//===-- llvm/CFG.h - CFG definitions and useful classes ----------*- C++ -*--=// // // This file contains the class definitions useful for operating on the control // flow graph. // // Currently it contains functionality for these three applications: // // 1. Iterate over the predecessors of a basic block: // pred_iterator, pred_const_iterator, pred_begin, pred_end // 2. Iterate over the successors of a basic block: // succ_iterator, succ_const_iterator, succ_begin, succ_end // 3. Iterate over the basic blocks of a method in depth first ordering or // reverse depth first order. df_iterator, df_const_iterator, // df_begin, df_end. df_begin takes an arg to specify reverse or not. // //===----------------------------------------------------------------------===// #ifndef LLVM_CFG_H #define LLVM_CFG_H #include #include #include "llvm/Method.h" #include "llvm/BasicBlock.h" #include "llvm/InstrTypes.h" //===----------------------------------------------------------------------===// // Interface //===----------------------------------------------------------------------===// #include "llvm/CFGdecls.h" // See this file for concise interface info namespace cfg { //===----------------------------------------------------------------------===// // Implementation //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // Basic Block Predecessor Iterator // template // Predecessor Iterator class PredIterator { const _Ptr BB; _USE_iterator It; public: typedef PredIterator<_Ptr,_USE_iterator> _Self; typedef bidirectional_iterator_tag iterator_category; typedef _Ptr pointer; inline void advancePastConstPool() { // Loop to ignore constant pool references while (It != BB->use_end() && (((*It)->getValueType() != Value::InstructionVal) || !(((Instruction*)(*It))->isTerminator()))) ++It; } inline PredIterator(_Ptr bb) : BB(bb), It(bb->use_begin()) { advancePastConstPool(); } inline PredIterator(_Ptr bb, bool) : BB(bb), It(bb->use_end()) {} inline bool operator==(const _Self& x) const { return It == x.It; } inline bool operator!=(const _Self& x) const { return !operator==(x); } inline pointer operator*() const { assert ((*It)->getValueType() == Value::InstructionVal); return ((Instruction *)(*It))->getParent(); } inline pointer *operator->() const { return &(operator*()); } inline _Self& operator++() { // Preincrement ++It; advancePastConstPool(); return *this; } inline _Self operator++(int) { // Postincrement _Self tmp = *this; ++*this; return tmp; } inline _Self& operator--() { --It; return *this; } // Predecrement inline _Self operator--(int) { // Postdecrement _Self tmp = *this; --*this; return tmp; } }; inline pred_iterator pred_begin( BasicBlock *BB) { return pred_iterator(BB); } inline pred_const_iterator pred_begin(const BasicBlock *BB) { return pred_const_iterator(BB); } inline pred_iterator pred_end( BasicBlock *BB) { return pred_iterator(BB,true); } inline pred_const_iterator pred_end(const BasicBlock *BB) { return pred_const_iterator(BB,true); } //===----------------------------------------------------------------------===// // Basic Block Successor Iterator // template // Successor Iterator class SuccIterator { const _Term Term; unsigned idx; public: typedef SuccIterator<_Term, _BB> _Self; // TODO: This can be random access iterator, need operator+ and stuff tho typedef bidirectional_iterator_tag iterator_category; typedef _BB pointer; inline SuccIterator(_Term T) : Term(T), idx(0) {} // begin iterator inline SuccIterator(_Term T, bool) : Term(T), idx(Term->getNumSuccessors()) {} // end iterator inline bool operator==(const _Self& x) const { return idx == x.idx; } inline bool operator!=(const _Self& x) const { return !operator==(x); } inline pointer operator*() const { return Term->getSuccessor(idx); } inline pointer *operator->() const { return &(operator*()); } inline _Self& operator++() { ++idx; return *this; } // Preincrement inline _Self operator++(int) { // Postincrement _Self tmp = *this; ++*this; return tmp; } inline _Self& operator--() { --idx; return *this; } // Predecrement inline _Self operator--(int) { // Postdecrement _Self tmp = *this; --*this; return tmp; } }; inline succ_iterator succ_begin( BasicBlock *BB) { return succ_iterator(BB->getTerminator()); } inline succ_const_iterator succ_begin(const BasicBlock *BB) { return succ_const_iterator(BB->getTerminator()); } inline succ_iterator succ_end( BasicBlock *BB) { return succ_iterator(BB->getTerminator(),true); } inline succ_const_iterator succ_end(const BasicBlock *BB) { return succ_const_iterator(BB->getTerminator(),true); } //===----------------------------------------------------------------------===// // Depth First Iterator // template class DFIterator { // BasicBlock Depth First Iterator set Visited; // All of the blocks visited so far... // VisitStack - Used to maintain the ordering. Top = current block // First element is basic block pointer, second is the 'next child' to visit stack > VisitStack; const bool Reverse; // Iterate over children before self? private: void reverseEnterNode() { pair &Top = VisitStack.top(); BBType *BB = Top.first; SuccItTy &It = Top.second; for (; It != succ_end(BB); ++It) { BBType *Child = *It; if (!Visited.count(Child)) { Visited.insert(Child); VisitStack.push(make_pair(Child, succ_begin(Child))); reverseEnterNode(); return; } } } public: typedef DFIterator _Self; typedef forward_iterator_tag iterator_category; typedef BBType *pointer; typedef BBType &reference; typedef void difference_type; typedef BBType *value_type; inline DFIterator(BBType *BB, bool reverse) : Reverse(reverse) { Visited.insert(BB); VisitStack.push(make_pair(BB, succ_begin(BB))); if (Reverse) reverseEnterNode(); } inline DFIterator() { /* End is when stack is empty */ } inline bool operator==(const _Self& x) const { return VisitStack == x.VisitStack; } inline bool operator!