Commit Graph

2959 Commits

Author SHA1 Message Date
Chandler Carruth
25089558f2 [x86] Switch the blend implementation to use a MVT switch rather than
awkward conditions. The readability improvement of this will be even
more important as I generalize it to handle more types.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218205 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 10:36:12 +00:00
Chandler Carruth
4127d76566 [x86] Remove some essentially lying comments from the v4f64 path of the
new vector shuffle lowering.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218204 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 10:27:14 +00:00
Chandler Carruth
05a8a724e2 [x86] Fix a helper to reflect that what we actually care about is
128-bit lane crossings, not 'half' crossings. This came up in code
review ages ago, but I hadn't really addresesd it. Also added some
documentation for the helper.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218203 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 09:35:25 +00:00
Chandler Carruth
291140b112 [x86] Teach the new vector shuffle lowering the first step toward more
actual support for complex AVX shuffling tricks. We can do independent
blends of the low and high 128-bit lanes of an avx vector, so shuffle
the inputs into place and then do the blend at 256 bits. This will in
many cases remove one blend instruction.

The next step is to permute the low and high halves in-place rather than
extracting them and re-inserting them.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218202 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 09:35:22 +00:00
Chandler Carruth
ae464b2ba1 [x86] Teach the new vector shuffle lowering to use VPERMILPD for
single-input shuffles with doubles. This allows them to fold memory
operands into the shuffle, etc. This is just the analog to the v4f32
case in my prior commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218193 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 22:09:27 +00:00
Chandler Carruth
9c7ffd20df [x86] Teach the new vector shuffle lowering to use the AVX VPERMILPS
instruction for single-vector floating point shuffles. This in turn
allows the shuffles to fold a load into the instruction which is one of
the common regressions hit with the new shuffle lowering.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218190 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 20:52:07 +00:00
Chandler Carruth
c16105b078 [x86] Teach the v4f32 path of the new shuffle lowering to handle the
tricky case of single-element insertion into the zero lane of a zero
vector.

We can't just use the same pattern here as we do in every other vector
type because the general insertion logic can handle insertion into the
non-zero lane of the vector. However, in SSE4.1 with v4f32 vectors we
have INSERTPS that is a much better choice than the generic one for such
lowerings. But INSERTPS can do lots of other lowerings as well so
factoring its logic into the general insertion logic doesn't work very
well. We also can't just extract the core common part of the general
insertion logic that is faster (forming VZEXT_MOVL synthetic nodes that
lower to MOVSS when they can) because VZEXT_MOVL is often *faster* than
a blend while INSERTPS is slower! So instead we do a restrictive
condition on attempting to use the generic insertion logic to narrow it
to those cases where VZEXT_MOVL won't need a shuffle afterward and thus
will do better than INSERTPS. Then we try blending. Then we go back to
INSERTPS.

This still doesn't generate perfect code for some silly reasons that can
be fixed by tweaking the td files for lowering VZEXT_MOVL to use
XORPS+BLENDPS when available rather than XORPS+MOVSS when the input ends
up in a register rather than a load from memory -- BLENDPSrr has twice
the reciprocal throughput of MOVSSrr. Don't you love this ISA?

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218177 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 04:15:22 +00:00
Chandler Carruth
9ba9f1a7e6 [x86] Refactor the code for emitting INSERTPS to reuse the zeroable mask
analysis used elsewhere. This removes the last duplicate of this logic.
Also simplify the code here quite a bit. No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218176 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 03:57:01 +00:00
Chandler Carruth
cc62abbe39 [x86] Generalize the single-element insertion lowering to work with
floating point types and use it for both v2f64 and v2i64 single-element
insertion lowering.

This fixes the last non-AVX performance regression test case I've gotten
of for the new vector shuffle lowering. There is obvious analogous
lowering for v4f32 that I'll add in a follow-up patch (because with
INSERTPS, v4f32 requires special treatment). After that, its AVX stuff.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218175 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 03:32:25 +00:00
Chandler Carruth
8924ed3db4 [x86] Replace some duplicated logic reasoning about whether particular
vector lanes can be modeled as zero with a call to the new function that
computes a bit-vector representing that information.

