; RUN: llc -verify-machineinstrs < %s -mtriple=aarch64-none-linux-gnu | FileCheck %s %myStruct = type { i64 , i8, i32 } @var8 = global i8 0 @var32 = global i32 0 @var64 = global i64 0 @var128 = global i128 0 @varfloat = global float 0.0 @vardouble = global double 0.0 @varstruct = global %myStruct zeroinitializer define void @take_i8s(i8 %val1, i8 %val2) { ; CHECK: take_i8s: store i8 %val2, i8* @var8 ; Not using w1 may be technically allowed, but it would indicate a ; problem in itself. ; CHECK: strb w1, [{{x[0-9]+}}, #:lo12:var8] ret void } define void @add_floats(float %val1, float %val2) { ; CHECK: add_floats: %newval = fadd float %val1, %val2 ; CHECK: fadd [[ADDRES:s[0-9]+]], s0, s1 store float %newval, float* @varfloat ; CHECK: str [[ADDRES]], [{{x[0-9]+}}, #:lo12:varfloat] ret void } ; byval pointers should be allocated to the stack and copied as if ; with memcpy. define void @take_struct(%myStruct* byval %structval) { ; CHECK: take_struct: %addr0 = getelementptr %myStruct* %structval, i64 0, i32 2 %addr1 = getelementptr %myStruct* %structval, i64 0, i32 0 %val0 = load i32* %addr0 ; Some weird move means x0 is used for one access ; CHECK: ldr [[REG32:w[0-9]+]], [{{x[0-9]+|sp}}, #12] store i32 %val0, i32* @var32 ; CHECK: str [[REG32]], [{{x[0-9]+}}, #:lo12:var32] %val1 = load i64* %addr1 ; CHECK: ldr [[REG64:x[0-9]+]], [{{x[0-9]+|sp}}] store i64 %val1, i64* @var64 ; CHECK str [[REG64]], [{{x[0-9]+}}, #:lo12:var64] ret void } ; %structval should be at sp + 16 define void @check_byval_align(i32* byval %ignore, %myStruct* byval align 16 %structval) { ; CHECK: check_byval_align: %addr0 = getelementptr %myStruct* %structval, i64 0, i32 2 %addr1 = getelementptr %myStruct* %structval, i64 0, i32 0 %val0 = load i32* %addr0 ; Some weird move means x0 is used for one access ; CHECK: add x[[STRUCTVAL_ADDR:[0-9]+]], sp, #16 ; CHECK: ldr [[REG32:w[0-9]+]], [x[[STRUCTVAL_ADDR]], #12] store i32 %val0, i32* @var32 ; CHECK: str [[REG32]], [{{x[0-9]+}}, #:lo12:var32] %val1 = load i64* %addr1 ; CHECK: ldr [[REG64:x[0-9]+]], [sp, #16] store i64 %val1, i64* @var64 ; CHECK str [[REG64]], [{{x[0-9]+}}, #:lo12:var64] ret void } define i32 @return_int() { ; CHECK: return_int: %val = load i32* @var32 ret i32 %val ; CHECK: ldr w0, [{{x[0-9]+}}, #:lo12:var32] ; Make sure epilogue follows ; CHECK-NEXT: ret } define double @return_double() { ; CHECK: return_double: ret double 3.14 ; CHECK: ldr d0, .LCPI } ; This is the kind of IR clang will produce for returning a struct ; small enough to go into registers. Not all that pretty, but it ; works. define [2 x i64] @return_struct() { ; CHECK: return_struct: %addr = bitcast %myStruct* @varstruct to [2 x i64]* %val = load [2 x i64]* %addr ret [2 x i64] %val ; CHECK: ldr x0, [{{x[0-9]+}}, #:lo12:varstruct] ; Odd register regex below disallows x0 which we want to be live now. ; CHECK: add {{x[1-9][0-9]*}}, {{x[1-9][0-9]*}}, #:lo12:varstruct ; CHECK-NEXT: ldr x1, [{{x[1-9][0-9]*}}, #8] ; Make sure epilogue immediately follows ; CHECK-NEXT: ret } ; Large structs