//===- InstructionCombining.cpp - Combine multiple instructions -----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // InstructionCombining - Combine instructions to form fewer, simple // instructions. This pass does not modify the CFG. This pass is where // algebraic simplification happens. // // This pass combines things like: // %Y = add i32 %X, 1 // %Z = add i32 %Y, 1 // into: // %Z = add i32 %X, 2 // // This is a simple worklist driven algorithm. // // This pass guarantees that the following canonicalizations are performed on // the program: // 1. If a binary operator has a constant operand, it is moved to the RHS // 2. Bitwise operators with constant operands are always grouped so that // shifts are performed first, then or's, then and's, then xor's. // 3. Compare instructions are converted from <,>,<=,>= to ==,!= if possible // 4. All cmp instructions on boolean values are replaced with logical ops // 5. add X, X is represented as (X*2) => (X << 1) // 6. Multiplies with a power-of-two constant argument are transformed into // shifts. // ... etc. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "instcombine" #include "llvm/Transforms/Scalar.h" #include "InstCombine.h" #include "llvm/IntrinsicInst.h" #include "llvm/LLVMContext.h" #include "llvm/DerivedTypes.h" #include "llvm/GlobalVariable.h" #include "llvm/Operator.h" #include "llvm/Analysis/ConstantFolding.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/MemoryBuiltins.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/Support/CallSite.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/PatternMatch.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/STLExtras.h" #include #include using namespace llvm; using namespace llvm::PatternMatch; STATISTIC(NumCombined , "Number of insts combined"); STATISTIC(NumConstProp, "Number of constant folds"); STATISTIC(NumDeadInst , "Number of dead inst eliminated"); STATISTIC(NumSunkInst , "Number of instructions sunk"); char InstCombiner::ID = 0; static RegisterPass X("instcombine", "Combine redundant instructions"); void InstCombiner::getAnalysisUsage(AnalysisUsage &AU) const { AU.addPreservedID(LCSSAID); AU.setPreservesCFG(); } // getPromotedType - Return the specified type promoted as it would be to pass // though a va_arg area. static const Type *getPromotedType(const Type *Ty) { if (const IntegerType* ITy = dyn_cast(Ty)) { if (ITy->getBitWidth() < 32) return Type::getInt32Ty(Ty->getContext()); } return Ty; } /// ShouldChangeType - Return true if it is desirable to convert a computation /// from 'From' to 'To'. We don't want to convert from a legal to an illegal /// type for example, or from a smaller to a larger illegal type. bool InstCombiner::ShouldChangeType(const Type *From, const Type *To) const { assert(isa(From) && isa(To)); // If we don't have TD, we don't know if the source/dest are legal. if (!TD) return false; unsigned FromWidth = From->getPrimitiveSizeInBits(); unsigned ToWidth = To->getPrimitiveSizeInBits(); bool FromLegal = TD->isLegalInteger(FromWidth); bool ToLegal = TD->isLegalInteger(ToWidth); // If this is a legal integer from type, and the result would be an illegal // type, don't do the transformation. if (FromLegal && !ToLegal) return false; // Otherwise, if both are illegal, do not increase the size of the result. We // do allow things like i160 -> i64, but not i64 -> i160. if (!FromLegal && !ToLegal && ToWidth > FromWidth) return false; return true; } /// getBitCastOperand - If the specified operand is a CastInst, a constant /// expression bitcast, or a GetElementPtrInst with all zero indices, return the /// operand value, otherwise return null. static Value *getBitCastOperand(Value *V) { if (Operator *O = dyn_cast(V)) { if (O->getOpcode() == Instruction::BitCast) return O->getOperand(0); if (GEPOperator *GEP = dyn_cast(V)) if (GEP->hasAllZeroIndices()) return GEP->getPointerOperand(); } return 0; } // SimplifyCommutative - This performs a few simplifications for commutative // operators: // // 1. Order operands such that they are listed from right (least complex) to // left (most complex). This puts constants before unary operators before // binary operators. // // 2. Transform: (op (op V, C1), C2) ==> (op V, (op C1, C2)) // 3. Transform: (op (op V1, C1), (op V2, C2)) ==> (op (op V1, V2), (op C1,C2)) // bool InstCombiner::SimplifyCommutative(BinaryOperator &I) { bool Changed = false; if (getComplexity(I.getOperand(0)) < getComplexity(I.getOperand(1))) Changed = !I.swapOperands(); if (!I.isAssociative()) return Changed; Instruction::BinaryOps Opcode = I.getOpcode(); if (BinaryOperator *Op = dyn_cast(I.getOperand(0))) if (Op->getOpcode() == Opcode && isa(Op->getOperand(1))) { if (isa(I.getOperand(1))) { Constant *Folded = ConstantExpr::get(I.getOpcode(), cast(I.getOperand(1)), cast(Op->getOperand(1))); I.setOperand(0, Op->getOperand(0)); I.setOperand(1, Folded); return true; } if (BinaryOperator *Op1 = dyn_cast(I.getOperand(1))) if (Op1->getOpcode() == Opcode && isa(Op1->getOperand(1)) && Op->hasOneUse() && Op1->hasOneUse()) { Constant *C1 = cast(Op->getOperand(1)); Constant *C2 = cast(Op1->getOperand(1)); // Fold (op (op V1, C1), (op V2, C2)) ==> (op (op V1, V2), (op C1,C2)) Constant *Folded = ConstantExpr::get(I.getOpcode(), C1, C2); Instruction *New = BinaryOperator::Create(Opcode, Op->getOperand(0), Op1->getOperand(0), Op1->getName(), &I); Worklist.Add(New); I.setOperand(0, New); I.setOperand(1, Folded); return true; } } return Changed; } // dyn_castNegVal - Given a 'sub' instruction, return the RHS of the instruction // if the LHS is a constant zero (which is the 'negate' form). // Value *InstCombiner::dyn_castNegVal(Value *V) const { if (BinaryOperator::isNeg(V)) return BinaryOperator::getNegArgument(V); // Constants can be considered to be negated values if they can be folded. if (ConstantInt *C = dyn_cast(V)) return ConstantExpr::getNeg(C); if (ConstantVector *C = dyn_cast(V)) if (C->getType()->getElementType()->isInteger()) return ConstantExpr::getNeg(C); return 0; } // dyn_castFNegVal - Given a 'fsub' instruction, return the RHS of the // instruction if the LHS is a constant negative zero (which is the 'negate' // form). // Value *InstCombiner::dyn_castFNegVal(Value *V) const { if (BinaryOperator::isFNeg(V)) return BinaryOperator::getFNegArgument(V); // Constants can be considered to be negated values if they can be folded. if (ConstantFP *C = dyn_cast(V)) return ConstantExpr::getFNeg(C); if (ConstantVector *C = dyn_cast(V)) if (C->getType()->getElementType()->isFloatingPoint()) return ConstantExpr::getFNeg(C); return 0; } /// isFreeToInvert - Return true if the specified value is free to invert (apply /// ~ to). This happens in cases where the ~ can be eliminated. static inline bool isFreeToInvert(Value *V) { // ~(~(X)) -> X. if (BinaryOperator::isNot(V)) return true; // Constants can be considered to be not'ed values. if (isa(V)) return true; // Compares can be inverted if they have a single use. if (CmpInst *CI = dyn_cast(V)) return CI->hasOneUse(); return false; } static inline Value *dyn_castNotVal(Value *V) { // If this is not(not(x)) don't return that this is a not: we want the two // not's to be folded first. if (BinaryOperator::isNot(V)) { Value *Operand = BinaryOperator::getNotArgument(V); if (!isFreeToInvert(Operand)) return Operand; } // Constants can be considered to be not'ed values... if (ConstantInt *C = dyn_cast(V)) return ConstantInt::get(C->getType(), ~C->getValue()); return 0; } /// AddOne - Add one to a ConstantInt. static Constant *AddOne(Constant *C) { return ConstantExpr::getAdd(C, ConstantInt::get(C->getType(), 1)); } /// SubOne - Subtract one from a ConstantInt. static Constant *SubOne(ConstantInt *C) { return ConstantInt::get(C->getContext(), C->getValue()-1); } static Value *FoldOperationIntoSelectOperand(Instruction &I, Value *SO, InstCombiner *IC) { if (CastInst *CI = dyn_cast(&I)) return IC->Builder->CreateCast(CI->getOpcode(), SO, I.getType()); // Figure out if the constant is the left or the right argument. bool ConstIsRHS = isa(I.getOperand(1)); Constant *ConstOperand = cast(I.getOperand(ConstIsRHS)); if (Constant *SOC = dyn_cast(SO)) { if (ConstIsRHS) return ConstantExpr::get(I.getOpcode(), SOC, ConstOperand); return ConstantExpr::get(I.getOpcode(), ConstOperand, SOC); } Value *Op0 = SO, *Op1 = ConstOperand; if (!ConstIsRHS) std::swap(Op0, Op1); if (BinaryOperator *BO = dyn_cast(&I)) return IC->Builder->CreateBinOp(BO->getOpcode(), Op0, Op1, SO->getName()+".op"); if (ICmpInst *CI = dyn_cast(&I)) return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1, SO->getName()+".cmp"); if (FCmpInst *CI = dyn_cast(&I)) return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1, SO->getName()+".cmp"); llvm_unreachable("Unknown binary instruction type!"); } // FoldOpIntoSelect - Given an instruction with a select as one operand and a // constant as the other operand, try to fold the binary operator into the // select arguments. This also works for Cast instructions, which obviously do // not have a second operand. Instruction *InstCombiner::FoldOpIntoSelect(Instruction &Op, SelectInst *SI) { // Don't modify shared select instructions if (!SI->hasOneUse()) return 0; Value *TV = SI->getOperand(1); Value *FV = SI->getOperand(2); if (isa(TV) || isa(FV)) { // Bool selects with constant operands can be folded to logical ops. if (SI->getType() == Type::getInt1Ty(SI->getContext())) return 0; Value *SelectTrueVal = FoldOperationIntoSelectOperand(Op, TV, this); Value *SelectFalseVal = FoldOperationIntoSelectOperand(Op, FV, this); return SelectInst::Create(SI->getCondition(), SelectTrueVal, SelectFalseVal); } return 0; } /// FoldOpIntoPhi - Given a binary operator, cast instruction, or select which /// has a PHI node as operand #0, see if we can fold the instruction into the /// PHI (which is only possible if all operands to the PHI are constants). /// /// If AllowAggressive is true, FoldOpIntoPhi will allow certain transforms /// that would normally be unprofitable because they strongly encourage jump /// threading. Instruction *InstCombiner::FoldOpIntoPhi(Instruction &I, bool AllowAggressive) { AllowAggressive = false; PHINode *PN = cast(I.getOperand(0)); unsigned NumPHIValues = PN->getNumIncomingValues(); if (NumPHIValues == 0 || // We normally only transform phis with a single use, unless we're trying // hard to make jump threading happen. (!PN->hasOneUse() && !AllowAggressive)) return 0; // Check to see if all of the operands of the PHI are simple constants // (constantint/constantfp/undef). If there is one non-constant value, // remember the BB it is in. If there is more than one or if *it* is a PHI, // bail out. We don't do arbitrary constant expressions here because moving // their computation can be expensive without a cost model. BasicBlock *NonConstBB = 0; for (unsigned i = 0; i != NumPHIValues; ++i) if (!isa(PN->getIncomingValue(i)) || isa(PN->getIncomingValue(i))) { if (NonConstBB) return 0; // More than one non-const value. if (isa(PN->getIncomingValue(i))) return 0; // Itself a phi. NonConstBB = PN->getIncomingBlock(i); // If the incoming non-constant value is in I's block, we have an infinite // loop. if (NonConstBB == I.getParent()) return 0; } // If there is exactly one non-constant value, we can insert a copy of the // operation in that block. However, if this is a critical edge, we would be // inserting the computation one some other paths (e.g. inside a loop). Only // do this if the pred block is unconditionally branching into the phi block. if (NonConstBB != 0 && !AllowAggressive) { BranchInst *BI = dyn_cast(NonConstBB->getTerminator()); if (!BI || !BI->isUnconditional()) return 0; } // Okay, we can do the transformation: create the new PHI node. PHINode *NewPN = PHINode::Create(I.getType(), ""); NewPN->reserveOperandSpace(PN->getNumOperands()/2); InsertNewInstBefore(NewPN, *PN); NewPN->takeName(PN); // Next, add all of the operands to the PHI. if (SelectInst *SI = dyn_cast(&I)) { // We only currently try to fold the condition of a select when it is a phi, // not the true/false values. Value *TrueV = SI->getTrueValue(); Value *FalseV = SI->getFalseValue(); BasicBlock *PhiTransBB = PN->getParent(); for (unsigned i = 0; i != NumPHIValues; ++i) { BasicBlock *ThisBB = PN->getIncomingBlock(i); Value *TrueVInPred = TrueV->DoPHITranslation(PhiTransBB, ThisBB); Value *FalseVInPred = FalseV->DoPHITranslation(PhiTransBB, ThisBB); Value *InV = 0; if (Constant *InC = dyn_cast(PN->getIncomingValue(i))) { InV = InC->isNullValue() ? FalseVInPred : TrueVInPred; } else { assert(PN->getIncomingBlock(i) == NonConstBB); InV = SelectInst::Create(PN->getIncomingValue(i), TrueVInPred, FalseVInPred, "phitmp", NonConstBB->getTerminator()); Worklist.Add(cast(InV)); } NewPN->addIncoming(InV, ThisBB); } } else if (I.getNumOperands() == 2) { Constant *C = cast(I.getOperand(1)); for (unsigned i = 0; i != NumPHIValues; ++i) { Value *InV = 0; if (Constant *InC = dyn_cast(PN->getIncomingValue(i))) { if (CmpInst *CI = dyn_cast(&I)) InV = ConstantExpr::getCompare(CI->getPredicate(), InC, C); else InV = ConstantExpr::get(I.getOpcode(), InC, C); } else { assert(PN->getIncomingBlock(i) == NonConstBB); if (BinaryOperator *BO = dyn_cast(&I)) InV = BinaryOperator::Create(BO->getOpcode(), PN->getIncomingValue(i), C, "phitmp", NonConstBB->getTerminator()); else if (CmpInst *CI = dyn_cast(&I)) InV = CmpInst::Create(CI->getOpcode(), CI->getPredicate(), PN->getIncomingValue(i), C, "phitmp", NonConstBB->getTerminator()); else llvm_unreachable("Unknown binop!"); Worklist.Add(cast(InV)); } NewPN->addIncoming(InV, PN->getIncomingBlock(i)); } } else { CastInst *CI = cast(&I); const Type *RetTy = CI->getType(); for (unsigned i = 0; i != NumPHIValues; ++i) { Value *InV; if (Constant *InC = dyn_cast(PN->getIncomingValue(i))) { InV = ConstantExpr::getCast(CI->getOpcode(), InC, RetTy); } else { assert(PN->getIncomingBlock(i) == NonConstBB); InV = CastInst::Create(CI->getOpcode(), PN->getIncomingValue(i), I.getType(), "phitmp", NonConstBB->getTerminator()); Worklist.Add(cast(InV)); } NewPN->addIncoming(InV, PN->getIncomingBlock(i)); } } return ReplaceInstUsesWith(I, NewPN); } /// getICmpCode - Encode a icmp predicate into a three bit mask. These bits /// are carefully arranged to allow folding of expressions such as: /// /// (A < B) | (A > B) --> (A != B) /// /// Note that this is only valid if the first and second predicates have the /// same sign. Is illegal to do: (A u< B) | (A s> B) /// /// Three bits are used to represent the condition, as follows: /// 0 A > B /// 1 A == B /// 2 A < B /// /// <=> Value Definition /// 000 0 Always false /// 001 1 A > B /// 010 2 A == B /// 011 3 A >= B /// 100 4 A < B /// 101 5 A != B /// 110 6 A <= B /// 111 7 Always true /// static unsigned getICmpCode(const ICmpInst *ICI) { switch (ICI->getPredicate()) { // False -> 0 case ICmpInst::ICMP_UGT: return 1; // 001 case ICmpInst::ICMP_SGT: return 1; // 001 case ICmpInst::ICMP_EQ: return 2; // 010 case ICmpInst::ICMP_UGE: return 3; // 011 case ICmpInst::ICMP_SGE: return 3; // 011 case ICmpInst::ICMP_ULT: return 4; // 100 case ICmpInst::ICMP_SLT: return 4; // 100 case ICmpInst::ICMP_NE: return 5; // 101 case ICmpInst::ICMP_ULE: return 6; // 110 case ICmpInst::ICMP_SLE: return 6; // 110 // True -> 7 default: llvm_unreachable("Invalid ICmp predicate!"); return 0; } } /// getFCmpCode - Similar to getICmpCode but for FCmpInst. This encodes a fcmp /// predicate into a three bit mask. It also returns whether it is an ordered /// predicate by reference. static unsigned getFCmpCode(FCmpInst::Predicate CC, bool &isOrdered) { isOrdered = false; switch (CC) { case FCmpInst::FCMP_ORD: isOrdered = true; return 0; // 000 case FCmpInst::FCMP_UNO: return 0; // 000 case FCmpInst::FCMP_OGT: isOrdered = true; return 1; // 001 case FCmpInst::FCMP_UGT: return 1; // 001 case FCmpInst::FCMP_OEQ: isOrdered = true; return 2; // 010 case FCmpInst::FCMP_UEQ: return 2; // 010 case FCmpInst::FCMP_OGE: isOrdered = true; return 3; // 011 case FCmpInst::FCMP_UGE: return 3; // 011 case FCmpInst::FCMP_OLT: isOrdered = true; return 4; // 100 case FCmpInst::FCMP_ULT: return 4; // 100 case FCmpInst::FCMP_ONE: isOrdered = true; return 5; // 101 case FCmpInst::FCMP_UNE: return 5; // 101 case FCmpInst::FCMP_OLE: isOrdered = true; return 6; // 110 case FCmpInst::FCMP_ULE: return 6; // 110 // True -> 7 default: // Not expecting FCMP_FALSE and FCMP_TRUE; llvm_unreachable("Unexpected FCmp predicate!"); return 0; } } /// getICmpValue - This is the complement of getICmpCode, which turns an /// opcode and two operands into either a constant true or false, or a brand /// new ICmp instruction. The sign is passed in to determine which kind /// of predicate to use in the new icmp instruction. static Value *getICmpValue(bool Sign, unsigned Code, Value *LHS, Value *RHS) { switch (Code) { default: assert(0 && "Illegal ICmp code!"); case 0: return ConstantInt::getFalse(LHS->getContext()); case 1: if (Sign) return new ICmpInst(ICmpInst::ICMP_SGT, LHS, RHS); return new ICmpInst(ICmpInst::ICMP_UGT, LHS, RHS); case 2: return new ICmpInst(ICmpInst::ICMP_EQ, LHS, RHS); case 3: if (Sign) return new ICmpInst(ICmpInst::ICMP_SGE, LHS, RHS); return new ICmpInst(ICmpInst::ICMP_UGE, LHS, RHS); case 4: if (Sign) return new ICmpInst(ICmpInst::ICMP_SLT, LHS, RHS); return new ICmpInst(ICmpInst::ICMP_ULT, LHS, RHS); case 5: return new ICmpInst(ICmpInst::ICMP_NE, LHS, RHS); case 6: if (Sign) return new ICmpInst(ICmpInst::ICMP_SLE, LHS, RHS); return new ICmpInst(ICmpInst::ICMP_ULE, LHS, RHS); case 7: return ConstantInt::getTrue(LHS->getContext()); } } /// getFCmpValue - This is the complement of getFCmpCode, which turns an /// opcode and two operands into either a FCmp instruction. isordered is passed /// in to determine which kind of predicate to use in the new fcmp instruction. static Value *getFCmpValue(bool isordered, unsigned code, Value *LHS, Value *RHS) { switch (code) { default: llvm_unreachable("Illegal FCmp code!"); case 0: if (isordered) return new FCmpInst(FCmpInst::FCMP_ORD, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_UNO, LHS, RHS); case 1: if (isordered) return new FCmpInst(FCmpInst::FCMP_OGT, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_UGT, LHS, RHS); case 2: if (isordered) return new FCmpInst(FCmpInst::FCMP_OEQ, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_UEQ, LHS, RHS); case 3: if (isordered) return new FCmpInst(FCmpInst::FCMP_OGE, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_UGE, LHS, RHS); case 4: if (isordered) return new FCmpInst(FCmpInst::FCMP_OLT, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_ULT, LHS, RHS); case 5: if (isordered) return new FCmpInst(FCmpInst::FCMP_ONE, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_UNE, LHS, RHS); case 6: if (isordered) return new FCmpInst(FCmpInst::FCMP_OLE, LHS, RHS); else return new FCmpInst(FCmpInst::FCMP_ULE, LHS, RHS); case 7: return ConstantInt::getTrue(LHS->getContext()); } } /// PredicatesFoldable - Return true if both predicates match sign or if at /// least one of them is an equality comparison (which is signless). static bool PredicatesFoldable(ICmpInst::Predicate p1, ICmpInst::Predicate p2) { return (CmpInst::isSigned(p1) == CmpInst::isSigned(p2)) || (CmpInst::isSigned(p1) && ICmpInst::isEquality(p2)) || (CmpInst::isSigned(p2) && ICmpInst::isEquality(p1)); } // OptAndOp - This handles expressions of the form ((val OP C1) & C2). Where // the Op parameter is 'OP', OpRHS is 'C1', and AndRHS is 'C2'. Op is // guaranteed to be a binary operator. Instruction *InstCombiner::OptAndOp(Instruction *Op, ConstantInt *OpRHS, ConstantInt *AndRHS, BinaryOperator &TheAnd) { Value *X = Op->getOperand(0); Constant *Together = 0; if (!Op->isShift()) Together = ConstantExpr::getAnd(AndRHS, OpRHS); switch (Op->getOpcode()) { case Instruction::Xor: if (Op->hasOneUse()) { // (X ^ C1) & C2 --> (X & C2) ^ (C1&C2) Value *And = Builder->CreateAnd(X, AndRHS); And->takeName(Op); return BinaryOperator::CreateXor(And, Together); } break; case Instruction::Or: if (Together == AndRHS) // (X | C) & C --> C return ReplaceInstUsesWith(TheAnd, AndRHS); if (Op->hasOneUse() && Together != OpRHS) { // (X | C1) & C2 --> (X | (C1&C2)) & C2 Value *Or = Builder->CreateOr(X, Together); Or->takeName(Op); return BinaryOperator::CreateAnd(Or, AndRHS); } break; case Instruction::Add: if (Op->hasOneUse()) { // Adding a one to a single bit bit-field should be turned into an XOR // of the bit. First thing to check is to see if this AND is with a // single bit constant. const APInt &AndRHSV = cast(AndRHS)->getValue(); // If there is only one bit set. if (AndRHSV.isPowerOf2()) { // Ok, at this point, we know that we are masking the result of the // ADD down to exactly one bit. If the constant we are adding has // no bits set below this bit, then we can eliminate the ADD. const APInt& AddRHS = cast(OpRHS)->getValue(); // Check to see if any bits below the one bit set in AndRHSV are set. if ((AddRHS & (AndRHSV-1)) == 0) { // If not, the only thing that can effect the output of the AND is // the bit specified by AndRHSV. If that bit is set, the effect of // the XOR is to toggle the bit. If it is clear, then the ADD has // no effect. if ((AddRHS & AndRHSV) == 0) { // Bit is not set, noop TheAnd.setOperand(0, X); return &TheAnd; } else { // Pull the XOR out of the AND. Value *NewAnd = Builder->CreateAnd(X, AndRHS); NewAnd->takeName(Op); return BinaryOperator::CreateXor(NewAnd, AndRHS); } } } } break; case Instruction::Shl: { // We know that the AND will not produce any of the bits shifted in, so if // the anded constant includes them, clear them now! // uint32_t BitWidth = AndRHS->getType()->getBitWidth(); uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth); APInt ShlMask(APInt::getHighBitsSet(BitWidth, BitWidth-OpRHSVal)); ConstantInt *CI = ConstantInt::get(AndRHS->getContext(), AndRHS->getValue() & ShlMask); if (CI->getValue() == ShlMask) { // Masking out bits that the shift already masks return ReplaceInstUsesWith(TheAnd, Op); // No need for the and. } else if (CI != AndRHS) { // Reducing bits set in and. TheAnd.setOperand(1, CI); return &TheAnd; } break; } case Instruction::LShr: { // We know that the AND will not produce any of the bits shifted in, so if // the anded constant includes them, clear them now! This only applies to // unsigned shifts, because a signed shr may bring in set bits! // uint32_t BitWidth = AndRHS->getType()->getBitWidth(); uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth); APInt ShrMask(APInt::getLowBitsSet(BitWidth, BitWidth - OpRHSVal)); ConstantInt *CI = ConstantInt::get(Op->getContext(), AndRHS->getValue() & ShrMask); if (CI->getValue() == ShrMask) { // Masking out bits that the shift already masks. return ReplaceInstUsesWith(TheAnd, Op); } else if (CI != AndRHS) { TheAnd.setOperand(1, CI); // Reduce bits set in and cst. return &TheAnd; } break; } case Instruction::AShr: // Signed shr. // See if this is shifting in some sign extension, then masking it out // with an and. if (Op->hasOneUse()) { uint32_t BitWidth = AndRHS->getType()->getBitWidth(); uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth); APInt ShrMask(APInt::getLowBitsSet(BitWidth, BitWidth - OpRHSVal)); Constant *C = ConstantInt::get(Op->getContext(), AndRHS->getValue() & ShrMask); if (C == AndRHS) { // Masking out bits shifted in. // (Val ashr C1) & C2 -> (Val lshr C1) & C2 // Make the argument unsigned. Value *ShVal = Op->getOperand(0); ShVal = Builder->CreateLShr(ShVal, OpRHS, Op->getName()); return BinaryOperator::CreateAnd(ShVal, AndRHS, TheAnd.getName()); } } break; } return 0; } /// InsertRangeTest - Emit a computation of: (V >= Lo && V < Hi) if Inside is /// true, otherwise (V < Lo || V >= Hi). In pratice, we emit the more efficient /// (V-Lo) (ConstantExpr::getICmp((isSigned ? ICmpInst::ICMP_SLE:ICmpInst::ICMP_ULE), Lo, Hi))->getZExtValue() && "Lo is not <= Hi in range emission code!"); if (Inside) { if (Lo == Hi) // Trivially false. return new ICmpInst(ICmpInst::ICMP_NE, V, V); // V >= Min && V < Hi --> V < Hi if (cast(Lo)->isMinValue(isSigned)) { ICmpInst::Predicate pred = (isSigned ? ICmpInst::ICMP_SLT : ICmpInst::ICMP_ULT); return new ICmpInst(pred, V, Hi); } // Emit V-Lo CreateAdd(V, NegLo, V->getName()+".off"); Constant *UpperBound = ConstantExpr::getAdd(NegLo, Hi); return new ICmpInst(ICmpInst::ICMP_ULT, Add, UpperBound); } if (Lo == Hi) // Trivially true. return new ICmpInst(ICmpInst::ICMP_EQ, V, V); // V < Min || V >= Hi -> V > Hi-1 Hi = SubOne(cast(Hi)); if (cast(Lo)->isMinValue(isSigned)) { ICmpInst::Predicate pred = (isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT); return new ICmpInst(pred, V, Hi); } // Emit V-Lo >u Hi-1-Lo // Note that Hi has already had one subtracted from it, above. ConstantInt *NegLo = cast(ConstantExpr::getNeg(Lo)); Value *Add = Builder->CreateAdd(V, NegLo, V->getName()+".off"); Constant *LowerBound = ConstantExpr::getAdd(NegLo, Hi); return new ICmpInst(ICmpInst::ICMP_UGT, Add, LowerBound); } // isRunOfOnes - Returns true iff Val consists of one contiguous run of 1s with // any number of 0s on either side. The 1s are allowed to wrap from LSB to // MSB, so 0x000FFF0, 0x0000FFFF, and 0xFF0000FF are all runs. 0x0F0F0000 is // not, since all 1s are not contiguous. static bool isRunOfOnes(ConstantInt *Val, uint32_t &MB, uint32_t &ME) { const APInt& V = Val->getValue(); uint32_t BitWidth = Val->getType()->getBitWidth(); if (!APIntOps::isShiftedMask(BitWidth, V)) return false; // look for the first zero bit after the run of ones MB = BitWidth - ((V - 1) ^ V).countLeadingZeros(); // look for the first non-zero bit ME = V.getActiveBits(); return true; } /// FoldLogicalPlusAnd - This is part of an expression (LHS +/- RHS) & Mask, /// where isSub determines whether the operator is a sub. If we can fold one of /// the following xforms: /// /// ((A & N) +/- B) & Mask -> (A +/- B) & Mask iff N&Mask == Mask /// ((A | N) +/- B) & Mask -> (A +/- B) & Mask iff N&Mask == 0 /// ((A ^ N) +/- B) & Mask -> (A +/- B) & Mask iff N&Mask == 0 /// /// return (A +/- B). /// Value *InstCombiner::FoldLogicalPlusAnd(Value *LHS, Value *RHS, ConstantInt *Mask, bool isSub, Instruction &I) { Instruction *LHSI = dyn_cast(LHS); if (!LHSI || LHSI->getNumOperands() != 2 || !isa(LHSI->getOperand(1))) return 0; ConstantInt *N = cast(LHSI->getOperand(1)); switch (LHSI->getOpcode()) { default: return 0; case Instruction::And: if (ConstantExpr::getAnd(N, Mask) == Mask) { // If the AndRHS is a power of two minus one (0+1+), this is simple. if ((Mask->getValue().countLeadingZeros() + Mask->getValue().countPopulation()) == Mask->getValue().getBitWidth()) break; // Otherwise, if Mask is 0+1+0+, and if B is known to have the low 0+ // part, we don't need any explicit masks to take them out of A. If that // is all N is, ignore it. uint32_t MB = 0, ME = 0; if (isRunOfOnes(Mask, MB, ME)) { // begin/end bit of run, inclusive uint32_t BitWidth = cast(RHS->getType())->getBitWidth(); APInt Mask(APInt::getLowBitsSet(BitWidth, MB-1)); if (MaskedValueIsZero(RHS, Mask)) break; } } return 0; case Instruction::Or: case Instruction::Xor: // If the AndRHS is a power of two minus one (0+1+), and N&Mask == 0 if ((Mask->getValue().countLeadingZeros() + Mask->getValue().countPopulation()) == Mask->getValue().getBitWidth() && ConstantExpr::getAnd(N, Mask)->isNullValue()) break; return 0; } if (isSub) return Builder->CreateSub(LHSI->getOperand(0), RHS, "fold"); return Builder->CreateAdd(LHSI->getOperand(0), RHS, "fold"); } /// FoldAndOfICmps - Fold (icmp)&(icmp) if possible. Instruction *InstCombiner::FoldAndOfICmps(Instruction &I, ICmpInst *LHS, ICmpInst *RHS) { ICmpInst::Predicate LHSCC = LHS->getPredicate(), RHSCC = RHS->getPredicate(); // (icmp1 A, B) & (icmp2 A, B) --> (icmp3 A, B) if (PredicatesFoldable(LHSCC, RHSCC)) { if (LHS->getOperand(0) == RHS->getOperand(1) && LHS->getOperand(1) == RHS->getOperand(0)) LHS->swapOperands(); if (LHS->getOperand(0) == RHS->getOperand(0) && LHS->getOperand(1) == RHS->getOperand(1)) { Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1); unsigned Code = getICmpCode(LHS) & getICmpCode(RHS); bool isSigned = LHS->isSigned() || RHS->isSigned(); Value *RV = getICmpValue(isSigned, Code, Op0, Op1); if (Instruction *I = dyn_cast(RV)) return I; // Otherwise, it's a constant boolean value. return ReplaceInstUsesWith(I, RV); } } // This only handles icmp of constants: (icmp1 A, C1) & (icmp2 B, C2). Value *Val = LHS->getOperand(0), *Val2 = RHS->getOperand(0); ConstantInt *LHSCst = dyn_cast(LHS->getOperand(1)); ConstantInt *RHSCst = dyn_cast(RHS->getOperand(1)); if (LHSCst == 0 || RHSCst == 0) return 0; if (LHSCst == RHSCst && LHSCC == RHSCC) { // (icmp ult A, C) & (icmp ult B, C) --> (icmp ult (A|B), C) // where C is a power of 2 if (LHSCC == ICmpInst::ICMP_ULT && LHSCst->getValue().isPowerOf2()) { Value *NewOr = Builder->CreateOr(Val, Val2); return new ICmpInst(LHSCC, NewOr, LHSCst); } // (icmp eq A, 0) & (icmp eq B, 0) --> (icmp eq (A|B), 0) if (LHSCC == ICmpInst::ICMP_EQ && LHSCst->isZero()) { Value *NewOr = Builder->CreateOr(Val, Val2); return new ICmpInst(LHSCC, NewOr, LHSCst); } } // From here on, we only handle: // (icmp1 A, C1) & (icmp2 A, C2) --> something simpler. if (Val != Val2) return 0; // ICMP_[US][GL]E X, CST is folded to ICMP_[US][GL]T elsewhere. if (LHSCC == ICmpInst::ICMP_UGE || LHSCC == ICmpInst::ICMP_ULE || RHSCC == ICmpInst::ICMP_UGE || RHSCC == ICmpInst::ICMP_ULE || LHSCC == ICmpInst::ICMP_SGE || LHSCC == ICmpInst::ICMP_SLE || RHSCC == ICmpInst::ICMP_SGE || RHSCC == ICmpInst::ICMP_SLE) return 0; // We can't fold (ugt x, C) & (sgt x, C2). if (!PredicatesFoldable(LHSCC, RHSCC)) return 0; // Ensure that the larger constant is on the RHS. bool ShouldSwap; if (CmpInst::isSigned(LHSCC) || (ICmpInst::isEquality(LHSCC) && CmpInst::isSigned(RHSCC))) ShouldSwap = LHSCst->getValue().sgt(RHSCst->getValue()); else ShouldSwap = LHSCst->getValue().ugt(RHSCst->getValue()); if (ShouldSwap) { std::swap(LHS, RHS); std::swap(LHSCst, RHSCst); std::swap(LHSCC, RHSCC); } // At this point, we know we have have two icmp instructions // comparing a value against two constants and and'ing the result // together. Because of the above check, we know that we only have // icmp eq, icmp ne, icmp [su]lt, and icmp [SU]gt here. We also know // (from the icmp folding check above), that the two constants // are not equal and that the larger constant is on the RHS assert(LHSCst != RHSCst && "Compares not folded above?"); switch (LHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X == 13 & X == 15) -> false case ICmpInst::ICMP_UGT: // (X == 13 & X > 15) -> false case ICmpInst::ICMP_SGT: // (X == 13 & X > 15) -> false return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); case ICmpInst::ICMP_NE: // (X == 13 & X != 15) -> X == 13 case ICmpInst::ICMP_ULT: // (X == 13 & X < 15) -> X == 13 case ICmpInst::ICMP_SLT: // (X == 13 & X < 15) -> X == 13 return ReplaceInstUsesWith(I, LHS); } case ICmpInst::ICMP_NE: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_ULT: if (LHSCst == SubOne(RHSCst)) // (X != 13 & X u< 14) -> X < 13 return new ICmpInst(ICmpInst::ICMP_ULT, Val, LHSCst); break; // (X != 13 & X u< 15) -> no change case ICmpInst::ICMP_SLT: if (LHSCst == SubOne(RHSCst)) // (X != 13 & X s< 14) -> X < 13 return new ICmpInst(ICmpInst::ICMP_SLT, Val, LHSCst); break; // (X != 13 & X s< 15) -> no change case ICmpInst::ICMP_EQ: // (X != 13 & X == 15) -> X == 15 case ICmpInst::ICMP_UGT: // (X != 13 & X u> 15) -> X u> 15 case ICmpInst::ICMP_SGT: // (X != 13 & X s> 15) -> X s> 15 return ReplaceInstUsesWith(I, RHS); case ICmpInst::ICMP_NE: if (LHSCst == SubOne(RHSCst)){// (X != 13 & X != 14) -> X-13 >u 1 Constant *AddCST = ConstantExpr::getNeg(LHSCst); Value *Add = Builder->CreateAdd(Val, AddCST, Val->getName()+".off"); return new ICmpInst(ICmpInst::ICMP_UGT, Add, ConstantInt::get(Add->getType(), 1)); } break; // (X != 13 & X != 15) -> no change } break; case ICmpInst::ICMP_ULT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X u< 13 & X == 15) -> false case ICmpInst::ICMP_UGT: // (X u< 13 & X u> 15) -> false return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); case ICmpInst::ICMP_SGT: // (X u< 13 & X s> 15) -> no change break; case ICmpInst::ICMP_NE: // (X u< 13 & X != 15) -> X u< 13 case ICmpInst::ICMP_ULT: // (X u< 13 & X u< 15) -> X u< 13 return ReplaceInstUsesWith(I, LHS); case ICmpInst::ICMP_SLT: // (X u< 13 & X s< 15) -> no change break; } break; case ICmpInst::ICMP_SLT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X s< 13 & X == 15) -> false case ICmpInst::ICMP_SGT: // (X s< 13 & X s> 15) -> false return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); case ICmpInst::ICMP_UGT: // (X s< 13 & X u> 15) -> no change break; case ICmpInst::ICMP_NE: // (X s< 13 & X != 15) -> X < 13 case ICmpInst::ICMP_SLT: // (X s< 13 & X s< 15) -> X < 13 return ReplaceInstUsesWith(I, LHS); case ICmpInst::ICMP_ULT: // (X s< 13 & X u< 15) -> no change break; } break; case ICmpInst::ICMP_UGT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X u> 13 & X == 15) -> X == 15 case ICmpInst::ICMP_UGT: // (X u> 13 & X u> 15) -> X u> 15 return ReplaceInstUsesWith(I, RHS); case ICmpInst::ICMP_SGT: // (X u> 13 & X s> 15) -> no change break; case ICmpInst::ICMP_NE: if (RHSCst == AddOne(LHSCst)) // (X u> 13 & X != 14) -> X u> 14 return new ICmpInst(LHSCC, Val, RHSCst); break; // (X u> 13 & X != 15) -> no change case ICmpInst::ICMP_ULT: // (X u> 13 & X u< 15) -> (X-14) 13 & X s< 15) -> no change break; } break; case ICmpInst::ICMP_SGT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X s> 13 & X == 15) -> X == 15 case ICmpInst::ICMP_SGT: // (X s> 13 & X s> 15) -> X s> 15 return ReplaceInstUsesWith(I, RHS); case ICmpInst::ICMP_UGT: // (X s> 13 & X u> 15) -> no change break; case ICmpInst::ICMP_NE: if (RHSCst == AddOne(LHSCst)) // (X s> 13 & X != 14) -> X s> 14 return new ICmpInst(LHSCC, Val, RHSCst); break; // (X s> 13 & X != 15) -> no change case ICmpInst::ICMP_SLT: // (X s> 13 & X s< 15) -> (X-14) s< 1 return InsertRangeTest(Val, AddOne(LHSCst), RHSCst, true, true, I); case ICmpInst::ICMP_ULT: // (X s> 13 & X u< 15) -> no change break; } break; } return 0; } Instruction *InstCombiner::FoldAndOfFCmps(Instruction &I, FCmpInst *LHS, FCmpInst *RHS) { if (LHS->getPredicate() == FCmpInst::FCMP_ORD && RHS->getPredicate() == FCmpInst::FCMP_ORD) { // (fcmp ord x, c) & (fcmp ord y, c) -> (fcmp ord x, y) if (ConstantFP *LHSC = dyn_cast(LHS->getOperand(1))) if (ConstantFP *RHSC = dyn_cast(RHS->getOperand(1))) { // If either of the constants are nans, then the whole thing returns // false. if (LHSC->getValueAPF().isNaN() || RHSC->getValueAPF().isNaN()) return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); return new FCmpInst(FCmpInst::FCMP_ORD, LHS->getOperand(0), RHS->getOperand(0)); } // Handle vector zeros. This occurs because the canonical form of // "fcmp ord x,x" is "fcmp ord x, 0". if (isa(LHS->getOperand(1)) && isa(RHS->getOperand(1))) return new FCmpInst(FCmpInst::FCMP_ORD, LHS->getOperand(0), RHS->getOperand(0)); return 0; } Value *Op0LHS = LHS->getOperand(0), *Op0RHS = LHS->getOperand(1); Value *Op1LHS = RHS->getOperand(0), *Op1RHS = RHS->getOperand(1); FCmpInst::Predicate Op0CC = LHS->getPredicate(), Op1CC = RHS->getPredicate(); if (Op0LHS == Op1RHS && Op0RHS == Op1LHS) { // Swap RHS operands to match LHS. Op1CC = FCmpInst::getSwappedPredicate(Op1CC); std::swap(Op1LHS, Op1RHS); } if (Op0LHS == Op1LHS && Op0RHS == Op1RHS) { // Simplify (fcmp cc0 x, y) & (fcmp cc1 x, y). if (Op0CC == Op1CC) return new FCmpInst((FCmpInst::Predicate)Op0CC, Op0LHS, Op0RHS); if (Op0CC == FCmpInst::FCMP_FALSE || Op1CC == FCmpInst::FCMP_FALSE) return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); if (Op0CC == FCmpInst::FCMP_TRUE) return ReplaceInstUsesWith(I, RHS); if (Op1CC == FCmpInst::FCMP_TRUE) return ReplaceInstUsesWith(I, LHS); bool Op0Ordered; bool Op1Ordered; unsigned Op0Pred = getFCmpCode(Op0CC, Op0Ordered); unsigned Op1Pred = getFCmpCode(Op1CC, Op1Ordered); if (Op1Pred == 0) { std::swap(LHS, RHS); std::swap(Op0Pred, Op1Pred); std::swap(Op0Ordered, Op1Ordered); } if (Op0Pred == 0) { // uno && ueq -> uno && (uno || eq) -> ueq // ord && olt -> ord && (ord && lt) -> olt if (Op0Ordered == Op1Ordered) return ReplaceInstUsesWith(I, RHS); // uno && oeq -> uno && (ord && eq) -> false // uno && ord -> false if (!Op0Ordered) return ReplaceInstUsesWith(I, ConstantInt::getFalse(I.getContext())); // ord && ueq -> ord && (uno || eq) -> oeq return cast(getFCmpValue(true, Op1Pred, Op0LHS, Op0RHS)); } } return 0; } Instruction *InstCombiner::visitAnd(BinaryOperator &I) { bool Changed = SimplifyCommutative(I); Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1); if (Value *V = SimplifyAndInst(Op0, Op1, TD)) return ReplaceInstUsesWith(I, V); // See if we can simplify any instructions used by the instruction whose sole // purpose is to compute bits we don't care about. if (SimplifyDemandedInstructionBits(I)) return &I; if (ConstantInt *AndRHS = dyn_cast(Op1)) { const APInt &AndRHSMask = AndRHS->getValue(); APInt NotAndRHS(~AndRHSMask); // Optimize a variety of ((val OP C1) & C2) combinations... if (BinaryOperator *Op0I = dyn_cast(Op0)) { Value *Op0LHS = Op0I->getOperand(0); Value *Op0RHS = Op0I->getOperand(1); switch (Op0I->getOpcode()) { default: break; case Instruction::Xor: case Instruction::Or: // If the mask is only needed on one incoming arm, push it up. if (!Op0I->hasOneUse()) break; if (MaskedValueIsZero(Op0LHS, NotAndRHS)) { // Not masking anything out for the LHS, move to RHS. Value *NewRHS = Builder->CreateAnd(Op0RHS, AndRHS, Op0RHS->getName()+".masked"); return BinaryOperator::Create(Op0I->getOpcode(), Op0LHS, NewRHS); } if (!isa(Op0RHS) && MaskedValueIsZero(Op0RHS, NotAndRHS)) { // Not masking anything out for the RHS, move to LHS. Value *NewLHS = Builder->CreateAnd(Op0LHS, AndRHS, Op0LHS->getName()+".masked"); return BinaryOperator::Create(Op0I->getOpcode(), NewLHS, Op0RHS); } break; case Instruction::Add: // ((A & N) + B) & AndRHS -> (A + B) & AndRHS iff N&AndRHS == AndRHS. // ((A | N) + B) & AndRHS -> (A + B) & AndRHS iff N&AndRHS == 0 // ((A ^ N) + B) & AndRHS -> (A + B) & AndRHS iff N&AndRHS == 0 if (Value *V = FoldLogicalPlusAnd(Op0LHS, Op0RHS, AndRHS, false, I)) return BinaryOperator::CreateAnd(V, AndRHS); if (Value *V = FoldLogicalPlusAnd(Op0RHS, Op0LHS, AndRHS, false, I)) return BinaryOperator::CreateAnd(V, AndRHS); // Add commutes break; case Instruction::Sub: // ((A & N) - B) & AndRHS -> (A - B) & AndRHS iff N&AndRHS == AndRHS. // ((A | N) - B) & AndRHS -> (A - B) & AndRHS iff N&AndRHS == 0 // ((A ^ N) - B) & AndRHS -> (A - B) & AndRHS iff N&AndRHS == 0 if (Value *V = FoldLogicalPlusAnd(Op0LHS, Op0RHS, AndRHS, true, I)) return BinaryOperator::CreateAnd(V, AndRHS); // (A - N) & AndRHS -> -N & AndRHS iff A&AndRHS==0 and AndRHS // has 1's for all bits that the subtraction with A might affect. if (Op0I->hasOneUse()) { uint32_t BitWidth = AndRHSMask.getBitWidth(); uint32_t Zeros = AndRHSMask.countLeadingZeros(); APInt Mask = APInt::getLowBitsSet(BitWidth, BitWidth - Zeros); ConstantInt *A = dyn_cast(Op0LHS); if (!