of Value deletions and RAUWs, instead of relying on ScalarEvolution's
Scalars map being notified, as that's complicated at best, and
insufficient in general.
This means SCEVUnknown needs a non-trivial destructor, so introduce
a mechanism to allow ScalarEvolution to locate all the SCEVUnknowns.
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exactly what bugpoint expected it to do.
There was also only one user of
BlockExtractorPass(const std::vector<BasicBlock*> &B), so just remove it and
make BlockExtractorPass read BlockFile.
This fixes bugpoint's block extraction.
Nick, please review.
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later to identify and possibly remove superfluous compare instructions -- those
that are testing for and setting a status flag that should already be set.
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handles with a pointer to the containing map. When a map is copied, these
pointers need to be corrected to point to the new map. If not, then consider
the case of a map M1 which maps a value V to something. Create a copy M2 of
M1. At this point there are two value handles on V, one representing V as a
key in M1, the other representing V as a key in M2. But both value handles
point to M1 as the containing map. Now delete V. The value handles remove
themselves from their containing map (which destroys them), but only the first
value handle is successful: the second one cannot remove itself from M1 as
(once the first one has removed itself) there is nothing there to remove; it
is therefore not destroyed. This causes an assertion failure "All references
to V were not removed?".
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extend it to handle the case where multiple RAUWs affect a single
SCEVUnknown.
Add a ScalarEvolution unittest to test for this situation.
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the info from the .file directive and makes file and directory tables that
will eventually be put out as part of the dwarf info in the output file.
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alloca instructions (constrained by their internal encoding),
and add error checking for it. Fix an instcombine bug which
generated huge alignment values (null is infinitely aligned).
This fixes undefined behavior noticed by John Regehr.
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- Designed as a simple wrapper to allow clients to attempt to catch crashes
(memory errors, assertion violations, etc.) and do some kind of recovery.
- Currently doesn't actually attempt to catch crashes.
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add instead a CallSite(Value* V) constructor that is consistent with ImmutableCallSize
and use that one in client code
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* contains(Loop), * getOutermostLoop()
* Improve getNameStr() to return a sensible name, if basic blocks are not named.
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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that the values they refer to aren't being deleted underneath them.
Make sure these containters get cleared by clear(), which IndVarSimplify
and LSR both use before deleting instructions.
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Simplifying use_iterators by dereferencing
is not a good idea. The codebase does not depend
in this any more, and it may introduce hidden
runtime cost. If you get compile errors, please
dereference your iterator before passing to cast<>
(and friends).
Also: please consider caching the result of
operator* and reusing that instead of dereferencing
many times.
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dependence on DominanceFrontier. Instead, add an explicit DominanceFrontier
pass in StandardPasses.h to ensure that it gets scheduled at the right
time.
Declare that loop unrolling preserves ScalarEvolution, and shuffle some
getAnalysisUsages.
This eliminates one LoopSimplify and one LCCSA run in the standard
compile opts sequence.
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