Add API to LTOCodeGenerator to specify a strategy for the -internalize
pass.
This is a new attempt at Bill's change in r185882, which he reverted in
r188029 due to problems with the gold linker. This puts the onus on the
linker to decide whether (and what) to internalize.
In particular, running internalize before outputting an object file may
change a 'weak' symbol into an internal one, even though that symbol
could be needed by an external object file --- e.g., with arclite.
This patch enables three strategies:
- LTO_INTERNALIZE_FULL: the default (and the old behaviour).
- LTO_INTERNALIZE_NONE: skip -internalize.
- LTO_INTERNALIZE_HIDDEN: only -internalize symbols with hidden
visibility.
LTO_INTERNALIZE_FULL should be used when linking an executable.
Outputting an object file (e.g., via ld -r) is more complicated, and
depends on whether hidden symbols should be internalized. E.g., for
ld -r, LTO_INTERNALIZE_NONE can be used when -keep_private_externs, and
LTO_INTERNALIZE_HIDDEN can be used otherwise. However,
LTO_INTERNALIZE_FULL is inappropriate, since the output object file will
eventually need to link with others.
lto_codegen_set_internalize_strategy() sets the strategy for subsequent
calls to lto_codegen_write_merged_modules() and lto_codegen_compile*().
<rdar://problem/14334895>
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When creating a virtual register for a def, the value type should be
used to pick the register class. If we only use the register class
constraint on the instruction, we might pick a too large register class.
Some registers can store values of different sizes. For example, the x86
xmm registers can hold f32, f64, and 128-bit vectors. The three
different value sizes are represented by register classes with identical
register sets: FR32, FR64, and VR128. These register classes have
different spill slot sizes, so it is important to use the right one.
The register class constraint on an instruction doesn't necessarily care
about the size of the value its defining. The value type determines
that.
This fixes a problem where InstrEmitter was picking 32-bit register
classes for 64-bit values on SPARC.
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The already allocatable DPair superclass contains odd-even D register
pair in addition to the even-odd pairs in the QPR register class. There
is no reason to constrain the set of D register pairs that can be used
for NEON values. Any NEON instructions that require a Q register will
automatically constrain the register class to QPR.
The allocation order for DPair begins with the QPR registers, so
register allocation is unlikely to change much.
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requires Clang 3.1 or GCC 4.7. If the compiler isn't Clang or GCC, we
don't try to do any sanity checking, but this give us at least
a reasonable baseline of modern compilers.
Also, I'm not claiming that this is the best way to do compiler version
tests. I'm happy for anyone to suggest better ways of doing this test.
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We need to ensure that StackSlotColoring.cpp does not reuse stack
spill slots in functions that call "returns_twice" functions such as
setjmp(), otherwise this can lead to miscompiled code, because a stack
slot would be clobbered when it's still live.
This was already handled correctly for functions that call setjmp()
(though this wasn't covered by a test), but not for functions that
invoke setjmp().
We fix this by changing callsFunctionThatReturnsTwice() to check for
invoke instructions.
This fixes PR18244.
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Also, so is stacker, llvm-tv, etc. Wow.
But will someone please fess up to what projects/privbracket is and why
our autoconf build supports it?
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This will allow it to be called from target independent parts of the main
streamer that don't know if there is a registered target streamer or not. This
in turn will allow targets to perform extra actions at specified points in the
interface: add extra flags for some labels, extra work during finalization, etc.
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option with the others in the top level CMakeLists, and put the check in
HandleLLVMOptions. This will also let it be used from the standalone
Clang builds.
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compiler version checking doesn't work on 2.8.7. This feature was
documented in 2.8.10, but existed for an unknown amount of time before
that.
I'm actually happy to revert this and remove the use of the feature if
there is anyone with a specific problem updating CMake. Please just let
me know. I don't want to re-implement this CMake functionality unless
there is a reason, and this is the only real way to find that out.
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likely to be reverted and re-applied a few times. The minimum versions
we're aiming at:
GCC 4.7
Clang 3.1
MSVC 17.0 (Visual Studio 2012)
Let me know if something breaks!
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This commit teaches DAG to reassociate vector ops, which in turn enables
constant folding of vector op chains that appear later on during custom lowering
and DAG combine.
Reviewed by Andrea Di Biagio
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This is a very confusing option for a feature that will go away.
-enable-misched is exposed instead to help triage issues with the new
scheduler.
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The issue is caused when Post-RA scheduler reorders a bundle instruction
(IT block). However, it only flips the CPSR liveness of the bundle instruction,
leaves the instructions inside the bundle unchanged, which causes inconstancy and crashes
Thumb2SizeReduction.cpp::ReduceMBB().
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APInt only knows how to compare values with the same BitWidth and asserts
in all other cases.
With this fix, function PerformORCombine does not use the APInt equality
operator if the APInt values returned by 'isConstantSplat' differ in BitWidth.
In that case they are different and no comparison is needed.
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The old mask in f24 wasn't well chosen because the lshr would always be zero.
CodeGen didn't detect this but InstCombine would. The new mask ensures
that both shifts are needed.
f26 is specifically testing for a wrap-around mask. The AND can be applied
to just the shift left, either before or after the shift. Again, CodeGen
kept it in the original form but InstCombine would mask after the shift
instead. The exact choice of NILF isn't important for the test so I just
dropped it and kept the rotate.
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...into (ashr (shl (anyext X), ...), ...), which requires one fewer
instruction. The (anyext X) can sometimes be simplified too.
I didn't do this in DAGCombiner because widening shifts isn't a win
on all targets.