(A && A->isZero()) && // avoid infinite recursion. MaskedValueIsZero(Op0LHS, Mask)) { Value *NewNeg = Builder->CreateNeg(Op0RHS); return BinaryOperator::CreateAnd(NewNeg, AndRHS); } } break; case Instruction::Shl: case Instruction::LShr: // (1 << x) & 1 --> zext(x == 0) // (1 >> x) & 1 --> zext(x == 0) if (AndRHSMask == 1 && Op0LHS == AndRHS) { Value *NewICmp = Builder->CreateICmpEQ(Op0RHS, Constant::getNullValue(I.getType())); return new ZExtInst(NewICmp, I.getType()); } break; } if (ConstantInt *Op0CI = dyn_cast(Op0I->getOperand(1))) if (Instruction *Res = OptAndOp(Op0I, Op0CI, AndRHS, I)) return Res; } else if (CastInst *CI = dyn_cast(Op0)) { // If this is an integer truncation or change from signed-to-unsigned, and // if the source is an and/or with immediate, transform it. This // frequently occurs for bitfield accesses. if (Instruction *CastOp = dyn_cast(CI->getOperand(0))) { if ((isa(CI) || isa(CI)) && CastOp->getNumOperands() == 2) if (ConstantInt *AndCI =dyn_cast(CastOp->getOperand(1))){ if (CastOp->getOpcode() == Instruction::And) { // Change: and (cast (and X, C1) to T), C2 // into : and (cast X to T), trunc_or_bitcast(C1)&C2 // This will fold the two constants together, which may allow // other simplifications. Value *NewCast = Builder->CreateTruncOrBitCast( CastOp->getOperand(0), I.getType(), CastOp->getName()+".shrunk"); // trunc_or_bitcast(C1)&C2 Constant *C3 = ConstantExpr::getTruncOrBitCast(AndCI,I.getType()); C3 = ConstantExpr::getAnd(C3, AndRHS); return BinaryOperator::CreateAnd(NewCast, C3); } else if (CastOp->getOpcode() == Instruction::Or) { // Change: and (cast (or X, C1) to T), C2 // into : trunc(C1)&C2 iff trunc(C1)&C2 == C2 Constant *C3 = ConstantExpr::getTruncOrBitCast(AndCI,I.getType()); if (ConstantExpr::getAnd(C3, AndRHS) == AndRHS) // trunc(C1)&C2 return ReplaceInstUsesWith(I, AndRHS); } } } } // Try to fold constant and into select arguments. if (SelectInst *SI = dyn_cast(Op0)) if (Instruction *R = FoldOpIntoSelect(I, SI)) return R; if (isa(Op0)) if (Instruction *NV = FoldOpIntoPhi(I)) return NV; } // (~A & ~B) == (~(A | B)) - De Morgan's Law if (Value *Op0NotVal = dyn_castNotVal(Op0)) if (Value *Op1NotVal = dyn_castNotVal(Op1)) if (Op0->hasOneUse() && Op1->hasOneUse()) { Value *Or = Builder->CreateOr(Op0NotVal, Op1NotVal, I.getName()+".demorgan"); return BinaryOperator::CreateNot(Or); } { Value *A = 0, *B = 0, *C = 0, *D = 0; // (A|B) & ~(A&B) -> A^B if (match(Op0, m_Or(m_Value(A), m_Value(B))) && match(Op1, m_Not(m_And(m_Value(C), m_Value(D)))) && ((A == C && B == D) || (A == D && B == C))) return BinaryOperator::CreateXor(A, B); // ~(A&B) & (A|B) -> A^B if (match(Op1, m_Or(m_Value(A), m_Value(B))) && match(Op0, m_Not(m_And(m_Value(C), m_Value(D)))) && ((A == C && B == D) || (A == D && B == C))) return BinaryOperator::CreateXor(A, B); if (Op0->hasOneUse() && match(Op0, m_Xor(m_Value(A), m_Value(B)))) { if (A == Op1) { // (A^B)&A -> A&(A^B) I.swapOperands(); // Simplify below std::swap(Op0, Op1); } else if (B == Op1) { // (A^B)&B -> B&(B^A) cast(Op0)->swapOperands(); I.swapOperands(); // Simplify below std::swap(Op0, Op1); } } if (Op1->hasOneUse() && match(Op1, m_Xor(m_Value(A), m_Value(B)))) { if (B == Op0) { // B&(A^B) -> B&(B^A) cast(Op1)->swapOperands(); std::swap(A, B); } if (A == Op0) // A&(A^B) -> A & ~B return BinaryOperator::CreateAnd(A, Builder->CreateNot(B, "tmp")); } // (A&((~A)|B)) -> A&B if (match(Op0, m_Or(m_Not(m_Specific(Op1)), m_Value(A))) || match(Op0, m_Or(m_Value(A), m_Not(m_Specific(Op1))))) return BinaryOperator::CreateAnd(A, Op1); if (match(Op1, m_Or(m_Not(m_Specific(Op0)), m_Value(A))) || match(Op1, m_Or(m_Value(A), m_Not(m_Specific(Op0))))) return BinaryOperator::CreateAnd(A, Op0); } if (ICmpInst *RHS = dyn_cast(Op1)) if (ICmpInst *LHS = dyn_cast(Op0)) if (Instruction *Res = FoldAndOfICmps(I, LHS, RHS)) return Res; // fold (and (cast A), (cast B)) -> (cast (and A, B)) if (CastInst *Op0C = dyn_cast(Op0)) if (CastInst *Op1C = dyn_cast(Op1)) if (Op0C->getOpcode() == Op1C->getOpcode()) { // same cast kind ? const Type *SrcTy = Op0C->getOperand(0)->getType(); if (SrcTy == Op1C->getOperand(0)->getType() && SrcTy->isIntOrIntVector() && // Only do this if the casts both really cause code to be generated. ValueRequiresCast(Op0C->getOpcode(), Op0C->getOperand(0), I.getType()) && ValueRequiresCast(Op1C->getOpcode(), Op1C->getOperand(0), I.getType())) { Value *NewOp = Builder->CreateAnd(Op0C->getOperand(0), Op1C->getOperand(0), I.getName()); return CastInst::Create(Op0C->getOpcode(), NewOp, I.getType()); } } // (X >> Z) & (Y >> Z) -> (X&Y) >> Z for all shifts. if (BinaryOperator *SI1 = dyn_cast(Op1)) { if (BinaryOperator *SI0 = dyn_cast(Op0)) if (SI0->isShift() && SI0->getOpcode() == SI1->getOpcode() && SI0->getOperand(1) == SI1->getOperand(1) && (SI0->hasOneUse() || SI1->hasOneUse())) { Value *NewOp = Builder->CreateAnd(SI0->getOperand(0), SI1->getOperand(0), SI0->getName()); return BinaryOperator::Create(SI1->getOpcode(), NewOp, SI1->getOperand(1)); } } // If and'ing two fcmp, try combine them into one. if (FCmpInst *LHS = dyn_cast(I.getOperand(0))) { if (FCmpInst *RHS = dyn_cast(I.getOperand(1))) if (Instruction *Res = FoldAndOfFCmps(I, LHS, RHS)) return Res; } return Changed ? &I : 0; } /// CollectBSwapParts - Analyze the specified subexpression and see if it is /// capable of providing pieces of a bswap. The subexpression provides pieces /// of a bswap if it is proven that each of the non-zero bytes in the output of /// the expression came from the corresponding "byte swapped" byte in some other /// value. For example, if the current subexpression is "(shl i32 %X, 24)" then /// we know that the expression deposits the low byte of %X into the high byte /// of the bswap result and that all other bytes are zero. This expression is /// accepted, the high byte of ByteValues is set to X to indicate a correct /// match. /// /// This function returns true if the match was unsuccessful and false if so. /// On entry to the function the "OverallLeftShift" is a signed integer value /// indicating the number of bytes that the subexpression is later shifted. For /// example, if the expression is later right shifted by 16 bits, the /// OverallLeftShift value would be -2 on entry. This is used to specify which /// byte of ByteValues is actually being set. /// /// Similarly, ByteMask is a bitmask where a bit is clear if its corresponding /// byte is masked to zero by a user. For example, in (X & 255), X will be /// processed with a bytemask of 1. Because bytemask is 32-bits, this limits /// this function to working on up to 32-byte (256 bit) values. ByteMask is /// always in the local (OverallLeftShift) coordinate space. /// static bool CollectBSwapParts(Value *V, int OverallLeftShift, uint32_t ByteMask, SmallVector &ByteValues) { if (Instruction *I = dyn_cast(V)) { // If this is an or instruction, it may be an inner node of the bswap. if (I->getOpcode() == Instruction::Or) { return CollectBSwapParts(I->getOperand(0), OverallLeftShift, ByteMask, ByteValues) || CollectBSwapParts(I->getOperand(1), OverallLeftShift, ByteMask, ByteValues); } // If this is a logical shift by a constant multiple of 8, recurse with // OverallLeftShift and ByteMask adjusted. if (I->isLogicalShift() && isa(I->getOperand(1))) { unsigned ShAmt = cast(I->getOperand(1))->getLimitedValue(~0U); // Ensure the shift amount is defined and of a byte value. if ((ShAmt & 7) || (ShAmt > 8*ByteValues.size())) return true; unsigned ByteShift = ShAmt >> 3; if (I->getOpcode() == Instruction::Shl) { // X << 2 -> collect(X, +2) OverallLeftShift += ByteShift; ByteMask >>= ByteShift; } else { // X >>u 2 -> collect(X, -2) OverallLeftShift -= ByteShift; ByteMask <<= ByteShift; ByteMask &= (~0U >> (32-ByteValues.size())); } if (OverallLeftShift >= (int)ByteValues.size()) return true; if (OverallLeftShift <= -(int)ByteValues.size()) return true; return CollectBSwapParts(I->getOperand(0), OverallLeftShift, ByteMask, ByteValues); } // If this is a logical 'and' with a mask that clears bytes, clear the // corresponding bytes in ByteMask. if (I->getOpcode() == Instruction::And && isa(I->getOperand(1))) { // Scan every byte of the and mask, seeing if the byte is either 0 or 255. unsigned NumBytes = ByteValues.size(); APInt Byte(I->getType()->getPrimitiveSizeInBits(), 255); const APInt &AndMask = cast(I->getOperand(1))->getValue(); for (unsigned i = 0; i != NumBytes; ++i, Byte <<= 8) { // If this byte is masked out by a later operation, we don't care what // the and mask is. if ((ByteMask & (1 << i)) == 0) continue; // If the AndMask is all zeros for this byte, clear the bit. APInt MaskB = AndMask & Byte; if (MaskB == 0) { ByteMask &= ~(1U << i); continue; } // If the AndMask is not all ones for this byte, it's not a bytezap. if (MaskB != Byte) return true; // Otherwise, this byte is kept. } return CollectBSwapParts(I->getOperand(0), OverallLeftShift, ByteMask, ByteValues); } } // Okay, we got to something that isn't a shift, 'or' or 'and'. This must be // the input value to the bswap. Some observations: 1) if more than one byte // is demanded from this input, then it could not be successfully assembled // into a byteswap. At least one of the two bytes would not be aligned with // their ultimate destination. if (!isPowerOf2_32(ByteMask)) return true; unsigned InputByteNo = CountTrailingZeros_32(ByteMask); // 2) The input and ultimate destinations must line up: if byte 3 of an i32 // is demanded, it needs to go into byte 0 of the result. This means that the // byte needs to be shifted until it lands in the right byte bucket. The // shift amount depends on the position: if the byte is coming from the high // part of the value (e.g. byte 3) then it must be shifted right. If from the // low part, it must be shifted left. unsigned DestByteNo = InputByteNo + OverallLeftShift; if (InputByteNo < ByteValues.size()/2) { if (ByteValues.size()-1-DestByteNo != InputByteNo) return true; } else { if (ByteValues.size()-1-DestByteNo != InputByteNo) return true; } // If the destination byte value is already defined, the values are or'd // together, which isn't a bswap (unless it's an or of the same bits). if (ByteValues[DestByteNo] && ByteValues[DestByteNo] != V) return true; ByteValues[DestByteNo] = V; return false; } /// MatchBSwap - Given an OR instruction, check to see if this is a bswap idiom. /// If so, insert the new bswap intrinsic and return it. Instruction *InstCombiner::MatchBSwap(BinaryOperator &I) { const IntegerType *ITy = dyn_cast(I.getType()); if (!ITy || ITy->getBitWidth() % 16 || // ByteMask only allows up to 32-byte values. ITy->getBitWidth() > 32*8) return 0; // Can only bswap pairs of bytes. Can't do vectors. /// ByteValues - For each byte of the result, we keep track of which value /// defines each byte. SmallVector ByteValues; ByteValues.resize(ITy->getBitWidth()/8); // Try to find all the pieces corresponding to the bswap. uint32_t ByteMask = ~0U >> (32-ByteValues.size()); if (CollectBSwapParts(&I, 0, ByteMask, ByteValues)) return 0; // Check to see if all of the bytes come from the same value. Value *V = ByteValues[0]; if (V == 0) return 0; // Didn't find a byte? Must be zero. // Check to make sure that all of the bytes come from the same value. for (unsigned i = 1, e = ByteValues.size(); i != e; ++i) if (ByteValues[i] != V) return 0; const Type *Tys[] = { ITy }; Module *M = I.getParent()->getParent()->getParent(); Function *F = Intrinsic::getDeclaration(M, Intrinsic::bswap, Tys, 1); return CallInst::Create(F, V); } /// MatchSelectFromAndOr - We have an expression of the form (A&C)|(B&D). Check /// If A is (cond?-1:0) and either B or D is ~(cond?-1,0) or (cond?0,-1), then /// we can simplify this expression to "cond ? C : D or B". static Instruction *MatchSelectFromAndOr(Value *A, Value *B, Value *C, Value *D) { // If A is not a select of -1/0, this cannot match. Value *Cond = 0; if (!match(A, m_SelectCst<-1, 0>(m_Value(Cond)))) return 0; // ((cond?-1:0)&C) | (B&(cond?0:-1)) -> cond ? C : B. if (match(D, m_SelectCst<0, -1>(m_Specific(Cond)))) return SelectInst::Create(Cond, C, B); if (match(D, m_Not(m_SelectCst<-1, 0>(m_Specific(Cond))))) return SelectInst::Create(Cond, C, B); // ((cond?-1:0)&C) | ((cond?0:-1)&D) -> cond ? C : D. if (match(B, m_SelectCst<0, -1>(m_Specific(Cond)))) return SelectInst::Create(Cond, C, D); if (match(B, m_Not(m_SelectCst<-1, 0>(m_Specific(Cond))))) return SelectInst::Create(Cond, C, D); return 0; } /// FoldOrOfICmps - Fold (icmp)|(icmp) if possible. Instruction *InstCombiner::FoldOrOfICmps(Instruction &I, ICmpInst *LHS, ICmpInst *RHS) { ICmpInst::Predicate LHSCC = LHS->getPredicate(), RHSCC = RHS->getPredicate(); // (icmp1 A, B) | (icmp2 A, B) --> (icmp3 A, B) if (PredicatesFoldable(LHSCC, RHSCC)) { if (LHS->getOperand(0) == RHS->getOperand(1) && LHS->getOperand(1) == RHS->getOperand(0)) LHS->swapOperands(); if (LHS->getOperand(0) == RHS->getOperand(0) && LHS->getOperand(1) == RHS->getOperand(1)) { Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1); unsigned Code = getICmpCode(LHS) | getICmpCode(RHS); bool isSigned = LHS->isSigned() || RHS->isSigned(); Value *RV = getICmpValue(isSigned, Code, Op0, Op1); if (Instruction *I = dyn_cast(RV)) return I; // Otherwise, it's a constant boolean value. return ReplaceInstUsesWith(I, RV); } } // This only handles icmp of constants: (icmp1 A, C1) | (icmp2 B, C2). Value *Val = LHS->getOperand(0), *Val2 = RHS->getOperand(0); ConstantInt *LHSCst = dyn_cast(LHS->getOperand(1)); ConstantInt *RHSCst = dyn_cast(RHS->getOperand(1)); if (LHSCst == 0 || RHSCst == 0) return 0; // (icmp ne A, 0) | (icmp ne B, 0) --> (icmp ne (A|B), 0) if (LHSCst == RHSCst && LHSCC == RHSCC && LHSCC == ICmpInst::ICMP_NE && LHSCst->isZero()) { Value *NewOr = Builder->CreateOr(Val, Val2); return new ICmpInst(LHSCC, NewOr, LHSCst); } // From here on, we only handle: // (icmp1 A, C1) | (icmp2 A, C2) --> something simpler. if (Val != Val2) return 0; // ICMP_[US][GL]E X, CST is folded to ICMP_[US][GL]T elsewhere. if (LHSCC == ICmpInst::ICMP_UGE || LHSCC == ICmpInst::ICMP_ULE || RHSCC == ICmpInst::ICMP_UGE || RHSCC == ICmpInst::ICMP_ULE || LHSCC == ICmpInst::ICMP_SGE || LHSCC == ICmpInst::ICMP_SLE || RHSCC == ICmpInst::ICMP_SGE || RHSCC == ICmpInst::ICMP_SLE) return 0; // We can't fold (ugt x, C) | (sgt x, C2). if (!PredicatesFoldable(LHSCC, RHSCC)) return 0; // Ensure that the larger constant is on the RHS. bool ShouldSwap; if (CmpInst::isSigned(LHSCC) || (ICmpInst::isEquality(LHSCC) && CmpInst::isSigned(RHSCC))) ShouldSwap = LHSCst->getValue().sgt(RHSCst->getValue()); else ShouldSwap = LHSCst->getValue().ugt(RHSCst->getValue()); if (ShouldSwap) { std::swap(LHS, RHS); std::swap(LHSCst, RHSCst); std::swap(LHSCC, RHSCC); } // At this point, we know we have have two icmp instructions // comparing a value against two constants and or'ing the result // together. Because of the above check, we know that we only have // ICMP_EQ, ICMP_NE, ICMP_LT, and ICMP_GT here. We also know (from the // icmp folding check above), that the two constants are not // equal. assert(LHSCst != RHSCst && "Compares not folded above?"); switch (LHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: if (LHSCst == SubOne(RHSCst)) { // (X == 13 | X == 14) -> X-13 CreateAdd(Val, AddCST, Val->getName()+".off"); AddCST = ConstantExpr::getSub(AddOne(RHSCst), LHSCst); return new ICmpInst(ICmpInst::ICMP_ULT, Add, AddCST); } break; // (X == 13 | X == 15) -> no change case ICmpInst::ICMP_UGT: // (X == 13 | X u> 14) -> no change case ICmpInst::ICMP_SGT: // (X == 13 | X s> 14) -> no change break; case ICmpInst::ICMP_NE: // (X == 13 | X != 15) -> X != 15 case ICmpInst::ICMP_ULT: // (X == 13 | X u< 15) -> X u< 15 case ICmpInst::ICMP_SLT: // (X == 13 | X s< 15) -> X s< 15 return ReplaceInstUsesWith(I, RHS); } break; case ICmpInst::ICMP_NE: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X != 13 | X == 15) -> X != 13 case ICmpInst::ICMP_UGT: // (X != 13 | X u> 15) -> X != 13 case ICmpInst::ICMP_SGT: // (X != 13 | X s> 15) -> X != 13 return ReplaceInstUsesWith(I, LHS); case ICmpInst::ICMP_NE: // (X != 13 | X != 15) -> true case ICmpInst::ICMP_ULT: // (X != 13 | X u< 15) -> true case ICmpInst::ICMP_SLT: // (X != 13 | X s< 15) -> true return ReplaceInstUsesWith(I, ConstantInt::getTrue(I.getContext())); } break; case ICmpInst::ICMP_ULT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X u< 13 | X == 14) -> no change break; case ICmpInst::ICMP_UGT: // (X u< 13 | X u> 15) -> (X-13) u> 2 // If RHSCst is [us]MAXINT, it is always false. Not handling // this can cause overflow. if (RHSCst->isMaxValue(false)) return ReplaceInstUsesWith(I, LHS); return InsertRangeTest(Val, LHSCst, AddOne(RHSCst), false, false, I); case ICmpInst::ICMP_SGT: // (X u< 13 | X s> 15) -> no change break; case ICmpInst::ICMP_NE: // (X u< 13 | X != 15) -> X != 15 case ICmpInst::ICMP_ULT: // (X u< 13 | X u< 15) -> X u< 15 return ReplaceInstUsesWith(I, RHS); case ICmpInst::ICMP_SLT: // (X u< 13 | X s< 15) -> no change break; } break; case ICmpInst::ICMP_SLT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X s< 13 | X == 14) -> no change break; case ICmpInst::ICMP_SGT: // (X s< 13 | X s> 15) -> (X-13) s> 2 // If RHSCst is [us]MAXINT, it is always false. Not handling // this can cause overflow. if (RHSCst->isMaxValue(true)) return ReplaceInstUsesWith(I, LHS); return InsertRangeTest(Val, LHSCst, AddOne(RHSCst), true, false, I); case ICmpInst::ICMP_UGT: // (X s< 13 | X u> 15) -> no change break; case ICmpInst::ICMP_NE: // (X s< 13 | X != 15) -> X != 15 case ICmpInst::ICMP_SLT: // (X s< 13 | X s< 15) -> X s< 15 return ReplaceInstUsesWith(I, RHS); case ICmpInst::ICMP_ULT: // (X s< 13 | X u< 15) -> no change break; } break; case ICmpInst::ICMP_UGT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X u> 13 | X == 15) -> X u> 13 case ICmpInst::ICMP_UGT: // (X u> 13 | X u> 15) -> X u> 13 return ReplaceInstUsesWith(I, LHS); case ICmpInst::ICMP_SGT: // (X u> 13 | X s> 15) -> no change break; case ICmpInst::ICMP_NE: // (X u> 13 | X != 15) -> true case ICmpInst::ICMP_ULT: // (X u> 13 | X u< 15) -> true return ReplaceInstUsesWith(I, ConstantInt::getTrue(I.getContext())); case ICmpInst::ICMP_SLT: // (X u> 13 | X s< 15) -> no change break; } break; case ICmpInst::ICMP_SGT: switch (RHSCC) { default: llvm_unreachable("Unknown integer condition code!"); case ICmpInst::ICMP_EQ: // (X s> 13 | X == 15) -> X > 13 case ICmpInst::ICMP_SGT: // (X s> 13 | X s> 15) -> X > 13 return ReplaceInstUsesWith(I, LHS); case ICmpInst::ICMP_UGT: // (X s> 13 | X u> 15) -> no change break; case ICmpInst::ICMP_NE: // (X s> 13 | X != 15) -> true case ICmpInst::ICMP_SLT: // (X s> 13 | X s< 15) -> true return ReplaceInstUsesWith(I, ConstantInt::getTrue(I.getContext())); case ICmpInst::ICMP_ULT: // (X s> 13 | X u< 15) -> no change break; } break; } return 0; } Instruction *InstCombiner::FoldOrOfFCmps(Instruction &I, FCmpInst *LHS, FCmpInst *RHS) { if (LHS->getPredicate() == FCmpInst::FCMP_UNO && RHS->getPredicate() == FCmpInst::FCMP_UNO && LHS->getOperand(0)->getType() == RHS->getOperand(0)->getType()) { if (ConstantFP *LHSC = dyn_cast(LHS->getOperand(1))) if (ConstantFP *RHSC = dyn_cast(RHS->getOperand(1))) { // If either of the constants are nans, then the whole thing returns // true. if (LHSC->getValueAPF().isNaN() || RHSC->getValueAPF().isNaN()) return ReplaceInstUsesWith(I, ConstantInt::getTrue(I.getContext())); // Otherwise, no need to compare the two constants, compare the // rest. return new FCmpInst(FCmpInst::FCMP_UNO, LHS->getOperand(0), RHS->getOperand(0)); } // Handle vector zeros. This occurs because the canonical form of // "fcmp uno x,x" is "fcmp uno x, 