This patch improves the lowering of v4f32 and v4i32 build_vector dag nodes
that are known to have at least two non-zero elements.
With this patch, a build_vector that performs a blend with zero is
converted into a shuffle. This is done to let the shuffle legalizer expand
the dag node in a optimal way. For example, if we know that a build_vector
performs a blend with zero, we can try to lower it as a movq/blend instead of
always selecting an insertps.
This patch also improves the logic that lowers a build_vector into a insertps
with zero masking. See for example the extra test cases added to test sse41.ll.
Differential Revision: http://reviews.llvm.org/D6311
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A register operand that has a common sub-class with its instruction's
defined register class is not always legal. For example,
SReg_32 and M0Reg both have a common sub-class, but we can't
use an SReg_32 in instructions that expect a M0Reg.
This prevents the llvm.SI.sendmsg.ll test from failing when the fold
operand pass is added.
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This patch builds on http://reviews.llvm.org/D5598 to perform byte rotation shuffles (lowerVectorShuffleAsByteRotate) on pre-SSSE3 (palignr) targets - pre-SSSE3 is only enabled on i8 and i16 vector targets where it is a more definite performance gain.
I've also added a separate byte shift shuffle (lowerVectorShuffleAsByteShift) that makes use of the ability of the SLLDQ/SRLDQ instructions to implicitly shift in zero bytes to avoid the need to create a zero register if we had used palignr.
Differential Revision: http://reviews.llvm.org/D5699
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SeparateConstOffsetFromGEP can gives more optimizaiton opportunities related to GEPs, which benefits EarlyCSE
and LICM. By enabling these passes we can have better address calculations and generate a better addressing
mode. Some SPEC 2006 benchmarks (astar, gobmk, namd) have obvious improvements on Cortex-A57.
Reviewed in http://reviews.llvm.org/D5864.
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This partially makes up for not having address spaces
used for alias analysis in some simple cases.
This is not yet enabled by default so shouldn't change anything yet.
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Under many circumstances the stack is not 32-byte aligned, resulting in the use of the vmovups/vmovupd/vmovdqu instructions when inserting ymm reloads/spills.
This minor patch adds these instructions to the isFrameLoadOpcode/isFrameStoreOpcode helpers so that they can be correctly identified and not be treated as folded reloads/spills.
This has also been noticed by http://llvm.org/bugs/show_bug.cgi?id=18846 where it was causing redundant spills - I've added a reduced test case at test/CodeGen/X86/pr18846.ll
Differential Revision: http://reviews.llvm.org/D6252
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shift-right for booleans (i1).
Arithmetic shift-right immediate with sign-/zero-extensions also works for
boolean values. Update the assert and the test cases to reflect that fact.
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shift-right for booleans (i1).
Logical shift-right immediate with sign-/zero-extensions also works for boolean
values. Update the assert and the test cases to reflect that fact.
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Shifts also perform sign-/zero-extends to larger types, which requires us to emit
an integer extend instead of a simple COPY.
Related to PR21594.
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This should expose more of the actually used VALU
instructions to the machine optimization passes.
This also should help getting i1 handling into a better state.
For not entirly understood reasons, this fixes the split-scalar-i64-add.ll
test where a 64-bit add would only partially be moved to the VALU
resulting in use of undefined VCC.
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This change emits a COPY for a shift-immediate with a "zero" shift value.
This fixes PR21594 where we emitted a shift instruction with an incorrect
immediate operand.
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The triple parser should only accept existing architecture names
when the triple starts with armv, armebv, thumbv or thumbebv.
Patch by Gabor Ballabas.
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This was motivated by a bug which caused code like this to be
miscompiled:
declare void @take_ptr(i8*)
define void @test() {
%addr1.32 = alloca i8
%addr2.32 = alloca i32, i32 1028
call void @take_ptr(i8* %addr1)
ret void
}
This was emitting the following assembly to get the value of %addr1:
add r0, sp, #1020
add r0, r0, #8
However, "add r0, r0, #8" is not a valid Thumb1 instruction, and this
could not be assembled. The generated object file contained this,
resulting in r0 holding SP+8 rather tha SP+1028:
add r0, sp, #1020
add r0, sp, #8
This function looked like it could have caused miscompilations for
other combinations of registers and offsets (though I don't think it is
currently called with these), and the heuristic it used did not match
the emitted code in all cases.
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Some optimisations in DAGCombiner cause miscompilations for targets that use
TargetLowering::UndefinedBooleanContent, because they assume that the results
of a SELECT_CC node are boolean values, and can be safely ANDed, ORed and
XORed. These optimisations are only valid for targets that use
ZeroOrOneBooleanContent or ZeroOrNegativeOneBooleanContent.
This is a follow-up to D6210/r221693.
