address of the stack guard was being spilled to the stack.
Previously the address of the stack guard would get spilled to the stack if it
was impossible to keep it in a register. This patch introduces a new target
independent node and pseudo instruction which gets expanded post-RA to a
sequence of instructions that load the stack guard value. Register allocator
can now just remat the value when it can't keep it in a register.
<rdar://problem/12475629>
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This commit implements the frameaddress intrinsic for the AArch64 architecture
in FastISel.
There were two test cases that pretty much tested the same, so I combined them
to a single test case.
Fixes <rdar://problem/17811834>
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SDValues, fixing the two bugs left in the regression suite.
The key for both of these was the use a single value type rather than
a VTList which caused an unintentionally single-result merge-value node.
Fix this by getting the appropriate VTList in place.
Doing this exposed that the comments in x86's code abouth how MUL_LOHI
operands are handle is wrong. The bug with the use of out-of-range
result numbers was hiding the bug about the order of operands here (as
best i can tell). There are more places where the code appears to get
this backwards still...
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assembly instructions.
This is necessary to ensure ARM assembler switches to Thumb mode before it
starts assembling the file level inline assembly instructions at the beginning
of a .s file.
<rdar://problem/17757232>
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Because the PowerPC vmrgh* and vmrgl* instructions have a built-in
big-endian bias, it is necessary to swap their inputs in little-endian
mode when using them to implement a vector shuffle. This was
previously missed in the vector LE implementation.
There was already logic to distinguish between unary and "normal"
vmrg* vector shuffles, so this patch extends that logic to use a third
option: "swapped" vmrg* vector shuffles that are used for little
endian in place of the "normal" ones.
I've updated the vec-shuffle-le.ll test to check for the expected
register ordering on the generated instructions.
This bug was discovered when testing the LE and ELFv2 patches for
safety if they were backported to 3.4. A different vectorization
decision was made in 3.4 than on mainline trunk, and that exposed the
problem. I've verified this fix takes care of that issue.
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vector operation legalization with support for custom target lowering
and fallback to expand when it fails, and use this to implement sext and
anyext load lowering for x86 in a more principled way.
Previously, the x86 backend relied on a target DAG combine to "combine
away" sextload and extload nodes prior to legalization, or would expand
them during legalization with terrible code. This is particularly
problematic because the DAG combine relies on running over non-canonical
DAG nodes at just the right time to match several common and important
patterns. It used a combine rather than lowering because we didn't have
good lowering support, and to expose some tricks being employed to more
combine phases.
With this change it becomes a proper lowering operation, the backend
marks that it can lower these nodes, and I've added support for handling
the canonical forms that don't have direct legal representations such as
sextload of a v4i8 -> v4i64 on AVX1. With this change, our test cases
for this behavior continue to pass even after the DAG combiner beigns
running more systematically over every node.
There is some noise caused by this in the test suite where we actually
use vector extends instead of subregister extraction. This doesn't
really seem like the right thing to do, but is unlikely to be a critical
regression. We do regress in one case where by lowering to the
target-specific patterns early we were able to combine away extraneous
legal math nodes. However, this regression is completely addressed by
switching to a widening based legalization which is what I'm working
toward anyways, so I've just switched the test to that mode.
Differential Revision: http://reviews.llvm.org/D4654
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The Microsoft ABI and MSVCRT are considered the canonical C runtime and ABI.
The long double routines are not part of this environment. However, cygwin and
MinGW both provide supplementary implementations. Change the condition to
reflect this reality.
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This patch minimizes the number of nops that must be emitted on X86 to satisfy
stackmap shadow constraints.
To minimize the number of nops inserted, the X86AsmPrinter now records the
size of the most recent stackmap's shadow in the StackMapShadowTracker class,
and tracks the number of instruction bytes emitted since the that stackmap
instruction was encountered. Padding is emitted (if it is required at all)
immediately before the next stackmap/patchpoint instruction, or at the end of
the basic block.
This optimization should reduce code-size and improve performance for people
using the llvm stackmap intrinsic on X86.
<rdar://problem/14959522>
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Frontends are responsible for putting inalloca on parameters that would
be passed in memory and not registers.
