail either).
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CombineTo doesn't allow replacing a node with itself so this would crash if the
combined shuffle is the same as the input shuffle.
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After Alexey Volkov, I'm adding the same property for KNL, that prefers ADD/SUB instead of INC/DEC.
Added a test.
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On targets without cmpxchg16b or cmpxchg8b, the borderline atomic
operations were slipping through the gaps.
X86AtomicExpand.cpp was delegating to ISelLowering. Generic
ISelLowering was delegating to X86ISelLowering and X86ISelLowering was
asserting. The correct behaviour is to expand to a libcall, preferably
in generic ISelLowering.
This can be achieved by X86ISelLowering deciding it doesn't want the
faff after all.
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The logic for expanding atomics that aren't natively supported in
terms of cmpxchg loops is much simpler to express at the IR level. It
also allows the normal optimisations and CodeGen improvements to help
out with atomics, instead of using a limited set of possible
instructions..
rdar://problem/13496295
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This patch adds support for a new builtin instruction called
__builtin_ia32_rdpmc.
Builtin '__builtin_ia32_rdpmc' is defined as a 'GCC builtin'; on X86, it can
be used to read performance monitoring counters. It takes as input the index
of the performance counter to read, and returns the value of the specified
performance counter as a 64-bit number.
Calls to this new builtin will map to instruction RDPMC.
The index in input to the builtin call is moved to register %ECX. The result
of the builtin call is the value of the specified performance counter (RDPMC
would return that quantity in registers RDX:RAX).
This patch:
- Adds builtin int_x86_rdpmc as a GCCBuiltin;
- Adds a new x86 DAG node called 'RDPMC_DAG';
- Teaches how to lower this new builtin;
- Adds an ISel pattern to select instruction RDPMC;
- Fixes the definition of instruction RDPMC adding %RAX and %RDX as
implicit definitions, and adding %ECX as implicit use;
- Adds a LLVM test to verify that the new builtin is correctly selected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212049 91177308-0d34-0410-b5e6-96231b3b80d8
lowering for v16i8.
ASan and some bots caught this bug with existing test cases. Fixing it
even fixed a miscompile with one of the test cases. I'm still a bit
suspicious of this test case as I've not taken a proper amount of time
to think about it, but the fix here is strict goodness.
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These show up really frequently, not the least with actual splats. =] We
lowered these quite badly before. The new code path tries to widen i8
shuffles to i16 shuffles in a splat-like way. There are still some
inefficiencies in our i16 splat logic though, so we aren't really done
here.
Also, for certain patterns (bit of a gather-and-splat) we still
generate pretty silly code, and I've left a fixme for addressing it.
However, I'm not actually worried about this code pattern as much. The
old shuffle lowering generates a 29 instruction monstrosity for it that
should execute much more slowly.
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This was generated while trying to debug a test, it shouldn't have been
checked in.
Thanks to Alexander Kornienko for spotting this.
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lowering.
For maximum irony, I had already discovered this bug, diagnosed it, and
left FIXMEs about it in the test cases. =[ I just failed to go back over
those until after i had reduced a bootstrap miscompile down to a single
TU, stared at the assembly for an hour, and figured out the bug. Again.
Oh well.
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a bootstrap.
I managed to mis-remember how PACKUS worked on x86, and was using undef
for the high bytes instead of zero. The fix is fairly obvious.
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This new IR facility allows us to represent the object-file semantic of
a COMDAT group.
COMDATs allow us to tie together sections and make the inclusion of one
dependent on another. This is required to implement features like MS
ABI VFTables and optimizing away certain kinds of initialization in C++.
This functionality is only representable in COFF and ELF, Mach-O has no
similar mechanism.
Differential Revision: http://reviews.llvm.org/D4178
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Summary:
This allows it to fold pshufd instructions across intervening
half-shuffles and other noise. This pattern actually shows up in the
generic lowering tests, but I've also added direct tests using
intrinsics to make sure that the specific desired functionality is
working even if the lowering stuff changes in the future.
Differential Revision: http://reviews.llvm.org/D4292
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half-shuffles, even looking through intervening instructions in a chain.
Summary:
This doesn't happen to show up with any test cases I've found for the current
shuffle lowering, but previous attempts would benefit from this and it seems
generally useful. I've tested it directly using intrinsics, which also shows
that it will work with hand vectorized code as well.
Note that even though pshufd isn't directly used in these tests, it gets
exercised because we combine some of the half shuffles into a pshufd
first, and then merge them.
Differential Revision: http://reviews.llvm.org/D4291
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trivially redundant.
This fixes several cases in the new vector shuffle lowering algorithm
which would generate redundant shuffle instructions for the sake of
simplicity.
