Summary:
CUDA driver can unroll loops when jit-compiling PTX. To prevent CUDA
driver from unrolling a loop marked with llvm.loop.unroll.disable is not
unrolled by CUDA driver, we need to emit .pragma "nounroll" at the
header of that loop.
This patch also extracts getting unroll metadata from loop ID metadata
into a shared helper function.
Test Plan: test/CodeGen/NVPTX/nounroll.ll
Reviewers: eliben, meheff, jholewinski
Reviewed By: jholewinski
Subscribers: jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D7041
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aggregate or scalar, the debug info needs to refer to the absolute offset
(relative to the entire variable) instead of storing the offset inside
the smaller aggregate.
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type erased interface and a single analysis pass rather than an
extremely complex analysis group.
The end result is that the TTI analysis can contain a type erased
implementation that supports the polymorphic TTI interface. We can build
one from a target-specific implementation or from a dummy one in the IR.
I've also factored all of the code into "mix-in"-able base classes,
including CRTP base classes to facilitate calling back up to the most
specialized form when delegating horizontally across the surface. These
aren't as clean as I would like and I'm planning to work on cleaning
some of this up, but I wanted to start by putting into the right form.
There are a number of reasons for this change, and this particular
design. The first and foremost reason is that an analysis group is
complete overkill, and the chaining delegation strategy was so opaque,
confusing, and high overhead that TTI was suffering greatly for it.
Several of the TTI functions had failed to be implemented in all places
because of the chaining-based delegation making there be no checking of
this. A few other functions were implemented with incorrect delegation.
The message to me was very clear working on this -- the delegation and
analysis group structure was too confusing to be useful here.
The other reason of course is that this is *much* more natural fit for
the new pass manager. This will lay the ground work for a type-erased
per-function info object that can look up the correct subtarget and even
cache it.
Yet another benefit is that this will significantly simplify the
interaction of the pass managers and the TargetMachine. See the future
work below.
The downside of this change is that it is very, very verbose. I'm going
to work to improve that, but it is somewhat an implementation necessity
in C++ to do type erasure. =/ I discussed this design really extensively
with Eric and Hal prior to going down this path, and afterward showed
them the result. No one was really thrilled with it, but there doesn't
seem to be a substantially better alternative. Using a base class and
virtual method dispatch would make the code much shorter, but as
discussed in the update to the programmer's manual and elsewhere,
a polymorphic interface feels like the more principled approach even if
this is perhaps the least compelling example of it. ;]
Ultimately, there is still a lot more to be done here, but this was the
huge chunk that I couldn't really split things out of because this was
the interface change to TTI. I've tried to minimize all the other parts
of this. The follow up work should include at least:
1) Improving the TargetMachine interface by having it directly return
a TTI object. Because we have a non-pass object with value semantics
and an internal type erasure mechanism, we can narrow the interface
of the TargetMachine to *just* do what we need: build and return
a TTI object that we can then insert into the pass pipeline.
2) Make the TTI object be fully specialized for a particular function.
This will include splitting off a minimal form of it which is
sufficient for the inliner and the old pass manager.
3) Add a new pass manager analysis which produces TTI objects from the
target machine for each function. This may actually be done as part
of #2 in order to use the new analysis to implement #2.
4) Work on narrowing the API between TTI and the targets so that it is
easier to understand and less verbose to type erase.
5) Work on narrowing the API between TTI and its clients so that it is
easier to understand and less verbose to forward.
6) Try to improve the CRTP-based delegation. I feel like this code is
just a bit messy and exacerbating the complexity of implementing
the TTI in each target.
Many thanks to Eric and Hal for their help here. I ended up blocked on
this somewhat more abruptly than I expected, and so I appreciate getting
it sorted out very quickly.
Differential Revision: http://reviews.llvm.org/D7293
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The validation algorithm used an incremental approach, building each
iteration's data structures temporarily, validating them, then
adding them to a global set.
This does not scale well to having multiple sets of Root nodes, as the
set of instructions used in each iteration is the union over all
the root nodes. Therefore, refactor the logic to create a single, simple
container to which later logic then refers. This makes it simpler
control-flow wise to make the creation of the container more complex with
the addition of multiple root sets.
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reroll() was slightly monolithic and a pain to modify. Refactor
a bunch of its state from local variables to member variables
of a helper class, and do some trivial simplification while we're
there.
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Patch by: Igor Laevsky <igor@azulsystems.com>
"Currently SplitBlockPredecessors generates incorrect code in case if basic block we are going to split has a landingpad. Also seems like it is fairly common case among it's users to conditionally call either SplitBlockPredecessors or SplitLandingPadPredecessors. Because of this I think it is reasonable to add this condition directly into SplitBlockPredecessors."
Differential Revision: http://reviews.llvm.org/D7157
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abomination.
For starters, this API is incredibly slow. In order to lookup the name
of a pass it must take a memory fence to acquire a pointer to the
managed static pass registry, and then potentially acquire locks while
it consults this registry for information about what passes exist by
that name. This stops the world of LLVMs in your process no matter
how little they cared about the result.