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This target is identical to the Windows MSVC (and follows Microsoft ABI for C).
Correct the library call setup for this target. The same set of library calls
are missing on this environment.
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GCC 4.8 detected a signed compare [-Wsign-compare]. Add a cast for the
destination index. Add an assert to catch a potential overflow however unlikely
it may be.
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Quite a bit of cruft had accumulated as we realised the various different cases
it had to handle and squeezed them in where possible. This refactoring mostly
flattens the logic and special-cases. The result is slightly longer, but I
think clearer.
Should be no functionality change.
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In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
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The ARM ARM prohibits STRH instructions with writeback into the source register. With this commit this constraint is now enforced and we stop assembling STRH instructions with unpredictable behavior.
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Use ComputeNumSignBits instead of checking for i8 / i16 which only
worked when AMDIL was lying about having legal i8 / i16.
If an integer is known to fit in 24-bits, we can
do division faster with float ops.
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This bug is introduced by r211144. The element of operand may be
smaller than the element of result, but previous commit can
only handle the contrary condition. This commit is to handle this
scenario and generate optimized codes like ZIP1.
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When we had a vector_shuffle where we had an input from each vector, we
could miscompile it because we were assuming the input from V2 wouldn't
be moved from where it was on the vector.
Added a test case.
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There were still some disassembler bits in lib/MC, but their use of Object
was only visible in the includes they used, not in the symbols.
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The transform to constant fold unary operations with an AND across a
vector comparison applies when the constant is not a splat of a scalar
as well.
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The folding of unary operations through a vector compare and mask operation
is only safe if the unary operation result is of the same size as its input.
For example, it's not safe for [su]itofp from v4i32 to v4f64.
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The cast to NVPTXTargetLowering was missing a 'const', but let's
just access the right pointer through the subtarget anyway.
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I used the wrong method to obtain the return type inside FinishCall. This fix
simply uses the return type from FastLowerCall, which we already determined to
be a valid type.
Reduced test case from Chad. Thanks.
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With optimizations disabled, we disable the isel patterns for mul.wide; but we
were still generating MULWIDE ISD nodes. Now, we only try to generate MULWIDE
ISD nodes in DAGCombine if the optimization level is not zero.
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The target-independent DAGcombiner will generate:
asr w1, X, #31 w1 = splat sign bit.
add X, X, w1, lsr #28 X = X + 0 or pow2-1
asr w0, X, asr #4 w0 = X/pow2
However, the add + shifts is expensive, so generate:
add w0, X, 15 w0 = X + pow2-1
cmp X, wzr X - 0
csel X, w0, X, lt X = (X < 0) ? X + pow2-1 : X;
asr w0, X, asr 4 w0 = X/pow2
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We were assuming all SBFX-like operations would have the shl/asr form, but
often when the field being extracted is an i8 or i16, we end up with a
SIGN_EXTEND_INREG acting on a shift instead. Simple enough to check for though.
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Although the final shifter operand is a rotate, this actually only matters for
the half-word extends when the amount == 24. Otherwise folding a shift in is
just as good.
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This pass attempts to speculatively use a sqrt instruction if one exists on the target, falling back to a libcall if the target instruction returned NaN.
This was enabled for MIPS and System-Z, but is well guarded and is good for most targets - GCC does this for (that I've checked) X86, ARM and AArch64.
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The ARM ARM prohibits STRB instructions with writeback into the source register. With this commit this constraint is now enforced and we stop assembling STRB instructions with unpredictable behavior.
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There really is no arm64_be: it was a useful fiction to test big-endian support
while both backends existed in parallel, but now the only platform that uses
the name (iOS) doesn't have a big-endian variant, let alone one called
"arm64_be".
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The ARM ARM prohibits STR instructions with writeback into the source register. With this commit this constraint is now enforced and we stop assembling STR instructions with unpredictable behavior.
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Having both Triple::arm64 and Triple::aarch64 is extremely confusing, and
invites bugs where only one is checked. In reality, the only legitimate
difference between the two (arm64 usually means iOS) is also present in the OS
part of the triple and that's what should be checked.
We still parse the "arm64" triple, just canonicalise it to Triple::aarch64, so
there aren't any LLVM-side test changes.
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