I'm also deleting a testcase which was somewhat ridiculous. It was
checking for a bug in 2007 about incorrectly transforming shuffles by
looking for the string "-86" in the output of a pretty substantial
function. This test case doesn't seem to have any value at this point.
Differential Revision: http://reviews.llvm.org/D4240
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x86 backend.
This sketches out a new code path for vector lowering, hidden behind an
off-by-default flag while it is under development. The fundamental idea
behind the new code path is to aggressively break down the problem space
in ways that ease selecting the odd set of instructions available on
x86, and carefully avoid scalarizing code even when forced to use older
ISAs. Notably, this starts off restricting itself to SSE2 and implements
the complete vector shuffle and blend space for 128-bit vectors in SSE2
without scalarizing. The plan is to layer on top of this ISA extensions
where we can bail out of the complex SSE2 lowering and opt for
a cheaper, specialized instruction (or set of instructions). It also
needs to be generalized to AVX and AVX512 vector widths.
Currently, this does a decent but not perfect job for SSE2. There are
some specific shortcomings that I plan to address:
- We need a peephole combine to fold together shuffles where possible.
There are cases where a previous shuffle could be modified slightly to
arrange for elements to be in the correct position and a later shuffle
eliminated. Doing this eagerly added quite a bit of complexity, and
so my plan is to combine away these redundancies afterward.
- There are a lot more clever ways to use unpck and pack that need to be
added. This is essential for real world shuffles as it turns out...
Once SSE2 is polished a bit I should be able to get interesting numbers
on performance improvements on benchmarks conducive to vectorization.
All of this will be off by default until it is functionally equivalent
of course.
Differential Revision: http://reviews.llvm.org/D4225
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There is no need to calculate the liveness information for stackmaps. The
liveness information is still available for the patchpoint intrinsic and
that is also the intended usage model.
Related to <rdar://problem/17473725>
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This patch teaches the backend how to canonicalize a shuffle vectors
according to the rule:
- (shuffle (FADD A, B), (FSUB A, B), Mask) ->
(shuffle (FSUB A, -B), (FADD A, -B), Mask)
Where 'Mask' is:
<0,5,2,7> ;; for v4f32 and v4f64 shuffles.
<0,3> ;; for v2f64 shuffles.
<0,9,2,11,4,13,6,15> ;; for v8f32 shuffles.
In general, ISel only knows how to pattern-match a canonical
'fadd + fsub + blendi' dag node sequence into an ADDSUB instruction.
This new rule allows to convert a non-canonical dag sequence into a
canonical one that will be matched by a single ADDSUB at ISel stage.
The idea of converting a non-canonical ADDSUB into a canonical one by
swapping the first two operands of the shuffle, and then negating the
second operand of the FADD and FSUB, was originally proposed by Hal Finkel.
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If the cmp is in a different basic block, then it is possible that not all
operands of that compare have defined registers. This can happen when one of
the operands to the cmp is a load and the load gets folded into the cmp. In
this case FastISel will skip the load instruction and the vreg is never
defined.
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This patch teaches method 'LowerVECTOR_SHUFFLE' to give higher precedence to
the check for 'isBlendMask'; the idea is that, when possible, we should firstly
check if a shuffle performs a blend, and in case, try to lower it into a BLENDI
instead of selecting a SHUFP or (worse) a VPERM2X128.
In general:
- AVX VBLENDPS/D always have better latency and throughput than VPERM2F128;
- BLENDPS/D instructions tend to always have better 'reciprocal throughput'
than the equivalent SHUFPS/D;
- Both BLENDPS/D and SHUFPS/D are often decoded into the same number of
m-ops; however, a m-op obtained from a BLENDPS/D can be scheduled to more
than one execution port.
This patch:
- Moves the check for 'isBlendMask' immediately before the check for
'isSHUFPMask' within method 'LowerVECTOR_SHUFFLE';
- Updates existing tests for sse/avx shuffle/blend instructions to verify
that we select (v)blendps/d when possible (instead of (v)shufps/d or
vperm2f128).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211720 91177308-0d34-0410-b5e6-96231b3b80d8
--
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211691 91177308-0d34-0410-b5e6-96231b3b80d8
This patch teaches the backend how to combine a build_vector that implements
an 'addsub' between packed float vectors into a sequence of vector add
and vector sub followed by a VSELECT.
The new VSELECT is expected to be lowered into a BLENDI.
At ISel stage, the sequence 'vector add + vector sub + BLENDI' is
pattern-matched against ISel patterns added at r211427 to select
'addsub' instructions.
Added three more ISel patterns for ADDSUB.
Added test sse3-avx-addsub-2.ll to verify that we correctly emit 'addsub'
instructions.
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The method was empty in the null streamer but I mistakenly replaced it with
the aborting one in MCStreamer.
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Optimize the codegen of select and branch instructions to directly use the
EFLAGS from the {s|u}{add|sub|mul}.with.overflow intrinsics.