To make this more joyful, you'll note that we are preserving many passes
which *do not exist* any more, or are not even analyses which one might
wish to have be preserved. This means we do all the work only to say
"nope" with no error to the user.
String-based APIs are a *bad idea*. String-based APIs that cannot
produce any meaningful error are an even worse idea. =/
I have a patch that simply removes this API completely, but I'm hesitant
to commit it as I don't really want to perniciously break out-of-tree
users of the old pass manager. I'd rather they just have to migrate to
the new one at some point. If others disagree and would like me to kill
it with fire, just say the word. =]
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Splitting a loop to make range checks redundant is profitable only if
the range check "never" fails. Make this fact a part of recognizing a
range check -- a branch is a range check only if it is expected to
pass (via branch_weights metadata).
Differential Revision: http://reviews.llvm.org/D7192
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LoopRotate wanted to avoid live range interference by looking at the
uses of a Value in the loop latch and seeing if any lied outside of the
loop. We would wrongly perform this operation on Constants.
This fixes PR22337.
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object that manages a single run of this pass.
This was already essentially how it worked. Within the run function, it
would point members at *stack local* allocations that were only live for
a single run. Instead, it seems much cleaner to have a utility object
whose lifetime is clearly bounded by the run of the pass over the
function and can use member variables in a more direct way.
This also makes it easy to plumb the analyses used into it from the pass
and will make it re-usable with the new pass manager.
No functionality changed here, its just a refactoring.
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when refactoring for the new pass manager without introducing too many
formatting changes into meaning full diffs.
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This just lifts the logic into a static helper function, sinks the
legacy pass to be a trivial wrapper of that helper fuction, and adds
a trivial wrapper for the new PM as well. Not much to see here.
I switched a test case to run in both modes, but we have to strip the
dead prototypes separately as that pass isn't in the new pass manager
(yet).
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changed the IR. This is particularly easy as we can just look for the
existence of any expect intrinsic at all to know whether we've changed
the IR.
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for small switches, and avoid using a complex loop to set up the
weights.
We know what the baseline weights will be so we can just resize the
vector to contain all that value and clobber the one slot that is
likely. This seems much more direct than the previous code that tested
at every iteration, and started off by zeroing the vector.
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no members for them to use.
Also, make them accept references as there is no possibility of a null
pointer.
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It was already in the Scalar header and referenced extensively as being
in this library, the source file was just in the utils directory for
some reason. No actual functionality changed. I noticed as it didn't
make sense to add a pass header to the utils headers.
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Use the struct instead of a std::pair<Value *, Value *>. This makes a
Range an obviously immutable object, and we can now assert that a
range is well-typed (Begin->getType() == End->getType()) on its
construction.
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There are places where the inductive range check elimination pass
depends on two llvm::Values or llvm::SCEVs to be of the same
llvm::Type when they do not need to be. This patch relaxes those
restrictions (by bailing out of the optimization if the types
mismatch), and adds test cases to trigger those paths.
These issues were found by bootstrapping clang with IRCE running in
the -O3 pass ordering.
Differential Revision: http://reviews.llvm.org/D7082
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This reapplies r225379.
ChangeLog:
- The assertion that this commit previously ran into about the inability
to handle indirect variables has since been removed and the backend
can handle this now.
- Testcases were upgrade to the new MDLocation format.
- Instead of keeping a DebugDeclares map, we now use
llvm::FindAllocaDbgDeclare().
Original commit message follows.
Debug info: Teach SROA how to update debug info for fragmented variables.
This allows us to generate debug info for extremely advanced code such as
typedef struct { long int a; int b;} S;
int foo(S s) {
return s.b;
}
which at -O1 on x86_64 is codegen'd into
define i32 @foo(i64 %s.coerce0, i32 %s.coerce1) #0 {
ret i32 %s.coerce1, !dbg !24
}
with this patch we emit the following debug info for this
TAG_formal_parameter [3]
AT_location( 0x00000000
0x0000000000000000 - 0x0000000000000006: rdi, piece 0x00000008, rsi, piece 0x00000004
0x0000000000000006 - 0x0000000000000008: rdi, piece 0x00000008, rax, piece 0x00000004 )
AT_name( "s" )
AT_decl_file( "/Volumes/Data/llvm/_build.ninja.release/test.c" )
Thanks to chandlerc, dblaikie, and echristo for their feedback on all
previous iterations of this patch!
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and updated.
This may appear to remove handling for things like alias analysis when
splitting critical edges here, but in fact no callers of SplitEdge
relied on this. Similarly, all of them wanted to preserve LCSSA if there
was any update of the loop info. That makes the interface much simpler.
With this, all of BasicBlockUtils.h is free of Pass arguments and
prepared for the new pass manager. This is tho majority of utilities
that relied on pass arguments.
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while refactoring this API for the new pass manager.
No functionality changed here, the code didn't actually support this
option.
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APIs and replace it and numerous booleans with an option struct.