0". if (isa(LHS->getOperand(1)) && isa(RHS->getOperand(1))) return new FCmpInst(FCmpInst::FCMP_UNO, LHS->getOperand(0), RHS->getOperand(0)); return 0; } Value *Op0LHS = LHS->getOperand(0), *Op0RHS = LHS->getOperand(1); Value *Op1LHS = RHS->getOperand(0), *Op1RHS = RHS->getOperand(1); FCmpInst::Predicate Op0CC = LHS->getPredicate(), Op1CC = RHS->getPredicate(); if (Op0LHS == Op1RHS && Op0RHS == Op1LHS) { // Swap RHS operands to match LHS. Op1CC = FCmpInst::getSwappedPredicate(Op1CC); std::swap(Op1LHS, Op1RHS); } if (Op0LHS == Op1LHS && Op0RHS == Op1RHS) { // Simplify (fcmp cc0 x, y) | (fcmp cc1 x, y). if (Op0CC == Op1CC) return new FCmpInst((FCmpInst::Predicate)Op0CC, Op0LHS, Op0RHS); if (Op0CC == FCmpInst::FCMP_TRUE || Op1CC == FCmpInst::FCMP_TRUE) return ReplaceInstUsesWith(I, ConstantInt::getTrue(I.getContext())); if (Op0CC == FCmpInst::FCMP_FALSE) return ReplaceInstUsesWith(I, RHS); if (Op1CC == FCmpInst::FCMP_FALSE) return ReplaceInstUsesWith(I, LHS); bool Op0Ordered; bool Op1Ordered; unsigned Op0Pred = getFCmpCode(Op0CC, Op0Ordered); unsigned Op1Pred = getFCmpCode(Op1CC, Op1Ordered); if (Op0Ordered == Op1Ordered) { // If both are ordered or unordered, return a new fcmp with // or'ed predicates. Value *RV = getFCmpValue(Op0Ordered, Op0Pred|Op1Pred, Op0LHS, Op0RHS); if (Instruction *I = dyn_cast(RV)) return I; // Otherwise, it's a constant boolean value... return ReplaceInstUsesWith(I, RV); } } return 0; } /// FoldOrWithConstants - This helper function folds: /// /// ((A | B) & C1) | (B & C2) /// /// into: /// /// (A & C1) | B /// /// when the XOR of the two constants is "all ones" (-1). Instruction *InstCombiner::FoldOrWithConstants(BinaryOperator &I, Value *Op, Value *A, Value *B, Value *C) { ConstantInt *CI1 = dyn_cast(C); if (!CI1) return 0; Value *V1 = 0; ConstantInt *CI2 = 0; if (!match(Op, m_And(m_Value(V1), m_ConstantInt(CI2)))) return 0; APInt Xor = CI1->getValue() ^ CI2->getValue(); if (!Xor.isAllOnesValue()) return 0; if (V1 == A || V1 == B) { Value *NewOp = Builder->CreateAnd((V1 == A) ? B : A, CI1); return BinaryOperator::CreateOr(NewOp, V1); } return 0; } Instruction *InstCombiner::visitOr(BinaryOperator &I) { bool Changed = SimplifyCommutative(I); Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1); if (Value *V = SimplifyOrInst(Op0, Op1, TD)) return ReplaceInstUsesWith(I, V); // See if we can simplify any instructions used by the instruction whose sole // purpose is to compute bits we don't care about. if (SimplifyDemandedInstructionBits(I)) return &I; if (ConstantInt *RHS = dyn_cast(Op1)) { ConstantInt *C1 = 0; Value *X = 0; // (X & C1) | C2 --> (X | C2) & (C1|C2) if (match(Op0, m_And(m_Value(X), m_ConstantInt(C1))) && Op0->hasOneUse()) { Value *Or = Builder->CreateOr(X, RHS); Or->takeName(Op0); return BinaryOperator::CreateAnd(Or, ConstantInt::get(I.getContext(), RHS->getValue() | C1->getValue())); } // (X ^ C1) | C2 --> (X | C2) ^ (C1&~C2) if (match(Op0, m_Xor(m_Value(X), m_ConstantInt(C1))) && Op0->hasOneUse()) { Value *Or = Builder->CreateOr(X, RHS); Or->takeName(Op0); return BinaryOperator::CreateXor(Or, ConstantInt::get(I.getContext(), C1->getValue() & ~RHS->getValue())); } // Try to fold constant and into select arguments. if (SelectInst *SI = dyn_cast(Op0)) if (Instruction *R = FoldOpIntoSelect(I, SI)) return R; if (isa(Op0)) if (Instruction *NV = FoldOpIntoPhi(I)) return NV; } Value *A = 0, *B = 0; ConstantInt *C1 = 0, *C2 = 0; // (A | B) | C and A | (B | C) -> bswap if possible. // (A >> B) | (C << D) and (A << B) | (B >> C) -> bswap if possible. if (match(Op0, m_Or(m_Value(), m_Value())) || match(Op1, m_Or(m_Value(), m_Value())) || (match(Op0, m_Shift(m_Value(), m_Value())) && match(Op1, m_Shift(m_Value(), m_Value())))) { if (Instruction *BSwap = MatchBSwap(I)) return BSwap; } // (X^C)|Y -> (X|Y)^C iff Y&C == 0 if (Op0->hasOneUse() && match(Op0, m_Xor(m_Value(A), m_ConstantInt(C1))) && MaskedValueIsZero(Op1, C1->getValue())) { Value *NOr = Builder->CreateOr(A, Op1); NOr->takeName(Op0); return BinaryOperator::CreateXor(NOr, C1); } // Y|(X^C) -> (X|Y)^C iff Y&C == 0 if (Op1->hasOneUse() && match(Op1, m_Xor(m_Value(A), m_ConstantInt(C1))) && MaskedValueIsZero(Op0, C1->getValue())) { Value *NOr = Builder->CreateOr(A, Op0); NOr->takeName(Op0); return BinaryOperator::CreateXor(NOr, C1); } // (A & C)|(B & D) Value *C = 0, *D = 0; if (match(Op0, m_And(m_Value(A), m_Value(C))) && match(Op1, m_And(m_Value(B), m_Value(D)))) { Value *V1 = 0, *V2 = 0, *V3 = 0; C1 = dyn_cast(C); C2 = dyn_cast(D); if (C1 && C2) { // (A & C1)|(B & C2) // If we have: ((V + N) & C1) | (V & C2) // .. and C2 = ~C1 and C2 is 0+1+ and (N & C2) == 0 // replace with V+N. if (C1->getValue() == ~C2->getValue()) { if ((C2->getValue() & (C2->getValue()+1)) == 0 && // C2 == 0+1+ match(A, m_Add(m_Value(V1), m_Value(V2)))) { // Add commutes, try both ways. if (V1 == B && MaskedValueIsZero(V2, C2->getValue())) return ReplaceInstUsesWith(I, A); if (V2 == B && MaskedValueIsZero(V1, C2->getValue())) return ReplaceInstUsesWith(I, A); } // Or commutes, try both ways. if ((C1->getValue() & (C1->getValue()+1)) == 0 && match(B, m_Add(m_Value(V1), m_Value(V2)))) { // Add commutes, try both ways. if (V1 == A && MaskedValueIsZero(V2, C1->getValue())) return ReplaceInstUsesWith(I, B); if (V2 == A && MaskedValueIsZero(V1, C1->getValue())) return ReplaceInstUsesWith(I, B); } } // ((V | N) & C1) | (V & C2) --> (V|N) & (C1|C2) // iff (C1&C2) == 0 and (N&~C1) == 0 if ((C1->getValue() & C2->getValue()) == 0) { if (match(A, m_Or(m_Value(V1), m_Value(V2))) && ((V1 == B && MaskedValueIsZero(V2, ~C1->getValue())) || // (V|N) (V2 == B && MaskedValueIsZero(V1, ~C1->getValue())))) // (N|V) return BinaryOperator::CreateAnd(A, ConstantInt::get(A->getContext(), C1->getValue()|C2->getValue())); // Or commutes, try both ways. if (match(B, m_Or(m_Value(V1), m_Value(V2))) && ((V1 == A && MaskedValueIsZero(V2, ~C2->getValue())) || // (V|N) (V2 == A && MaskedValueIsZero(V1, ~C2->getValue())))) // (N|V) return BinaryOperator::CreateAnd(B, ConstantInt::get(B->getContext(), C1->getValue()|C2->getValue())); } } // Check to see if we have any common things being and'ed. If so, find the // terms for V1 & (V2|V3). if (Op0->hasOneUse() || Op1->hasOneUse()) { V1 = 0; if (A == B) // (A & C)|(A & D) == A & (C|D) V1 = A, V2 = C, V3 = D; else if (A == D) // (A & C)|(B & A) == A & (B|C) V1 = A, V2 = B, V3 = C; else if (C == B) // (A & C)|(C & D) == C & (A|D) V1 = C, V2 = A, V3 = D; else if (C == D) // (A & C)|(B & C) == C & (A|B) V1 = C, V2 = A, V3 = B; if (V1) { Value *Or = Builder->CreateOr(V2, V3, "tmp"); return BinaryOperator::CreateAnd(V1, Or); } } // (A & (C0?-1:0)) | (B & ~(C0?-1:0)) -> C0 ? A : B, and commuted variants if (Instruction *Match = MatchSelectFromAndOr(A, B, C, D)) return Match; if (Instruction *Match = MatchSelectFromAndOr(B, A, D, C)) return Match; if (Instruction *Match = MatchSelectFromAndOr(C, B, A, D)) return Match; if (Instruction *Match = MatchSelectFromAndOr(D, A, B, C)) return Match; // ((A&~B)|(~A&B)) -> A^B if ((match(C, m_Not(m_Specific(D))) && match(B, m_Not(m_Specific(A))))) return BinaryOperator::CreateXor(A, D); // ((~B&A)|(~A&B)) -> A^B if ((match(A, m_Not(m_Specific(D))) && match(B, m_Not(m_Specific(C))))) return BinaryOperator::CreateXor(C, D); // ((A&~B)|(B&~A)) -> A^B if ((match(C, m_Not(m_Specific(B))) && match(D, m_Not(m_Specific(A))))) return BinaryOperator::CreateXor(A, B); // ((~B&A)|(B&~A)) -> A^B if ((match(A, m_Not(m_Specific(B))) && match(D, m_Not(m_Specific(C))))) return BinaryOperator::CreateXor(C, B); } // (X >> Z) | (Y >> Z) -> (X|Y) >> Z for all shifts. if (BinaryOperator *SI1 = dyn_cast(Op1)) { if (BinaryOperator *SI0 = dyn_cast(Op0)) if (SI0->isShift() && SI0->getOpcode() == SI1->getOpcode() && SI0->getOperand(1) == SI1->getOperand(1) && (SI0->hasOneUse() || SI1->hasOneUse())) { Value *NewOp = Builder->CreateOr(SI0->getOperand(0), SI1->getOperand(0), SI0->getName()); return BinaryOperator::Create(SI1->getOpcode(), NewOp, SI1->getOperand(1)); } } // ((A|B)&1)|(B&-2) -> (A&1) | B if (match(Op0, m_And(m_Or(m_Value(A), m_Value(B)), m_Value(C))) || match(Op0, m_And(m_Value(C), m_Or(m_Value(A), m_Value(B))))) { Instruction *Ret = FoldOrWithConstants(I, Op1, A, B, C); if (Ret) return Ret; } // (B&-2)|((A|B)&1) -> (A&1) | B if (match(Op1, m_And(m_Or(m_Value(A), m_Value(B)), m_Value(C))) || match(Op1, m_And(m_Value(C), m_Or(m_Value(A), m_Value(B))))) { Instruction *Ret = FoldOrWithConstants(I, Op0, A, B, C); if (Ret) return Ret; } // (~A | ~B) == (~(A & B)) - De Morgan's Law if (Value *Op0NotVal = dyn_castNotVal(Op0)) if (Value *Op1NotVal = dyn_castNotVal(Op1)) if (Op0->hasOneUse() && Op1->hasOneUse()) { Value *And = Builder->CreateAnd(Op0NotVal, Op1NotVal, I.getName()+".demorgan"); return BinaryOperator::CreateNot(And); } if (ICmpInst *RHS = dyn_cast(I.getOperand(1))) if (ICmpInst *LHS = dyn_cast(I.getOperand(0))) if (Instruction *Res = FoldOrOfICmps(I, LHS, RHS)) return Res; // fold (or (cast A), (cast B)) -> (cast (or A, B)) if (CastInst *Op0C = dyn_cast(Op0)) { if (CastInst *Op1C = dyn_cast(Op1)) if (Op0C->getOpcode() == Op1C->getOpcode()) {// same cast kind ? if (!isa(Op0C->getOperand(0)) || !isa(Op1C->getOperand(0))) { const Type *SrcTy = Op0C->getOperand(0)->getType(); if (SrcTy == Op1C->getOperand(0)->getType() && SrcTy->isIntOrIntVector() && // Only do this if the casts both really cause code to be // generated. ValueRequiresCast(Op0C->getOpcode(), Op0C->getOperand(0), I.getType()) && ValueRequiresCast(Op1C->getOpcode(), Op1C->getOperand(0), I.getType())) { Value *NewOp = Builder->CreateOr(Op0C->getOperand(0), Op1C->getOperand(0), I.getName()); return CastInst::Create(Op0C->getOpcode(), NewOp, I.getType()); } } } } // (fcmp uno x, c) | (fcmp uno y, c) -> (fcmp uno x, y) if (FCmpInst *LHS = dyn_cast(I.getOperand(0))) { if (FCmpInst *RHS = dyn_cast(I.getOperand(1))) if (Instruction *Res = FoldOrOfFCmps(I, LHS, RHS)) return Res; } return Changed ? &I : 0; } Instruction *InstCombiner::visitXor(BinaryOperator &I) { bool Changed = SimplifyCommutative(I); Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1); if (isa(Op1)) { if (isa(Op0)) // Handle undef ^ undef -> 0 special case. This is a common // idiom (misuse). return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); return ReplaceInstUsesWith(I, Op1); // X ^ undef -> undef } // xor X, X = 0 if (Op0 == Op1) return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); // See if we can simplify any instructions used by the instruction whose sole // purpose is to compute bits we don't care about. if (SimplifyDemandedInstructionBits(I)) return &I; if (isa(I.getType())) if (isa(Op1)) return ReplaceInstUsesWith(I, Op0); // X ^ <0,0> -> X // Is this a ~ operation? if (Value *NotOp = dyn_castNotVal(&I)) { if (BinaryOperator *Op0I = dyn_cast(NotOp)) { if (Op0I->getOpcode() == Instruction::And || Op0I->getOpcode() == Instruction::Or) { // ~(~X & Y) --> (X | ~Y) - De Morgan's Law // ~(~X | Y) === (X & ~Y) - De Morgan's Law if (dyn_castNotVal(Op0I->getOperand(1))) Op0I->swapOperands(); if (Value *Op0NotVal = dyn_castNotVal(Op0I->getOperand(0))) { Value *NotY = Builder->CreateNot(Op0I->getOperand(1), Op0I->getOperand(1)->getName()+".not"); if (Op0I->getOpcode() == Instruction::And) return BinaryOperator::CreateOr(Op0NotVal, NotY); return BinaryOperator::CreateAnd(Op0NotVal, NotY); } // ~(X & Y) --> (~X | ~Y) - De Morgan's Law // ~(X | Y) === (~X & ~Y) - De Morgan's Law if (isFreeToInvert(Op0I->getOperand(0)) && isFreeToInvert(Op0I->getOperand(1))) { Value *NotX = Builder->CreateNot(Op0I->getOperand(0), "notlhs"); Value *NotY = Builder->CreateNot(Op0I->getOperand(1), "notrhs"); if (Op0I->getOpcode() == Instruction::And) return BinaryOperator::CreateOr(NotX, NotY); return BinaryOperator::CreateAnd(NotX, NotY); } } } } if (ConstantInt *RHS = dyn_cast(Op1)) { if (RHS->isOne() && Op0->hasOneUse()) { // xor (cmp A, B), true = not (cmp A, B) = !cmp A, B if (ICmpInst *ICI = dyn_cast(Op0)) return new ICmpInst(ICI->getInversePredicate(), ICI->getOperand(0), ICI->getOperand(1)); if (FCmpInst *FCI = dyn_cast(Op0)) return new FCmpInst(FCI->getInversePredicate(), FCI->getOperand(0), FCI->getOperand(1)); } // fold (xor(zext(cmp)), 1) and (xor(sext(cmp)), -1) to ext(!cmp). if (CastInst *Op0C = dyn_cast(Op0)) { if (CmpInst *CI = dyn_cast(Op0C->getOperand(0))) { if (CI->hasOneUse() && Op0C->hasOneUse()) { Instruction::CastOps Opcode = Op0C->getOpcode(); if ((Opcode == Instruction::ZExt || Opcode == Instruction::SExt) && (RHS == ConstantExpr::getCast(Opcode, ConstantInt::getTrue(I.getContext()), Op0C->getDestTy()))) { CI->setPredicate(CI->getInversePredicate()); return CastInst::Create(Opcode, CI, Op0C->getType()); } } } } if (BinaryOperator *Op0I = dyn_cast(Op0)) { // ~(c-X) == X-c-1 == X+(-c-1) if (Op0I->getOpcode() == Instruction::Sub && RHS->isAllOnesValue()) if (Constant *Op0I0C = dyn_cast(Op0I->getOperand(0))) { Constant *NegOp0I0C = ConstantExpr::getNeg(Op0I0C); Constant *ConstantRHS = ConstantExpr::getSub(NegOp0I0C, ConstantInt::get(I.getType(), 1)); return BinaryOperator::CreateAdd(Op0I->getOperand(1), ConstantRHS); } if (ConstantInt *Op0CI = dyn_cast(Op0I->getOperand(1))) { if (Op0I->getOpcode() == Instruction::Add) { // ~(X-c) --> (-c-1)-X if (RHS->isAllOnesValue()) { Constant *NegOp0CI = ConstantExpr::getNeg(Op0CI); return BinaryOperator::CreateSub( ConstantExpr::getSub(NegOp0CI, ConstantInt::get(I.getType(), 1)), Op0I->getOperand(0)); } else if (RHS->getValue().isSignBit()) { // (X + C) ^ signbit -> (X + C + signbit) Constant *C = ConstantInt::get(I.getContext(), RHS->getValue() + Op0CI->getValue()); return BinaryOperator::CreateAdd(Op0I->getOperand(0), C); } } else if (Op0I->getOpcode() == Instruction::Or) { // (X|C1)^C2 -> X^(C1|C2) iff X&~C1 == 0 if (MaskedValueIsZero(Op0I->getOperand(0), Op0CI->getValue())) { Constant *NewRHS = ConstantExpr::getOr(Op0CI, RHS); // Anything in both C1 and C2 is known to be zero, remove it from // NewRHS. Constant *CommonBits = ConstantExpr::getAnd(Op0CI, RHS); NewRHS = ConstantExpr::getAnd(NewRHS, ConstantExpr::getNot(CommonBits)); Worklist.Add(Op0I); I.setOperand(0, Op0I->getOperand(0)); I.setOperand(1, NewRHS); return &I; } } } } // Try to fold constant and into select arguments. if (SelectInst *SI = dyn_cast(Op0)) if (Instruction *R = FoldOpIntoSelect(I, SI)) return R; if (isa(Op0)) if (Instruction *NV = FoldOpIntoPhi(I)) return NV; } if (Value *X = dyn_castNotVal(Op0)) // ~A ^ A == -1 if (X == Op1) return ReplaceInstUsesWith(I, Constant::getAllOnesValue(I.getType())); if (Value *X = dyn_castNotVal(Op1)) // A ^ ~A == -1 if (X == Op0) return ReplaceInstUsesWith(I, Constant::getAllOnesValue(I.getType())); BinaryOperator *Op1I = dyn_cast(Op1); if (Op1I) { Value *A, *B; if (match(Op1I, m_Or(m_Value(A), m_Value(B)))) { if (A == Op0) { // B^(B|A) == (A|B)^B Op1I->swapOperands(); I.swapOperands(); std::swap(Op0, Op1); } else if (B == Op0) { // B^(A|B) == (A|B)^B I.swapOperands(); // Simplified below. std::swap(Op0, Op1); } } else if (match(Op1I, m_Xor(m_Specific(Op0), m_Value(B)))) { return ReplaceInstUsesWith(I, B); // A^(A^B) == B } else if (match(Op1I, m_Xor(m_Value(A), m_Specific(Op0)))) { return ReplaceInstUsesWith(I, A); // A^(B^A) == B } else if (match(Op1I, m_And(m_Value(A), m_Value(B))) && Op1I->hasOneUse()){ if (A == Op0) { // A^(A&B) -> A^(B&A) Op1I->swapOperands(); std::swap(A, B); } if (B == Op0) { // A^(B&A) -> (B&A)^A I.swapOperands(); // Simplified below. std::swap(Op0, Op1); } } } BinaryOperator *Op0I = dyn_cast(Op0); if (Op0I) { Value *A, *B; if (match(Op0I, m_Or(m_Value(A), m_Value(B))) && Op0I->hasOneUse()) { if (A == Op1) // (B|A)^B == (A|B)^B std::swap(A, B); if (B == Op1) // (A|B)^B == A & ~B return BinaryOperator::CreateAnd(A, Builder->CreateNot(Op1, "tmp")); } else if (match(Op0I, m_Xor(m_Specific(Op1), m_Value(B)))) { return ReplaceInstUsesWith(I, B); // (A^B)^A == B } else if (match(Op0I, m_Xor(m_Value(A), m_Specific(Op1)))) { return ReplaceInstUsesWith(I, A); // (B^A)^A == B } else if (match(Op0I, m_And(m_Value(A), m_Value(B))) && Op0I->hasOneUse()){ if (A == Op1) // (A&B)^A -> (B&A)^A std::swap(A, B); if (B == Op1 && // (B&A)^A == ~B & A !isa(Op1)) { // Canonical form is (B&C)^C return BinaryOperator::CreateAnd(Builder->CreateNot(A, "tmp"), Op1); } } } // (X >> Z) ^ (Y >> Z) -> (X^Y) >> Z for all shifts. if (Op0I && Op1I && Op0I->isShift() && Op0I->getOpcode() == Op1I->getOpcode() && Op0I->getOperand(1) == Op1I->getOperand(1) && (Op1I->hasOneUse() || Op1I->hasOneUse())) { Value *NewOp = Builder->CreateXor(Op0I->getOperand(0), Op1I->getOperand(0), Op0I->getName()); return BinaryOperator::Create(Op1I->getOpcode(), NewOp, Op1I->getOperand(1)); } if (Op0I && Op1I) { Value *A, *B, *C, *D; // (A & B)^(A | B) -> A ^ B if (match(Op0I, m_And(m_Value(A), m_Value(B))) && match(Op1I, m_Or(m_Value(C), m_Value(D)))) { if ((A == C && B == D) || (A == D && B == C)) return BinaryOperator::CreateXor(A, B); } // (A | B)^(A & B) -> A ^ B if (match(Op0I, m_Or(m_Value(A), m_Value(B))) && match(Op1I, m_And(m_Value(C), m_Value(D)))) { if ((A == C && B == D) || (A == D && B == C)) return BinaryOperator::CreateXor(A, B); } // (A & B)^(C & D) if ((Op0I->hasOneUse() || Op1I->hasOneUse()) && match(Op0I, m_And(m_Value(A), m_Value(B))) && match(Op1I, m_And(m_Value(C), m_Value(D)))) { // (X & Y)^(X & Y) -> (Y^Z) & X Value *X = 0, *Y = 0, *Z = 0; if (A == C) X = A, Y = B, Z = D; else if (A == D) X = A, Y = B, Z = C; else if (B == C) X = B, Y = A, Z = D; else if (B == D) X = B, Y = A, Z = C; if (X) { Value *NewOp = Builder->CreateXor(Y, Z, Op0->getName()); return BinaryOperator::CreateAnd(NewOp, X); } } } // (icmp1 A, B) ^ (icmp2 A, B) --> (icmp3 A, B) if (ICmpInst *RHS = dyn_cast(I.getOperand(1))) if (ICmpInst *LHS = dyn_cast(I.getOperand(0))) if (PredicatesFoldable(LHS->getPredicate(), RHS->getPredicate())) { if (LHS->getOperand(0) == RHS->getOperand(1) && LHS->getOperand(1) == RHS->getOperand(0)) LHS->swapOperands(); if (LHS->getOperand(0) == RHS->getOperand(0) && LHS->getOperand(1) == RHS->getOperand(1)) { Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1); unsigned Code = getICmpCode(LHS) ^ getICmpCode(RHS); bool isSigned = LHS->isSigned() || RHS->isSigned(); Value *RV = getICmpValue(isSigned, Code, Op0, Op1); if (Instruction *I = dyn_cast(RV)) return I; // Otherwise, it's a constant boolean value. return ReplaceInstUsesWith(I, RV); } } // fold (xor (cast A), (cast B)) -> (cast (xor A, B)) if (CastInst *Op0C = dyn_cast(Op0)) { if (CastInst *Op1C = dyn_cast(Op1)) if (Op0C->getOpcode() == Op1C->getOpcode()) { // same cast kind? const Type *SrcTy = Op0C->getOperand(0)->getType(); if (SrcTy == Op1C->getOperand(0)->getType() && SrcTy->isInteger() && // Only do this if the casts both really cause code to be generated. ValueRequiresCast(Op0C->getOpcode(), Op0C->getOperand(0), I.getType()) && ValueRequiresCast(Op1C->getOpcode(), Op1C->getOperand(0), I.getType())) { Value *NewOp = Builder->CreateXor(Op0C->getOperand(0), Op1C->getOperand(0), I.getName()); return CastInst::Create(Op0C->getOpcode(), NewOp, I.getType()); } } } return Changed ? &I : 0; } Instruction *InstCombiner::visitShl(BinaryOperator &I) { return commonShiftTransforms(I); } Instruction *InstCombiner::visitLShr(BinaryOperator &I) { return commonShiftTransforms(I); } Instruction *InstCombiner::visitAShr(BinaryOperator &I) { if (Instruction *R = commonShiftTransforms(I)) return R; Value *Op0 = I.getOperand(0); // ashr int -1, X = -1 (for any arithmetic shift rights of ~0) if (ConstantInt *CSI = dyn_cast(Op0)) if (CSI->isAllOnesValue()) return ReplaceInstUsesWith(I, CSI); // See if we can turn a signed shr