No functionality changed here, but will allow doing more clever things
with the zero-test.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218174 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 02:44:21 +00:00
Chandler Carruth
f7ca3552ff [x86] Hoist a function up to the rest of the non-type-specific lowering
helpers, and re-flow the logic to use early exit and be a bit more
readable.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218155 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 21:52:10 +00:00
Chandler Carruth
401b720aa8 [x86] Hoist the actual lowering logic into a helper function to separate
it from the shuffle pattern matching logic.

Also cleaned up variable names, comments, etc. No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218152 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 21:20:08 +00:00
Chandler Carruth
dc58d1e099 [x86] Fully generalize the zext lowering in the new vector shuffle
lowering to support both anyext and zext and to custom lower for many
different microarchitectures.

Using this allows us to get *exactly* the right code for zext and anyext
shuffles in all the vector sizes. For v16i8, the improvement is *huge*.
The new SSE2 test case added I refused to add before this because it was
sooooo muny instructions.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218143 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 20:00:32 +00:00
Chandler Carruth
89436b4160 [x86] Recognize that we can use duplication to widen v16i8 shuffles due
to undef lanes as well as defined widenable lanes. This dramatically
improves the lowering we use for undef-shuffles in a zext-ish pattern
for SSE2.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218115 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 09:45:21 +00:00
Chandler Carruth
ec1f7b1c87 [x86] Teach the new vector shuffle lowering to also use pmovzx for v4i32
shuffles that are zext-ing.

Not a lot to see here; the undef lane variant is better handled with
pshufd, but this improves the actual zext pattern.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218112 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 08:37:44 +00:00
Chandler Carruth
330aa6fd6b [x86] Add a dedicated lowering path for zext-compatible vector shuffles
to the new vector shuffle lowering code.

This allows us to emit PMOVZX variants consistently for patterns where
it is a viable lowering. This instruction is both fast and allows us to
fold loads into it. This only hooks the new lowering up for i16 and i8
element widths, mostly so I could manage the change to the tests. I'll
add the i32 one next, although it is significantly less interesting.

One thing to note is that we already had some tests for these patterns
but those tests had far less horrible instructions. The problem is that
those tests weren't checking the strict start and end of the instruction
sequence. =[ As a consequence something changed in the lowering making
us generate *TERRIBLE* code for these patterns in SSE2 through SSSE3.
I've consolidated all of the tests and spelled out the madness that we
currently emit for these shuffles. I'm going to try to figure out what
has gone wrong here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218102 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 06:07:49 +00:00
Chandler Carruth
72f0d9515e [x86] Use PALIGNR for v4i32 and v2i64 blends when appropriate.
There is no purpose in using it for single-input shuffles as
pshufd is just as fast and doesn't tie the two operands. This removes
a substantial amount of wrong-domain blend operations in SSSE3 mode. It
also completes the usage of PALIGNR for integer shuffles and addresses
one of the test cases Quentin hit with the new vector shuffle lowering.

There is still the question of whether and when to use this for floating
point shuffles. It is faster than shufps or shufpd but in the integer
domain. I don't yet really have a good heuristic here for when to use
this instruction for floating point vectors.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218038 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-18 09:00:25 +00:00
Chandler Carruth
3ff76847ba [x86] Initial step of teaching the new vector shuffle lowering about
PALIGNR. This just adds it to the v8i16 and v16i8 lowering steps where
it is completely unmatched. It also introduces the logic for detecting
rotation shuffle masks even in the presence of single input or blend
masks and arbitrarily undef lanes.

I've added fairly comprehensive tests for the matching logic in v8i16
because the tests at that size are much easier to write and manage.

I've not checked the SSE2 code generated for these tests because the
code is *horrible*. It is absolute madness. Testing it will just make
the test brittle without giving any interesting improvements in the
correctness confidence.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218013 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-18 04:11:29 +00:00
Pavel Chupin
780f7e2168 [x32] Fix function indirect calls
Summary: Zero-extend register to 64-bit for callq/jmpq.

Test Plan: 3 tests added

Reviewers: nadav, dschuff

Subscribers: llvm-commits, zinovy.nis

Differential Revision: http://reviews.llvm.org/D5355

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217942 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-17 07:09:23 +00:00
Robin Morisset
5c16c4e45a [X86] Use the generic AtomicExpandPass instead of X86AtomicExpandPass
This required a new hook called hasLoadLinkedStoreConditional to know whether
to expand atomics to LL/SC (ARM, AArch64, in a future patch Power) or to
CmpXchg (X86).

