SrcMgrDiagHandler, we can improve clang diagnostics for inline asm:
instead of reporting them on a source line of the original line,
we can report it on the correct line wherever the string literal came
from. For something like this:
void foo() {
asm("push %rax\n"
".code32\n");
}
we used to get this: (note that the line in t.c isn't helpful)
t.c:4:7: error: warning: ignoring directive for now
asm("push %rax\n"
^
<inline asm>:2:1: note: instantiated into assembly here
.code32
^
now we get:
t.c:5:8: error: warning: ignoring directive for now
".code32\n"
^
<inline asm>:2:1: note: instantiated into assembly here
.code32
^
Note that we're pointing to line 5 properly now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119488 91177308-0d34-0410-b5e6-96231b3b80d8
cookie argument to the SourceMgr diagnostic stuff. This cleanly separates
LLVMContext's inlineasm handler from the sourcemgr error handling
definition, increasing type safety and cleaning things up.
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easier to debug, and to avoid complications when the CFG changes
in the middle of the instruction selection process.
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Always spill the full representative register at any point where any subregister
is live.
This fixes PR8620 which caused the old logic to get confused and not spill
anything at all.
The fundamental problem here is that the coalescer is too aggressive about
physical register coalescing. It sometimes makes it impossible to allocate
registers without these emergency spills.
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Use amazing new function call technology instead of writing identical code in
multiple places.
This fixes PR8604.
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The live range of a register defined by an early clobber starts at the use slot,
not the def slot.
Except when it is an early clobber tied to a use operand. Then it starts at the
def slot like a standard def.
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live ranges for the spill register are also defined at the use slot instead of
the normal def slot.
This fixes PR8612 for the inline spiller. A use was being allocated to the same
register as a spilled early clobber def.
This problem exists in all the spillers. A fix for the standard spiller is
forthcoming.
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since it is trivial and will be shared between ppc and x86.
This substantially simplifies the X86 backend also.
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catastrophic compilation time in the event of unreasonable LLVM
IR. Code quality is a separate issue--someone upstream needs to do a
better job of reducing to llvm.memcpy. If the situation can be reproduced with
any supported frontend, then it will be a separate bug.
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it makes no sense for allocation_order iterators to visit reserved regs.
The inline spiller depends on AliasAnalysis.
Manage the Query state to avoid uninitialized or stale results.
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This is the first small step towards using closed intervals for liveness instead
of the half-open intervals we're using now.
We want to be able to distinguish between a SlotIndex that represents a variable
being live-out of a basic block, and an index representing a variable live-in to
its successor.
That requires two separate indexes between blocks. One for live-outs and one for
live-ins.
With this change, getMBBEndIdx(MBB).getPrevSlot() becomes stable so it stays
greater than any instructions inserted at the end of MBB.
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Whenever splitting wants to insert a copy, it checks if the value can be
rematerialized cheaply instead.
Missing features:
- Delete instructions when all uses have been rematerialized.
- Truncate live ranges to the remaining uses after rematerialization.
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benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
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handle cases in which a register is unavailable for spill code.
Adds LiveIntervalUnion::extract. While processing interferences on a
live virtual register, reuses the same Query object for each
physcial reg.
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to perform the copy, which may be of lots of memory [*]. It would be good if the
fall-back code generated something reasonable, i.e. did the copy in a loop, rather
than vast numbers of loads and stores. Add a note about this. Currently target
specific code seems to always kick in so this is more of a theoretical issue rather
than a practical one now that X86 has been fixed.
[*] It's amazing how often people pass mega-byte long arrays by copy...
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and as such can be represented by an MVT - the more complicated
EVT is not needed. Use MVT for ValVT everywhere.
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