This is a preliminary step to using the IR-level floating-point fast-math-flags in the SDAG (D8900).
In this patch, we introduce the optimization flags as their own struct. As noted in the TODO comment,
we should eventually share this data between the IR passes and the backend.
We also switch the existing nsw / nuw / exact bit functionality of the BinaryWithFlagsSDNode class to
use the new struct.
The tradeoff is that instead of using the free but limited space of SDNode's SubclassData, we add a
data member to the subclass. This means we don't have to repeat all of the get/set methods per flag,
but we're potentially adding size to all nodes of this subclassi type.
In practice on 64-bit systems (measured on Linux and MacOS X), there is no size difference between an
SDNode and BinaryWithFlagsSDNode after this change: they're both 80 bytes. This means that we had at
least one free byte to play with due to struct alignment.
Differential Revision: http://reviews.llvm.org/D9325
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[DebugInfo] Add debug locations to constant SD nodes
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
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This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
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Patch to allow int8 vectors to be multiplied on the SSE unit instead of being scalarized.
The patch sign extends the i8 lanes to i16, uses the SSE2 pmullw multiplication instruction, then packs the lower byte from each result.
Differential Revision: http://reviews.llvm.org/D9115
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With SSE2, we can generate a 'movq' or other 64-bit store op on a 32-bit system
even though 64-bit integers are not legal types.
So instead of producing this:
pshufd $229, %xmm0, %xmm1 ## xmm1 = xmm0[1,1,2,3]
movd %xmm0, (%eax)
movd %xmm1, 4(%eax)
We can do:
movq %xmm0, (%eax)
This is a fix for the problem noted in D7296.
Differential Revision: http://reviews.llvm.org/D9134
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X86ISD::ADDSUB, X86ISD::(F)HADD, X86ISD::(F)HSUB should not be selected
if the operand types do not match the result type because vector type
legalization cannot deal with this for custom nodes.
Testcase X86ISD::ADDSUB is attached. I could not create a testcase for
the FHADD/FHSUB cases because of: https://llvm.org/bugs/show_bug.cgi?id=23296
Differential Revision: http://reviews.llvm.org/D9120
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The fix ensures that scalar sources inserted into a vector are the correct bit size.
Integer scalar sources from BUILD_VECTOR and SCALAR_TO_VECTOR nodes may require truncation that this function doesn't currently support.
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Set the transform bar at 2 divisions because the fastest current
x86 FP divider circuit is in SandyBridge / Haswell at 10 cycle
latency (best case) relative to a 5 cycle multiplier.
So that's the worst case for this transform (no latency win),
but multiplies are obviously pipelined while divisions are not,
so there's still a big throughput win which we would expect to
show up in typical FP code.
These are the sequences I'm comparing:
divss %xmm2, %xmm0
mulss %xmm1, %xmm0
divss %xmm2, %xmm0
Becomes:
movss LCPI0_0(%rip), %xmm3 ## xmm3 = mem[0],zero,zero,zero
divss %xmm2, %xmm3
mulss %xmm3, %xmm0
mulss %xmm1, %xmm0
mulss %xmm3, %xmm0
[Ignore for the moment that we don't optimize the chain of 3 multiplies
into 2 independent fmuls followed by 1 dependent fmul...this is the DAG
version of: https://llvm.org/bugs/show_bug.cgi?id=21768 ...if we fix that,
then the transform becomes even more profitable on all targets.]
Differential Revision: http://reviews.llvm.org/D8941
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This patch allows SSE4.1 targets to use (V)PINSRB to create 16i8 vectors by inserting i8 scalars directly into a XMM register instead of merging pairs of i8 scalars into a i16 and using the SSE2 PINSRW instruction.
This allows folding of byte loads and reduces scalar register usage as well.
Differential Revision: http://reviews.llvm.org/D8839
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We don't need to represent UnwindHelp in IR. Instead, we can use the
knowledge that we are emitting the parent function to decide if we
should create the UnwindHelp stack object.
