the local block. Resolve references to those indices to a new base register.
For simplification and testing purposes, a new virtual base register is
allocated for each frame index being resolved. The result is truly horrible,
but correct, code that's good for exercising the new code paths.
Next up is adding thumb1 support, which should be very simple. Following that
will be adding base register re-use and implementing a reasonable ARM
heuristic for when a virtual base register should be generated at all.
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whether to allocate a virtual frame base register to resolve the frame
index reference in it. Implement a simple version for ARM to aid debugging.
In LocalStackSlotAllocation, scan the function for frame index references
to local frame indices and ask the target whether to allocate virtual
frame base registers for any it encounters. Purely infrastructural for
debug output. Next step is to actually allocate base registers, then add
intelligent re-use of them.
rdar://8277890
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mapping. Have the local block track its alignment requirement, and then
apply that when the block itself is allocated. Previously, offsets could
get adjusted in PEI to be different, relative to one another, than the
block allocation thought they would be, which defeats the point of doing
the allocation this way. Continuing rdar://8277890
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experimental pass that allocates locals relative to one another before
register allocation and then assigns them to actual stack slots as a block
later in PEI. This will eventually allow targets with limited index offset
range to allocate additional base registers (not just FP and SP) to
more efficiently reference locals, as well as handle situations where
locals cannot be referenced via SP or FP at all (dynamic stack realignment
together with variable sized objects, for example). It's currently
incomplete and almost certainly buggy. Work in progress.
Disabled by default and gated via the -enable-local-stack-alloc command
line option.
rdar://8277890
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The earliestStart argument is entirely specific to linear scan allocation, and
can be easily calculated by RegAllocLinearScan.
Replace std::vector with SmallVector.
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When a live range is contained a single block, we can split it around
instruction clusters. The current approach is very primitive, splitting before
and after the largest gap between uses.
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numbers match. The old check could accidentally leave holes in openli.
Also let useIntv add all ranges for the phi-def value inserted by
enterIntvAtEnd. This works as long at the value mapping is established in
enterIntvAtEnd.
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This can happen if the original interval has been broken into two disconnected
parts. Ideally, we should be able to detect when the graph is disconnected and
create separate intervals, but that code is not implemented yet.
Example:
Two basic blocks are both branching to a loop header. Our interval is defined in
both basic blocks, and live into the loop along both edges.
We decide to split the interval around the loop. The interval is split into an
inside part and an outside part. The outside part now has two disconnected
segments, one in each basic block.
If we later decide to split the outside interval into single blocks, we get one
interval per basic block and an empty dupli for the remainder.
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split intervals. THis means the analysis can be used for multiple splits as long
as curli doesn't shrink.
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Before spilling a live range, we split it into a separate range for each basic
block where it is used. That way we only get one reload per basic block if the
new smaller ranges can allocate to a register.
This type of splitting is already present in the standard spiller.
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operands. We don't currently have a hook to provide "the largest super class of
A where all registers' getSubReg(subidx) is valid and in B".
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The live interval may be used for a spill slot as well, and that spill slot
could be shared by split registers. We cannot shrink it, even if we know the
current register won't need the spill slot in that range.
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When splitting a live range, the new registers have fewer uses and the
permissible register class may be less constrained. Recompute the register class
constraint from the uses of new registers created for a split. This may let them
be allocated from a larger set, possibly avoiding a spill.
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register at a time. This turns out to be slightly faster than iterating over
instructions, but more importantly, it allows us to compute spill weights for
new registers created after the spill weight pass has run.
Also compute the allocation hint at the same time as the spill weight. This
allows us to use the spill weight as a cost metric for copies, and choose the
most profitable hint if there is more than one possibility.
The new hints provide a very small (< 0.1%) but universal code size improvement.
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pass. This pass should expand with all of the small, fine-grained optimization
passes to reduce compile time and increase happiment.
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