into an unsigned shr. if (MaskedValueIsZero(Op0, APInt::getSignBit(I.getType()->getScalarSizeInBits()))) return BinaryOperator::CreateLShr(Op0, I.getOperand(1)); // Arithmetic shifting an all-sign-bit value is a no-op. unsigned NumSignBits = ComputeNumSignBits(Op0); if (NumSignBits == Op0->getType()->getScalarSizeInBits()) return ReplaceInstUsesWith(I, Op0); return 0; } Instruction *InstCombiner::commonShiftTransforms(BinaryOperator &I) { assert(I.getOperand(1)->getType() == I.getOperand(0)->getType()); Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1); // shl X, 0 == X and shr X, 0 == X // shl 0, X == 0 and shr 0, X == 0 if (Op1 == Constant::getNullValue(Op1->getType()) || Op0 == Constant::getNullValue(Op0->getType())) return ReplaceInstUsesWith(I, Op0); if (isa(Op0)) { if (I.getOpcode() == Instruction::AShr) // undef >>s X -> undef return ReplaceInstUsesWith(I, Op0); else // undef << X -> 0, undef >>u X -> 0 return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); } if (isa(Op1)) { if (I.getOpcode() == Instruction::AShr) // X >>s undef -> X return ReplaceInstUsesWith(I, Op0); else // X << undef, X >>u undef -> 0 return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); } // See if we can fold away this shift. if (SimplifyDemandedInstructionBits(I)) return &I; // Try to fold constant and into select arguments. if (isa(Op0)) if (SelectInst *SI = dyn_cast(Op1)) if (Instruction *R = FoldOpIntoSelect(I, SI)) return R; if (ConstantInt *CUI = dyn_cast(Op1)) if (Instruction *Res = FoldShiftByConstant(Op0, CUI, I)) return Res; return 0; } Instruction *InstCombiner::FoldShiftByConstant(Value *Op0, ConstantInt *Op1, BinaryOperator &I) { bool isLeftShift = I.getOpcode() == Instruction::Shl; // See if we can simplify any instructions used by the instruction whose sole // purpose is to compute bits we don't care about. uint32_t TypeBits = Op0->getType()->getScalarSizeInBits(); // shl i32 X, 32 = 0 and srl i8 Y, 9 = 0, ... just don't eliminate // a signed shift. // if (Op1->uge(TypeBits)) { if (I.getOpcode() != Instruction::AShr) return ReplaceInstUsesWith(I, Constant::getNullValue(Op0->getType())); else { I.setOperand(1, ConstantInt::get(I.getType(), TypeBits-1)); return &I; } } // ((X*C1) << C2) == (X * (C1 << C2)) if (BinaryOperator *BO = dyn_cast(Op0)) if (BO->getOpcode() == Instruction::Mul && isLeftShift) if (Constant *BOOp = dyn_cast(BO->getOperand(1))) return BinaryOperator::CreateMul(BO->getOperand(0), ConstantExpr::getShl(BOOp, Op1)); // Try to fold constant and into select arguments. if (SelectInst *SI = dyn_cast(Op0)) if (Instruction *R = FoldOpIntoSelect(I, SI)) return R; if (isa(Op0)) if (Instruction *NV = FoldOpIntoPhi(I)) return NV; // Fold shift2(trunc(shift1(x,c1)), c2) -> trunc(shift2(shift1(x,c1),c2)) if (TruncInst *TI = dyn_cast(Op0)) { Instruction *TrOp = dyn_cast(TI->getOperand(0)); // If 'shift2' is an ashr, we would have to get the sign bit into a funny // place. Don't try to do this transformation in this case. Also, we // require that the input operand is a shift-by-constant so that we have // confidence that the shifts will get folded together. We could do this // xform in more cases, but it is unlikely to be profitable. if (TrOp && I.isLogicalShift() && TrOp->isShift() && isa(TrOp->getOperand(1))) { // Okay, we'll do this xform. Make the shift of shift. Constant *ShAmt = ConstantExpr::getZExt(Op1, TrOp->getType()); // (shift2 (shift1 & 0x00FF), c2) Value *NSh = Builder->CreateBinOp(I.getOpcode(), TrOp, ShAmt,I.getName()); // For logical shifts, the truncation has the effect of making the high // part of the register be zeros. Emulate this by inserting an AND to // clear the top bits as needed. This 'and' will usually be zapped by // other xforms later if dead. unsigned SrcSize = TrOp->getType()->getScalarSizeInBits(); unsigned DstSize = TI->getType()->getScalarSizeInBits(); APInt MaskV(APInt::getLowBitsSet(SrcSize, DstSize)); // The mask we constructed says what the trunc would do if occurring // between the shifts. We want to know the effect *after* the second // shift. We know that it is a logical shift by a constant, so adjust the // mask as appropriate. if (I.getOpcode() == Instruction::Shl) MaskV <<= Op1->getZExtValue(); else { assert(I.getOpcode() == Instruction::LShr && "Unknown logical shift"); MaskV = MaskV.lshr(Op1->getZExtValue()); } // shift1 & 0x00FF Value *And = Builder->CreateAnd(NSh, ConstantInt::get(I.getContext(), MaskV), TI->getName()); // Return the value truncated to the interesting size. return new TruncInst(And, I.getType()); } } if (Op0->hasOneUse()) { if (BinaryOperator *Op0BO = dyn_cast(Op0)) { // Turn ((X >> C) + Y) << C -> (X + (Y << C)) & (~0 << C) Value *V1, *V2; ConstantInt *CC; switch (Op0BO->getOpcode()) { default: break; case Instruction::Add: case Instruction::And: case Instruction::Or: case Instruction::Xor: { // These operators commute. // Turn (Y + (X >> C)) << C -> (X + (Y << C)) & (~0 << C) if (isLeftShift && Op0BO->getOperand(1)->hasOneUse() && match(Op0BO->getOperand(1), m_Shr(m_Value(V1), m_Specific(Op1)))) { Value *YS = // (Y << C) Builder->CreateShl(Op0BO->getOperand(0), Op1, Op0BO->getName()); // (X + (Y << C)) Value *X = Builder->CreateBinOp(Op0BO->getOpcode(), YS, V1, Op0BO->getOperand(1)->getName()); uint32_t Op1Val = Op1->getLimitedValue(TypeBits); return BinaryOperator::CreateAnd(X, ConstantInt::get(I.getContext(), APInt::getHighBitsSet(TypeBits, TypeBits-Op1Val))); } // Turn (Y + ((X >> C) & CC)) << C -> ((X & (CC << C)) + (Y << C)) Value *Op0BOOp1 = Op0BO->getOperand(1); if (isLeftShift && Op0BOOp1->hasOneUse() && match(Op0BOOp1, m_And(m_Shr(m_Value(V1), m_Specific(Op1)), m_ConstantInt(CC))) && cast(Op0BOOp1)->getOperand(0)->hasOneUse()) { Value *YS = // (Y << C) Builder->CreateShl(Op0BO->getOperand(0), Op1, Op0BO->getName()); // X & (CC << C) Value *XM = Builder->CreateAnd(V1, ConstantExpr::getShl(CC, Op1), V1->getName()+".mask"); return BinaryOperator::Create(Op0BO->getOpcode(), YS, XM); } } // FALL THROUGH. case Instruction::Sub: { // Turn ((X >> C) + Y) << C -> (X + (Y << C)) & (~0 << C) if (isLeftShift && Op0BO->getOperand(0)->hasOneUse() && match(Op0BO->getOperand(0), m_Shr(m_Value(V1), m_Specific(Op1)))) { Value *YS = // (Y << C) Builder->CreateShl(Op0BO->getOperand(1), Op1, Op0BO->getName()); // (X + (Y << C)) Value *X = Builder->CreateBinOp(Op0BO->getOpcode(), V1, YS, Op0BO->getOperand(0)->getName()); uint32_t Op1Val = Op1->getLimitedValue(TypeBits); return BinaryOperator::CreateAnd(X, ConstantInt::get(I.getContext(), APInt::getHighBitsSet(TypeBits, TypeBits-Op1Val))); } // Turn (((X >> C)&CC) + Y) << C -> (X + (Y << C)) & (CC << C) if (isLeftShift && Op0BO->getOperand(0)->hasOneUse() && match(Op0BO->getOperand(0), m_And(m_Shr(m_Value(V1), m_Value(V2)), m_ConstantInt(CC))) && V2 == Op1 && cast(Op0BO->getOperand(0)) ->getOperand(0)->hasOneUse()) { Value *YS = // (Y << C) Builder->CreateShl(Op0BO->getOperand(1), Op1, Op0BO->getName()); // X & (CC << C) Value *XM = Builder->CreateAnd(V1, ConstantExpr::getShl(CC, Op1), V1->getName()+".mask"); return BinaryOperator::Create(Op0BO->getOpcode(), XM, YS); } break; } } // If the operand is an bitwise operator with a constant RHS, and the // shift is the only use, we can pull it out of the shift. if (ConstantInt *Op0C = dyn_cast(Op0BO->getOperand(1))) { bool isValid = true; // Valid only for And, Or, Xor bool highBitSet = false; // Transform if high bit of constant set? switch (Op0BO->getOpcode()) { default: isValid = false; break; // Do not perform transform! case Instruction::Add: isValid = isLeftShift; break; case Instruction::Or: case Instruction::Xor: highBitSet = false; break; case Instruction::And: highBitSet = true; break; } // If this is a signed shift right, and the high bit is modified // by the logical operation, do not perform the transformation. // The highBitSet boolean indicates the value of the high bit of // the constant which would cause it to be modified for this // operation. // if (isValid && I.getOpcode() == Instruction::AShr) isValid = Op0C->getValue()[TypeBits-1] == highBitSet; if (isValid) { Constant *NewRHS = ConstantExpr::get(I.getOpcode(), Op0C, Op1); Value *NewShift = Builder->CreateBinOp(I.getOpcode(), Op0BO->getOperand(0), Op1); NewShift->takeName(Op0BO); return BinaryOperator::Create(Op0BO->getOpcode(), NewShift, NewRHS); } } } } // Find out if this is a shift of a shift by a constant. BinaryOperator *ShiftOp = dyn_cast(Op0); if (ShiftOp && !ShiftOp->isShift()) ShiftOp = 0; if (ShiftOp && isa(ShiftOp->getOperand(1))) { ConstantInt *ShiftAmt1C = cast(ShiftOp->getOperand(1)); uint32_t ShiftAmt1 = ShiftAmt1C->getLimitedValue(TypeBits); uint32_t ShiftAmt2 = Op1->getLimitedValue(TypeBits); assert(ShiftAmt2 != 0 && "Should have been simplified earlier"); if (ShiftAmt1 == 0) return 0; // Will be simplified in the future. Value *X = ShiftOp->getOperand(0); uint32_t AmtSum = ShiftAmt1+ShiftAmt2; // Fold into one big shift. const IntegerType *Ty = cast(I.getType()); // Check for (X << c1) << c2 and (X >> c1) >> c2 if (I.getOpcode() == ShiftOp->getOpcode()) { // If this is oversized composite shift, then unsigned shifts get 0, ashr // saturates. if (AmtSum >= TypeBits) { if (I.getOpcode() != Instruction::AShr) return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); AmtSum = TypeBits-1; // Saturate to 31 for i32 ashr. } return BinaryOperator::Create(I.getOpcode(), X, ConstantInt::get(Ty, AmtSum)); } if (ShiftOp->getOpcode() == Instruction::LShr && I.getOpcode() == Instruction::AShr) { if (AmtSum >= TypeBits) return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType())); // ((X >>u C1) >>s C2) -> (X >>u (C1+C2)) since C1 != 0. return BinaryOperator::CreateLShr(X, ConstantInt::get(Ty, AmtSum)); } if (ShiftOp->getOpcode() == Instruction::AShr && I.getOpcode() == Instruction::LShr) { // ((X >>s C1) >>u C2) -> ((X >>s (C1+C2)) & mask) since C1 != 0. if (AmtSum >= TypeBits) AmtSum = TypeBits-1; Value *Shift = Builder->CreateAShr(X, ConstantInt::get(Ty, AmtSum)); APInt Mask(APInt::getLowBitsSet(TypeBits, TypeBits - ShiftAmt2)); return BinaryOperator::CreateAnd(Shift, ConstantInt::get(I.getContext(), Mask)); } // Okay, if we get here, one shift must be left, and the other shift must be // right. See if the amounts are equal. if (ShiftAmt1 == ShiftAmt2) { // If we have ((X >>? C) << C), turn this into X & (-1 << C). if (I.getOpcode() == Instruction::Shl) { APInt Mask(APInt::getHighBitsSet(TypeBits, TypeBits - ShiftAmt1)); return BinaryOperator::CreateAnd(X, ConstantInt::get(I.getContext(),Mask)); } // If we have ((X << C) >>u C), turn this into X & (-1 >>u C). if (I.getOpcode() == Instruction::LShr) { APInt Mask(APInt::getLowBitsSet(TypeBits, TypeBits - ShiftAmt1)); return BinaryOperator::CreateAnd(X, ConstantInt::get(I.getContext(), Mask)); } // We can simplify ((X << C) >>s C) into a trunc + sext. // NOTE: we could do this for any C, but that would make 'unusual' integer // types. For now, just stick to ones well-supported by the code // generators. const Type *SExtType = 0; switch (Ty->getBitWidth() - ShiftAmt1) { case 1 : case 8 : case 16 : case 32 : case 64 : case 128: SExtType = IntegerType::get(I.getContext(), Ty->getBitWidth() - ShiftAmt1); break; default: break; } if (SExtType) return new SExtInst(Builder->CreateTrunc(X, SExtType, "sext"), Ty); // Otherwise, we can't handle it yet. } else if (ShiftAmt1 < ShiftAmt2) { uint32_t ShiftDiff = ShiftAmt2-ShiftAmt1; // (X >>? C1) << C2 --> X << (C2-C1) & (-1 << C2) if (I.getOpcode() == Instruction::Shl) { assert(ShiftOp->getOpcode() == Instruction::LShr || ShiftOp->getOpcode() == Instruction::AShr); Value *Shift = Builder->CreateShl(X, ConstantInt::get(Ty, ShiftDiff)); APInt Mask(APInt::getHighBitsSet(TypeBits, TypeBits - ShiftAmt2)); return BinaryOperator::CreateAnd(Shift, ConstantInt::get(I.getContext(),Mask)); } // (X << C1) >>u C2 --> X >>u (C2-C1) & (-1 >> C2) if (I.getOpcode() == Instruction::LShr) { assert(ShiftOp->getOpcode() == Instruction::Shl); Value *Shift = Builder->CreateLShr(X, ConstantInt::get(Ty, ShiftDiff)); APInt Mask(APInt::getLowBitsSet(TypeBits, TypeBits - ShiftAmt2)); return BinaryOperator::CreateAnd(Shift, ConstantInt::get(I.getContext(),Mask)); } // We can't handle (X << C1) >>s C2, it shifts arbitrary bits in. } else { assert(ShiftAmt2 < ShiftAmt1); uint32_t ShiftDiff = ShiftAmt1-ShiftAmt2; // (X >>? C1) << C2 --> X >>? (C1-C2) & (-1 << C2) if (I.getOpcode() == Instruction::Shl) { assert(ShiftOp->getOpcode() == Instruction::LShr || ShiftOp->getOpcode() == Instruction::AShr); Value *Shift = Builder->CreateBinOp(ShiftOp->getOpcode(), X, ConstantInt::get(Ty, ShiftDiff)); APInt Mask(APInt::getHighBitsSet(TypeBits, TypeBits - ShiftAmt2)); return BinaryOperator::CreateAnd(Shift, ConstantInt::get(I.getContext(),Mask)); } // (X << C1) >>u C2 --> X << (C1-C2) & (-1 >> C2) if (I.getOpcode() == Instruction::LShr) { assert(ShiftOp->getOpcode() == Instruction::Shl); Value *Shift = Builder->CreateShl(X, ConstantInt::get(Ty, ShiftDiff)); APInt Mask(APInt::getLowBitsSet(TypeBits, TypeBits - ShiftAmt2)); return BinaryOperator::CreateAnd(Shift, ConstantInt::get(I.getContext(),Mask)); } // We can't handle (X << C1) >>a C2, it shifts arbitrary bits in. } } return 0; } /// FindElementAtOffset - Given a type and a constant offset, determine whether /// or not there is a sequence of GEP indices into the type that will land us at /// the specified offset. If so, fill them into NewIndices and return the /// resultant element type, otherwise return null. const Type *InstCombiner::FindElementAtOffset(const Type *Ty, int64_t Offset, SmallVectorImpl &NewIndices) { if (!TD) return 0; if (!Ty->isSized()) return 0; // Start with the index over the outer type. Note that the type size // might be zero (even if the offset isn't zero) if the indexed type // is something like [0 x {int, int}] const Type *IntPtrTy = TD->getIntPtrType(Ty->getContext()); int64_t FirstIdx = 0; if (int64_t TySize = TD->getTypeAllocSize(Ty)) { FirstIdx = Offset/TySize; Offset -= FirstIdx*TySize; // Handle hosts where % returns negative instead of values [0..TySize). if (Offset < 0) { --FirstIdx; Offset += TySize; assert(Offset >= 0); } assert((uint64_t)Offset < (uint64_t)TySize && "Out of range offset"); } NewIndices.push_back(ConstantInt::get(IntPtrTy, FirstIdx)); // Index into the types. If we fail, set OrigBase to null. while (Offset) { // Indexing into tail padding between struct/array elements. if (uint64_t(Offset*8) >= TD->getTypeSizeInBits(Ty)) return 0; if (const StructType *STy = dyn_cast(Ty)) { const StructLayout *SL = TD->getStructLayout(STy); assert(Offset < (int64_t)SL->getSizeInBytes() && "Offset must stay within the indexed type"); unsigned Elt = SL->getElementContainingOffset(Offset); NewIndices.push_back(ConstantInt::get(Type::getInt32Ty(Ty->getContext()), Elt)); Offset -= SL->getElementOffset(Elt); Ty = STy->getElementType(Elt); } else if (const ArrayType *AT = dyn_cast(Ty)) { uint64_t EltSize = TD->getTypeAllocSize(AT->getElementType()); assert(EltSize && "Cannot index into a zero-sized array"); NewIndices.push_back(ConstantInt::get(IntPtrTy,Offset/EltSize)); Offset %= EltSize; Ty = AT->getElementType(); } else { // Otherwise, we can't index into the middle of this atomic type, bail. return 0; } } return Ty; } /// EnforceKnownAlignment - If the specified pointer points to an object that /// we control, modify the object's alignment to PrefAlign. This isn't /// often possible though. If alignment is important, a more reliable approach /// is to simply align all global variables and allocation instructions to /// their preferred alignment from the beginning. /// static unsigned EnforceKnownAlignment(Value *V, unsigned Align, unsigned PrefAlign) { User *U = dyn_cast(V); if (!U) return Align; switch (Operator::getOpcode(U)) { default: break; case Instruction::BitCast: return EnforceKnownAlignment(U->getOperand(0), Align, PrefAlign); case Instruction::GetElementPtr: { // If all indexes are zero, it is just the alignment of the base pointer. bool AllZeroOperands = true; for (User::op_iterator i = U->op_begin() + 1, e = U->op_end(); i != e; ++i) if (!isa(*i) || !cast(*i)->isNullValue()) { AllZeroOperands = false; break; } if (AllZeroOperands) { // Treat this like a bitcast. return EnforceKnownAlignment(U->getOperand(0), Align, PrefAlign); } break; } } if (GlobalValue *GV = dyn_cast(V)) { // If there is a large requested alignment and we can, bump up the alignment // of the global. if (!GV->isDeclaration()) { if (GV->getAlignment() >= PrefAlign) Align = GV->getAlignment(); else { GV->setAlignment(PrefAlign); Align = PrefAlign; } } } else if (AllocaInst *AI = dyn_cast(V)) { // If there is a requested alignment and if this is an alloca, round up. if (AI->getAlignment() >= PrefAlign) Align = AI->getAlignment(); else { AI->setAlignment(PrefAlign); Align = PrefAlign; } } return Align; } /// GetOrEnforceKnownAlignment - If the specified pointer has an alignment that /// we can determine, return it, otherwise return 0. If PrefAlign is specified, /// and it is more than the alignment of the ultimate object, see if we can /// increase the alignment of the ultimate object, making this check succeed. unsigned InstCombiner::GetOrEnforceKnownAlignment(Value *V, unsigned PrefAlign) { unsigned BitWidth = TD ? TD->getTypeSizeInBits(V->getType()) : sizeof(PrefAlign) * CHAR_BIT; APInt Mask = APInt::getAllOnesValue(BitWidth); APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0); ComputeMaskedBits(V, Mask, KnownZero, KnownOne); unsigned TrailZ = KnownZero.countTrailingOnes(); unsigned Align = 1u << std::min(BitWidth - 1, TrailZ); if (PrefAlign > Align) Align = EnforceKnownAlignment(V, Align, PrefAlign); // We don't need to make any adjustment. return Align; } Instruction *InstCombiner::SimplifyMemTransfer(MemIntrinsic *MI) { unsigned DstAlign = GetOrEnforceKnownAlignment(MI->getOperand(1)); unsigned SrcAlign = GetOrEnforceKnownAlignment(MI->getOperand(2)); unsigned MinAlign = std::min(DstAlign, SrcAlign); unsigned CopyAlign = MI->getAlignment(); if (CopyAlign < MinAlign) { MI->setAlignment(ConstantInt::get(MI->getAlignmentType(), MinAlign, false)); return MI; } // If MemCpyInst length is 1/2/4/8 bytes then replace memcpy with // load/store. ConstantInt *MemOpLength = dyn_cast(MI->getOperand(3)); if (MemOpLength == 0) return 0; // Source and destination pointer types are always "i8*" for intrinsic. See // if the size is something we can handle with a single primitive load/store. // A single load+store correctly handles overlapping memory in the memmove // case. unsigned Size = MemOpLength->getZExtValue(); if (Size == 0) return MI; // Delete this mem transfer. if (Size > 8 || (Size&(Size-1))) return 0; // If not 1/2/4/8 bytes, exit. // Use an integer load+store unless we can find something better. Type *NewPtrTy = PointerType::getUnqual(IntegerType::get(MI->getContext(), Size<<3)); // Memcpy forces the use of i8* for the source and destination. That means // that if you're using memcpy to move one double around, you'll get a cast // from double* to i8*. We'd much rather use a double load+store rather than // an i64 load+store, here because this improves the odds that the source or // dest address will be promotable. See if we can find a better type than the // integer datatype. if (Value *Op = getBitCastOperand(MI->getOperand(1))) { const Type *SrcETy = cast(Op->getType())->getElementType(); if (TD && SrcETy->isSized() && TD->getTypeStoreSize(SrcETy) == Size) { // The SrcETy might be something like {{{double}}} or [1 x double]. Rip // down through these levels if