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009505452b
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2 91177308-0d34-0410-b5e6-96231b3b80d8
247 lines
9.2 KiB
C++
247 lines
9.2 KiB
C++
//===-- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*--=//
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//
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// This file contains the declaration of the BasicBlock class, which represents
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// a single basic block in the VM.
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//
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// Note that basic blocks themselves are Def's, because they are referenced
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// by instructions like branches and can go in switch tables and stuff...
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//
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// This may see wierd at first, but it's really pretty cool. :)
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//
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//===----------------------------------------------------------------------===//
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//
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// Note that well formed basic blocks are formed of a list of instructions
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// followed by a single TerminatorInst instruction. TerminatorInst's may not
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// occur in the middle of basic blocks, and must terminate the blocks.
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//
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// This code allows malformed basic blocks to occur, because it may be useful
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// in the intermediate stage of analysis or modification of a program.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BASICBLOCK_H
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#define LLVM_BASICBLOCK_H
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#include "llvm/Value.h" // Get the definition of Value
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#include "llvm/ValueHolder.h"
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#include "llvm/InstrTypes.h"
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#include <list>
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class Instruction;
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class Method;
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class BasicBlock;
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class TerminatorInst;
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typedef UseTy<BasicBlock> BasicBlockUse;
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class BasicBlock : public Value { // Basic blocks are data objects also
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public:
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typedef ValueHolder<Instruction, BasicBlock> InstListType;
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private :
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InstListType InstList;
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friend class ValueHolder<BasicBlock,Method>;
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void setParent(Method *parent);
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public:
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BasicBlock(const string &Name = "", Method *Parent = 0);
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~BasicBlock();
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// Specialize setName to take care of symbol table majik
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virtual void setName(const string &name);
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const Method *getParent() const { return (const Method*)InstList.getParent();}
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Method *getParent() { return (Method*)InstList.getParent(); }
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const InstListType &getInstList() const { return InstList; }
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InstListType &getInstList() { return InstList; }
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// getTerminator() - If this is a well formed basic block, then this returns
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// a pointer to the terminator instruction. If it is not, then you get a null
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// pointer back.
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//
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TerminatorInst *getTerminator();
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const TerminatorInst *const getTerminator() const;
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// hasConstantPoolReferences() - This predicate is true if there is a
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// reference to this basic block in the constant pool for this method. For
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// example, if a block is reached through a switch table, that table resides
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// in the constant pool, and the basic block is reference from it.
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//
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bool hasConstantPoolReferences() const;
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// dropAllReferences() - This function causes all the subinstructions to "let
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// go" of all references that they are maintaining. This allows one to
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// 'delete' a whole class at a time, even though there may be circular
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// references... first all references are dropped, and all use counts go to
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// zero. Then everything is delete'd for real. Note that no operations are
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// valid on an object that has "dropped all references", except operator
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// delete.
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//
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void dropAllReferences();
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// splitBasicBlock - This splits a basic block into two at the specified
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// instruction. Note that all instructions BEFORE the specified iterator stay
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// as part of the original basic block, an unconditional branch is added to
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// the new BB, and the rest of the instructions in the BB are moved to the new
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// BB, including the old terminator. The newly formed BasicBlock is returned.
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// This function invalidates the specified iterator.
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//
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// Note that this only works on well formed basic blocks (must have a
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// terminator), and 'I' must not be the end of instruction list (which would
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// cause a degenerate basic block to be formed, having a terminator inside of
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// the basic block).
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//
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BasicBlock *splitBasicBlock(InstListType::iterator I);
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//===--------------------------------------------------------------------===//
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// Predecessor iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to figure out what basic blocks we could be coming from.
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//
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// Forward declare iterator class template...
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template <class _Ptr, class _USE_iterator> class PredIterator;
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typedef PredIterator<BasicBlock*, use_iterator> pred_iterator;
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typedef PredIterator<const BasicBlock*,
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use_const_iterator> pred_const_iterator;
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inline pred_iterator pred_begin() ;
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inline pred_const_iterator pred_begin() const;
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inline pred_iterator pred_end() ;
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inline pred_const_iterator pred_end() const;
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//===--------------------------------------------------------------------===//
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// Successor iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to figure out what basic blocks we could be going to...
