The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234679 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts commit r233055.
It still causes buildbot failures (gcc running out of memory on several platforms, and a self-host failure on arm), although less than the previous time.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233068 91177308-0d34-0410-b5e6-96231b3b80d8
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first time this was committed (r229831), it caused several buildbot failures.
At least some of the ARM ones were due to gcc/binutils issues, and should now be fixed.
Differential Revision: http://reviews.llvm.org/D8542
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233055 91177308-0d34-0410-b5e6-96231b3b80d8
The main differences are:
* Split in 32 and 64 bit functions.
* First switch on the Modifier so that we have only one non fully covered
switch.
* Map the fixup kind first to a x86_64 (or i386) specific enum, to make
it easy to handle cases like X86::reloc_riprel_4byte_movq_load.
* Switch on IsPCRel last, which reduces code duplication.
Fixes pr22308.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232837 91177308-0d34-0410-b5e6-96231b3b80d8
There are two main advantages to doing this
* Targets that only need to handle one of the formats specially don't have
to worry about the others. For example, x86 now only registers a
constructor for the COFF streamer.
* Changes to the arguments passed to one format constructor will not impact
the other formats.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232699 91177308-0d34-0410-b5e6-96231b3b80d8
This covers essentially all of llvm's headers and libs. One or two weird
cases I wasn't sure were worth/appropriate to fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232394 91177308-0d34-0410-b5e6-96231b3b80d8
update all ports accordingly. Required a couple of small rewrites
in handling subtarget features during creation in PPC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231861 91177308-0d34-0410-b5e6-96231b3b80d8
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
Differential Revision: http://reviews.llvm.org/D7065
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229831 91177308-0d34-0410-b5e6-96231b3b80d8
This mostly reverts commit r222062 and replaces it with a new enum. At
some point this enum will grow at least for other MSVC EH personalities.
Also beefs up the way we were sniffing the personality function.
Previously we would emit the Itanium LSDA despite using
__C_specific_handler.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D6987
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226920 91177308-0d34-0410-b5e6-96231b3b80d8
Windows supports a restricted set of relocations (compared to ARM ELF). In some
cases, we may end up generating an unsupported relocation. This can occur with
bad input to the assembler in particular (the frontend should never generate
code that cannot be compiled). Generate an error rather than just aborting.
The change in the API is driven by the desire to provide a slightly more helpful
message for debugging purposes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226779 91177308-0d34-0410-b5e6-96231b3b80d8
The fixes are to note that AArch64 has additional restrictions on when local
relocations can be used. In particular, ld64 requires that relocations to
cstring/cfstrings use linker visible symbols.
Original message:
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226503 91177308-0d34-0410-b5e6-96231b3b80d8
One is that AArch64 has additional restrictions on when local relocations can
be used. We have to take those into consideration when deciding to put a L
symbol in the symbol table or not.
The other is that ld64 requires the relocations to cstring to use linker
visible symbols on AArch64.
Thanks to Michael Zolotukhin for testing this!
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225644 91177308-0d34-0410-b5e6-96231b3b80d8
This is affecting the behavior of some ObjC++ / AArch64 test cases on Darwin.
Reverting to get the bots green while I track down the source of the changed
behavior.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225311 91177308-0d34-0410-b5e6-96231b3b80d8
The issues was that AArch64 has additional restrictions on when local
relocations can be used. We have to take those into consideration when
deciding to put a L symbol in the symbol table or not.
Original message:
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225048 91177308-0d34-0410-b5e6-96231b3b80d8
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224985 91177308-0d34-0410-b5e6-96231b3b80d8