The critical edge splitting API has a really large surface of flags and
so it seems worth burning a small option struct / builder. This struct
can be constructed with the various preserved analyses and then flags
can be flipped in a builder style.
The various users are now responsible for directly passing along their
analysis information. This should be enough for the critical edge
splitting to work cleanly with the new pass manager as well.
This API is still pretty crufty and could be cleaned up a lot, but I've
focused on this change just threading an option struct rather than
a pass through the API.
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SplitLandingPadPredecessors and remove the Pass argument from its
interface.
Another step to the utilities being usable with both old and new pass
managers.
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rather than relying on the pass object.
This one is a bit annoying, but will pay off. First, supporting this one
will make the next one much easier, and for utilities like LoopSimplify,
this is moving them (slowly) closer to not having to pass the pass
object around throughout their APIs.
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interface, removing Pass from its interface.
This also makes those analyses optional so that passes which don't even
preserve these (or use them) can skip the logic entirely.
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optionally updated by MergeBlockIntoPredecessors.
No functionality changed, just refactoring to clear the way for the new
pass manager.
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Instead of querying the pass every where we need to, do that once and
cache a pointer in the pass object. This is both simpler and I'm about
to add yet another place where we need to dig out that pointer.
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cleaner to derive from the generic base.
Thise removes a ton of boiler plate code and somewhat strange and
pointless indirections. It also remove a bunch of the previously needed
friend declarations. To fully remove these, I also lifted the verify
logic into the generic LoopInfoBase, which seems good anyways -- it is
generic and useful logic even for the machine side.
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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IRCE eliminates range checks of the form
0 <= A * I + B < Length
by splitting a loop's iteration space into three segments in a way
that the check is completely redundant in the middle segment. As an
example, IRCE will convert
len = < known positive >
for (i = 0; i < n; i++) {
if (0 <= i && i < len) {
do_something();
} else {
throw_out_of_bounds();
}
}
to
len = < known positive >
limit = smin(n, len)
// no first segment
for (i = 0; i < limit; i++) {
if (0 <= i && i < len) { // this check is fully redundant
do_something();
} else {
throw_out_of_bounds();
}
}
for (i = limit; i < n; i++) {
if (0 <= i && i < len) {
do_something();
} else {
throw_out_of_bounds();
}
}
IRCE can deal with multiple range checks in the same loop (it takes
the intersection of the ranges that will make each of them redundant
individually).
Currently IRCE does not do any profitability analysis. That is a
TODO.
Please note that the status of this pass is *experimental*, and it is
not part of any default pass pipeline. Having said that, I will love
to get feedback and general input from people interested in trying
this out.
This pass was originally r226201. It was reverted because it used C++
features not supported by MSVC 2012.
Differential Revision: http://reviews.llvm.org/D6693
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The change used C++11 features not supported by MSVC 2012. I will fix
the change to use things supported MSVC 2012 and recommit shortly.
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IRCE eliminates range checks of the form
0 <= A * I + B < Length
by splitting a loop's iteration space into three segments in a way
that the check is completely redundant in the middle segment. As an
example, IRCE will convert
len = < known positive >
for (i = 0; i < n; i++) {
if (0 <= i && i < len) {
do_something();
} else {
throw_out_of_bounds();
}
}
to
len = < known positive >
limit = smin(n, len)
// no first segment
for (i = 0; i < limit; i++) {
if (0 <= i && i < len) { // this check is fully redundant
do_something();
} else {
throw_out_of_bounds();
}
}
for (i = limit; i < n; i++) {
if (0 <= i && i < len) {
do_something();
} else {
throw_out_of_bounds();
}
}
IRCE can deal with multiple range checks in the same loop (it takes
the intersection of the ranges that will make each of them redundant
individually).
Currently IRCE does not do any profitability analysis. That is a
TODO.
Please note that the status of this pass is *experimental*, and it is
not part of any default pass pipeline. Having said that, I will love
to get feedback and general input from people interested in trying
this out.
Differential Revision: http://reviews.llvm.org/D6693
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The pass is really just a means of accessing a cached instance of the
TargetLibraryInfo object, and this way we can re-use that object for the
new pass manager as its result.
Lots of delta, but nothing interesting happening here. This is the
common pattern that is developing to allow analyses to live in both the
old and new pass manager -- a wrapper pass in the old pass manager
emulates the separation intrinsic to the new pass manager between the
result and pass for analyses.
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While the term "Target" is in the name, it doesn't really have to do
with the LLVM Target library -- this isn't an abstraction which LLVM
targets generally need to implement or extend. It has much more to do
with modeling the various runtime libraries on different OSes and with
different runtime environments. The "target" in this sense is the more
general sense of a target of cross compilation.
This is in preparation for porting this analysis to the new pass
manager.
No functionality changed, and updates inbound for Clang and Polly.
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The functions {pred,succ,use,user}_{begin,end} exist, but many users
have to check *_begin() with *_end() by hand to determine if the
BasicBlock or User is empty. Fix this with a standard *_empty(),
demonstrating a few usecases.
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