=(const _Self& x) const { return !operator==(x); } inline pointer operator*() const { return VisitStack.top().first; } // This is a nonstandard operator-> that dereferences the pointer an extra // time... so that you can actually call methods ON the BasicBlock, because // the contained type is a pointer. This allows BBIt->getTerminator() f.e. // inline BBType *operator->() const { return operator*(); } inline _Self& operator++() { // Preincrement if (Reverse) { // Reverse Depth First Iterator if (VisitStack.top().second == succ_end(VisitStack.top().first)) VisitStack.pop(); if (!VisitStack.empty()) reverseEnterNode(); } else { // Normal Depth First Iterator do { pair &Top = VisitStack.top(); BBType *BB = Top.first; SuccItTy &It = Top.second; while (It != succ_end(BB)) { BBType *Next = *It++; if (!Visited.count(Next)) { // Has our next sibling been visited? // No, do it now. Visited.insert(Next); VisitStack.push(make_pair(Next, succ_begin(Next))); return *this; } } // Oops, ran out of successors... go up a level on the stack. VisitStack.pop(); } while (!VisitStack.empty()); } return *this; } inline _Self operator++(int) { // Postincrement _Self tmp = *this; ++*this; return tmp; } }; inline df_iterator df_begin(Method *M, bool Reverse = false) { return df_iterator(M->getBasicBlocks().front(), Reverse); } inline df_const_iterator df_begin(const Method *M, bool Reverse = false) { return df_const_iterator(M->getBasicBlocks().front(), Reverse); } inline df_iterator df_end(Method*) { return df_iterator(); } inline df_const_iterator df_end(const Method*) { return df_const_iterator(); } inline df_iterator df_begin(BasicBlock *BB, bool Reverse = false) { return df_iterator(BB, Reverse); } inline df_const_iterator df_begin(const BasicBlock *BB, bool Reverse = false) { return df_const_iterator(BB, Reverse); } inline df_iterator df_end(BasicBlock*) { return df_iterator(); } inline df_const_iterator df_end(const BasicBlock*) { return df_const_iterator(); } //===----------------------------------------------------------------------===// // Post Order CFG iterator code // template class POIterator { set Visited; // All of the blocks visited so far... // VisitStack - Used to maintain the ordering. Top = current block // First element is basic block pointer, second is the 'next child' to visit stack > VisitStack; void traverseChild() { while (VisitStack.top().second != succ_end(VisitStack.top().first)) { BBType *BB = *VisitStack.top().second++; if (!Visited.count(BB)) { // If the block is not visited... Visited.insert(BB); VisitStack.push(make_pair(BB, succ_begin(BB))); } } } public: typedef POIterator _Self; typedef forward_iterator_tag iterator_category; typedef BBType *pointer; typedef BBType &reference; typedef void difference_type; typedef BBType *value_type; inline POIterator(BBType *BB) { Visited.insert(BB); VisitStack.push(make_pair(BB, succ_begin(BB))); traverseChild(); } inline POIterator() { /* End is when stack is empty */ } inline bool operator==(const _Self& x) const { return VisitStack == x.VisitStack; } inline bool operator!=(const _Self& x) const { return !operator==(x); } inline pointer operator*() const { return VisitStack.top().first; } // This is a nonstandard operator-> that dereferences the pointer an extra // time... so that you can actually call methods ON the BasicBlock, because // the contained type is a pointer. This allows BBIt->getTerminator() f.e. // inline BBType *operator->() const { return operator*(); } inline _Self& operator++() { // Preincrement VisitStack.pop(); if (!VisitStack.empty()) traverseChild(); return *this; } inline _Self operator++(int) { // Postincrement _Self tmp = *this; ++*this; return tmp; } }; inline po_iterator po_begin( Method *M) { return po_iterator(M->getBasicBlocks().front()); } inline po_const_iterator po_begin(const Method *M) { return po_const_iterator(M->getBasicBlocks().front()); } inline po_iterator po_end ( Method *M) { return po_iterator(); } inline po_const_iterator po_end (const Method *M) { return po_const_iterator(); } inline po_iterator po_begin( BasicBlock *BB) { return po_iterator(BB); } inline po_const_iterator po_begin(const BasicBlock *BB) { return po_const_iterator(BB); } inline po_iterator po_end ( BasicBlock *BB) { return po_iterator(); } inline po_const_iterator po_end (const BasicBlock *BB) { return po_const_iterator(); } //===----------------------------------------------------------------------===// // Reverse Post Order CFG iterator code // class ReversePostOrderTraversal { vector Blocks; // Block list in normal PO order inline void Initialize(BasicBlock *BB) { copy(po_begin(BB), po_end(BB), back_inserter(Blocks)); } public: inline ReversePostOrderTraversal(Method *M) { Initialize(M->getBasicBlocks().front()); } inline ReversePostOrderTraversal(BasicBlock *BB) { Initialize(BB); } // Because we want a reverse post order, use reverse iterators from the vector inline rpo_iterator begin() { return Blocks.rbegin(); } inline rpo_iterator end() { return Blocks.rend(); } }; } // End namespace cfg #endif