directly care about the Value class (it is templated so that the key can
be any arbitrary Value subclass), it is in fact concretely tied to the
Value class through the ValueHandle's CallbackVH interface which relies
on the key type being some Value subclass to establish the value handle
chain.
Ironically, the unittest is already in the right library.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202824 91177308-0d34-0410-b5e6-96231b3b80d8
Make a call to R600's implementation of verifyInstruction() to
check that instructions are only using legal operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202544 91177308-0d34-0410-b5e6-96231b3b80d8
If the SI_KILL operand is constant, we can either clear the exec mask if
the operand is negative, or do nothing otherwise.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202337 91177308-0d34-0410-b5e6-96231b3b80d8
The check is clearer as southern islands or later,
rather than checking for later than northern islands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202076 91177308-0d34-0410-b5e6-96231b3b80d8
DS instructions that access local memory can only uses addresses that
are less than or equal to the value of M0. When M0 is uninitialized,
then we experience undefined behavior.
This patch also changes the behavior to emit S_WQM_B64 on pixel shaders
no matter what kind of DS instruction is used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201097 91177308-0d34-0410-b5e6-96231b3b80d8
This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory. We're just changing
the logic to match the documentation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201096 91177308-0d34-0410-b5e6-96231b3b80d8
There was a problem with the old pattern, so we were copying some
larger immediates into registers when we could have been encoding
them in the instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200932 91177308-0d34-0410-b5e6-96231b3b80d8
No functional change. Updated loops from:
for (I = scc_begin(), E = scc_end(); I != E; ++I)
to:
for (I = scc_begin(); !I.isAtEnd(); ++I)
for teh win.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200789 91177308-0d34-0410-b5e6-96231b3b80d8
There is no lit test for this, because it would be too big and
complicated, but it does fix a crash in the Arithm/Absdiff.* OpenCV test.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200775 91177308-0d34-0410-b5e6-96231b3b80d8
The OpenCL specs say: "The vector versions of the math functions operate
component-wise. The description is per-component."
Patch by: Jan Vesely
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200773 91177308-0d34-0410-b5e6-96231b3b80d8
V_ADD_F32 with source modifier does not produce -0.0 for this. Just
manipulate the sign bit directly instead.
Also add a pattern for (fneg (fabs ...)).
Fixes a bunch of bit encoding piglit tests with radeonsi.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200743 91177308-0d34-0410-b5e6-96231b3b80d8
This didn't work for any integer vectors, and didn't
work with some sizes of float vectors. This should now
work with all sizes of float and i32 vectors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200619 91177308-0d34-0410-b5e6-96231b3b80d8
There is nothing wrong with printing the disassembly section when printing
text. An hypothetical assembler would then produce a .o just like our
direct object emission produces.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200583 91177308-0d34-0410-b5e6-96231b3b80d8
The subtarget info is explicitly passed to the EncodeInstruction
method and we should use that subtarget info to influence any
encoding decisions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200350 91177308-0d34-0410-b5e6-96231b3b80d8