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Without this patch, we split the 256-bit vector into halves and produced something like:
movzwl (%rdi), %eax
vmovd %eax, %xmm0
vxorps %xmm1, %xmm1, %xmm1
vblendps $15, %ymm0, %ymm1, %ymm0 ## ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
Now, we eliminate the xor and blend because those zeros are free with the vmovd:
movzwl (%rdi), %eax
vmovd %eax, %xmm0
This should be the final fix needed to resolve PR22685:
https://llvm.org/bugs/show_bug.cgi?id=22685
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This lets us catch exceptions in simple cases.
N.B. Things that do not work include (but are not limited to):
- Throwing from within a catch handler.
- Catching an object with a named catch parameter.
- 'CatchHigh' is fictitious, we aren't sure of its purpose.
- We aren't entirely efficient with regards to the number of EH states
that we generate.
- IP-to-State tables are sensitive to the order of emission.
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I suggested this change in D7898 (http://llvm.org/viewvc/llvm-project?view=revision&revision=231354)
It improves the v4i64 case although not optimally. This AVX codegen:
vmovq {{.*#+}} xmm0 = mem[0],zero
vxorpd %ymm1, %ymm1, %ymm1
vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
Becomes:
vmovsd {{.*#+}} xmm0 = mem[0],zero
Unfortunately, this doesn't completely solve PR22685. There are still at least 2 problems under here:
We're not handling v32i8 / v16i16.
We're not getting the FP / int domains right for instruction selection.
But since this patch alone appears to do no harm, reduces code duplication, and helps v4i64,
I'm submitting this patch ahead of fixing the above.
Differential Revision: http://reviews.llvm.org/D8341
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This patch allows AVX blend instructions to handle insertion into the low
element of a 256-bit vector for the appropriate data types.
For f32, instead of:
vblendps $1, %xmm1, %xmm0, %xmm1 ## xmm1 = xmm1[0],xmm0[1,2,3]
vblendps $15, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0,1,2,3],ymm0[4,5,6,7]
we get:
vblendps $1, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0],ymm0[1,2,3,4,5,6,7]
For f64, instead of:
vmovsd %xmm1, %xmm0, %xmm1 ## xmm1 = xmm1[0],xmm0[1]
vblendpd $3, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0,1],ymm0[2,3]
we get:
vblendpd $1, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0],ymm0[1,2,3]
For the hardware-neglected integer data types, I left a TODO comment in the
code and added regression tests for a follow-on patch.
Differential Revision: http://reviews.llvm.org/D8609
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With this patch, for this one exact case, we'll generate:
blendps %xmm0, %xmm1, $1
instead of:
insertps %xmm0, %xmm1, $0
If there's a memory operand available for load folding and we're
optimizing for size, we'll still generate the insertps.
The detailed performance data motivation for this may be found in D7866;
in summary, blendps has 2-3x throughput vs. insertps on widely used chips.
Differential Revision: http://reviews.llvm.org/D8332
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Another case of x86-specific shuffle strength reduction:
avoid generating insert*128 instructions with index 0 because
they are slower than their non-lane-changing blend equivalents.
Shuffle lowering already catches most of these cases, but
the zero vector case and some other paths such as in the
modified test in vector-shuffle-256-v32.ll were getting
through.
Differential Revision: http://reviews.llvm.org/D8366
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Currently v2i64 vectors shifts (non-equal shift amounts) are scalarized, costing 4 x extract, 2 x x86-shifts and 2 x insert instructions - and it gets even more awkward on 32-bit targets.
This patch separately shifts the vector by both shift amounts and then shuffles the partial results back together, costing 2 x shuffles and 2 x sse-shifts instructions (+ 2 movs on pre-AVX hardware).
Note - this patch only improves the SHL / LSHR logical shifts as only these are supported in SSE hardware.
Differential Revision: http://reviews.llvm.org/D8416
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This patch fixes a bug in the shuffle lowering logic implemented by function
'lowerV2X128VectorShuffle'.
