//===-- BasicBlock.cpp - Implement BasicBlock related functions --*- C++ -*--=// // // This file implements the Method class for the VMCore library. // //===----------------------------------------------------------------------===// #include "llvm/ValueHolderImpl.h" #include "llvm/BasicBlock.h" #include "llvm/iTerminators.h" #include "llvm/Module.h" #include "llvm/Method.h" #include "llvm/SymbolTable.h" #include "llvm/Type.h" // Instantiate Templates - This ugliness is the price we have to pay // for having a ValueHolderImpl.h file seperate from ValueHolder.h! :( // template class ValueHolder; BasicBlock::BasicBlock(const string &name, Method *parent) : Value(Type::LabelTy, Value::BasicBlockVal, name), InstList(this, 0) { if (parent) parent->getBasicBlocks().push_back(this); } BasicBlock::~BasicBlock() { dropAllReferences(); InstList.delete_all(); } // Specialize setName to take care of symbol table majik void BasicBlock::setName(const string &name) { Method *P; if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this); Value::setName(name); if (P && hasName()) P->getSymbolTable()->insert(this); } void BasicBlock::setParent(Method *parent) { if (getParent() && hasName()) getParent()->getSymbolTable()->remove(this); InstList.setParent(parent); if (getParent() && hasName()) getParent()->getSymbolTableSure()->insert(this); } TerminatorInst *BasicBlock::getTerminator() { if (InstList.empty()) return 0; Instruction *T = InstList.back(); if (T->isTerminator()) return (TerminatorInst*)T; return 0; } const TerminatorInst *const BasicBlock::getTerminator() const { if (InstList.empty()) return 0; const Instruction *T = InstList.back(); if (T->isTerminator()) return (TerminatorInst*)T; return 0; } void BasicBlock::dropAllReferences() { for_each(InstList.begin(), InstList.end(), std::mem_fun(&Instruction::dropAllReferences)); } // hasConstantPoolReferences() - This predicate is true if there is a // reference to this basic block in the constant pool for this method. For // example, if a block is reached through a switch table, that table resides // in the constant pool, and the basic block is reference from it. // bool BasicBlock::hasConstantPoolReferences() const { for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I) if ((*I)->isConstant()) return true; return false; } // splitBasicBlock - This splits a basic block into two at the specified // instruction. Note that all instructions BEFORE the specified iterator stay // as part of the original basic block, an unconditional branch is added to // the new BB, and the rest of the instructions in the BB are moved to the new // BB, including the old terminator. This invalidates the iterator. // // Note that this only works on well formed basic blocks (must have a // terminator), and 'I' must not be the end of instruction list (which would // cause a degenerate basic block to be formed, having a terminator inside of // the basic block). // BasicBlock *BasicBlock::splitBasicBlock(iterator I) { assert(getTerminator() && "Can't use splitBasicBlock on degenerate BB!"); assert(I != InstList.end() && "Trying to get me to create degenerate basic block!"); BasicBlock *New = new BasicBlock("", getParent()); // Go from the end of the basic block through to the iterator pointer, moving // to the new basic block... Instruction *Inst = 0; do { iterator EndIt = end(); Inst = InstList.remove(--EndIt); // Remove from end New->InstList.push_front(Inst); // Add to front } while (Inst != *I); // Loop until we move the specified instruction. // Add a branch instruction to the newly formed basic block. InstList.push_back(new BranchInst(New)); return New; }