Revert 191122 - with extra checks we are allowed to vectorize math library
function calls.
Standard library indentifiers are reserved names so functions with external
linkage must not overrided them. However, functions with internal linkage can.
Therefore, we can vectorize calls to math library functions with a check for
external linkage and matching signature. This matches what we do during
SelectionDAG building.
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Reapply r191108 with a fix for a memory corruption error I introduced. Of
course, we can't reference the scalars that we replace by vectorizing and then
call their eraseFromParent method. I only 'needed' the scalars to get the
DebugLoc. Just store the DebugLoc before actually vectorizing instead. As a nice
side effect, this also simplifies the interface between BoUpSLP and the
HorizontalReduction class to returning a value pointer (the vectorized tree
root).
radar://14607682
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This reverts commit r191108.
The horizontal.ll test case fails under libgmalloc. Thanks Shuxin for pointing
this out to me.
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Match reductions starting at binary operation feeding into a phi. The code
handles trees like
r += v1 + v2 + v3 ...
and
r += v1
r += v2
...
and
r *= v1 + v2 + ...
We currently only handle associative operations (add, fadd fast).
The code can now also handle reductions feeding into stores.
a[i] = v1 + v2 + v3 + ...
The code is currently disabled behind the flag "-slp-vectorize-hor". The cost
model for most architectures is not there yet.
I found one opportunity of a horizontal reduction feeding a phi in TSVC
(LoopRerolling-flt) and there are several opportunities where reductions feed
into stores.
radar://14607682
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XCore target: Add XCoreTargetTransformInfo
This is where getNumberOfRegisters() resides, which in turn returns the
number of vector registers (=0).
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We can't insert an insertelement after an invoke. We would have to split a
critical edge. So when we see a phi node that uses an invoke we just give up.
radar://14990770
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We would have to compute the pre increment value, either by computing it on
every loop iteration or by splitting the edge out of the loop and inserting a
computation for it there.
For now, just give up vectorizing such loops.
Fixes PR17179.
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1) If the width of vectorization list candidate is bigger than vector reg width, we will break it down to fit the vector reg.
2) We do not vectorize the width which is not power of two.
The performance result shows it will help some spec benchmarks. mesa improved 6.97% and ammp improved 1.54%.
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When unrolling is disabled in the pass manager, the loop vectorizer should also
not unroll loops. This will allow the -fno-unroll-loops option in Clang to
behave as expected (even for vectorizable loops). The loop vectorizer's
-force-vector-unroll option will (continue to) override the pass-manager
setting (including -force-vector-unroll=0 to force use of the internal
auto-selection logic).
In order to test this, I added a flag to opt (-disable-loop-unrolling) to force
disable unrolling through opt (the analog of -fno-unroll-loops in Clang). Also,
this fixes a small bug in opt where the loop vectorizer was enabled only after
the pass manager populated the queue of passes (the global_alias.ll test needed
a slight update to the RUN line as a result of this fix).
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This patch merges LoopVectorize of InnerLoopVectorizer and InnerLoopUnroller by adding checks for VF=1. This helps in erasing the Unroller code that is almost identical to the InnerLoopVectorizer code.
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The builder inserts from before the insert point,
not after, so this would insert before the last
instruction in the bundle instead of after it.
I'm not sure if this can actually be a problem
with any of the current insertions.
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This patch enables unrolling of loops when vectorization is legal but not profitable.
We add a new class InnerLoopUnroller, that extends InnerLoopVectorizer and replaces some of the vector-specific logic with scalars.
This patch does not introduce any runtime regressions and improves the following workloads:
SingleSource/Benchmarks/Shootout/matrix -22.64%
SingleSource/Benchmarks/Shootout-C++/matrix -13.06%
External/SPEC/CINT2006/464_h264ref/464_h264ref -3.99%
SingleSource/Benchmarks/Adobe-C++/simple_types_constant_folding -1.95%
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using GEPs. Previously, it used a number of different heuristics for
analyzing the GEPs. Several of these were conservatively correct, but
failed to fall back to SCEV even when SCEV might have given a reasonable
answer. One was simply incorrect in how it was formulated.
There was good code already to recursively evaluate the constant offsets
in GEPs, look through pointer casts, etc. I gathered this into a form
code like the SLP code can use in a previous commit, which allows all of
this code to become quite simple.
There is some performance (compile time) concern here at first glance as
we're directly attempting to walk both pointers constant GEP chains.
However, a couple of thoughts:
1) The very common cases where there is a dynamic pointer, and a second
pointer at a constant offset (usually a stride) from it, this code
will actually not do any unnecessary work.
2) InstCombine and other passes work very hard to collapse constant
GEPs, so it will be rare that we iterate here for a long time.
That said, if there remain performance problems here, there are some
obvious things that can improve the situation immensely. Doing
a vectorizer-pass-wide memoizer for each individual layer of pointer
values, their base values, and the constant offset is likely to be able
to completely remove redundant work and strictly limit the scaling of
the work to scrape these GEPs. Since this optimization was not done on
the prior version (which would still benefit from it), I've not done it
here. But if folks have benchmarks that slow down it should be straight
forward for them to add.
I've added a test case, but I'm not really confident of the amount of
testing done for different access patterns, strides, and pointer
manipulation.
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Update iterator when the SLP vectorizer changes the instructions in the basic
block by restarting the traversal of the basic block.
Patch by Yi Jiang!
Fixes PR 16899.
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This adds a llvm.copysign intrinsic; We already have Libfunc recognition for
copysign (which is turned into the FCOPYSIGN SDAG node). In order to
autovectorize calls to copysign in the loop vectorizer, we need a corresponding
intrinsic as well.
In addition to the expected changes to the language reference, the loop
vectorizer, BasicTTI, and the SDAG builder (the intrinsic is transformed into
an FCOPYSIGN node, just like the function call), this also adds FCOPYSIGN to a
few lists in LegalizeVector{Ops,Types} so that vector copysigns can be
expanded.
In TargetLoweringBase::initActions, I've made the default action for FCOPYSIGN
be Expand for vector types. This seems correct for all in-tree targets, and I
think is the right thing to do because, previously, there was no way to generate
vector-values FCOPYSIGN nodes (and most targets don't specify an action for
vector-typed FCOPYSIGN).
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When computing the use set of a store, we need to add the store to the write
set prior to iterating over later instructions. Otherwise, if there is a later
aliasing load of that store, that load will not be tagged as a use, and bad
things will happen.
trackUsesOfI still adds later dependent stores of an instruction to that
instruction's write set, but it never sees the original instruction, and so
when tracking uses of a store, the store must be added to the write set by the
caller.
Fixes PR16834.
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Do not generate new vector values for the same entries because we know that the incoming values
from the same block must be identical.
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All libm floating-point rounding functions, except for round(), had their own
ISD nodes. Recent PowerPC cores have an instruction for round(), and so here I'm
adding ISD::FROUND so that round() can be custom lowered as well.
For the most part, this is straightforward. I've added an intrinsic
and a matching ISD node just like those for nearbyint() and friends. The
SelectionDAG pattern I've named frnd (because ISD::FP_ROUND has already claimed
fround).
This will be used by the PowerPC backend in a follow-up commit.
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We don't have tests for the effect of if-conversion loops because it requires a big test (that includes if-converted loops) and it is difficult to find and balance a loop to do the right thing.
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