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//
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// Forward declare iterator class template...
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template <class _Term, class _BB> class SuccIterator;
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typedef SuccIterator<TerminatorInst*, BasicBlock*> succ_iterator;
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typedef SuccIterator<const TerminatorInst*,
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const BasicBlock*> succ_const_iterator;
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inline succ_iterator succ_begin() ;
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inline succ_const_iterator succ_begin() const;
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inline succ_iterator succ_end() ;
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inline succ_const_iterator succ_end() const;
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//===--------------------------------------------------------------------===//
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// END of interesting code...
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//===--------------------------------------------------------------------===//
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//
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// Thank god C++ compilers are good at stomping out tons of templated code...
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//
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template <class _Ptr, class _USE_iterator> // Predecessor Iterator
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class PredIterator {
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const _Ptr ThisBB;
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_USE_iterator It;
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public:
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typedef PredIterator<_Ptr,_USE_iterator> _Self;
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typedef bidirectional_iterator_tag iterator_category;
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typedef _Ptr pointer;
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inline PredIterator(_Ptr BB) : ThisBB(BB), It(BB->use_begin()) {}
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inline PredIterator(_Ptr BB, bool) : ThisBB(BB), It(BB->use_end()) {}
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inline bool operator==(const _Self& x) const { return It == x.It; }
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const {
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assert ((*It)->getValueType() == Value::InstructionVal);
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return ((Instruction *)(*It))->getParent();
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}
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inline pointer *operator->() const { return &(operator*()); }
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inline _Self& operator++() { // Preincrement
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do { // Loop to ignore constant pool references
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++It;
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} while (It != ThisBB->use_end() &&
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((*It)->getValueType() != Value::ConstantVal));
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// DOES THIS WORK???
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//((*It)->getValueType() != Value::BasicBlockVal));
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return *this;
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}
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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inline _Self& operator--() { --It; return *this; } // Predecrement
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inline _Self operator--(int) { // Postdecrement
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_Self tmp = *this; --*this; return tmp;
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}
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};
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template <class _Term, class _BB> // Successor Iterator
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class SuccIterator {
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const _Term Term;
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unsigned idx;
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public:
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typedef SuccIterator<_Term, _BB> _Self;
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typedef forward_iterator_tag iterator_category;
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typedef _BB pointer;
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inline SuccIterator(_Term T) : Term(T), idx(0) {} // begin iterator
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inline SuccIterator(_Term T, bool)
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: Term(T), idx(Term->getNumSuccessors()) {} // end iterator
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inline bool operator==(const _Self& x) const { return idx == x.idx; }
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const { return Term->getSuccessor(idx); }
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inline pointer *operator->() const { return &(operator*()); }
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inline _Self& operator++() { ++idx; return *this; } // Preincrement
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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inline _Self& operator--() { --idx; return *this; } // Predecrement
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inline _Self operator--(int) { // Postdecrement
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_Self tmp = *this; --*this; return tmp;
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}
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};
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};
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//===--------------------------------------------------------------------===//
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// Implement some stuff prototyped above...
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//===--------------------------------------------------------------------===//
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inline BasicBlock::pred_iterator BasicBlock::pred_begin() {
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return pred_iterator(this);
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}
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inline BasicBlock::pred_const_iterator BasicBlock::pred_begin() const {
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return pred_const_iterator(this);
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}
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inline BasicBlock::pred_iterator BasicBlock::pred_end() {
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return pred_iterator(this,true);
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}
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inline BasicBlock::pred_const_iterator BasicBlock::pred_end() const {
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return pred_const_iterator(this,true);
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}
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inline BasicBlock::succ_iterator BasicBlock::succ_begin() {
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return succ_iterator(getTerminator());
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}
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inline BasicBlock::succ_const_iterator BasicBlock::succ_begin() const {
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return succ_const_iterator(getTerminator());
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}
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inline BasicBlock::succ_iterator BasicBlock::succ_end() {
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return succ_iterator(getTerminator(),true);
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}
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inline BasicBlock::succ_const_iterator BasicBlock::succ_end() const {
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return succ_const_iterator(getTerminator(),true);
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}
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#endif
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