The expansion code does the same thing. Since
the operands were not defined with the correct
types, this has the side effect of fixing operand
folding since the expanded pseudo would never use
SGPRs or inline immediates.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230072 91177308-0d34-0410-b5e6-96231b3b80d8
This enables a few useful combines that used to only
use fma.
Also since v_mad_f32 apparently does not support denormals,
disable the existing cases that are custom handled if they are
requested.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230071 91177308-0d34-0410-b5e6-96231b3b80d8
VOP2 declares vsrc1, but VOP3 declares src1.
We can't use the same "ins" if the operands have different names in VOP2
and VOP3 encodings.
This fixes a hang in geometry shaders which spill M0 on VI.
(BTW it doesn't look like M0 needs spilling and the spilling seems
duplicated 3 times)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229752 91177308-0d34-0410-b5e6-96231b3b80d8
This should allow finally fixing the f64 fdiv implementation.
Test is disabled for VI since there seems to be a problem with one
of the buffer load instructions on it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229236 91177308-0d34-0410-b5e6-96231b3b80d8
If whole quad mode isn't enabled for these, the level of detail is
calculated incorrectly for pixels along diagonal triangle edges, causing
artifacts.
v2: Use a TSFlag instead of lots of switch cases
v3: Add test coverage
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88642
Reviewed-by: Tom Stellard <tom@stellard.net>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228372 91177308-0d34-0410-b5e6-96231b3b80d8
Also remove hasPostISelHook=1 from V_LSHL_B32. It's defined by InstSI already.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228039 91177308-0d34-0410-b5e6-96231b3b80d8
SI only has standard versions. VI only has REV versions.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228037 91177308-0d34-0410-b5e6-96231b3b80d8
This can happen when a REV instruction is commuted.
The trick is not to define the _vi versions of instructions, which has these
consequences:
- code generation will always fail if a pseudo cannot be lowered
(very useful to catch bugs where an unsupported instruction somehow makes
it to the printer)
- ability to query if a pseudo can be lowered, which is done in commuteOpcode
to prevent REV from commuting to non-REV on VI
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227990 91177308-0d34-0410-b5e6-96231b3b80d8
The getCommute* functions are only used with pseudos, so this commit doesn't
change anything.
The issue with missing non-rev versions of shift instructions on VI will fixed
separately.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227989 91177308-0d34-0410-b5e6-96231b3b80d8
- V_MAC_LEGACY_F32 exists on VI, but it's VOP3-only.
- Define CVT_PK opcodes which are different between SI and VI. These are
unused. The idea is to define all chip differences.
v2: keep V_MUL_LO_U32
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227988 91177308-0d34-0410-b5e6-96231b3b80d8
Each class is split into two: one adds let statements around non-pseudos,
and the other one specifies the parameters.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227211 91177308-0d34-0410-b5e6-96231b3b80d8
We were passing the scratch buffer address to the shaders via user sgprs,
but now we use external symbols and have the driver patch the shader
using reloc information.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226586 91177308-0d34-0410-b5e6-96231b3b80d8
This removes some duplicated classes and definitions.
These instructions are defined:
_e32 // pseudo
_e32_si
_e64 // pseudo
_e64_si
_e64_vi
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226191 91177308-0d34-0410-b5e6-96231b3b80d8
The machine scheduler is still disabled by default.
The schedule model is not complete yet, and could be improved.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225913 91177308-0d34-0410-b5e6-96231b3b80d8
The backend now assumes that all immediates are integers. This allows
us to simplify immediate handling code, becasue we no longer need to
handle fp and integer immediates differently.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225844 91177308-0d34-0410-b5e6-96231b3b80d8
Use VGPR_32 register class instead. These two register classes were
identical and having separate classes was causing
SIInstrInfo::isLegalOperands() to be overly conservative in some cases.
This change is necessary to prevent future paches from missing a folding
opportunity in fneg-fabs.ll.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225382 91177308-0d34-0410-b5e6-96231b3b80d8
The returned operand needs to be permuted for the unordered
compares. Also fix incorrectly producing fmin_legacy / fmax_legacy
for f64, which don't exist.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224094 91177308-0d34-0410-b5e6-96231b3b80d8
This is nice for the instruction patterns, but it complicates
min / max matching. The select doesn't have the correct type and would
require looking through the bitcasts for the real float operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224092 91177308-0d34-0410-b5e6-96231b3b80d8