so. while (!SrcETy->isSingleValueType()) { if (const StructType *STy = dyn_cast(SrcETy)) { if (STy->getNumElements() == 1) SrcETy = STy->getElementType(0); else break; } else if (const ArrayType *ATy = dyn_cast(SrcETy)) { if (ATy->getNumElements() == 1) SrcETy = ATy->getElementType(); else break; } else break; } if (SrcETy->isSingleValueType()) NewPtrTy = PointerType::getUnqual(SrcETy); } } // If the memcpy/memmove provides better alignment info than we can // infer, use it. SrcAlign = std::max(SrcAlign, CopyAlign); DstAlign = std::max(DstAlign, CopyAlign); Value *Src = Builder->CreateBitCast(MI->getOperand(2), NewPtrTy); Value *Dest = Builder->CreateBitCast(MI->getOperand(1), NewPtrTy); Instruction *L = new LoadInst(Src, "tmp", false, SrcAlign); InsertNewInstBefore(L, *MI); InsertNewInstBefore(new StoreInst(L, Dest, false, DstAlign), *MI); // Set the size of the copy to 0, it will be deleted on the next iteration. MI->setOperand(3, Constant::getNullValue(MemOpLength->getType())); return MI; } Instruction *InstCombiner::SimplifyMemSet(MemSetInst *MI) { unsigned Alignment = GetOrEnforceKnownAlignment(MI->getDest()); if (MI->getAlignment() < Alignment) { MI->setAlignment(ConstantInt::get(MI->getAlignmentType(), Alignment, false)); return MI; } // Extract the length and alignment and fill if they are constant. ConstantInt *LenC = dyn_cast(MI->getLength()); ConstantInt *FillC = dyn_cast(MI->getValue()); if (!LenC || !FillC || FillC->getType() != Type::getInt8Ty(MI->getContext())) return 0; uint64_t Len = LenC->getZExtValue(); Alignment = MI->getAlignment(); // If the length is zero, this is a no-op if (Len == 0) return MI; // memset(d,c,0,a) -> noop // memset(s,c,n) -> store s, c (for n=1,2,4,8) if (Len <= 8 && isPowerOf2_32((uint32_t)Len)) { const Type *ITy = IntegerType::get(MI->getContext(), Len*8); // n=1 -> i8. Value *Dest = MI->getDest(); Dest = Builder->CreateBitCast(Dest, PointerType::getUnqual(ITy)); // Alignment 0 is identity for alignment 1 for memset, but not store. if (Alignment == 0) Alignment = 1; // Extract the fill value and store. uint64_t Fill = FillC->getZExtValue()*0x0101010101010101ULL; InsertNewInstBefore(new StoreInst(ConstantInt::get(ITy, Fill), Dest, false, Alignment), *MI); // Set the size of the copy to 0, it will be deleted on the next iteration. MI->setLength(Constant::getNullValue(LenC->getType())); return MI; } return 0; } /// visitCallInst - CallInst simplification. This mostly only handles folding /// of intrinsic instructions. For normal calls, it allows visitCallSite to do /// the heavy lifting. /// Instruction *InstCombiner::visitCallInst(CallInst &CI) { if (isFreeCall(&CI)) return visitFree(CI); // If the caller function is nounwind, mark the call as nounwind, even if the // callee isn't. if (CI.getParent()->getParent()->doesNotThrow() && !CI.doesNotThrow()) { CI.setDoesNotThrow(); return &CI; } IntrinsicInst *II = dyn_cast(&CI); if (!II) return visitCallSite(&CI); // Intrinsics cannot occur in an invoke, so handle them here instead of in // visitCallSite. if (MemIntrinsic *MI = dyn_cast(II)) { bool Changed = false; // memmove/cpy/set of zero bytes is a noop. if (Constant *NumBytes = dyn_cast(MI->getLength())) { if (NumBytes->isNullValue()) return EraseInstFromFunction(CI); if (ConstantInt *CI = dyn_cast(NumBytes)) if (CI->getZExtValue() == 1) { // Replace the instruction with just byte operations. We would // transform other cases to loads/stores, but we don't know if // alignment is sufficient. } } // If we have a memmove and the source operation is a constant global, // then the source and dest pointers can't alias, so we can change this // into a call to memcpy. if (MemMoveInst *MMI = dyn_cast(MI)) { if (GlobalVariable *GVSrc = dyn_cast(MMI->getSource())) if (GVSrc->isConstant()) { Module *M = CI.getParent()->getParent()->getParent(); Intrinsic::ID MemCpyID = Intrinsic::memcpy; const Type *Tys[1]; Tys[0] = CI.getOperand(3)->getType(); CI.setOperand(0, Intrinsic::getDeclaration(M, MemCpyID, Tys, 1)); Changed = true; } } if (MemTransferInst *MTI = dyn_cast(MI)) { // memmove(x,x,size) -> noop. if (MTI->getSource() == MTI->getDest()) return EraseInstFromFunction(CI); } // If we can determine a pointer alignment that is bigger than currently // set, update the alignment. if (isa(MI)) { if (Instruction *I = SimplifyMemTransfer(MI)) return I; } else if (MemSetInst *MSI = dyn_cast(MI)) { if (Instruction *I = SimplifyMemSet(MSI)) return I; } if (Changed) return II; } switch (II->getIntrinsicID()) { default: break; case Intrinsic::bswap: // bswap(bswap(x)) -> x if (IntrinsicInst *Operand = dyn_cast(II->getOperand(1))) if (Operand->getIntrinsicID() == Intrinsic::bswap) return ReplaceInstUsesWith(CI, Operand->getOperand(1)); // bswap(trunc(bswap(x))) -> trunc(lshr(x, c)) if (TruncInst *TI = dyn_cast(II->getOperand(1))) { if (IntrinsicInst *Operand = dyn_cast(TI->getOperand(0))) if (Operand->getIntrinsicID() == Intrinsic::bswap) { unsigned C = Operand->getType()->getPrimitiveSizeInBits() - TI->getType()->getPrimitiveSizeInBits(); Value *CV = ConstantInt::get(Operand->getType(), C); Value *V = Builder->CreateLShr(Operand->getOperand(1), CV); return new TruncInst(V, TI->getType()); } } break; case Intrinsic::powi: if (ConstantInt *Power = dyn_cast(II->getOperand(2))) { // powi(x, 0) -> 1.0 if (Power->isZero()) return ReplaceInstUsesWith(CI, ConstantFP::get(CI.getType(), 1.0)); // powi(x, 1) -> x if (Power->isOne()) return ReplaceInstUsesWith(CI, II->getOperand(1)); // powi(x, -1) -> 1/x if (Power->isAllOnesValue()) return BinaryOperator::CreateFDiv(ConstantFP::get(CI.getType(), 1.0), II->getOperand(1)); } break; case Intrinsic::cttz: { // If all bits below the first known one are known zero, // this value is constant. const IntegerType *IT = cast(II->getOperand(1)->getType()); uint32_t BitWidth = IT->getBitWidth(); APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); ComputeMaskedBits(II->getOperand(1), APInt::getAllOnesValue(BitWidth), KnownZero, KnownOne); unsigned TrailingZeros = KnownOne.countTrailingZeros(); APInt Mask(APInt::getLowBitsSet(BitWidth, TrailingZeros)); if ((Mask & KnownZero) == Mask) return ReplaceInstUsesWith(CI, ConstantInt::get(IT, APInt(BitWidth, TrailingZeros))); } break; case Intrinsic::ctlz: { // If all bits above the first known one are known zero, // this value is constant. const IntegerType *IT = cast(II->getOperand(1)->getType()); uint32_t BitWidth = IT->getBitWidth(); APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); ComputeMaskedBits(II->getOperand(1), APInt::getAllOnesValue(BitWidth), KnownZero, KnownOne); unsigned LeadingZeros = KnownOne.countLeadingZeros(); APInt Mask(APInt::getHighBitsSet(BitWidth, LeadingZeros)); if ((Mask & KnownZero) == Mask) return ReplaceInstUsesWith(CI, ConstantInt::get(IT, APInt(BitWidth, LeadingZeros))); } break; case Intrinsic::uadd_with_overflow: { Value *LHS = II->getOperand(1), *RHS = II->getOperand(2); const IntegerType *IT = cast(II->getOperand(1)->getType()); uint32_t BitWidth = IT->getBitWidth(); APInt Mask = APInt::getSignBit(BitWidth); APInt LHSKnownZero(BitWidth, 0); APInt LHSKnownOne(BitWidth, 0); ComputeMaskedBits(LHS, Mask, LHSKnownZero, LHSKnownOne); bool LHSKnownNegative = LHSKnownOne[BitWidth - 1]; bool LHSKnownPositive = LHSKnownZero[BitWidth - 1]; if (LHSKnownNegative || LHSKnownPositive) { APInt RHSKnownZero(BitWidth, 0); APInt RHSKnownOne(BitWidth, 0); ComputeMaskedBits(RHS, Mask, RHSKnownZero, RHSKnownOne); bool RHSKnownNegative = RHSKnownOne[BitWidth - 1]; bool RHSKnownPositive = RHSKnownZero[BitWidth - 1]; if (LHSKnownNegative && RHSKnownNegative) { // The sign bit is set in both cases: this MUST overflow. // Create a simple add instruction, and insert it into the struct. Instruction *Add = BinaryOperator::CreateAdd(LHS, RHS, "", &CI); Worklist.Add(Add); Constant *V[] = { UndefValue::get(LHS->getType()),ConstantInt::getTrue(II->getContext()) }; Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false); return InsertValueInst::Create(Struct, Add, 0); } if (LHSKnownPositive && RHSKnownPositive) { // The sign bit is clear in both cases: this CANNOT overflow. // Create a simple add instruction, and insert it into the struct. Instruction *Add = BinaryOperator::CreateNUWAdd(LHS, RHS, "", &CI); Worklist.Add(Add); Constant *V[] = { UndefValue::get(LHS->getType()), ConstantInt::getFalse(II->getContext()) }; Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false); return InsertValueInst::Create(Struct, Add, 0); } } } // FALL THROUGH uadd into sadd case Intrinsic::sadd_with_overflow: // Canonicalize constants into the RHS. if (isa(II->getOperand(1)) && !isa(II->getOperand(2))) { Value *LHS = II->getOperand(1); II->setOperand(1, II->getOperand(2)); II->setOperand(2, LHS); return II; } // X + undef -> undef if (isa(II->getOperand(2))) return ReplaceInstUsesWith(CI, UndefValue::get(II->getType())); if (ConstantInt *RHS = dyn_cast(II->getOperand(2))) { // X + 0 -> {X, false} if (RHS->isZero()) { Constant *V[] = { UndefValue::get(II->getOperand(0)->getType()), ConstantInt::getFalse(II->getContext()) }; Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false); return InsertValueInst::Create(Struct, II->getOperand(1), 0); } } break; case Intrinsic::usub_with_overflow: case Intrinsic::ssub_with_overflow: // undef - X -> undef // X - undef -> undef if (isa(II->getOperand(1)) || isa(II->getOperand(2))) return ReplaceInstUsesWith(CI, UndefValue::get(II->getType())); if (ConstantInt *RHS = dyn_cast(II->getOperand(2))) { // X - 0 -> {X, false} if (RHS->isZero()) { Constant *V[] = { UndefValue::get(II->getOperand(1)->getType()), ConstantInt::getFalse(II->getContext()) }; Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false); return InsertValueInst::Create(Struct, II->getOperand(1), 0); } } break; case Intrinsic::umul_with_overflow: case Intrinsic::smul_with_overflow: // Canonicalize constants into the RHS. if (isa(II->getOperand(1)) && !isa(II->getOperand(2))) { Value *LHS = II->getOperand(1); II->setOperand(1, II->getOperand(2)); II->setOperand(2, LHS); return II; } // X * undef -> undef if (isa(II->getOperand(2))) return ReplaceInstUsesWith(CI, UndefValue::get(II->getType())); if (ConstantInt *RHSI = dyn_cast(II->getOperand(2))) { // X*0 -> {0, false} if (RHSI->isZero()) return ReplaceInstUsesWith(CI, Constant::getNullValue(II->getType())); // X * 1 -> {X, false} if (RHSI->equalsInt(1)) { Constant *V[] = { UndefValue::get(II->getOperand(1)->getType()), ConstantInt::getFalse(II->getContext()) }; Constant *Struct = ConstantStruct::get(II->getContext(), V, 2, false); return InsertValueInst::Create(Struct, II->getOperand(1), 0); } } break; case Intrinsic::ppc_altivec_lvx: case Intrinsic::ppc_altivec_lvxl: case Intrinsic::x86_sse_loadu_ps: case Intrinsic::x86_sse2_loadu_pd: case Intrinsic::x86_sse2_loadu_dq: // Turn PPC lvx -> load if the pointer is known aligned. // Turn X86 loadups -> load if the pointer is known aligned. if (GetOrEnforceKnownAlignment(II->getOperand(1), 16) >= 16) { Value *Ptr = Builder->CreateBitCast(II->getOperand(1), PointerType::getUnqual(II->getType())); return new LoadInst(Ptr); } break; case Intrinsic::ppc_altivec_stvx: case Intrinsic::ppc_altivec_stvxl: // Turn stvx -> store if the pointer is known aligned. if (GetOrEnforceKnownAlignment(II->getOperand(2), 16) >= 16) { const Type *OpPtrTy = PointerType::getUnqual(II->getOperand(1)->getType()); Value *Ptr = Builder->CreateBitCast(II->getOperand(2), OpPtrTy); return new StoreInst(II->getOperand(1), Ptr); } break; case Intrinsic::x86_sse_storeu_ps: case Intrinsic::x86_sse2_storeu_pd: case Intrinsic::x86_sse2_storeu_dq: // Turn X86 storeu -> store if the pointer is known aligned. if (GetOrEnforceKnownAlignment(II->getOperand(1), 16) >= 16) { const Type *OpPtrTy = PointerType::getUnqual(II->getOperand(2)->getType()); Value *Ptr = Builder->CreateBitCast(II->getOperand(1), OpPtrTy); return new StoreInst(II->getOperand(2), Ptr); } break; case Intrinsic::x86_sse_cvttss2si: { // These intrinsics only demands the 0th element of its input vector. If // we can simplify the input based on that, do so now. unsigned VWidth = cast(II->getOperand(1)->getType())->getNumElements(); APInt DemandedElts(VWidth, 1); APInt UndefElts(VWidth, 0); if (Value *V = SimplifyDemandedVectorElts(II->getOperand(1), DemandedElts, UndefElts)) { II->setOperand(1, V); return II; } break; } case Intrinsic::ppc_altivec_vperm: // Turn vperm(V1,V2,mask) -> shuffle(V1,V2,mask) if mask is a constant. if (ConstantVector *Mask = dyn_cast(II->getOperand(3))) { assert(Mask->getNumOperands() == 16 && "Bad type for intrinsic!"); // Check that all of the elements are integer constants or undefs. bool AllEltsOk = true; for (unsigned i = 0; i != 16; ++i) { if (!isa(Mask->getOperand(i)) && !isa(Mask->getOperand(i))) { AllEltsOk = false; break; } } if (AllEltsOk) { // Cast the input vectors to byte vectors. Value *Op0 = Builder->CreateBitCast(II->getOperand(1), Mask->getType()); Value *Op1 = Builder->CreateBitCast(II->getOperand(2), Mask->getType()); Value *Result = UndefValue::get(Op0->getType()); // Only extract each element once. Value *ExtractedElts[32]; memset(ExtractedElts, 0, sizeof(ExtractedElts)); for (unsigned i = 0; i != 16; ++i) { if (isa(Mask->getOperand(i))) continue; unsigned Idx=cast(Mask->getOperand(i))->getZExtValue(); Idx &= 31; // Match the hardware behavior. if (ExtractedElts[Idx] == 0) { ExtractedElts[Idx] = Builder->CreateExtractElement(Idx < 16 ? Op0 : Op1, ConstantInt::get(Type::getInt32Ty(II->getContext()), Idx&15, false), "tmp"); } // Insert this value into the result vector. Result = Builder->CreateInsertElement(Result, ExtractedElts[Idx], ConstantInt::get(Type::getInt32Ty(II->getContext()), i, false), "tmp"); } return CastInst::Create(Instruction::BitCast, Result, CI.getType()); } } break; case Intrinsic::stackrestore: { // If the save is right next to the restore, remove the restore. This can // happen when variable allocas are DCE'd. if (IntrinsicInst *SS = dyn_cast(II->getOperand(1))) { if (SS->getIntrinsicID() == Intrinsic::stacksave) { BasicBlock::iterator BI = SS; if (&*++BI == II) return EraseInstFromFunction(CI); } } // Scan down this block to see if there is another stack restore in the // same block without an intervening call/alloca. BasicBlock::iterator BI = II; TerminatorInst *TI = II->getParent()->getTerminator(); bool CannotRemove = false; for (++BI; &*BI != TI; ++BI) { if (isa(BI) || isMalloc(BI)) { CannotRemove = true; break; } if (CallInst *BCI = dyn_cast(BI)) { if (IntrinsicInst *II = dyn_cast(BCI)) { // If there is a stackrestore below this one, remove this one. if (II->getIntrinsicID() == Intrinsic::stackrestore) return EraseInstFromFunction(CI); // Otherwise, ignore the intrinsic. } else { // If we found a non-intrinsic call, we can't remove the stack // restore. CannotRemove = true; break; } } } // If the stack restore is in a return/unwind block and if there are no // allocas or calls between the restore and the return, nuke the restore. if (!CannotRemove && (isa(TI) || isa(TI))) return EraseInstFromFunction(CI); break; } } return visitCallSite(II); } // InvokeInst simplification // Instruction *InstCombiner::visitInvokeInst(InvokeInst &II) { return visitCallSite(&II); } /// isSafeToEliminateVarargsCast - If this cast does not affect the value /// passed through the varargs area, we can eliminate the use of the cast. static bool isSafeToEliminateVarargsCast(const CallSite CS, const CastInst * const CI, const TargetData * const TD, const int ix) { if (!CI->isLosslessCast()) return false; // The size of ByVal arguments is derived from the type, so we // can't change to a type with a different size. If the size were // passed explicitly we could avoid this check. if (!CS.paramHasAttr(ix, Attribute::ByVal)) return true; const Type* SrcTy = cast(CI->getOperand(0)->getType())->getElementType(); const Type* DstTy = cast(CI->getType())->getElementType(); if (!SrcTy->isSized() || !DstTy->isSized()) return false; if (!TD || TD->getTypeAllocSize(SrcTy) != TD->getTypeAllocSize(DstTy)) return false; return true; } // visitCallSite - Improvements for call and invoke instructions. // Instruction *InstCombiner::visitCallSite(CallSite CS) { bool Changed = false; // If the callee is a constexpr cast of a function, attempt to move the cast // to the arguments of the call/invoke. if (transformConstExprCastCall(CS)) return 0; Value *Callee = CS.getCalledValue(); if (Function *CalleeF = dyn_cast(Callee)) if (CalleeF->getCallingConv() != CS.getCallingConv()) { Instruction *OldCall = CS.getInstruction(); // If the call and callee calling conventions don't match, this call must // be unreachable, as the call is undefined. new StoreInst(ConstantInt::getTrue(Callee->getContext()), UndefValue::get(Type::getInt1PtrTy(Callee->getContext())), OldCall); // If OldCall dues not return void then replaceAllUsesWith undef. // This allows ValueHandlers and custom metadata to adjust itself. if (!OldCall->getType()->isVoidTy()) OldCall->replaceAllUsesWith(UndefValue::get(OldCall->getType())); if (isa(OldCall)) // Not worth removing an invoke here. return EraseInstFromFunction(*OldCall); return 0; } if (isa(Callee) || isa(Callee)) { // This instruction is not reachable, just remove it. We insert a store to // undef so that we know that this code is not reachable, despite the fact // that we can't modify the CFG here. new StoreInst(ConstantInt::getTrue(Callee->getContext()), UndefValue::get(Type::getInt1PtrTy(Callee->getContext())), CS.getInstruction()); // If CS dues not return void then replaceAllUsesWith undef. // This allows ValueHandlers and custom metadata to adjust itself. if (!CS.getInstruction()->getType()->isVoidTy()) CS.getInstruction()-> replaceAllUsesWith(UndefValue::get(CS.getInstruction()->getType())); if (InvokeInst *II = dyn_cast(CS.getInstruction())) { // Don't break the CFG, insert a dummy cond branch. BranchInst::Create(II->getNormalDest(), II->getUnwindDest(), ConstantInt::getTrue(Callee->getContext()), II); } return EraseInstFromFunction(*CS.getInstruction()); } if (BitCastInst *BC = dyn_cast(Callee)) if (IntrinsicInst *In = dyn_cast(BC->getOperand(0))) if (In->getIntrinsicID() == Intrinsic::init_trampoline) return transformCallThroughTrampoline(CS); const PointerType *PTy = cast(Callee->getType()); const FunctionType *FTy = cast(PTy->getElementType()); if (FTy->isVarArg()) { int ix = FTy->getNumParams() + (isa(Callee) ? 3 : 1); // See if we can optimize any arguments passed through the varargs area of // the call. for (CallSite::arg_iterator I = CS.arg_begin()+FTy->getNumParams(), E = CS.arg_end(); I != E; ++I, ++ix) { CastInst *CI = dyn_cast(*I); if (CI && isSafeToEliminateVarargsCast(CS, CI, TD, ix)) { *I = CI->getOperand(0); Changed = true; } } } if (isa(Callee) && !CS.doesNotThrow()) { // Inline asm calls cannot throw - mark them 'nounwind'. CS.setDoesNotThrow(); Changed = true; } return Changed ? CS.getInstruction() : 0; } // transformConstExprCastCall - If the callee is a constexpr cast of a function, // attempt to move the cast to the arguments of the call/invoke. // bool InstCombiner::transformConstExprCastCall(CallSite CS) { if (!isa(CS.getCalledValue())) return false; ConstantExpr *CE = cast(CS.getCalledValue()); if (CE->getOpcode() != Instruction::BitCast || !isa(CE->getOperand(0))) return false; Function *Callee = cast(CE->getOperand(0)); Instruction *Caller = CS.getInstruction(); const AttrListPtr &CallerPAL = CS.getAttributes(); // Okay, this is a cast from a function to a different type. Unless doing so // would cause a type conversion of one of our arguments, change this call to // be a direct call with arguments casted to the appropriate types. // const FunctionType *FT = Callee->getFunctionType(); const Type *OldRetTy = Caller->getType(); const Type *NewRetTy = FT->getReturnType(); if (isa(NewRetTy)) return false; // TODO: Handle multiple return values. // Check to see if we are changing the return type... if (OldRetTy != NewRetTy) { if (Callee->isDeclaration() && // Conversion is ok if changing from one pointer type to another or from // a pointer to an integer of the same size. !