//===-- UserInput.cpp - Interpreter Input Loop support --------------------===// // // This file implements the interpreter Input I/O loop. // //===----------------------------------------------------------------------===// #include "Interpreter.h" #include "llvm/Bytecode/Reader.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/Transforms/Utils/Linker.h" #include using std::string; using std::cout; using std::cin; enum CommandID { Quit, Help, // Basics Print, Info, List, StackTrace, Up, Down, // Inspection Next, Step, Run, Finish, Call, // Control flow changes Break, Watch, // Debugging Flush, TraceOpt, // Toggle features }; // CommandTable - Build a lookup table for the commands available to the user... static struct CommandTableElement { const char *Name; enum CommandID CID; inline bool operator<(const CommandTableElement &E) const { return string(Name) < string(E.Name); } inline bool operator==(const string &S) const { return string(Name) == S; } } CommandTable[] = { { "quit" , Quit }, { "q", Quit }, { "", Quit }, // Empty str = eof { "help" , Help }, { "h", Help }, { "print" , Print }, { "p", Print }, { "list" , List }, { "info" , Info }, { "backtrace", StackTrace }, { "bt", StackTrace }, { "where", StackTrace }, { "up" , Up }, { "down" , Down }, { "next" , Next }, { "n", Next }, { "step" , Step }, { "s", Step }, { "run" , Run }, { "finish" , Finish }, { "call" , Call }, { "break" , Break }, { "b", Break }, { "watch" , Watch }, { "flush" , Flush }, { "trace" , TraceOpt }, }; static CommandTableElement *CommandTableEnd = CommandTable+sizeof(CommandTable)/sizeof(CommandTable[0]); //===----------------------------------------------------------------------===// // handleUserInput - Enter the input loop for the interpreter. This function // returns when the user quits the interpreter. // void Interpreter::handleUserInput() { bool UserQuit = false; // Sort the table... std::sort(CommandTable, CommandTableEnd); // Print the instruction that we are stopped at... printCurrentInstruction(); do { string Command; cout << "lli> " << std::flush; cin >> Command; CommandTableElement *E = find(CommandTable, CommandTableEnd, Command); if (E == CommandTableEnd) { cout << "Error: '" << Command << "' not recognized!\n"; continue; } switch (E->CID) { case Quit: UserQuit = true; break; case Print: cin >> Command; print(Command); break; case Info: cin >> Command; infoValue(Command); break; case List: list(); break; case StackTrace: printStackTrace(); break; case Up: if (CurFrame > 0) { --CurFrame; printStackFrame(); } else cout << "Error: Already at root of stack!\n"; break; case Down: if ((unsigned)CurFrame < ECStack.size()-1) { ++CurFrame; printStackFrame(); } else cout << "Error: Already at bottom of stack!\n"; break; case Next: nextInstruction(); break; case Step: stepInstruction(); break; case Run: run(); break; case Finish: finish(); break; case Call: cin >> Command; callMethod(Command); // Enter the specified function finish(); // Run until it's complete break; case TraceOpt: Trace = !Trace; cout << "Tracing " << (Trace ? "enabled\n" : "disabled\n"); break; default: cout << "Command '" << Command << "' unimplemented!\n"; break; } } while (!UserQuit); } //===----------------------------------------------------------------------===// // setBreakpoint - Enable a breakpoint at the specified location // void Interpreter::setBreakpoint(const string &Name) { Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name)); // TODO: Set a breakpoint on PickedVal } //===----------------------------------------------------------------------===// // callMethod - Enter the specified method... // bool Interpreter::callMethod(const string &Name) { std::vector Options = LookupMatchingNames(Name); for (unsigned i = 0; i < Options.size(); ++i) { // Remove non-fn matches... if (!isa(Options[i])) { Options.erase(Options.begin()+i); --i; } } Value *PickedMeth = ChooseOneOption(Name, Options); if (PickedMeth == 0) return true; Function *F = cast(PickedMeth); std::vector Args; // TODO, get args from user... callMethod(F, Args); // Start executing it... // Reset the current frame location to the top of stack CurFrame = ECStack.size()-1; return false; } // callMainMethod - This is a nasty gross hack that will dissapear when // callMethod can parse command line options and stuff for us. // bool Interpreter::callMainMethod(const string &Name, const std::vector &InputArgv) { std::vector Options = LookupMatchingNames(Name); for (unsigned i = 0; i < Options.size(); ++i) { // Remove non-fn matches... if (!isa(Options[i])) { Options.erase(Options.begin()+i); --i; } } Value *PickedMeth = ChooseOneOption(Name, Options); if (PickedMeth == 0) return true; Function *M = cast(PickedMeth); const FunctionType *MT = M->getFunctionType(); std::vector Args; switch (MT->getParamTypes().size()) { default: cout << "Unknown number of arguments to synthesize for '" << Name << "'!\n"; return true; case 2: { PointerType *SPP = PointerType::get(PointerType::get(Type::SByteTy)); if (MT->getParamTypes()[1] != SPP) { CW << "Second argument of '" << Name << "' should have type: '" << SPP << "'!\n"; return true; } Args.push_back(PTOGV(CreateArgv(InputArgv))); } // fallthrough case 1: if (!MT->getParamTypes()[0]->isInteger()) { cout << "First argument of '" << Name << "' should be an integer!\n"; return true; } else { GenericValue GV; GV.UIntVal = InputArgv.size(); Args.insert(Args.begin(), GV); } // fallthrough case 0: break; } callMethod(M, Args); // Start executing it... // Reset the current frame location to the top of stack CurFrame = ECStack.size()-1; return false; } void Interpreter::list() { if (ECStack.empty()) cout << "Error: No program executing!\n"; else CW << ECStack[CurFrame].CurMethod; // Just print the function out... } void Interpreter::printStackTrace() { if (ECStack.empty()) cout << "No program executing!\n"; for (unsigned i = 0; i < ECStack.size(); ++i) { printStackFrame((int)i); } }