Apart from that, the new code in AtomicExpandPass is mostly moved from
X86AtomicExpandPass. The main result of this patch is to get rid of that
pass, which had lots of code duplicated with AtomicExpandPass.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217928 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-17 00:06:58 +00:00
Chandler Carruth
07b445aff7 [x86] Remove a FIXME that doesn't make any sense. Only the lanes feeding
the blend that is matched by this are "used" in any sense, and so any
build_vector or other nodes feeding these will already drop other lanes.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217855 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 02:16:42 +00:00
Chandler Carruth
2f21b7ec5c [x86] Cleanup an unused variable by actually using it in the non-asserts
place where it was needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217854 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 02:14:51 +00:00
Chandler Carruth
2e363ece75 [x86] Remove the last vestiges of the BLENDI-based ADDSUB pattern
matching. This design just fundamentally didn't work because ADDSUB is
available prior to any legal lowerings of BLENDI nodes. Instead, we have
a dedicated ADDSUB synthetic ISD node which is pattern matched trivially
into the instructions. These nodes are then recognized by both the
existing and a trivial new lowering combine in the backend. Removing
these patterns required adding 2 missing shuffle masks to the DAG
combine, without which tests would have failed. Added the masks and
a helpful assert as well to catch if anything ever goes wrong here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217851 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:39:08 +00:00
Chandler Carruth
bad2c13aae [x86] As a follow-up to r217819, don't check for VSELECT legality now
that we don't use VSELECT and directly emit an addsub synthetic node.
Also remove a stale comment referencing VSELECT.

The test case is updated to use 'core2' which only has SSE3, not SSE4.1,
and it still passes. Previously it would not because we lacked
sufficient blend support to legalize the VSELECT.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217849 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:24:42 +00:00
Chandler Carruth
cba9d1273a [x86] Add the beginnings of a proper DAG combine to match ADDSUBPS and
ADDSUBPD nodes out of blends of adds and subs.

This allows us to actually form these instructions with SSE3 rather than
only forming them when we had both SSE3 for the ADDSUB instructions and
SSE4.1 for the blend instructions. ;] Kind-of important.

I've adjusted the CPU requirements on one of the tests to demonstrate
this kicking in nicely for an SSE3 cpu configuration.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217848 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:15:20 +00:00
Chandler Carruth
fa6cf7e73c [x86] Start fixing our emission of ADDSUBPS and ADDSUBPD instructions by
introducing a synthetic X86 ISD node representing this generic
operation.

The relevant patterns for mapping these nodes into the concrete
instructions are also added, and a gnarly bit of C++ code in the
target-specific DAG combiner is replaced with simple code emitting this
primitive.

The next step is to generically combine blends of adds and subs into
this node so that we can drop the reliance on an SSE4.1 ISD node
(BLENDI) when matching an SSE3 feature (ADDSUB).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217819 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 20:09:47 +00:00
Chandler Carruth
c5371836a5 [x86] Begin emitting PBLENDW instructions for integer blend operations
when SSE4.1 is available.

This removes a ton of domain crossing from blend code paths that were
ending up in the floating point code path.

This is just the tip of the iceberg though. The real switch is for
integer blend lowering to more actively rely on this instruction being
available so we don't hit shufps at all any longer. =] That will come in
a follow-up patch.

Another place where we need better support is for using PBLENDVB when
doing so avoids the need to have two complementary PSHUFB masks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217767 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 12:40:54 +00:00
Chandler Carruth
2fdec16fbe [x86] Teach the x86 DAG combiner to form UNPCKLPS and UNPCKHPS
instructions from the relevant shuffle patterns.

This is the last tweak I'm aware of to generate essentially perfect
v4f32 and v2f64 shuffles with the new vector shuffle lowering up through
SSE4.1. I'm sure I've missed some and it'd be nice to check since v4f32
is amenable to exhaustive exploration, but this is all of the tricks I'm
aware of.

