Consider this code:
int h() {
int x;
try {
x = f();
g();
} catch (...) {
return x+1;
}
return x;
}
The variable x is undefined on the first edge to the landing pad, but it
has the f() return value on the second edge to the landing pad.
SplitAnalysis::getLastSplitPoint() would assume that the return value
from f() was live into the landing pad when f() throws, which is of
course impossible.
Detect these cases, and treat them as if the landing pad wasn't there.
This allows spill code to be inserted after the function call to f().
<rdar://problem/10664933>
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The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
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This gets rid of some of the gory splitting details in RAGreedy and
makes them available to future SplitKit clients.
Slightly generalize the functionality to support multi-way splitting.
Specifically, SplitEditor::splitLiveThroughBlock() supports switching
between different register intervals in a block.
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This makes a difference if a live interval is referring to a deleted
instruction. It can be important to insert an instruction before or after a
deleted instruction to avoid interference.
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This allows us to always keep the smaller slot for an instruction which is what
we want when a register has early clobber defines.
Drop the UsingInstrs set and the UsingBlocks map. They are no longer needed.
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Initially, slot indexes are quad-spaced. There is room for inserting up to 3
new instructions between the original instructions.
When we run out of indexes between two instructions, renumber locally using
double-spaced indexes. The original quad-spacing means that we catch up quickly,
and we only have to renumber a handful of instructions to get a monotonic
sequence. This is much faster than renumbering the whole function as we did
before.
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This is much faster than using a pointer to a ManagedStatic object accessed with
a function call. The greedy register allocator is 5% faster overall just from
the SlotIndex default constructor savings.
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The SlotIndex created by the default construction does not represent a position
in the function, and it doesn't make sense to compare it to other indexes.
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Scan the MachineFunction for DBG_VALUE instructions, and replace them with a
data structure similar to LiveIntervals. The live range of a DBG_VALUE is
determined by propagating it down the dominator tree until a new DBG_VALUE is
found. When a DBG_VALUE lives in a register, its live range is confined to the
live range of the register's value.
LiveDebugVariables runs before coalescing, so DBG_VALUEs are not artificially
extended when registers are joined.
The missing half will recreate DBG_VALUE instructions from the intervals when
register allocation is complete.
The pass is disabled by default. It can be enabled with the temporary command
line option -live-debug-variables.
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This is the first small step towards using closed intervals for liveness instead
of the half-open intervals we're using now.
We want to be able to distinguish between a SlotIndex that represents a variable
being live-out of a basic block, and an index representing a variable live-in to
its successor.
That requires two separate indexes between blocks. One for live-outs and one for
live-ins.
With this change, getMBBEndIdx(MBB).getPrevSlot() becomes stable so it stays
greater than any instructions inserted at the end of MBB.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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Unlike insertMachineInstrInMaps this does not guarantee live intervals will
remain correct. The caller will need to manually update intervals to account
for the changes made to the CFG.
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SlotIndexes::insertMachineInstrInMaps would crash when trying to insert an
instruction imediately after an unmapped debug value.
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This fixes an in-place update bug where code inserted at the end of basic blocks may not be covered by existing intervals which were live across the entire block. It is also consistent with the way ranges are specified for live intervals.
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isPodLike type trait. This is a generally useful type trait for
more than just DenseMap, and we really care about whether something
acts like a pod, not whether it really is a pod.
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This assert was very conservative to begin with (the error condition is well
covered by tests elsewhere in the code) so we won't miss much by removing it.
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