//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===// // // This file defines an abstract interface that is used by the machine code // emission framework to output the code. This allows machine code emission to // be seperated from concerns such as resolution of call targets, and where the // machine code will be written (memory or disk, f.e.). // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINE_CODE_EMITTER_H #define LLVM_CODEGEN_MACHINE_CODE_EMITTER_H #include class MachineFunction; class MachineBasicBlock; class MachineConstantPool; class Value; class GlobalValue; struct MachineCodeEmitter { virtual ~MachineCodeEmitter() {} /// startFunction - This callback is invoked when the specified function is /// about to be code generated. /// virtual void startFunction(MachineFunction &F) {} /// finishFunction - This callback is invoked when the specified function has /// finished code generation. /// virtual void finishFunction(MachineFunction &F) {} /// emitConstantPool - This callback is invoked to output the constant pool /// for the function. virtual void emitConstantPool(MachineConstantPool *MCP) {} /// startBasicBlock - This callback is invoked when a new basic block is about /// to be emitted. /// virtual void startBasicBlock(MachineBasicBlock &BB) {} /// emitByte - This callback is invoked when a byte needs to be written to the /// output stream. /// virtual void emitByte(unsigned char B) {} /// emitPCRelativeDisp - This callback is invoked when we need to write out a /// PC relative displacement for the specified Value*. This is used for call /// and jump instructions typically. /// virtual void emitPCRelativeDisp(Value *V) {} /// emitGlobalAddress - This callback is invoked when we need to write out the /// address of a global value to machine code. This is important for indirect /// calls as well as accessing global variables. /// virtual void emitGlobalAddress(GlobalValue *V, bool isPCRelative) {} virtual void emitGlobalAddress(const std::string &Name, bool isPCRelative) {} /// emitFunctionConstantValueAddress - This callback is invoked when the /// address of a constant, which was spilled to memory, needs to be addressed. /// This is used for constants which cannot be directly specified as operands /// to instructions, such as large integer values on the sparc, or floating /// point constants on the X86. /// virtual void emitFunctionConstantValueAddress(unsigned ConstantNum, int Offset) {} /// createDebugMachineCodeEmitter - Return a dynamically allocated machine /// code emitter, which just prints the opcodes and fields out the cout. This /// can be used for debugging users of the MachineCodeEmitter interface. /// static MachineCodeEmitter *createDebugMachineCodeEmitter(); }; #endif