With AVX there is a new trick to use the VPERMILPS instruction, that's
coming up in a subsequent patch.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217761 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 11:26:25 +00:00
Chandler Carruth
08780d4c1d [x86] Teach the x86 DAG combiner to form MOVSLDUP and MOVSHDUP
instructions when it finds an appropriate pattern.

These are lovely instructions, and its a shame to not use them. =] They
are fast, and can hand loads folded into their operands, etc.

I've also plumbed the comment shuffle decoding through the various
layers so that the test cases are printed nicely.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217758 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 11:15:23 +00:00
Chandler Carruth
04402a6c13 [x86] Undo a flawed transform I added to form UNPCK instructions when
AVX is available, and generally tidy up things surrounding UNPCK
formation.

Originally, I was thinking that the only advantage of PSHUFD over UNPCK
instruction variants was its free copy, and otherwise we should use the
shorter encoding UNPCK instructions. This isn't right though, there is
a larger advantage of being able to fold a load into the operand of
a PSHUFD. For UNPCK, the operand *must* be in a register so it can be
the second input.

This removes the UNPCK formation in the target-specific DAG combine for
v4i32 shuffles. It also lifts the v8 and v16 cases out of the
AVX-specific check as they are potentially replacing multiple
instructions with a single instruction and so should always be valuable.
The floating point checks are simplified accordingly.

This also adjusts the formation of PSHUFD instructions to attempt to
match the shuffle mask to one which would fit an UNPCK instruction
variant. This was originally motivated to allow it to match the UNPCK
instructions in the combiner, but clearly won't now.

Eventually, we should add a MachineCombiner pass that can form UNPCK
instructions post-RA when the operand is known to be in a register and
thus there is no loss.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217755 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 10:35:41 +00:00
Chandler Carruth
a6cc351c5b [x86] Teach the new vector shuffle lowering to use 'punpcklwd' and
'punpckhwd' instructions when suitable rather than falling back to the
generic algorithm.

While we could canonicalize to these patterns late in the process, that
wouldn't help when the freedom to use them is only visible during
initial lowering when undef lanes are well understood. This, it turns
out, is very important for matching the shuffle patterns that are used
to lower sign extension. Fixes a small but relevant regression in
gcc-loops with the new lowering.

When I changed this I noticed that several 'pshufd' lowerings became
unpck variants. This is bad because it removes the ability to freely
copy in the same instruction. I've adjusted the widening test to handle
undef lanes correctly and now those will correctly continue to use
'pshufd' to lower. However, this caused a bunch of churn in the test
cases. No functional change, just churn.

Both of these changes are part of addressing a general weakness in the
new lowering -- it doesn't sufficiently leverage undef lanes. I've at
least a couple of patches that will help there at least in an academic
sense.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217752 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 09:02:37 +00:00
Chandler Carruth
e610c324e1 [x86] Teach the new vector shuffle lowering to use BLENDPS and BLENDPD.
These are super simple. They even take precedence over crazy
instructions like INSERTPS because they have very high throughput on
modern x86 chips.

I still have to teach the integer shuffle variants about this to avoid
so many domain crossings. However, due to the particular instructions
available, that's a touch more complex and so a separate patch.

Also, the backend doesn't seem to realize it can commute blend
instructions by negating the mask. That would help remove a number of
copies here. Suggestions on how to do this welcome, it's an area I'm
less familiar with.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217744 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-14 23:43:33 +00:00
Chandler Carruth
33957173a7 [x86] Teach the vector combiner that picks a canonical shuffle from to
support transforming the forms from the new vector shuffle lowering to
use 'movddup' when appropriate.

A bunch of the cases where we actually form 'movddup' don't actually
show up in the test results because something even later than DAG
legalization maps them back to 'unpcklpd'. If this shows back up as
a performance problem, I'll probably chase it down, but it is at least
an encoded size loss. =/

To make this work, also always do this canonicalizing step for floating
point vectors where the baseline shuffle instructions don't provide any
free copies of their inputs. This also causes us to canonicalize
unpck[hl]pd into mov{hl,lh}ps (resp.) which is a nice encoding space
win.

