//===- BitCodes.h - Enum values for the bitcode format ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This header Bitcode enum values. // // The enum values defined in this file should be considered permanent. If // new features are added, they should have values added at the end of the // respective lists. // //===----------------------------------------------------------------------===// #ifndef LLVM_BITCODE_BITCODES_H #define LLVM_BITCODE_BITCODES_H #include "llvm/ADT/SmallVector.h" #include "llvm/Support/DataTypes.h" #include namespace llvm { namespace bitc { enum StandardWidths { BlockIDWidth = 8, // We use VBR-8 for block IDs. CodeLenWidth = 4, // Codelen are VBR-4. BlockSizeWidth = 32 // BlockSize up to 2^32 32-bit words = 32GB per block. }; // The standard code namespace always has a way to exit a block, enter a // nested block, define abbrevs, and define an unabbreviated record. enum FixedCodes { END_BLOCK = 0, // Must be zero to guarantee termination for broken bitcode. ENTER_SUBBLOCK = 1, /// DEFINE_ABBREV - Defines an abbrev for the current block. It consists /// of a vbr5 for # operand infos. Each operand info is emitted with a /// single bit to indicate if it is a literal encoding. If so, the value is /// emitted with a vbr8. If not, the encoding is emitted as 3 bits followed /// by the info value as a vbr5 if needed. DEFINE_ABBREV = 2, // UNABBREV_RECORDs are emitted with a vbr6 for the record code, followed by // a vbr6 for the # operands, followed by vbr6's for each operand. UNABBREV_RECORD = 3, // This is not a code, this is a marker for the first abbrev assignment. FIRST_ABBREV = 4 }; } // End bitc namespace /// BitCodeAbbrevOp - This describes one or more operands in an abbreviation. /// This is actually a union of two different things: /// 1. It could be a literal integer value ("the operand is always 17"). /// 2. It could be an encoding specification ("this operand encoded like so"). /// class BitCodeAbbrevOp { uint64_t Val; // A literal value or data for an encoding. bool IsLiteral : 1; // Indicate whether this is a literal value or not. unsigned Enc : 3; // The encoding to use. public: enum Encoding { FixedWidth = 1, // A fixed with field, Val specifies number of bits. VBR = 2 // A VBR field where Val specifies the width of each chunk. }; BitCodeAbbrevOp(uint64_t V) : Val(V), IsLiteral(true) {} BitCodeAbbrevOp(Encoding E, uint64_t Data) : Val(Data), IsLiteral(false), Enc(E) {} bool isLiteral() const { return IsLiteral; } bool isEncoding() const { return !IsLiteral; } // Accessors for literals. uint64_t getLiteralValue() const { assert(isLiteral()); return Val; } // Accessors for encoding info. Encoding getEncoding() const { assert(isEncoding()); return (Encoding)Enc; } uint64_t getEncodingData() const { assert(isEncoding()); return Val; } bool hasEncodingData() const { return hasEncodingData(getEncoding()); } static bool hasEncodingData(Encoding E) { return true; } }; class BitCodeAbbrev { SmallVector OperandList; public: unsigned getNumOperandInfos() const { return OperandList.size(); } const BitCodeAbbrevOp &getOperandInfo(unsigned N) const { return OperandList[N]; } void Add(const BitCodeAbbrevOp &OpInfo) { OperandList.push_back(OpInfo); } }; } // End llvm namespace #endif