//===------ OrcLazyJIT.cpp - Basic Orc-based JIT for lazy execution -------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "OrcLazyJIT.h" #include "llvm/ExecutionEngine/Orc/OrcTargetSupport.h" #include "llvm/Support/DynamicLibrary.h" using namespace llvm; OrcLazyJIT::CallbackManagerBuilder OrcLazyJIT::createCallbackManagerBuilder(Triple T) { switch (T.getArch()) { default: return nullptr; case Triple::x86_64: { typedef orc::JITCompileCallbackManager CCMgrT; return [](CompileLayerT &CompileLayer, RuntimeDyld::MemoryManager &MemMgr, LLVMContext &Context) { return make_unique(CompileLayer, MemMgr, Context, 0, 64); }; } } } int llvm::runOrcLazyJIT(std::unique_ptr M, int ArgC, char* ArgV[]) { // Add the program's symbols into the JIT's search space. if (sys::DynamicLibrary::LoadLibraryPermanently(nullptr)) { errs() << "Error loading program symbols.\n"; return 1; } // Grab a target machine and try to build a factory function for the // target-specific Orc callback manager. auto TM = std::unique_ptr(EngineBuilder().selectTarget()); auto &Context = getGlobalContext(); auto CallbackMgrBuilder = OrcLazyJIT::createCallbackManagerBuilder(Triple(TM->getTargetTriple())); // If we couldn't build the factory function then there must not be a callback // manager for this target. Bail out. if (!CallbackMgrBuilder) { errs() << "No callback manager available for target '" << TM->getTargetTriple() << "'.\n"; return 1; } // Everything looks good. Build the JIT. OrcLazyJIT J(std::move(TM), Context, CallbackMgrBuilder); // Add the module, look up main and run it. auto MainHandle = J.addModule(std::move(M)); auto MainSym = J.findSymbolIn(MainHandle, "main"); if (!MainSym) { errs() << "Could not find main function.\n"; return 1; } typedef int (*MainFnPtr)(int, char*[]); auto Main = OrcLazyJIT::fromTargetAddress(MainSym.getAddress()); return Main(ArgC, ArgV); }