The function will refuse to use a register class with fewer registers
than MinNumRegs. This can be used by clients to avoid accidentally
increase register pressure too much.
The default value of MinNumRegs=0 doesn't affect how constrainRegClass()
works.
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This function doesn't have anything to do with spill weights, and MRI
already has functions for manipulating the register class of a virtual
register.
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This flag is true from isel to register allocation when the machine
function is required to be in SSA form. The TwoAddressInstructionPass
and PHIElimination passes clear the flag.
The SSA flag wil be used by the machine code verifier to check for SSA
form, and eventually an assertion can enforce it in +Asserts builds.
This will catch the common target error of creating machine code with
multiple defs of a virtual register.
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RAGreedy::tryAssign will now evict interference from the preferred
register even when another register is free.
To support this, add the EvictionCost struct that counts how many hints
are broken by an eviction. We don't want to break one hint just to
satisfy another.
Rename canEvict to shouldEvict, and add the first bit of eviction policy
that doesn't depend on spill weights: Always make room in the preferred
register as long as the evictees can be split and aren't already
assigned to their preferred register.
Also make the CSR avoidance more accurate. When looking for a cheaper
register it is OK to use a new volatile register. Only CSR aliases that
have never been used before should be avoided.
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In other words, do not keep track of argument's location. The debugger (gdb) is not prepared to see line table entries for arguments. For the debugger, "second" line table entry marks beginning of function body.
This requires some coordination with debugger to get this working.
- The debugger needs to be aware of prolog_end attribute attached with line table entries.
- The compiler needs to accurately mark prolog_end in line table entries (at -O0 and at -O1+)
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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when no virtual registers have been allocated.
It was only used to resize IndexedMaps, so provide an IndexedMap::resize()
method such that
Map.grow(MRI.getLastVirtReg());
can be replaced with the simpler
Map.resize(MRI.getNumVirtRegs());
This works correctly when no virtuals are allocated, and it bypasses the to/from
index conversions.
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Provide MRI::getNumVirtRegs() and TRI::index2VirtReg() functions to allow
iteration over virtual registers without depending on the representation of
virtual register numbers.
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This function is intended to be used when inserting a machine instruction that
trivially restricts the legal registers, like LEA requiring a GR32_NOSP
argument.
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InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.
This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.
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are from debug info. Add an iterator to MachineRegisterInfo
to skip Debug operands when walking the use list. No
functional change yet.
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- Change register allocation hint to a pair of unsigned integers. The hint type is zero (which means prefer the register specified as second part of the pair) or entirely target dependent.
- Allow targets to specify alternative register allocation orders based on allocation hint.
Part 2.
- Use the register allocation hint system to implement more aggressive load / store multiple formation.
- Aggressively form LDRD / STRD. These are formed *before* register allocation. It has to be done this way to shorten live interval of base and offset registers. e.g.
v1025 = LDR v1024, 0
v1026 = LDR v1024, 0
=>
v1025,v1026 = LDRD v1024, 0
If this transformation isn't done before allocation, v1024 will overlap v1025 which means it more difficult to allocate a register pair.
- Even with the register allocation hint, it may not be possible to get the desired allocation. In that case, the post-allocation load / store multiple pass must fix the ldrd / strd instructions. They can either become ldm / stm instructions or back to a pair of ldr / str instructions.
This is work in progress, not yet enabled.
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and knowledge of PseudoSourceValues. This unfortunately isn't sufficient to allow
constants to be rematerialized in PIC mode -- the extra indirection is a
complication.
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The first only returns definitions of a register, the second only
returns uses, the third returns both.
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it now returns the machineinstr of the use. To get the operand, use I.getOperand().
Add a new MachineRegisterInfo::replaceRegWith, which is basically like
Value::replaceAllUsesWith.
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operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
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that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
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