((isa(OldRetTy) || !TD || OldRetTy == TD->getIntPtrType(Caller->getContext())) && (isa(NewRetTy) || !TD || NewRetTy == TD->getIntPtrType(Caller->getContext())))) return false; // Cannot transform this return value. if (!Caller->use_empty() && // void -> non-void is handled specially !NewRetTy->isVoidTy() && !CastInst::isCastable(NewRetTy, OldRetTy)) return false; // Cannot transform this return value. if (!CallerPAL.isEmpty() && !Caller->use_empty()) { Attributes RAttrs = CallerPAL.getRetAttributes(); if (RAttrs & Attribute::typeIncompatible(NewRetTy)) return false; // Attribute not compatible with transformed value. } // If the callsite is an invoke instruction, and the return value is used by // a PHI node in a successor, we cannot change the return type of the call // because there is no place to put the cast instruction (without breaking // the critical edge). Bail out in this case. if (!Caller->use_empty()) if (InvokeInst *II = dyn_cast(Caller)) for (Value::use_iterator UI = II->use_begin(), E = II->use_end(); UI != E; ++UI) if (PHINode *PN = dyn_cast(*UI)) if (PN->getParent() == II->getNormalDest() || PN->getParent() == II->getUnwindDest()) return false; } unsigned NumActualArgs = unsigned(CS.arg_end()-CS.arg_begin()); unsigned NumCommonArgs = std::min(FT->getNumParams(), NumActualArgs); CallSite::arg_iterator AI = CS.arg_begin(); for (unsigned i = 0, e = NumCommonArgs; i != e; ++i, ++AI) { const Type *ParamTy = FT->getParamType(i); const Type *ActTy = (*AI)->getType(); if (!CastInst::isCastable(ActTy, ParamTy)) return false; // Cannot transform this parameter value. if (CallerPAL.getParamAttributes(i + 1) & Attribute::typeIncompatible(ParamTy)) return false; // Attribute not compatible with transformed value. // Converting from one pointer type to another or between a pointer and an // integer of the same size is safe even if we do not have a body. bool isConvertible = ActTy == ParamTy || (TD && ((isa(ParamTy) || ParamTy == TD->getIntPtrType(Caller->getContext())) && (isa(ActTy) || ActTy == TD->getIntPtrType(Caller->getContext())))); if (Callee->isDeclaration() && !isConvertible) return false; } if (FT->getNumParams() < NumActualArgs && !FT->isVarArg() && Callee->isDeclaration()) return false; // Do not delete arguments unless we have a function body. if (FT->getNumParams() < NumActualArgs && FT->isVarArg() && !CallerPAL.isEmpty()) // In this case we have more arguments than the new function type, but we // won't be dropping them. Check that these extra arguments have attributes // that are compatible with being a vararg call argument. for (unsigned i = CallerPAL.getNumSlots(); i; --i) { if (CallerPAL.getSlot(i - 1).Index <= FT->getNumParams()) break; Attributes PAttrs = CallerPAL.getSlot(i - 1).Attrs; if (PAttrs & Attribute::VarArgsIncompatible) return false; } // Okay, we decided that this is a safe thing to do: go ahead and start // inserting cast instructions as necessary... std::vector Args; Args.reserve(NumActualArgs); SmallVector attrVec; attrVec.reserve(NumCommonArgs); // Get any return attributes. Attributes RAttrs = CallerPAL.getRetAttributes(); // If the return value is not being used, the type may not be compatible // with the existing attributes. Wipe out any problematic attributes. RAttrs &= ~Attribute::typeIncompatible(NewRetTy); // Add the new return attributes. if (RAttrs) attrVec.push_back(AttributeWithIndex::get(0, RAttrs)); AI = CS.arg_begin(); for (unsigned i = 0; i != NumCommonArgs; ++i, ++AI) { const Type *ParamTy = FT->getParamType(i); if ((*AI)->getType() == ParamTy) { Args.push_back(*AI); } else { Instruction::CastOps opcode = CastInst::getCastOpcode(*AI, false, ParamTy, false); Args.push_back(Builder->CreateCast(opcode, *AI, ParamTy, "tmp")); } // Add any parameter attributes. if (Attributes PAttrs = CallerPAL.getParamAttributes(i + 1)) attrVec.push_back(AttributeWithIndex::get(i + 1, PAttrs)); } // If the function takes more arguments than the call was taking, add them // now. for (unsigned i = NumCommonArgs; i != FT->getNumParams(); ++i) Args.push_back(Constant::getNullValue(FT->getParamType(i))); // If we are removing arguments to the function, emit an obnoxious warning. if (FT->getNumParams() < NumActualArgs) { if (!FT->isVarArg()) { errs() << "WARNING: While resolving call to function '" << Callee->getName() << "' arguments were dropped!\n"; } else { // Add all of the arguments in their promoted form to the arg list. for (unsigned i = FT->getNumParams(); i != NumActualArgs; ++i, ++AI) { const Type *PTy = getPromotedType((*AI)->getType()); if (PTy != (*AI)->getType()) { // Must promote to pass through va_arg area! Instruction::CastOps opcode = CastInst::getCastOpcode(*AI, false, PTy, false); Args.push_back(Builder->CreateCast(opcode, *AI, PTy, "tmp")); } else { Args.push_back(*AI); } // Add any parameter attributes. if (Attributes PAttrs = CallerPAL.getParamAttributes(i + 1)) attrVec.push_back(AttributeWithIndex::get(i + 1, PAttrs)); } } } if (Attributes FnAttrs = CallerPAL.getFnAttributes()) attrVec.push_back(AttributeWithIndex::get(~0, FnAttrs)); if (NewRetTy->isVoidTy()) Caller->setName(""); // Void type should not have a name. const AttrListPtr &NewCallerPAL = AttrListPtr::get(attrVec.begin(), attrVec.end()); Instruction *NC; if (InvokeInst *II = dyn_cast(Caller)) { NC = InvokeInst::Create(Callee, II->getNormalDest(), II->getUnwindDest(), Args.begin(), Args.end(), Caller->getName(), Caller); cast(NC)->setCallingConv(II->getCallingConv()); cast(NC)->setAttributes(NewCallerPAL); } else { NC = CallInst::Create(Callee, Args.begin(), Args.end(), Caller->getName(), Caller); CallInst *CI = cast(Caller); if (CI->isTailCall()) cast(NC)->setTailCall(); cast(NC)->setCallingConv(CI->getCallingConv()); cast(NC)->setAttributes(NewCallerPAL); } // Insert a cast of the return type as necessary. Value *NV = NC; if (OldRetTy != NV->getType() && !Caller->use_empty()) { if (!NV->getType()->isVoidTy()) { Instruction::CastOps opcode = CastInst::getCastOpcode(NC, false, OldRetTy, false); NV = NC = CastInst::Create(opcode, NC, OldRetTy, "tmp"); // If this is an invoke instruction, we should insert it after the first // non-phi, instruction in the normal successor block. if (InvokeInst *II = dyn_cast(Caller)) { BasicBlock::iterator I = II->getNormalDest()->getFirstNonPHI(); InsertNewInstBefore(NC, *I); } else { // Otherwise, it's a call, just insert cast right after the call instr InsertNewInstBefore(NC, *Caller); } Worklist.AddUsersToWorkList(*Caller); } else { NV = UndefValue::get(Caller->getType()); } } if (!Caller->use_empty()) Caller->replaceAllUsesWith(NV); EraseInstFromFunction(*Caller); return true; } // transformCallThroughTrampoline - Turn a call to a function created by the // init_trampoline intrinsic into a direct call to the underlying function. // Instruction *InstCombiner::transformCallThroughTrampoline(CallSite CS) { Value *Callee = CS.getCalledValue(); const PointerType *PTy = cast(Callee->getType()); const FunctionType *FTy = cast(PTy->getElementType()); const AttrListPtr &Attrs = CS.getAttributes(); // If the call already has the 'nest' attribute somewhere then give up - // otherwise 'nest' would occur twice after splicing in the chain. if (Attrs.hasAttrSomewhere(Attribute::Nest)) return 0; IntrinsicInst *Tramp = cast(cast(Callee)->getOperand(0)); Function *NestF = cast(Tramp->getOperand(2)->stripPointerCasts()); const PointerType *NestFPTy = cast(NestF->getType()); const FunctionType *NestFTy = cast(NestFPTy->getElementType()); const AttrListPtr &NestAttrs = NestF->getAttributes(); if (!NestAttrs.isEmpty()) { unsigned NestIdx = 1; const Type *NestTy = 0; Attributes NestAttr = Attribute::None; // Look for a parameter marked with the 'nest' attribute. for (FunctionType::param_iterator I = NestFTy->param_begin(), E = NestFTy->param_end(); I != E; ++NestIdx, ++I) if (NestAttrs.paramHasAttr(NestIdx, Attribute::Nest)) { // Record the parameter type and any other attributes. NestTy = *I; NestAttr = NestAttrs.getParamAttributes(NestIdx); break; } if (NestTy) { Instruction *Caller = CS.getInstruction(); std::vector NewArgs; NewArgs.reserve(unsigned(CS.arg_end()-CS.arg_begin())+1); SmallVector NewAttrs; NewAttrs.reserve(Attrs.getNumSlots() + 1); // Insert the nest argument into the call argument list, which may // mean appending it. Likewise for attributes. // Add any result attributes. if (Attributes Attr = Attrs.getRetAttributes()) NewAttrs.push_back(AttributeWithIndex::get(0, Attr)); { unsigned Idx = 1; CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); do { if (Idx == NestIdx) { // Add the chain argument and attributes. Value *NestVal = Tramp->getOperand(3); if (NestVal->getType() != NestTy) NestVal = new BitCastInst(NestVal, NestTy, "nest", Caller); NewArgs.push_back(NestVal); NewAttrs.push_back(AttributeWithIndex::get(NestIdx, NestAttr)); } if (I == E) break; // Add the original argument and attributes. NewArgs.push_back(*I); if (Attributes Attr = Attrs.getParamAttributes(Idx)) NewAttrs.push_back (AttributeWithIndex::get(Idx + (Idx >= NestIdx), Attr)); ++Idx, ++I; } while (1); } // Add any function attributes. if (Attributes Attr = Attrs.getFnAttributes()) NewAttrs.push_back(AttributeWithIndex::get(~0, Attr)); // The trampoline may have been bitcast to a bogus type (FTy). // Handle this by synthesizing a new function type, equal to FTy // with the chain parameter inserted. std::vector NewTypes; NewTypes.reserve(FTy->getNumParams()+1); // Insert the chain's type into the list of parameter types, which may // mean appending it. { unsigned Idx = 1; FunctionType::param_iterator I = FTy->param_begin(), E = FTy->param_end(); do { if (Idx == NestIdx) // Add the chain's type. NewTypes.push_back(NestTy); if (I == E) break; // Add the original type. NewTypes.push_back(*I); ++Idx, ++I; } while (1); } // Replace the trampoline call with a direct call. Let the generic // code sort out any function type mismatches. FunctionType *NewFTy = FunctionType::get(FTy->getReturnType(), NewTypes, FTy->isVarArg()); Constant *NewCallee = NestF->getType() == PointerType::getUnqual(NewFTy) ? NestF : ConstantExpr::getBitCast(NestF, PointerType::getUnqual(NewFTy)); const AttrListPtr &NewPAL = AttrListPtr::get(NewAttrs.begin(), NewAttrs.end()); Instruction *NewCaller; if (InvokeInst *II = dyn_cast(Caller)) { NewCaller = InvokeInst::Create(NewCallee, II->getNormalDest(), II->getUnwindDest(), NewArgs.begin(), NewArgs.end(), Caller->getName(), Caller); cast(NewCaller)->setCallingConv(II->getCallingConv()); cast(NewCaller)->setAttributes(NewPAL); } else { NewCaller = CallInst::Create(NewCallee, NewArgs.begin(), NewArgs.end(), Caller->getName(), Caller); if (cast(Caller)->isTailCall()) cast(NewCaller)->setTailCall(); cast(NewCaller)-> setCallingConv(cast(Caller)->getCallingConv()); cast(NewCaller)->setAttributes(NewPAL); } if (!Caller->getType()->isVoidTy()) Caller->replaceAllUsesWith(NewCaller); Caller->eraseFromParent(); Worklist.Remove(Caller); return 0; } } // Replace the trampoline call with a direct call. Since there is no 'nest' // parameter, there is no need to adjust the argument list. Let the generic // code sort out any function type mismatches. Constant *NewCallee = NestF->getType() == PTy ? NestF : ConstantExpr::getBitCast(NestF, PTy); CS.setCalledFunction(NewCallee); return CS.getInstruction(); } Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) { SmallVector Ops(GEP.op_begin(), GEP.op_end()); if (Value *V = SimplifyGEPInst(&Ops[0], Ops.size(), TD)) return ReplaceInstUsesWith(GEP, V); Value *PtrOp = GEP.getOperand(0); if (isa(GEP.getOperand(0))) return ReplaceInstUsesWith(GEP, UndefValue::get(GEP.getType())); // Eliminate unneeded casts for indices. if (TD) { bool MadeChange = false; unsigned PtrSize = TD->getPointerSizeInBits(); gep_type_iterator GTI = gep_type_begin(GEP); for (User::op_iterator I = GEP.op_begin() + 1, E = GEP.op_end(); I != E; ++I, ++GTI) { if (!isa(*GTI)) continue; // If we are using a wider index than needed for this platform, shrink it // to what we need. If narrower, sign-extend it to what we need. This // explicit cast can make subsequent optimizations more obvious. unsigned OpBits = cast((*I)->getType())->getBitWidth(); if (OpBits == PtrSize) continue; *I = Builder->CreateIntCast(*I, TD->getIntPtrType(GEP.getContext()),true); MadeChange = true; } if (MadeChange) return &GEP; } // Combine Indices - If the source pointer to this getelementptr instruction // is a getelementptr instruction, combine the indices of the two // getelementptr instructions into a single instruction. // if (GEPOperator *Src = dyn_cast(PtrOp)) { // Note that if our source is a gep chain itself that we wait for that // chain to be resolved before we perform this transformation. This // avoids us creating a TON of code in some cases. // if (GetElementPtrInst *SrcGEP = dyn_cast(Src->getOperand(0))) if (SrcGEP->getNumOperands() == 2) return 0; // Wait until our source is folded to completion. SmallVector Indices; // Find out whether the last index in the source GEP is a sequential idx. bool EndsWithSequential = false; for (gep_type_iterator I = gep_type_begin(*Src), E = gep_type_end(*Src); I != E; ++I) EndsWithSequential = !isa(*I); // Can we combine the two pointer arithmetics offsets? if (EndsWithSequential) { // Replace: gep (gep %P, long B), long A, ... // With: T = long A+B; gep %P, T, ... // Value *Sum; Value *SO1 = Src->getOperand(Src->getNumOperands()-1); Value *GO1 = GEP.getOperand(1); if (SO1 == Constant::getNullValue(SO1->getType())) { Sum = GO1; } else if (GO1 == Constant::getNullValue(GO1->getType())) { Sum = SO1; } else { // If they aren't the same type, then the input hasn't been processed // by the loop above yet (which canonicalizes sequential index types to // intptr_t). Just avoid transforming this until the input has been // normalized. if (SO1->getType() != GO1->getType()) return 0; Sum = Builder->CreateAdd(SO1, GO1, PtrOp->getName()+".sum"); } // Update the GEP in place if possible. if (Src->getNumOperands() == 2) { GEP.setOperand(0, Src->getOperand(0)); GEP.setOperand(1, Sum); return &GEP; } Indices.append(Src->op_begin()+1, Src->op_end()-1); Indices.push_back(Sum); Indices.append(GEP.op_begin()+2, GEP.op_end()); } else if (isa(*GEP.idx_begin()) && cast(*GEP.idx_begin())->isNullValue() && Src->getNumOperands() != 1) { // Otherwise we can do the fold if the first index of the GEP is a zero Indices.append(Src->op_begin()+1, Src->op_end()); Indices.append(GEP.idx_begin()+1, GEP.idx_end()); } if (!Indices.empty()) return (cast(&GEP)->isInBounds() && Src->isInBounds()) ? GetElementPtrInst::CreateInBounds(Src->getOperand(0), Indices.begin(), Indices.end(), GEP.getName()) : GetElementPtrInst::Create(Src->getOperand(0), Indices.begin(), Indices.end(), GEP.getName()); } // Handle gep(bitcast x) and gep(gep x, 0, 0, 0). if (Value *X = getBitCastOperand(PtrOp)) { assert(isa(X->getType()) && "Must be cast from pointer"); // If the input bitcast is actually "bitcast(bitcast(x))", then we don't // want to change the gep until the bitcasts are eliminated. if (getBitCastOperand(X)) { Worklist.AddValue(PtrOp); return 0; } bool HasZeroPointerIndex = false; if (ConstantInt *C = dyn_cast(GEP.getOperand(1))) HasZeroPointerIndex = C->isZero(); // Transform: GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... // into : GEP [10 x i8]* X, i32 0, ... // // Likewise, transform: GEP (bitcast i8* X to [0 x i8]*), i32 0, ... // into : GEP i8* X, ... // // This occurs when the program declares an array extern like "int X[];" if (HasZeroPointerIndex) { const PointerType *CPTy = cast(PtrOp->getType()); const PointerType *XTy = cast(X->getType()); if (const ArrayType *CATy = dyn_cast(CPTy->getElementType())) { // GEP (bitcast i8* X to [0 x i8]*), i32 0, ... ? if (CATy->getElementType() == XTy->getElementType()) { // -> GEP i8* X, ... SmallVector Indices(GEP.idx_begin()+1, GEP.idx_end()); return cast(&GEP)->isInBounds() ? GetElementPtrInst::CreateInBounds(X, Indices.begin(), Indices.end(), GEP.getName()) : GetElementPtrInst::Create(X, Indices.begin(), Indices.end(), GEP.getName()); } if (const ArrayType *XATy = dyn_cast(XTy->getElementType())){ // GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... ? if (CATy->getElementType() == XATy->getElementType()) { // -> GEP [10 x i8]* X, i32 0, ... // At this point, we know that the cast source type is a pointer // to an array of the same type as the destination pointer // array. Because the array type is never stepped over (there // is a leading zero) we can fold the cast into this GEP. GEP.setOperand(0, X); return &GEP; } } } } else if (GEP.getNumOperands() == 2) { // Transform things like: // %t = getelementptr i32* bitcast ([2 x i32]* %str to i32*), i32 %V // into: %t1 = getelementptr [2 x i32]* %str, i32 0, i32 %V; bitcast const Type *SrcElTy = cast(X->getType())->getElementType(); const Type *ResElTy=cast(PtrOp->getType())->getElementType(); if (TD && isa(SrcElTy) && TD->getTypeAllocSize(cast(SrcElTy)->getElementType()) == TD->getTypeAllocSize(ResElTy)) { Value *Idx[2]; Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext())); Idx[1] = GEP.getOperand(1); Value *NewGEP = cast(&GEP)->isInBounds() ? Builder->CreateInBoundsGEP(X, Idx, Idx + 2, GEP.getName()) : Builder->CreateGEP(X, Idx, Idx + 2, GEP.getName()); // V and GEP are both pointer types --> BitCast return new BitCastInst(NewGEP, GEP.getType()); } // Transform things like: // getelementptr i8* bitcast ([100 x double]* X to i8*), i32 %tmp // (where tmp = 8*tmp2) into: // getelementptr [100 x double]* %arr, i32 0, i32 %tmp2; bitcast if (TD && isa(SrcElTy) && ResElTy == Type::getInt8Ty(GEP.getContext())) { uint64_t ArrayEltSize = TD->getTypeAllocSize(cast(SrcElTy)->getElementType()); // Check to see if "tmp" is a scale by a multiple of ArrayEltSize. We // allow either a mul, shift, or constant here. Value *NewIdx = 0; ConstantInt *Scale = 0; if (ArrayEltSize == 1) { NewIdx = GEP.getOperand(1); Scale = ConstantInt::get(cast(NewIdx->getType()), 1); } else if (ConstantInt *CI = dyn_cast(GEP.getOperand(1))) { NewIdx = ConstantInt::get(CI->getType(), 1); Scale = CI; } else if (Instruction *Inst =dyn_cast(GEP.getOperand(1))){ if (Inst->getOpcode() == Instruction::Shl && isa(Inst->getOperand(1))) { ConstantInt *ShAmt = cast(Inst->getOperand(1)); uint32_t ShAmtVal = ShAmt->getLimitedValue(64); Scale = ConstantInt::get(cast(Inst->getType()), 1ULL << ShAmtVal); NewIdx = Inst->getOperand(0); } else if (Inst->getOpcode() == Instruction::Mul && isa(Inst->getOperand(1))) { Scale = cast(Inst->getOperand(1)); NewIdx = Inst->getOperand(0); } } // If the index will be to exactly the right offset with the scale taken // out, perform the transformation. Note, we don't know whether Scale is // signed or not. We'll use unsigned version of division/modulo // operation after making sure Scale doesn't have the sign bit set. if (ArrayEltSize && Scale && Scale->getSExtValue() >= 0LL && Scale->getZExtValue() % ArrayEltSize == 0) { Scale = ConstantInt::get(Scale->getType(), Scale->getZExtValue() / ArrayEltSize); if (Scale->getZExtValue() != 1) { Constant *C = ConstantExpr::getIntegerCast(Scale, NewIdx->getType(), false /*ZExt*/); NewIdx = Builder->CreateMul(NewIdx, C, "idxscale"); } // Insert the new GEP instruction. Value *Idx[2]; Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext())); Idx[1] = NewIdx; Value *NewGEP = cast(&GEP)->isInBounds() ? Builder->CreateInBoundsGEP(X, Idx, Idx + 2, GEP.getName()) : Builder->CreateGEP(X, Idx, Idx + 2, GEP.getName()); // The NewGEP must be pointer typed, so must the old one -> BitCast return new BitCastInst(NewGEP, GEP.getType()); } } } } /// See if we can simplify: /// X = bitcast A* to B* /// Y = gep X, <...constant indices...