Seems MSVC wants to be able to codegen inline-definitions of virtual
functions even in TUs that don't define the key function - and it's well
within its rights to do so.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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directly care about the Value class (it is templated so that the key can
be any arbitrary Value subclass), it is in fact concretely tied to the
Value class through the ValueHandle's CallbackVH interface which relies
on the key type being some Value subclass to establish the value handle
chain.
Ironically, the unittest is already in the right library.
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Move the test for this class into the IR unittests as well.
This uncovers that ValueMap too is in the IR library. Ironically, the
unittest for ValueMap is useless in the Support library (honestly, so
was the ValueHandle test) and so it already lives in the IR unittests.
Mmmm, tasty layering.
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This patch adds the target analysis passes (usually TargetTransformInfo) to the
codgen pipeline. We also expose now the AddAnalysisPasses method through the C
API, because the optimizer passes would also benefit from better target-specific
cost models.
Reviewed by Andrew Kaylor
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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Support for exception handling in the legacy JIT was removed in r181354 and
this code was dead since then.
Thanks to Yaron Keren for noticing it.
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Tests to follow.
PIC with small code model and EH frame handling will not work with multiple modules. There are also some rough edges to be smoothed out for remote target support.
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the JIT object (including XFAIL an ARM test that now needs fixing). Also renames
internal function for consistency.
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EngineBuilder interface required a JITMemoryManager even if it was being used
to construct an MCJIT. But the MCJIT actually wants a RTDyldMemoryManager.
Consequently, the SectionMemoryManager, which is meant for MCJIT, derived
from the JITMemoryManager and then stubbed out a bunch of JITMemoryManager
methods that weren't relevant to the MCJIT.
This patch fixes the situation: it teaches the EngineBuilder that
RTDyldMemoryManager is a supertype of JITMemoryManager, and that it's
appropriate to pass a RTDyldMemoryManager instead of a JITMemoryManager if
we're using the MCJIT. This allows us to remove the stub methods from
SectionMemoryManager, and make SectionMemoryManager a direct subtype of
RTDyldMemoryManager.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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Prior to this patch RuntimeDyld attempted to re-apply relocations every time reassignSectionAddress was called (via MCJIT::mapSectionAddress). In addition to being inefficient and redundant, this led to a problem when a section was temporarily moved too far away from another section with a relative relocation referencing the section being moved. To fix this, I'm adding a new method (finalizeObject) which the client can call to indicate that it is finished rearranging section addresses so the relocations can safely be applied.
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* wrap code blocks in \code ... \endcode;
* refer to parameter names in paragraphs correctly (\arg is not what most
people want -- it starts a new paragraph);
* use \param instead of \arg to document parameters in order to be consistent
with the rest of the codebase.
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This is necessary if the client wants to be able to mutate TargetOptions (for example, fast FP math mode) after the initial creation of the ExecutionEngine.
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The OptLevel is now redundant with the TargetMachine*.
And selectTarget() isn't really JIT-specific and could probably
get refactored into one of the lower level libraries.
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It was getting ignored after r144788.
Also fix an accidental implicit cast from the OptLevel enum
to an optional bool argument. MSVC warned on this, but gcc
didn't.
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- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
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(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
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In particular, into EngineBuilder. This should only impact
the private API between the EE and EB classes, not external
clients, since JITCtor and MCJITCtor are both protected members.
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This prepares for making JITCtor/MCJITCtor take a
TargetMachine* directly from clients like EngineBuilder.
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In particular, into EngineBuilder. This should only impact
the private API between the EE and EB classes, not external
clients, since JITCtor and MCJITCtor are both protected members.
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This prepares for making JITCtor/MCJITCtor take a
TargetMachine* directly from clients like EngineBuilder.
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