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Most of this is just tests that were silently succeeding in spite of
schema changes I made over a year ago. Cleaning them up as they lead to
failures in a change I'm working on/will come soon.
test/DebugInfo/2010-01-19-DbgScope.ll was removed as it tested miscoping
where a DebugLoc described a location not in the current function. The
test case doesn't describe why this is a valid situation and should be
supported, so I'm removing it and shortly going to commit changes that
make this firmly unsupported/assert-fail.
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The extends the select lowering coverage by emiting pseudo cmov
instructions. These insturction will be later on lowered to control-flow to
simulate the select.
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This extends the select lowering to support floating-point selects. The
lowering depends on SSE instructions and that the conditon comes from a
floating-point compare. Under this conditions it is possible to emit an
optimized instruction sequence that doesn't require any branches to
simulate the select.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211544 91177308-0d34-0410-b5e6-96231b3b80d8
We handle this by spilling the whole thing to the stack and doing the
insertion as a store.
PR19492. This happens in real code because the vectorizer creates v2i128 when AVX is enabled.
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This patch adds ISel patterns to select SSE3/AVX ADDSUB instructions
from a sequence of "vadd + vsub + blend".
Example:
///
typedef float float4 __attribute__((ext_vector_type(4)));
float4 foo(float4 A, float4 B) {
float4 X = A - B;
float4 Y = A + B;
return (float4){X[0], Y[1], X[2], Y[3]};
}
///
Before this patch, (with flag -mcpu=corei7) llc produced the following
assembly sequence:
movaps %xmm0, %xmm2
addps %xmm1, %xmm2
subps %xmm1, %xmm0
blendps $10, %xmm2, %xmm0
With this patch, we now get a single
addsubps %xmm1, %xmm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211427 91177308-0d34-0410-b5e6-96231b3b80d8
This patch enables LLVM to emit Win64-native unwind info rather than
DWARF CFI. It handles all corner cases (I hope), including stack
realignment.
Because the unwind info is not flexible enough to describe stack frames
with a gap of unknown size in the middle, such as the one caused by
stack realignment, I modified register spilling code to place all spills
into the fixed frame slots, so that they can be accessed relative to the
frame pointer.
Patch by Vadim Chugunov!
Reviewed By: rnk
Differential Revision: http://reviews.llvm.org/D4081
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211399 91177308-0d34-0410-b5e6-96231b3b80d8
Before this change, the backend was unable to fold a build_vector dag
node with UNDEF operands into a single horizontal add/sub.
This patch teaches how to combine a build_vector with UNDEF operands into a
horizontal add/sub when possible. The algorithm conservatively avoids to combine
a build_vector with only a single non-UNDEF operand.
Added test haddsub-undef.ll to verify that we correctly fold horizontal binop
even in the presence of UNDEFs.
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Note that I followed the AVX2 convention here and didn't add LLVM intrinsics
for stores. These can be generated with the nontemporal hint on LLVM IR
stores (see new test). The GCC builtins are lowered directly into nontemporal
stores.
<rdar://problem/17082571>
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It looks like there are two versions of LowerCallTo here: the
SelectionDAGBuilder one is designed to operate on LLVM IR, and the
TargetLowering one in the case where everything is at DAG level.
Previously, only the SelectionDAGBuilder variant could handle demoting
an impossible return to sret semantics (before delegating to the
TargetLowering version), but this functionality is also useful for
certain libcalls (e.g. 128-bit operations on 32-bit x86). So this
commit moves the sret handling down a level.
rdar://problem/17242889
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This patch is a follow up to r211040 & r211052. Rather than bailing out of fast
isel this patch will generate an alternate instruction (movabsq) instead of the
leaq. While this will always have enough room to handle the 64 bit displacment
it is generally over kill for internal symbols (most displacements will be
within 32 bits) but since we have no way of communicating the code model to the
the assmebler in order to avoid flagging an absolute leal/leaq as illegal when
using a symbolic displacement.
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This optimizes predicates for certain compares, such as fcmp oeq %x, %x to
fcmp ord %x, %x. The latter one is more efficient to generate.
The same optimization is applied to conditional branches.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211126 91177308-0d34-0410-b5e6-96231b3b80d8
Make use of helper functions to simplify the branch and compare instruction
selection in FastISel. Also add test cases for compare and conditonal branch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211077 91177308-0d34-0410-b5e6-96231b3b80d8
On x86_86 the lea instruction can only use a 32 bit immediate value. When
the code is compiled statically the RIP register is not used, meaning the
immediate is all that can be used for the relocation, which is not sufficient
in the case of targets more than +/- 2GB away. This patch bails out of fast
isel in those cases and reverts to DAG which does the right thing.
Test case included.
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