There is one test which is "regressed" by this: extractelement-load.
There, the test case where the optimization it is testing *fails*, the
exact instruction pattern which results is slightly different. This
should probably be fixed by having the appropriate extract formed
earlier in the DAG, but that would defeat the purpose of the test.... If
this test case is critically important for anyone, please let me know
and I'll try to work on it. The prior behavior was actually contrary to
the comment in the test case and seems likely to have been an accident.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217738 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-14 22:41:37 +00:00
Adam Nemet
49f31255be [AVX512] Fix miscompile for unpack
r189189 implemented AVX512 unpack by essentially performing a 256-bit unpack
between the low and the high 256 bits of src1 into the low part of the
destination and another unpack of the low and high 256 bits of src2 into the
high part of the destination.

I don't think that's how unpack works.  AVX512 unpack simply has more 128-bit
lanes but other than it works the same way as AVX.  So in each 128-bit lane,
we're always interleaving certain parts of both operands rather different
parts of one of the operands.

E.g. for this:
__v16sf a = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
__v16sf b = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 };
__v16sf c = __builtin_shufflevector(a, b, 0, 8, 1, 9, 4, 12, 5, 13, 16,
	    			       	     24, 17, 25, 20, 28, 21, 29);

we generated punpcklps (notice how the elements of a and b are not interleaved
in the shuffle).  In turn, c was set to this:

  0 16 1 17 4 20 5 21 8 24 9 25 12 28 13 29

Obviously this should have just returned the mask vector of the shuffle
vector.

I mostly reverted this change and made sure the original AVX code worked
for 512-bit vectors as well.

Also updated the tests because they matched the logic from the code.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217602 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-11 16:51:10 +00:00
Bob Wilson
086832979b Set trunc store action to Expand for all X86 targets.
When compiling without SSE2, isTruncStoreLegal(F64, F32) would return Legal, whereas with SSE2 it would return Expand. And since the Target doesn't seem to actually handle a truncstore for double -> float, it would just output a store of a full double in the space for a float hence overwriting other bits on the stack.

Patch by Luqman Aden!

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217410 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-09 01:13:36 +00:00
Chandler Carruth
8ceea90956 [x86] Revert my over-eager commit in r217332.
I hadn't actually run all the tests yet and these combines have somewhat
surprisingly far reaching effects.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217333 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-07 12:37:11 +00:00
Chandler Carruth
e328c5ea83 [x86] Tweak the rules surrounding 0,0 and 1,1 v2f64 shuffles and add
support for MOVDDUP which is really important for matrix multiply style
operations that do lots of non-vector-aligned load and splats.

The original motivation was to add support for MOVDDUP as the lack of it
regresses matmul_f64_4x4 by 5% or so. However, all of the rules here
were somewhat suspicious.

First, we should always be using the floating point domain shuffles,
regardless of how many copies we have to make as a movapd is *crazy*
faster than the domain switching cost on some chips. (Mostly because
movapd is crazy cheap.) Because SHUFPD can't do the copy-for-free trick
of the PSHUF instructions, there is no need to avoid canonicalizing on
UNPCK variants, so do that canonicalizing. This also ensures we have the
chance to form MOVDDUP. =]

Second, we assume SSE2 support when doing any vector lowering, and given
that we should just use UNPCKLPD and UNPCKHPD as they can operate on
registers or memory. If vectors get spilled or come from memory at all
this is going to allow the load to be folded into the operation. If we
want to optimize for encoding size (the only difference, and only
a 2 byte difference) it should be done *much* later, likely after RA.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217332 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-07 12:02:14 +00:00
Chandler Carruth
469c73bc27 [x86] Fix an embarressing bug in the INSERTPS formation code. The mask
computation was totally wrong, but somehow it didn't really show up with
llc.

I've added an assert that triggers on multiple existing test cases and
updated one of them to show the correct value.

There appear to still be more bugs lurking around insertps's mask. =/
However, note that this only really impacts the new vector shuffle
lowering.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217289 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-05 23:19:45 +00:00
Chandler Carruth
c1c5dcf069 [x86] Factor out the zero vector insertion logic in the new vector
shuffle lowering for integer vectors and share it from v4i32, v8i16, and
v16i8 code paths.

Ironically, the SSE2 v16i8 code for this is now better than the SSSE3!
=] Will have to fix the SSSE3 code next to just using a single pshufb.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217240 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-05 10:36:31 +00:00
Chandler Carruth
ae98867126 [x86] Teach the new v4i32 shuffle lowering some more tricks to recognize
vzext patterns and insert-element patterns that for SSE4 have dedicated
instructions.