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This patch teaches the DAGCombiner how to combine shuffles according to rules:
shuffle(shuffle(A, Undef, M0), B, M1) -> shuffle(B, A, M2)
shuffle(shuffle(A, B, M0), B, M1) -> shuffle(B, A, M2)
shuffle(shuffle(A, B, M0), A, M1) -> shuffle(B, A, M2)
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Updated X86TargetLowering::isShuffleMaskLegal to match SHUFP masks with commuted inputs and PSHUFD masks that reference the second input.
As part of this I've refactored isPSHUFDMask to work in a more general manner and allow it to match against either the first or second input vector.
Differential Revision: http://reviews.llvm.org/D6287
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This gets the correct NaN behavior based on the compare type
the hardware uses. This now passes the new piglit test I have
for this on SI.
Add stricter tests for the operand order.
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We use to track quite a few "adjusted" offsets through the FrameLowering code
to account for changes in the prologue instructions as we went and allow the
emission of correct CFA annotations. However, we were missing a couple of cases
and the code was almost impenetrable.
It's easier to just add any stack-adjusting instruction to a list and emit them
together.
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When we folded the DPR alignment gap into a push, we weren't noting the extra
distance from the beginning of the push to the FP, and so FP ended up pointing
at an incorrect offset.
The .cfi_def_cfa_offset directives are still wrong in this case, but I think
that can be improved by refactoring.
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The test's DWARF stubs were there just to trigger the emission of .cfi
directives. Fortunately, the NetBSD ABI already demands proper DWARF unwind
info, so it's easier to just use that triple.
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If we have spilled the value of the m0 register, then we need to restore
it with v_readlane_b32 to a regular sgpr, because v_readlane_b32 can't
write to m0.
v_readlane_b32 can't write to m0, so
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This patch adds builtin support for xvdivdp and xvdivsp, along with a
test case. Straightforward stuff.
There's a companion patch for Clang.
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getTargetConstant should only be used when you can guarantee the instruction
selected will be able to cope with the raw value. BUILD_VECTOR is rather too
generic for this so we should use getConstant instead. In that case, an
instruction can still consume the constant, but if it doesn't it'll be
materialised through its own round of ISel.
Should fix PR21352.
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Summary:
This has most of what is needed for mips fast-isel call lowering for O32.
What is missing I will add on the next patch because this patch is already too large.
It should not be doing anything wrong but it will punt on some cases that it is basically
capable of doing.
The mechanism is there for parameters to be passed on the stack but I have not enabled it because it serves as a way for now to prevent some of the strange cases of O32 register passing that I have not fully checked yet and have some issues.
The Mips O32 abi rules are very complicated as far how data is passed in floating and integer registers.
However there is a way to think about this all very simply and this implementation reflects that.
Basically, the ABI rules are written as if everything is passed on the stack and aligned as such.
Once that is conceptually done, it is nearly trivial to reassign those locations to registers and
then all the complexity disappears.
So I have told tablegen that all the data is passed on the stack and during the lowering I fix
this by assigning to registers as per the ABI doc.
This has been my approach and you can line up what I did with the ABI document and see 1 to 1 what
is going on.
Test Plan: callabi.ll
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: jholewinski, echristo, ahatanak, llvm-commits, rfuhler
Differential Revision: http://reviews.llvm.org/D5714
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in-lane shuffles that aren't always handled well by the current vector
shuffle lowering.
No functionality change yet, that will follow in a subsequent commit.
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The generic FastISel code would bail, because it can't emit a sign-extend for
AArch64. This copies the code over and uses AArch64 specific emit functions.
This is not ideal and 'computeAddress' should handles this, so it can fold the
address computation into the memory operation.
I plan to clean up 'computeAddress' anyways, so I will add that in a future
commit.
Related to rdar://problem/18962471.
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If a function is just an unreachable, this would hit a
"this is not a MachO target" assertion because of setting
HasSubsectionViaSymbols.
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e.g. v_mad_f32 a, b, c -> v_mad_f32 b, a, c
This simplifies matching v_madmk_f32.
This looks somewhat surprising, but it appears to be
OK to do this. We can commute src0 and src1 in all
of these instructions, and that's all that appears
to matter.
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Normally entries can only move to a lower address, but when that wasn't viable,
the user's block was considered anyway. Unfortunately, it went via
createNewWater which wasn't designed to handle the case where there's already
an island after the block.
Unfortunately, the test we have is slow and fragile, and I couldn't reduce it
to anything sane even with the @llvm.arm.space intrinsic. The test change here
is recreating the previous one after the change.
rdar://problem/18545506
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We were using a naive heuristic to determine whether a basic block already had
an unconditional branch at the end. This mostly corresponded to reality
(assuming branches got optimised) because there's not much point in a branch to
the next block, but could go wrong.
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Creating tests for the ConstantIslands pass is very difficult, since it depends
on precise layout details. Having the ability to precisely inject a number of
bytes into the stream helps greatly.
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