Original commit msg:
add the 'alloc' metadata node to represent the size of offset of buffers pointed to by pointers.
This metadata can be attached to any instruction returning a pointer
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Based on review discussion of r158638 with Chandler Carruth, Tobias von Koch, and Duncan Sands and a -Wmaybe-uninitialized warning from GCC.
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This patch changes the type used to hold the FU bitset from unsigned to uint64_t.
This will be needed for some upcoming PowerPC itineraries.
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The NOP, WFE, WFI, SEV and YIELD instructions are all hints w/
a different immediate value in bits [7,0]. Define a generic HINT
instruction and refactor NOP, WFI, WFI, SEV and YIELD to be
assembly aliases of that.
rdar://11600518
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When returning a 'cannot match due to missing CPU features' error code,
if there are multiple potential matches with different feature sets,
return the smallest set of missing features from the alternatives as
that's most likely to be the one that's desired.
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when a compile time constant is known. This occurs when implicitly zero
extending function arguments from 16 bits to 32 bits. The 8 bit case doesn't
need to be handled, as the 8 bit constants are encoded directly, thereby
not needing a separate load instruction to form the constant into a register.
<rdar://problem/11481151>
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temporarily reverted.
This test is annoyingly overspecified, but I don't know of another way
to thoroughly test the saving and restoring of the registers. While this
will have to be adjusted even with the issue fixed in order to re-apply
r158087, those adjustments should very clearly indicate that it is still
correct (%esp getting restored prior to pops), whereas without it, this
case can easily slip under the radar.
Still, any suggestions for improvements are very welcome.
All credit to Matt Beaumont-Gay for reducing this out of an insane
Address Sanitizer crash to a reasonably small seg-faulting C program
when built with -mstackrealign. I just reduced it to IR, which was much
simpler. =]
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This patch causes problems when both dynamic stack realignment and
dynamic allocas combine in the same function. With this patch, we no
longer build the epilog correctly, and silently restore registers from
the wrong position in the stack.
Thanks to Matt for tracking this down, and getting at least an initial
test case to Chad. I'm going to try to check a variation of that test
case in so we can easily track the fixes required.
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It always returns the iterator for the first inserted element, or the passed in
iterator if the inserted range was empty. Flesh out the unit test more and fix
all the cases it uncovered so far.
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We have SmallDenseMap now that has more correct and predictable
semantics, even though it is a more narrow abstraction.
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SmallDenseMap::swap.
First, make it parse cleanly. Yay for uninstantiated methods.
Second, make the inline-buckets case work correctly. This is way
trickier than it should be due to the uninitialized values in empty and
tombstone buckets.
Finally fix a few typos that caused construction/destruction mismatches
in the counting unittest.
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destruction and fix a bug in SmallDenseMap they caught.
This is kind of a poor-man's version of the testing that just adds the
addresses to a set on construction and removes them on destruction. We
check that double construction and double destruction don't occur.
Amusingly enough, this is enough to catch a lot of SmallDenseMap issues
because we spend a lot of time with fixed stable addresses in the inline
buffer.
The SmallDenseMap bug fix included makes grow() not double-destroy in
some cases. It also fixes a FIXME there, the code was pretty crappy. We
now don't have any wasted initialization, but we do move the entries in
inline bucket array an extra time. It's probably a better tradeoff, and
is much easier to get correct.
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implementation.
This type includes an inline bucket array which is used initially. Once
it is exceeded, an array of 64 buckets is allocated on the heap. The
bucket count grows from there as needed. Some highlights of this
implementation:
- The inline buffer is very carefully aligned, and so supports types
with alignment constraints.
- It works hard to avoid aliasing issues.
- Supports types with non-trivial constructors, destructors, copy
constructions, etc. It works reasonably hard to minimize copies and
unnecessary initialization. The most common initialization is to set
keys to the empty key, and so that should be fast if at all possible.
This class has a performance / space trade-off. It tries to optimize for
relatively small maps, and so packs the inline bucket array densely into
the object. It will be marginally slower than a normal DenseMap in a few
use patterns, so it isn't appropriate everywhere.
The unit tests for DenseMap have been generalized a bit to support
running over different map implementations in addition to different
key/value types. They've then been automatically extended to cover the
new container through the magic of GoogleTest's typed tests.
All of this is still a bit rough though. I'm going to be cleaning up
some aspects of the implementation, documenting things better, and
adding tests which include non-trivial types. As soon as I'm comfortable
with the correctness, I plan to switch existing users of SmallMap over
to this class as it is already more correct w.r.t. construction and
destruction of objects iin the map.