With this we can enable the experimental mode in a regression test that
happens to cover some of the past set of issues. You can see that the
new logic does significantly better here on the floating point cases.

A follow-up to this change and the previous ones will hoist the logic
into helpers so it can be shared across element type sizes as in this
particular case it generalizes cleanly.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217136 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-04 09:26:30 +00:00
Elena Demikhovsky
df1bc5a200 X86 Intrinsics table - changed to a static table sorted by intrinsic id.
Used binary search over the tables.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217131 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-04 06:34:34 +00:00
Chandler Carruth
fa2dfaedf2 [x86] Teach the new vector shuffle lowering about the zero masking
abilities of INSERTPS which are really powerful and come up in very
important contexts such as forming diagonal matrices, etc.

With this I ended up being able to remove the somewhat weird helper
I added for INSERTPS because we can collapse the entire state to a no-op
mask. Added a bunch of tests for inserting into a zero-ish vector.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217117 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-04 01:13:48 +00:00
Chandler Carruth
699fd1909e [x86] Teach the new vector shuffle lowering about the simplest of
'insertps' patterns.

This replaces two shuffles with a single insertps in very common cases.
My next patch will extend this to leverage the zeroing capabilities of
insertps which will allow it to be used in a much wider set of cases.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217100 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-03 22:48:34 +00:00
Sanjay Patel
96b466c066 Refactor LowerFABS and LowerFNEG into one function (x86) (NFC)
We duplicate ~30 lines of code to lower FABS and FNEG for x86, so this patch combines them into one function. 
No functional change intended, so no additional test cases. Test-suite behavior is unchanged.

Differential Revision: http://reviews.llvm.org/D5064



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216942 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-02 20:24:47 +00:00
Reid Kleckner
f93099eb1c CodeGen: Handle va_start in the entry block
Also fix a small copy-paste bug in X86ISelLowering where Chain should
have been used in place of DAG.getEntryToken().

Fixes PR20828.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216929 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-02 18:42:44 +00:00
Sanjay Patel
3c7bd3fbef Use an integer constant for FABS / FNEG (x86).
This change will ease refactoring LowerFABS() and LowerFNEG() 
since they have a lot of overlap.

Remove the creation of a floating point constant from an integer
because it's going to be used for a bitwise integer op anyway.

No change to codegen expected, but the verbose comment string
for asm output may change from float values to hex (integer),
depending on whether the constant already exists or not.

Differential Revision: http://reviews.llvm.org/D5052



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216889 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-01 19:01:47 +00:00
Reid Kleckner
e038aca6fe Speculative build fix for const, gcc, and ArrayRef overloads
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216793 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-29 22:12:08 +00:00
Reid Kleckner
039f6c6ded Add a const and munge some comments
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216781 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-29 21:42:21 +00:00
Reid Kleckner
9436574d1b musttail: Forward regparms of variadic functions on x86_64
Summary:
If a variadic function body contains a musttail call, then we copy all
of the remaining register parameters into virtual registers in the
function prologue. We track the virtual registers through the function
body, and add them as additional registers to pass to the call. Because
this is all done in virtual registers, the register allocator usually
gives us good code. If the function does a call, however, it will have
to spill and reload all argument registers (ew).

Forwarding regparms on x86_32 is not implemented because most compilers
don't support varargs in 32-bit with regparms.

Reviewers: majnemer

Subscribers: aemerson, llvm-commits

Differential Revision: http://reviews.llvm.org/D5060

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216780 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-29 21:42:08 +00:00
Reid Kleckner
dae28732f4 Verifier: Don't reject varargs callee cleanup functions
We've rejected these kinds of functions since r28405 in 2006 because
it's impossible to lower the return of a callee cleanup varargs
function. However there are lots of legal ways to leave such a function
without returning, such as aborting. Today we can leave a function with
a musttail call to another function with the correct prototype, and
everything works out.

I'm removing the verifier check declaring that a normal return from such
a function is UB.

Reviewed By: nlewycky

Differential Revision: http://reviews.llvm.org/D5059

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216779 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-29 21:25:28 +00:00