hashable data. This matters when we have pair<T*, U*> as a key, which is
quite common in DenseMap, etc. To that end, we need to detect when this
is safe. The requirements on a generic std::pair<T, U> are:
1) Both T and U must satisfy the existing is_hashable_data trait. Note
that this includes the requirement that T and U have no internal
padding bits or other bits not contributing directly to equality.
2) The alignment constraints of std::pair<T, U> do not require padding
between consecutive objects.
3) The alignment constraints of U and the size of T do not conspire to
require padding between the first and second elements.
Grow two somewhat magical traits to detect this by forming a pod
structure and inspecting offset artifacts on it. Hopefully this won't
cause any compilers to panic.
Added and adjusted tests now that pairs, even nested pairs, are treated
as just sequences of data.
Thanks to Jeffrey Yasskin for helping me sort through this and reviewing
the somewhat subtle traits.
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an open question of whether we can do better than this by treating pairs
as boring data containers and directly hashing the two subobjects. This
at least makes the API reasonable.
In order to make this change, I reorganized the header a bit. I lifted
the declarations of the hash_value functions up to the top of the header
with their doxygen comments as these are intended for users to interact
with. They shouldn't have to wade through implementation details. I then
defined them at the very end so that they could be defined in terms of
hash_combine or any other hashing infrastructure.
Added various pair-hashing unittests.
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the hash_code. I'm not sure what I was thinking here, the use cases for
special values are in the *keys*, not in the hashes of those keys.
We can always resurrect this if needed, or clients can accomplish the
same goal themselves. This makes the general case somewhat faster (~5
cycles faster on my machine) and smaller with less branching.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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Allows us to de-virtualize the function and provides access to it in
the instruction printer, which is useful for handling composite
physical registers (e.g., ARM register lists).
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This allows us to make TRC non-polymorphic and value-initializable, eliminating a huge static
initializer and a ton of cruft from the generated code.
Shrinks ARMBaseRegisterInfo.o by ~100k.
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Simply treat bundles as instructions. Spill code is inserted between
bundles, never inside a bundle. Rewrite all operands in a bundle at
once.
Don't attempt and memory operand folding inside bundles.
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* Add begin_dynamic_table() / end_dynamic_table() private interface to ELFObjectFile.
* Add begin_libraries_needed() / end_libraries_needed() interface to ObjectFile, for grabbing the list of needed libraries for a shared object or dynamic executable.
* Implement this new interface completely for ELF, leave stubs for COFF and MachO.
* Add 'llvm-readobj' tool for dumping ObjectFile information.
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This allows the function to be inlined, and makes it suitable for use in
getInstructionIndex().
Also provide a const version. C++ is great for touch typing practice.
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std::vector.
- Good for 1-2% speedup on writing PCH for Cocoa.h.
- Clang side API match to follow shortly, there wasn't an easy way to make this
non-breaking.
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Rename ST_External to ST_Unknown, and slightly change its semantics. It now only indicates that the symbol's type
is unknown, not that the symbol is undefined. (For that, use ST_Undefined).
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This function does more or less the same as
MI::readsWritesVirtualRegister(), but it supports bundles as well.
It also determines if any constraint requires reading and writing
operands to use the same register. Most clients want to know.
Use the more modern MO.readsReg() instead of trying to sort out undefs
and partial redefines. Stop supporting the extra full <imp-def> operand
as an alternative to <def,undef> sub-register defines.
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Extract a base class and provide four specific sub-classes for iterating
over const/non-const bundles/instructions.
This eliminates the mystery bool constructor argument.
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SlotIndexes are not assigned to instructions inside bundles, but it is
still valid to look up the index of those instructions.
The reverse getInstructionFromIndex() will return the first instruction
in the bundle.
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debug info for assembly files. We were already doing the right thing when
producing debug info for C/C++.
ELF linkers don't know dwarf, so they depend on these relocations to produce
valid dwarf output.
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the processor keeps a return addresses stack (RAS) which stores the address
and the instruction execution state of the instruction after a function-call
type branch instruction.
Calling a "noreturn" function with normal call instructions (e.g. bl) can
corrupt RAS and causes 100% return misprediction so LLVM should use a
unconditional branch instead. i.e.
mov lr, pc
b _foo
The "mov lr, pc" is issued in order to get proper backtrace.
rdar://8979299
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We on the linker to resolve calls to the appropriate BL/BLX instruction
to make interworking function correctly. It uses the symbol in the
relocation to do that, so we need to be careful about being too clever.
To enable this for ARM mode, split the BL/BLX fixup kind off from the
unconditional-branch fixups.
rdar://10927209
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The MIOperands iterator can visit operands on a single instruction, or
all operands in a bundle. This simplifies code like the register
allocator that treats bundles as a set of operands.
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verifier does. This correctly handles invoke.
Thanks to Duncan, Andrew and Chris for the comments.
Thanks to Joerg for the early testing.
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are optimization hints, but at -O0 we're not optimizing. This becomes a problem
when the alwaysinline attribute is abused.
rdar://10921594
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it with memcpy. This also fixes a problem on big-endian hosts, where
addUnaligned would return different results depending on the alignment
of the data.
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Added array subscript to SparseSet for convenience.
Slight reorg to make it easier to manage the def/use sets.
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The standard function epilog includes a .size directive, but ppc64 uses
an alternate local symbol to tag the actual start of each function.
Until recently, binutils accepted the .size directive as:
.size test1, .Ltmp0-test1
however, using this directive with recent binutils will result in the error:
.size expression for XXX does not evaluate to a constant
so we must use the label which actually tags the start of the function.
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Add some data structures to represent for loops. These will be
referenced during object processing to do any needed iteration and
instantiation.
Add foreach keyword support to the lexer.
Add a mode to indicate that we're parsing a foreach loop. This allows
the value parser to early-out when processing the foreach value list.
Add a routine to parse foreach iteration declarations. This is
separate from ParseDeclaration because the type of the named value
(the iterator) doesn't match the type of the initializer value (the
value list). It also needs to add two values to the foreach record:
the iterator and the value list.
Add parsing support for foreach.
Add the code to process foreach loops and create defs based
on iterator values.
Allow foreach loops to be matched at the top level.
When parsing an IDValue check if it is a foreach loop iterator for one
of the active loops. If so, return a VarInit for it.
Add Emacs keyword support for foreach.
Add VIM keyword support for foreach.
Add tests to check foreach operation.
Add TableGen documentation for foreach.
Support foreach with multiple objects.
Support non-braced foreach body with one object.
Do not require types for the foreach declaration. Assume the iterator
type from the iteration list element type.
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