Thanks to Benjamin Kramer for all the reviews of this and the lead-up
patches. That said, more review on this would really be appreciated. As
I've noted a few times, I'm quite surprised how hard it is to get the
semantics for a hashtable-based map container with a small buffer
optimization correct. =]
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This cleans up the method used to find trip counts in order to form CTR loops on PPC.
This refactoring allows the pass to find loops which have a constant trip count but also
happen to end with a comparison to zero. This also adds explicit FIXMEs to mark two different
classes of loops that are currently ignored.
In addition, we now search through all potential induction operations instead of just the first.
Also, we check the predicate code on the conditional branch and abort the transformation if the
code is not EQ or NE, and we then make sure that the branch to be transformed matches the
condition register defined by the comparison (multiple possible comparisons will be considered).
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The present implementation handles only TBAA and FP metadata, discarding everything else.
For debug metadata, the current behavior is maintained (the debug metadata associated with
one of the instructions will be kept, discarding that attached to the other).
This should address PR 13040.
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platforms.
Also, remove one assertion on MSVC because it produces a completely
preposterous result, claiming something needs 12-byte alignment.
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array of a suitable size and alignment for any of a number of different
types to be stored into the character array.
The mechanisms for producing an explicitly aligned type are fairly
complex because this operation is poorly supported on all compilers.
We've spent a fairly significant amount of time experimenting with
different implementations inside of Google, and the one using explicitly
expanded templates has been the most robust.
Credit goes to Nick Lewycky for writing the first 20 versions or so of
this logic we had inside of Google. I based this on the only one to
actually survive. In case anyone is worried, yes we are both explicitly
re-contributing and re-licensing it for LLVM. =]
Once the issues with actually specifying the alignment are finished, it
turns out that most compilers don't in turn align anything the way they
are instructed. Testing of this logic against both Clang and GCC
indicate that the alignment constraints are largely ignored by both
compilers! I've come up with and used a work-around by wrapping each
alignment-hinted type directly in a struct, and using that struct to
align the character array through a union. This elaborate hackery is
terrifying, but I've included testing that caught a terrifying number of
bugs in every other technique I've tried.
All of this in order to implement a poor C++98 programmers emulation of
C++11 unrestricted unions in classes such as SmallDenseMap.
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of typename. GCC and Clang were fine with this, but MSVC won't accept
it. Fortunately, it also doesn't need it. Yuck.
Thanks to Nakamura for pointing this out in IRC.
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Dynamic GEPs created by SROA needed to insert extra "i32 0"
operands to index through structs and arrays to get to the
vector being indexed.
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These were already trying to be type parameterized over different
key/value pairs. I've realized this goal using GoogleTest's typed test
functionality. This allows us to easily replicate the tests across
different key/value combinations and soon different mapping templates.
I've fixed a few bugs in the tests and extended them a bit in the
process as many tests were only applying to the int->int mapping.
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rather than the base class. Add a pile of boilerplate to indirect around
this.
This is pretty ugly, but it allows the super class to change the
representation of these values, which will be key for doing
a SmallDenseMap.
Suggestions on better method structuring / naming are welcome, but keep
in mind that SmallDenseMap won't have an 'unsigned' member to expose
a reference to... =/
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and a derived class that provides the allocation and growth strategy.
This is the first (and biggest) step toward building a SmallDenseMap
that actually behaves exactly the same as DenseMap, and supports all the
same types and interface points with the same semantics.
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the address of it. Found by a checking STL implementation used on
a dragonegg builder. Sorry about this one. =/
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This is likely only the tip of the ice berg, but this particular bug
caused any double-free on a glibc system to turn into a deadlock! It is
not generally safe to either allocate or release heap memory from within
the signal handler. The 'pop_back()' in RemoveFilesToRemove was deleting
memory and causing the deadlock. What's worse, eraseFromDisk in PathV1
has lots of allocation and deallocation paths. We even passed 'true' in
a place that would have caused the *signal handler* to try to run the
'system' system call and shell out to 'rm -rf'. That was never going to
work...
This patch switches the file removal to use a vector of strings so that
the exact text needed for the 'unlink' system call can be stored there.
It switches the loop to be a boring indexed loop, and directly calls
unlink without looking at the error. It also works quite hard to ensure
that calling 'c_str()' is safe, by ensuring that the non-signal-handling
code path that manipulates the vector always leaves it in a state where
every element has already had 'c_str()' called at least once.
I dunno exactly how overkill this is, but it fixes the
deadlock-on-double free issue, and seems likely to prevent any other
issues from sneaking up.
Sorry for not having a test case, but I *really* don't know how to test
signal handling code easily....
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