//===-- llvm/Support/Threading.h - Control multithreading mode --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares helper functions for running LLVM in a multi-threaded // environment. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_THREADING_H #define LLVM_SUPPORT_THREADING_H #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX #if defined(LLVM_ON_UNIX) #include #else #include "llvm/Support/Atomic.h" #endif namespace llvm { /// Returns true if LLVM is compiled with support for multi-threading, and /// false otherwise. bool llvm_is_multithreaded(); /// llvm_execute_on_thread - Execute the given \p UserFn on a separate /// thread, passing it the provided \p UserData. /// /// This function does not guarantee that the code will actually be executed /// on a separate thread or honoring the requested stack size, but tries to do /// so where system support is available. /// /// \param UserFn - The callback to execute. /// \param UserData - An argument to pass to the callback function. /// \param RequestedStackSize - If non-zero, a requested size (in bytes) for /// the thread stack. void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData, unsigned RequestedStackSize = 0); #if defined(LLVM_ON_UNIX) typedef std::once_flag once_flag; #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag #else enum InitStatus { Done = -1, Uninitialized = 0, Wait = 1 }; typedef volatile sys::cas_flag once_flag; #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag = Uninitialized #endif /// \brief Execute the function specified as a parameter once. /// /// Typical usage: /// \code /// void foo() {...}; /// ... /// LLVM_DEFINE_ONCE_FLAG(flag); /// call_once(flag, foo); /// \endcode /// /// \param flag Flag used for tracking whether or not this has run. /// \param UserFn Function to call once. void call_once(once_flag &flag, void (*UserFn)(void)); } #endif