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Previously we only used GPR for the destination placeholder in "ldr rD, [pc,
incorrect codegen under the integrated assembler.
This should fix both issues (which probably only affect MachO targets at the
moment).
rdar://problem/15800156
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This finishes the job started in r198756, and creates separate opcodes for
64-bit vs. 32-bit versions of the rest of the RET instructions too.
LRETL/LRETQ are interesting... I can't see any justification for their
existence in the SDM. There should be no 'LRETL' in 64-bit mode, and no
need for a REX.W prefix for LRETQ. But this is what GAS does, and my
Sandybridge CPU and an Opteron 6376 concur when tested as follows:
asm __volatile__("pushq $0x1234\nmovq $0x33,%rax\nsalq $32,%rax\norq $1f,%rax\npushq %rax\nlretl $8\n1:");
asm __volatile__("pushq $1234\npushq $0x33\npushq $1f\nlretq $8\n1:");
asm __volatile__("pushq $0x33\npushq $1f\nlretq\n1:");
asm __volatile__("pushq $0x1234\npushq $0x33\npushq $1f\nlretq $8\n1:");
cf. PR8592 and commit r118903, which added LRETQ. I only added LRETIQ to
match it.
I don't quite understand how the Intel syntax parsing for ret
instructions is working, despite r154468 allegedly fixing it. Aren't the
explicitly sized 'retw', 'retd' and 'retq' supposed to work? I have at
least made the 'lretq' work with (and indeed *require*) the 'q'.
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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This is a precursor to breaking the pass that computes the DominatorTree
apart from the concrete DominatorTree.
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support notionally const queries even though they may trigger DFS
numbering updates.
The updating of DFS numbers and tracking of slow queries do not mutate
the observable state of the domtree. They should be const to
differentiate them from the APIs which mutate the tree directly to do
incremental updates.
This will make it possible in a world where the DominatorTree is not
a pass but merely the result of running a pass to derive DominatorTree
from the base class as it was originally designed, removing a huge
duplication of API in DominatorTree.
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trees into the Support library.
These are all expressed in terms of the generic GraphTraits and CFG,
with no reliance on any concrete IR types. Putting them in support
clarifies that and makes the fact that the static analyzer in Clang uses
them much more sane. When moving the Dominators.h file into the IR
library I claimed that this was the right home for it but not something
I planned to work on. Oops.
So why am I doing this? It happens to be one step toward breaking the
requirement that IR verification can only be performed from inside of
a pass context, which completely blocks the implementation of
verification for the new pass manager infrastructure. Fixing it will
also allow removing the concept of the "preverify" step (WTF???) and
allow the verifier to cleanly flag functions which fail verification in
a way that precludes even computing dominance information. Currently,
that results in a fatal error even when you ask the verifier to not
fatally error. It's awesome like that.
The yak shaving will continue...
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Very sorry, this was a premature patch that I still need to investigate and
finish off (for some reason beyond me at the moment it doesn't actually fix the
issue in all cases).
This reverts commit r199091.
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There are two attempted optimisations in reMaterializeTrivialDef, trying to
avoid promoting the size of a register too much when rematerializing.
Unfortunately, both appear to be flawed. First, we see if the original register
would have worked, but this is inadequate. Consider:
v1 = SOMETHING (v1 is QQ)
v2:Q0 = COPY v1:Q1 (v1, v2 are QQ)
...
uses of v2
In this case even though v2 *could* be used directly as the output of
SOMETHING, this would set the wrong bits of the QQ register involved. The
correct rematerialization must be:
v2:Q0_Q1 = SOMETHING (v2 promoted to QQQ)
...
uses of v2:Q1_Q2
For the second optimisation, if the correct remat is "v2:idx = SOMETHING" then
we can't necessarily expect v2 itself to be valid for SOMETHING, but we do try
to hunt for a class between v1 and v2 that works. Unfortunately, this is also
wrong:
v1 = SOMETHING (v1 is QQ)
v2:Q0_Q1 = COPY v1 (v1 is QQ, v2 is QQQ)
...
uses of v2 as a QQQ
The canonical rematerialization here is "v2:Q0_Q1 = SOMETHING". However current
logic would decide that v2 could be a QQ (no interest is taken in later uses).
This patch, therefore, always accepts the widened register class without trying
to be clever. Generally there is no penalty to this (e.g. in the common GR32 <
GR64 case, expanding the width doesn't matter because it's not like you were
going to do anything else with the high bits of a GR32 register). It can
increase register pressure in cases like the ARM VFP regs though (multiple
non-overlapping but equivalent subregisters). Hopefully this situation is rare
enough that it won't matter.
Unfortunately, no in-tree targets actually expose this as far as I can tell
(there are so few isAsCheapAsAMove instructions for it to trigger on) so I've
been unable to produce a test. It was exposed in our ARM64 SPEC tests though,
and I will be adding a test there that we should be able to contribute
soon(TM).
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style, and remove some unnecessary comments (the code is perfectly
self-documenting here). Also clang-format the function declarations as
they wrap cleanly now.
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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This moves the old pass creation functionality to its own header and
updates the callers of that routine. Then it adds a new PM supporting
bitcode writer to the header file, and wires that up in the opt tool.
A test is added that round-trips code into bitcode and back out using
the new pass manager.
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It was too late to set BUG_REPORT_URL after configure_file(config.h).
BUG_REPORT_URL in config.h.cmake would be updated at 2nd run of cmake.
It caused many recompilations.
FYI, configure handles BUG_REPORT_URL in llvm side.
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