StructurizeCFG pass allows to make complex cfg reducible ; it allows a lot of
shader from shadertoy (which exhibits complex control flow constructs) to works
correctly with respect to CFG handling (and allow us to detect potential bug in
other part of the backend).
We provide a cmd line argument to disable the pass for debug purpose.
Patch by: Vincent Lejeune
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192363 91177308-0d34-0410-b5e6-96231b3b80d8
This adds minimal support to the SelectionDAG for handling address spaces
with different pointer sizes. The SelectionDAG should now correctly
lower pointer function arguments to the correct size as well as generate
the correct code when lowering getelementptr.
This patch also updates the R600 DataLayout to use 32-bit pointers for
the local address space.
v2:
- Add more helper functions to TargetLoweringBase
- Use CHECK-LABEL for tests
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189221 91177308-0d34-0410-b5e6-96231b3b80d8
This should simplify the subtarget definitions and make it easier to
add new ones.
Reviewed-by: Vincent Lejeune <vljn@ovi.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183566 91177308-0d34-0410-b5e6-96231b3b80d8