The are few cases where function 'lowerV2X128VectorShuffle' wrongly expands a
shuffle of two v4X64 vectors into a CONCAT_VECTORS of two EXTRACT_SUBVECTOR
nodes. The problematic expansion only occurs when the shuffle mask M has an
'undef' element at position 2, and M is equivalent to mask <0,1,4,5>.
In that case, the algorithm propagates the wrong vector to one of the two
new EXTRACT_SUBVECTOR nodes.
Example:
;;
define <4 x double> @test(<4 x double> %A, <4 x double> %B) {
entry:
%0 = shufflevector <4 x double> %A, <4 x double> %B, <4 x i32><i32 undef, i32 1, i32 undef, i32 5>
ret <4 x double> %0
}
;;
Before this patch, llc (-mattr=+avx) generated:
vinsertf128 $1, %xmm0, %ymm0, %ymm0
With this patch, llc correctly generates:
vinsertf128 $1, %xmm1, %ymm0, %ymm0
Added test lower-vec-shuffle-bug.ll
Differential Revision: http://reviews.llvm.org/D8259
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The permps and permd instructions have their operands swapped compared to the
intrinsic definition. Therefore, they do not fall into the INTR_TYPE_2OP
category.
I did not create a new category for those two, as they are the only one AFAICT
in that case.
<rdar://problem/20108262>
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Part of the folding logic implemented by function 'PerformISDSETCCCombine'
only worked under the assumption that the condition code in input could have
been either SETNE or SETEQ.
Unfortunately that assumption was incorrect, and in some cases the algorithm
ended up incorrectly folding SETCC nodes.
The incorrect folding only affected SETCC dag nodes where:
- one of the operands was a build_vector of all zeroes;
- the other operand was a SIGN_EXTEND from a vector of MVT:i1 elements;
- the condition code was neither SETNE nor SETEQ.
Example:
(setcc (v4i32 (sign_extend v4i1:%A)), (v4i32 VectorOfAllZeroes), setge)
Before this patch, the entire dag node sequence from the example was
incorrectly folded to node %A.
With this patch, the dag node sequence is folded to a
(xor %A, (v4i1 VectorOfAllOnes)).
Added test setcc-combine.ll.
Thanks to Greg Bedwell for spotting this issue.
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There were cases where the backend computed a wrong permute mask for a VPERM2X128 node.
Example:
\code
define <8 x float> @foo(<8 x float> %a, <8 x float> %b) {
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
ret <8 x float> %shuffle
}
\code end
Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128:
vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1]
With this patch, llc emits a vperm2f128 with a correct permute mask:
vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3]
Differential Revision: http://reviews.llvm.org/D8119
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We have an increasing number of cases where we are creating commuted shuffle masks - all implementing nearly the same code.
This patch adds a static helper function - ShuffleVectorSDNode::commuteMask() and replaces a number of cases to use it.
Differential Revision: http://reviews.llvm.org/D8139
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This patch reduces code size for all AVX targets and increases speed for some chips.
SSE 4.1 introduced the useless (see code comments) 2-register form of BLENDV and
only in the packed float/double flavors.
AVX subsequently made the instruction useful by adding a 4-register operand form.
So we just need to paper over the lack of scalar forms of this instruction, complicate
the code to choose float or double forms, and use blendv on scalars since all FP is in
xmm registers anyway.
This gives us an approximately 50% speed up for a blendv microbenchmark sequence
on SandyBridge and Haswell:
blendv : 29.73 cycles/iter
logic : 43.15 cycles/iter
No new test cases with this patch because:
1. fast-isel-select-sse.ll tests the positive side for regular X86 lowering and fast-isel
2. sse-minmax.ll and fp-select-cmp-and.ll confirm that we're not firing for scalar selects without AVX
3. fp-select-cmp-and.ll and logical-load-fold.ll confirm that we're not firing for scalar selects with constants.
http://llvm.org/bugs/show_bug.cgi?id=22483
Differential Revision: http://reviews.llvm.org/D8063
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Added lowering for ISD::CONCAT_VECTORS and ISD::INSERT_SUBVECTOR for i1 vectors,
it is needed to pass all masked_memop.ll tests for SKX.
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