As pointed out by Richard Sandiford, my recent updates to the register
scavenger broke targets that use custom spilling (because the new code assumed
that if there were no valid spill slots, than spilling would be impossible).
I don't have a test case, but it should be possible to create one for Thumb 1,
Mips 16, etc.
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The previous algorithm could not deal properly with scavenging multiple virtual
registers because it kept only one live virtual -> physical mapping (and
iterated through operands in order). Now we don't maintain a current mapping,
but rather use replaceRegWith to completely remove the virtual register as
soon as the mapping is established.
In order to allow the register scavenger to return a physical register killed
by an instruction for definition by that same instruction, we now call
RS->forward(I) prior to eliminating virtual registers defined in I. This
requires a minor update to forward to ignore virtual registers.
These new features will be tested in forthcoming commits.
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This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.
To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.
In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.
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ScavengedRC was a dead private variable (set, but not otherwise used). No
functionality change intended.
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This is a generic function (derived from PEI); moving it into
MachineFrameInfo eliminates a current redundancy between the ARM and AArch64
backends, and will allow it to be used by the PowerPC target code.
No functionality change intended.
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In very rare cases caused by irreducible control flow, the dominating
block can have the same trace head without actually being part of the
trace.
As long as such a dominator still has valid instruction depths, it is OK
to use it for computing instruction depths.
Rename the function to avoid lying, and add a check that instruction
depths are computed for the dominator.
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- ISD::SHL/SRL/SRA must have either both scalar or both vector operands
but TLI.getShiftAmountTy() so far only return scalar type. As a
result, backend logic assuming that breaks.
- Rename the original TLI.getShiftAmountTy() to
TLI.getScalarShiftAmountTy() and re-define TLI.getShiftAmountTy() to
return target-specificed scalar type or the same vector type as the
1st operand.
- Fix most TICG logic assuming TLI.getShiftAmountTy() a simple scalar
type.
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SelectionDAGIsel::LowerArguments needs a function, not a basic block. So it
makes sense to pass it the function instead of extracting a basic-block from
the function and then tossing it. This is also more self-documenting (functions
have arguments, BBs don't).
In addition, added comments to a couple of Select* methods.
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This fixes some problems with too conservative checking where we were
marking all aliases of a register as used, and then also checking all
aliases when allocating a register.
<rdar://problem/13249625>
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Adding new segments to large LiveIntervals can be expensive because the
LiveRange objects after the insertion point may need to be moved left or
right. This can cause quadratic behavior when adding a large number of
segments to a live range.
The LiveRangeUpdater class allows the LIveInterval to be in a temporary
invalid state while segments are being added. It maintains an internal
gap in the LiveInterval when it is shrinking, and it has a spill area
for new segments when the LiveInterval is growing.
The behavior is similar to the existing mergeIntervalRanges() function,
except it allocates less memory for the spill area, and the algorithm is
turned inside out so the loop is driven by the clients.
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and removing instructions. The implementation seems more complicated than it
needs to be, but I couldn't find something simpler that dealt with all of the
corner cases.
Also add a call to repairIndexesInRange() from repairIntervalsInRange().
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arguably better than forward iterators for this use case, they are confusing and
there are some implementation problems with reverse iterators and MI bundles.
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terminators that actually have register uses when splitting critical edges.
This commit also introduces a method repairIntervalsInRange() on LiveIntervals,
which allows for repairing LiveIntervals in a small range after an arbitrary
target hook modifies, inserts, and removes instructions. It's pretty limited
right now, but I hope to extend it to support all of the things that are done
by the convertToThreeAddress() target hooks.
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If the frame pointer is omitted, and any stack changes occur in the inline
assembly, e.g.: "pusha", then any C local variable or C argument references
will be incorrect.
I pass no judgement on anyone who would do such a thing. ;)
rdar://13218191
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function is successfully handled by fast-isel. That's because function
arguments are *always* handled by SDISel. Introduce FastLowerArguments to
allow each target to provide hook to handle formal argument lowering.
As a proof-of-concept, add ARMFastIsel::FastLowerArguments to handle
functions with 4 or fewer scalar integer (i8, i16, or i32) arguments. It
completely eliminates the need for SDISel for trivial functions.
rdar://13163905
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support for updating SlotIndexes to MachineBasicBlock::SplitCriticalEdge(). This
calls renumberIndexes() every time; it should be improved to only renumber
locally.
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