are passed by reference (storage allocated by caller ; to preserve value semantics) in x8. Strictly this only applies to ; structs larger than 16 bytes, but C semantics can still be provided ; if LLVM does it to %myStruct too. So this is the simplest check define void @return_large_struct(%myStruct* sret %retval) { ; CHECK: return_large_struct: %addr0 = getelementptr %myStruct* %retval, i64 0, i32 0 %addr1 = getelementptr %myStruct* %retval, i64 0, i32 1 %addr2 = getelementptr %myStruct* %retval, i64 0, i32 2 store i64 42, i64* %addr0 store i8 2, i8* %addr1 store i32 9, i32* %addr2 ; CHECK: str {{x[0-9]+}}, [x8] ; CHECK: strb {{w[0-9]+}}, [x8, #8] ; CHECK: str {{w[0-9]+}}, [x8, #12] ret void } ; This struct is just too far along to go into registers: (only x7 is ; available, but it needs two). Also make sure that %stacked doesn't ; sneak into x7 behind. define i32 @struct_on_stack(i8 %var0, i16 %var1, i32 %var2, i64 %var3, i128 %var45, i32* %var6, %myStruct* byval %struct, i32* byval %stacked, double %notstacked) { ; CHECK: struct_on_stack: %addr = getelementptr %myStruct* %struct, i64 0, i32 0 %val64 = load i64* %addr store i64 %val64, i64* @var64 ; Currently nothing on local stack, so struct should be at sp ; CHECK: ldr [[VAL64:x[0-9]+]], [sp] ; CHECK: str [[VAL64]], [{{x[0-9]+}}, #:lo12:var64] store double %notstacked, double* @vardouble ; CHECK-NOT: ldr d0 ; CHECK: str d0, [{{x[0-9]+}}, #:lo12:vardouble %retval = load i32* %stacked ret i32 %retval ; CHECK: ldr w0, [sp, #16] } define void @stacked_fpu(float %var0, double %var1, float %var2, float %var3, float %var4, float %var5, float %var6, float %var7, float %var8) { ; CHECK: stacked_fpu: store float %var8, float* @varfloat ; Beware as above: the offset would be different on big-endian ; machines if the first ldr were changed to use s-registers. ; CHECK: ldr d[[VALFLOAT:[0-9]+]], [sp] ; CHECK: str s[[VALFLOAT]], [{{x[0-9]+}}, #:lo12:varfloat] ret void } ; 128-bit integer types should be passed in xEVEN, xODD rather than ; the reverse. In this case x2 and x3. Nothing should use x1. define i32 @check_i128_regalign(i32 %val0, i128 %val1, i32 %val2) { ; CHECK: check_i128_regalign store i128 %val1, i128* @var128 ; CHECK: str x2, [{{x[0-9]+}}, #:lo12:var128] ; CHECK: str x3, [{{x[0-9]+}}, #8] ret i32 %val2 ; CHECK: mov x0, x4 } define void @check_i128_stackalign(i32 %val0, i32 %val1, i32 %val2, i32 %val3, i32 %val4, i32 %val5, i32 %val6, i32 %val7, i32 %stack1, i128 %stack2) { ; CHECK: check_i128_stackalign store i128 %stack2, i128* @var128 ; Nothing local on stack in current codegen, so first stack is 16 away ; CHECK: ldr {{x[0-9]+}}, [sp, #16] ; Important point is that we address sp+24 for second dword ; CHECK: add [[REG:x[0-9]+]], sp, #16 ; CHECK: ldr {{x[0-9]+}}, {{\[}}[[REG]], #8] ret void } declare void @llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1) define i32 @test_extern() { ; CHECK: test_extern: call void @llvm.memcpy.p0i8.p0i8.i32(i8* undef, i8* undef, i32 undef, i32 4, i1 0) ; CHECK: bl memcpy ret i32 0 }