> /// into a gep of the original struct. This is important for SROA and alias /// analysis of unions. If "A" is also a bitcast, wait for A/X to be merged. if (BitCastInst *BCI = dyn_cast(PtrOp)) { if (TD && !isa(BCI->getOperand(0)) && GEP.hasAllConstantIndices()) { // Determine how much the GEP moves the pointer. We are guaranteed to get // a constant back from EmitGEPOffset. ConstantInt *OffsetV = cast(EmitGEPOffset(&GEP)); int64_t Offset = OffsetV->getSExtValue(); // If this GEP instruction doesn't move the pointer, just replace the GEP // with a bitcast of the real input to the dest type. if (Offset == 0) { // If the bitcast is of an allocation, and the allocation will be // converted to match the type of the cast, don't touch this. if (isa(BCI->getOperand(0)) || isMalloc(BCI->getOperand(0))) { // See if the bitcast simplifies, if so, don't nuke this GEP yet. if (Instruction *I = visitBitCast(*BCI)) { if (I != BCI) { I->takeName(BCI); BCI->getParent()->getInstList().insert(BCI, I); ReplaceInstUsesWith(*BCI, I); } return &GEP; } } return new BitCastInst(BCI->getOperand(0), GEP.getType()); } // Otherwise, if the offset is non-zero, we need to find out if there is a // field at Offset in 'A's type. If so, we can pull the cast through the // GEP. SmallVector NewIndices; const Type *InTy = cast(BCI->getOperand(0)->getType())->getElementType(); if (FindElementAtOffset(InTy, Offset, NewIndices)) { Value *NGEP = cast(&GEP)->isInBounds() ? Builder->CreateInBoundsGEP(BCI->getOperand(0), NewIndices.begin(), NewIndices.end()) : Builder->CreateGEP(BCI->getOperand(0), NewIndices.begin(), NewIndices.end()); if (NGEP->getType() == GEP.getType()) return ReplaceInstUsesWith(GEP, NGEP); NGEP->takeName(&GEP); return new BitCastInst(NGEP, GEP.getType()); } } } return 0; } Instruction *InstCombiner::visitFree(Instruction &FI) { Value *Op = FI.getOperand(1); // free undef -> unreachable. if (isa(Op)) { // Insert a new store to null because we cannot modify the CFG here. new StoreInst(ConstantInt::getTrue(FI.getContext()), UndefValue::get(Type::getInt1PtrTy(FI.getContext())), &FI); return EraseInstFromFunction(FI); } // If we have 'free null' delete the instruction. This can happen in stl code // when lots of inlining happens. if (isa(Op)) return EraseInstFromFunction(FI); // If we have a malloc call whose only use is a free call, delete both. if (isMalloc(Op)) { if (CallInst* CI = extractMallocCallFromBitCast(Op)) { if (Op->hasOneUse() && CI->hasOneUse()) { EraseInstFromFunction(FI); EraseInstFromFunction(*CI); return EraseInstFromFunction(*cast(Op)); } } else { // Op is a call to malloc if (Op->hasOneUse()) { EraseInstFromFunction(FI); return EraseInstFromFunction(*cast(Op)); } } } return 0; } Instruction *InstCombiner::visitBranchInst(BranchInst &BI) { // Change br (not X), label True, label False to: br X, label False, True Value *X = 0; BasicBlock *TrueDest; BasicBlock *FalseDest; if (match(&BI, m_Br(m_Not(m_Value(X)), TrueDest, FalseDest)) && !isa(X)) { // Swap Destinations and condition... BI.setCondition(X); BI.setSuccessor(0, FalseDest); BI.setSuccessor(1, TrueDest); return &BI; } // Cannonicalize fcmp_one -> fcmp_oeq FCmpInst::Predicate FPred; Value *Y; if (match(&BI, m_Br(m_FCmp(FPred, m_Value(X), m_Value(Y)), TrueDest, FalseDest)) && BI.getCondition()->hasOneUse()) if (FPred == FCmpInst::FCMP_ONE || FPred == FCmpInst::FCMP_OLE || FPred == FCmpInst::FCMP_OGE) { FCmpInst *Cond = cast(BI.getCondition()); Cond->setPredicate(FCmpInst::getInversePredicate(FPred)); // Swap Destinations and condition. BI.setSuccessor(0, FalseDest); BI.setSuccessor(1, TrueDest); Worklist.Add(Cond); return &BI; } // Cannonicalize icmp_ne -> icmp_eq ICmpInst::Predicate IPred; if (match(&BI, m_Br(m_ICmp(IPred, m_Value(X), m_Value(Y)), TrueDest, FalseDest)) && BI.getCondition()->hasOneUse()) if (IPred == ICmpInst::ICMP_NE || IPred == ICmpInst::ICMP_ULE || IPred == ICmpInst::ICMP_SLE || IPred == ICmpInst::ICMP_UGE || IPred == ICmpInst::ICMP_SGE) { ICmpInst *Cond = cast(BI.getCondition()); Cond->setPredicate(ICmpInst::getInversePredicate(IPred)); // Swap Destinations and condition. BI.setSuccessor(0, FalseDest); BI.setSuccessor(1, TrueDest); Worklist.Add(Cond); return &BI; } return 0; } Instruction *InstCombiner::visitSwitchInst(SwitchInst &SI) { Value *Cond = SI.getCondition(); if (Instruction *I = dyn_cast(Cond)) { if (I->getOpcode() == Instruction::Add) if (ConstantInt *AddRHS = dyn_cast(I->getOperand(1))) { // change 'switch (X+4) case 1:' into 'switch (X) case -3' for (unsigned i = 2, e = SI.getNumOperands(); i != e; i += 2) SI.setOperand(i, ConstantExpr::getSub(cast(SI.getOperand(i)), AddRHS)); SI.setOperand(0, I->getOperand(0)); Worklist.Add(I); return &SI; } } return 0; } Instruction *InstCombiner::visitExtractValueInst(ExtractValueInst &EV) { Value *Agg = EV.getAggregateOperand(); if (!EV.hasIndices()) return ReplaceInstUsesWith(EV, Agg); if (Constant *C = dyn_cast(Agg)) { if (isa(C)) return ReplaceInstUsesWith(EV, UndefValue::get(EV.getType())); if (isa(C)) return ReplaceInstUsesWith(EV, Constant::getNullValue(EV.getType())); if (isa(C) || isa(C)) { // Extract the element indexed by the first index out of the constant Value *V = C->getOperand(*EV.idx_begin()); if (EV.getNumIndices() > 1) // Extract the remaining indices out of the constant indexed by the // first index return ExtractValueInst::Create(V, EV.idx_begin() + 1, EV.idx_end()); else return ReplaceInstUsesWith(EV, V); } return 0; // Can't handle other constants } if (InsertValueInst *IV = dyn_cast(Agg)) { // We're extracting from an insertvalue instruction, compare the indices const unsigned *exti, *exte, *insi, *inse; for (exti = EV.idx_begin(), insi = IV->idx_begin(), exte = EV.idx_end(), inse = IV->idx_end(); exti != exte && insi != inse; ++exti, ++insi) { if (*insi != *exti) // The insert and extract both reference distinctly different elements. // This means the extract is not influenced by the insert, and we can // replace the aggregate operand of the extract with the aggregate // operand of the insert. i.e., replace // %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1 // %E = extractvalue { i32, { i32 } } %I, 0 // with // %E = extractvalue { i32, { i32 } } %A, 0 return ExtractValueInst::Create(IV->getAggregateOperand(), EV.idx_begin(), EV.idx_end()); } if (exti == exte && insi == inse) // Both iterators are at the end: Index lists are identical. Replace // %B = insertvalue { i32, { i32 } } %A, i32 42, 1, 0 // %C = extractvalue { i32, { i32 } } %B, 1, 0 // with "i32 42" return ReplaceInstUsesWith(EV, IV->getInsertedValueOperand()); if (exti == exte) { // The extract list is a prefix of the insert list. i.e. replace // %I = insertvalue { i32, { i32 } } %A, i32 42, 1, 0 // %E = extractvalue { i32, { i32 } } %I, 1 // with // %X = extractvalue { i32, { i32 } } %A, 1 // %E = insertvalue { i32 } %X, i32 42, 0 // by switching the order of the insert and extract (though the // insertvalue should be left in, since it may have other uses). Value *NewEV = Builder->CreateExtractValue(IV->getAggregateOperand(), EV.idx_begin(), EV.idx_end()); return InsertValueInst::Create(NewEV, IV->getInsertedValueOperand(), insi, inse); } if (insi == inse) // The insert list is a prefix of the extract list // We can simply remove the common indices from the extract and make it // operate on the inserted value instead of the insertvalue result. // i.e., replace // %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1 // %E = extractvalue { i32, { i32 } } %I, 1, 0 // with // %E extractvalue { i32 } { i32 42 }, 0 return ExtractValueInst::Create(IV->getInsertedValueOperand(), exti, exte); } if (IntrinsicInst *II = dyn_cast(Agg)) { // We're extracting from an intrinsic, see if we're the only user, which // allows us to simplify multiple result intrinsics to simpler things that // just get one value.. if (II->hasOneUse()) { // Check if we're grabbing the overflow bit or the result of a 'with // overflow' intrinsic. If it's the latter we can remove the intrinsic // and replace it with a traditional binary instruction. switch (II->getIntrinsicID()) { case Intrinsic::uadd_with_overflow: case Intrinsic::sadd_with_overflow: if (*EV.idx_begin() == 0) { // Normal result. Value *LHS = II->getOperand(1), *RHS = II->getOperand(2); II->replaceAllUsesWith(UndefValue::get(II->getType())); EraseInstFromFunction(*II); return BinaryOperator::CreateAdd(LHS, RHS); } break; case Intrinsic::usub_with_overflow: case Intrinsic::ssub_with_overflow: if (*EV.idx_begin() == 0) { // Normal result. Value *LHS = II->getOperand(1), *RHS = II->getOperand(2); II->replaceAllUsesWith(UndefValue::get(II->getType())); EraseInstFromFunction(*II); return BinaryOperator::CreateSub(LHS, RHS); } break; case Intrinsic::umul_with_overflow: case Intrinsic::smul_with_overflow: if (*EV.idx_begin() == 0) { // Normal result. Value *LHS = II->getOperand(1), *RHS = II->getOperand(2); II->replaceAllUsesWith(UndefValue::get(II->getType())); EraseInstFromFunction(*II); return BinaryOperator::CreateMul(LHS, RHS); } break; default: break; } } } // Can't simplify extracts from other values. Note that nested extracts are // already simplified implicitely by the above (extract ( extract (insert) ) // will be translated into extract ( insert ( extract ) ) first and then just // the value inserted, if appropriate). return 0; } /// TryToSinkInstruction - Try to move the specified instruction from its /// current block into the beginning of DestBlock, which can only happen if it's /// safe to move the instruction past all of the instructions between it and the /// end of its block. static bool TryToSinkInstruction(Instruction *I, BasicBlock *DestBlock) { assert(I->hasOneUse() && "Invariants didn't hold!"); // Cannot move control-flow-involving, volatile loads, vaarg, etc. if (isa(I) || I->mayHaveSideEffects() || isa(I)) return false; // Do not sink alloca instructions out of the entry block. if (isa(I) && I->getParent() == &DestBlock->getParent()->getEntryBlock()) return false; // We can only sink load instructions if there is nothing between the load and // the end of block that could change the value. if (I->mayReadFromMemory()) { for (BasicBlock::iterator Scan = I, E = I->getParent()->end(); Scan != E; ++Scan) if (Scan->mayWriteToMemory()) return false; } BasicBlock::iterator InsertPos = DestBlock->getFirstNonPHI(); I->moveBefore(InsertPos); ++NumSunkInst; return true; } /// AddReachableCodeToWorklist - Walk the function in depth-first order, adding /// all reachable code to the worklist. /// /// This has a couple of tricks to make the code faster and more powerful. In /// particular, we constant fold and DCE instructions as we go, to avoid adding /// them to the worklist (this significantly speeds up instcombine on code where /// many instructions are dead or constant). Additionally, if we find a branch /// whose condition is a known constant, we only visit the reachable successors. /// static bool AddReachableCodeToWorklist(BasicBlock *BB, SmallPtrSet &Visited, InstCombiner &IC, const TargetData *TD) { bool MadeIRChange = false; SmallVector Worklist; Worklist.push_back(BB); std::vector InstrsForInstCombineWorklist; InstrsForInstCombineWorklist.reserve(128); SmallPtrSet FoldedConstants; while (!Worklist.empty()) { BB = Worklist.back(); Worklist.pop_back(); // We have now visited this block! If we've already been here, ignore it. if (!Visited.insert(BB)) continue; for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) { Instruction *Inst = BBI++; // DCE instruction if trivially dead. if (isInstructionTriviallyDead(Inst)) { ++NumDeadInst; DEBUG(errs() << "IC: DCE: " << *Inst << '\n'); Inst->eraseFromParent(); continue; } // ConstantProp instruction if trivially constant. if (!Inst->use_empty() && isa(Inst->getOperand(0))) if (Constant *C = ConstantFoldInstruction(Inst, TD)) { DEBUG(errs() << "IC: ConstFold to: " << *C << " from: " << *Inst << '\n'); Inst->replaceAllUsesWith(C); ++NumConstProp; Inst->eraseFromParent(); continue; } if (TD) { // See if we can constant fold its operands. for (User::op_iterator i = Inst->op_begin(), e = Inst->op_end(); i != e; ++i) { ConstantExpr *CE = dyn_cast(i); if (CE == 0) continue; // If we already folded this constant, don't try again. if (!FoldedConstants.insert(CE)) continue; Constant *NewC = ConstantFoldConstantExpression(CE, TD); if (NewC && NewC != CE) { *i = NewC; MadeIRChange = true; } } } InstrsForInstCombineWorklist.push_back(Inst); } // Recursively visit successors. If this is a branch or switch on a // constant, only visit the reachable successor. TerminatorInst *TI = BB->getTerminator(); if (BranchInst *BI = dyn_cast(TI)) { if (BI->isConditional() && isa(BI->getCondition())) { bool CondVal = cast(BI->getCondition())->getZExtValue(); BasicBlock *ReachableBB = BI->getSuccessor(!CondVal); Worklist.push_back(ReachableBB); continue; } } else if (SwitchInst *SI = dyn_cast(TI)) { if (ConstantInt *Cond = dyn_cast(SI->getCondition())) { // See if this is an explicit destination. for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) if (SI->getCaseValue(i) == Cond) { BasicBlock *ReachableBB = SI->getSuccessor(i); Worklist.push_back(ReachableBB); continue; } // Otherwise it is the default destination. Worklist.push_back(SI->getSuccessor(0)); continue; } } for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) Worklist.push_back(TI->getSuccessor(i)); } // Once we've found all of the instructions to add to instcombine's worklist, // add them in reverse order. This way instcombine will visit from the top // of the function down. This jives well with the way that it adds all uses // of instructions to the worklist after doing a transformation, thus avoiding // some N^2 behavior in pathological cases. IC.Worklist.AddInitialGroup(&InstrsForInstCombineWorklist[0], InstrsForInstCombineWorklist.size()); return MadeIRChange; } bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) { MadeIRChange = false; DEBUG(errs() << "\n\nINSTCOMBINE ITERATION #" << Iteration << " on " << F.getNameStr() << "\n"); { // Do a depth-first traversal of the function, populate the worklist with // the reachable instructions. Ignore blocks that are not reachable. Keep // track of which blocks we visit. SmallPtrSet Visited; MadeIRChange |= AddReachableCodeToWorklist(F.begin(), Visited, *this, TD); // Do a quick scan over the function. If we find any blocks that are // unreachable, remove any instructions inside of them. This prevents // the instcombine code from having to deal with some bad special cases. for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) if (!Visited.count(BB)) { Instruction *Term = BB->getTerminator(); while (Term != BB->begin()) { // Remove instrs bottom-up BasicBlock::iterator I = Term; --I; DEBUG(errs() << "IC: DCE: " << *I << '\n'); // A debug intrinsic shouldn't force another iteration if we weren't // going to do one without it. if (!isa(I)) { ++NumDeadInst; MadeIRChange = true; } // If I is not void type then replaceAllUsesWith undef. // This allows ValueHandlers and custom metadata to adjust itself. if (!I->getType()->isVoidTy()) I->replaceAllUsesWith(UndefValue::get(I->getType())); I->eraseFromParent(); } } } while (!Worklist.isEmpty()) { Instruction *I = Worklist.RemoveOne(); if (I == 0) continue; // skip null values. // Check to see if we can DCE the instruction. if (isInstructionTriviallyDead(I)) { DEBUG(errs() << "IC: DCE: " << *I << '\n'); EraseInstFromFunction(*I); ++NumDeadInst; MadeIRChange = true; continue; } // Instruction isn't dead, see if we can constant propagate it. if (!I->use_empty() && isa(I->getOperand(0))) if (Constant *C = ConstantFoldInstruction(I, TD)) { DEBUG(errs() << "IC: ConstFold to: " << *C << " from: " << *I << '\n'); // Add operands to the worklist. ReplaceInstUsesWith(*I, C); ++NumConstProp; EraseInstFromFunction(*I); MadeIRChange = true; continue; } // See if we can trivially sink this instruction to a successor basic block. if (I->hasOneUse()) { BasicBlock *BB = I->getParent(); Instruction *UserInst = cast(I->use_back()); BasicBlock *UserParent; // Get the block the use occurs in. if (PHINode *PN = dyn_cast(UserInst)) UserParent = PN->getIncomingBlock(I->use_begin().getUse()); else UserParent = UserInst->getParent(); if (UserParent != BB) { bool UserIsSuccessor = false; // See if the user is one of our successors. for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) if (*SI == UserParent) { UserIsSuccessor = true; break; } // If the user is one of our immediate successors, and if that successor // only has us as a predecessors (we'd have to split the critical edge // otherwise), we can keep going. if (UserIsSuccessor && UserParent->getSinglePredecessor()) // Okay, the CFG is simple enough, try to sink this instruction. MadeIRChange |= TryToSinkInstruction(I, UserParent); } } // Now that we have an instruction, try combining it to simplify it. Builder->SetInsertPoint(I->getParent(), I); #ifndef NDEBUG std::string OrigI; #endif DEBUG(raw_string_ostream SS(OrigI); I->print(SS); OrigI = SS.str();); DEBUG(errs() << "IC: Visiting: " << OrigI << '\n'); if (Instruction *Result = visit(*I)) { ++NumCombined; // Should we replace the old instruction with a new one? if (Result != I) { DEBUG(errs() << "IC: Old = " << *I << '\n' << " New = " << *Result << '\n'); // Everything uses the new instruction now. I->replaceAllUsesWith(Result); // Push the new instruction and any users onto the worklist. Worklist.Add(Result); Worklist.AddUsersToWorkList(*Result); // Move the name to the new instruction first. Result->takeName(I); // Insert the new instruction into the basic block... BasicBlock *InstParent = I->getParent(); BasicBlock::iterator InsertPos = I; if (!isa(Result)) // If combining a PHI, don't insert while (isa(InsertPos)) // middle of a block of PHIs. ++InsertPos; InstParent->getInstList().insert(InsertPos, Result); EraseInstFromFunction(*I); } else { #ifndef NDEBUG DEBUG(errs() << "IC: Mod = " << OrigI << '\n' << " New = " << *I << '\n'); #endif // If the instruction was modified, it's possible that it is now dead. // if so, remove it. if (isInstructionTriviallyDead(I)) { EraseInstFromFunction(*I); } else { Worklist.Add(I); Worklist.AddUsersToWorkList(*I); } } MadeIRChange = true; } } Worklist.Zap(); return MadeIRChange; } bool InstCombiner::runOnFunction(Function &F) { MustPreserveLCSSA = mustPreserveAnalysisID(LCSSAID); TD = getAnalysisIfAvailable(); /// Builder - This is an IRBuilder that automatically inserts new /// instructions into the worklist when they are created. IRBuilder TheBuilder(F.getContext(), TargetFolder(TD), InstCombineIRInserter(Worklist)); Builder = &TheBuilder; bool EverMadeChange = false; // Iterate while there is work to do. unsigned Iteration = 0; while (DoOneIteration(F, Iteration++)) EverMadeChange = true; Builder = 0; return EverMadeChange; } FunctionPass *llvm::createInstructionCombiningPass() { return new InstCombiner(); }