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https://github.com/c64scene-ar/llvm-6502.git
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009505452b
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2 91177308-0d34-0410-b5e6-96231b3b80d8
194 lines
6.4 KiB
C++
194 lines
6.4 KiB
C++
//===- DCE.cpp - Code to perform dead code elimination --------------------===//
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//
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// This file implements dead code elimination and basic block merging.
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//
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// Specifically, this:
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// * removes definitions with no uses (including unused constants)
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// * removes basic blocks with no predecessors
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// * merges a basic block into its predecessor if there is only one and the
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// predecessor only has one successor.
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//
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// TODO: This should REALLY be recursive instead of iterative. Right now, we
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// scan linearly through values, removing unused ones as we go. The problem is
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// that this may cause other earlier values to become unused. To make sure that
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// we get them all, we iterate until things stop changing. Instead, when
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// removing a value, recheck all of its operands to see if they are now unused.
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// Piece of cake, and more efficient as well.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/Method.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/iTerminators.h"
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#include "llvm/Opt/AllOpts.h"
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struct ConstPoolDCE {
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enum { EndOffs = 0 };
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static bool isDCEable(const Value *) { return true; }
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};
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struct BasicBlockDCE {
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enum { EndOffs = 1 };
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static bool isDCEable(const Instruction *I) {
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return !I->hasSideEffects();
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}
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};
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template<class ValueSubclass, class ItemParentType, class DCEController>
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static bool RemoveUnusedDefs(ValueHolder<ValueSubclass, ItemParentType> &Vals,
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DCEController DCEControl) {
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bool Changed = false;
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typedef ValueHolder<ValueSubclass, ItemParentType> Container;
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int Offset = DCEController::EndOffs;
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for (Container::iterator DI = Vals.begin(); DI != Vals.end()-Offset; ) {
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// Look for un"used" definitions...
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if ((*DI)->use_empty() && DCEController::isDCEable(*DI)) {
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// Bye bye
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delete Vals.remove(DI);
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Changed = true;
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} else {
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DI++;
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}
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}
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return Changed;
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}
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bool DoRemoveUnusedConstants(SymTabValue *S) {
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bool Changed = false;
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ConstantPool &CP = S->getConstantPool();
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for (ConstantPool::plane_iterator PI = CP.begin(); PI != CP.end(); ++PI)
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Changed |= RemoveUnusedDefs(**PI, ConstPoolDCE());
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return Changed;
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}
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static void ReplaceUsesWithConstant(Instruction *I) {
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// Get the method level constant pool
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ConstantPool &CP = I->getParent()->getParent()->getConstantPool();
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ConstPoolVal *CPV = 0;
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ConstantPool::PlaneType *P;
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if (!CP.getPlane(I->getType(), P)) { // Does plane exist?
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// Yes, is it empty?
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if (!P->empty()) CPV = P->front();
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}
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if (CPV == 0) { // We don't have an existing constant to reuse. Just add one.
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CPV = ConstPoolVal::getNullConstant(I->getType()); // Create a new constant
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// Add the new value to the constant pool...
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CP.insert(CPV);
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}
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// Make all users of this instruction reference the constant instead
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I->replaceAllUsesWith(CPV);
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}
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static bool DoDCEPass(Method *M) {
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Method::BasicBlocksType::iterator BBIt;
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Method::BasicBlocksType &BBs = M->getBasicBlocks();
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bool Changed = false;
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// Loop through now and remove instructions that have no uses...
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for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++)
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Changed |= RemoveUnusedDefs((*BBIt)->getInstList(), BasicBlockDCE());
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// Scan through and remove basic blocks that have no predecessors (except,
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// of course, the first one. :) (so skip first block)
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//
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for (BBIt = BBs.begin(), ++BBIt; BBIt != BBs.end(); BBIt++) {
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BasicBlock *BB = *BBIt;
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assert(BB->getTerminator() &&
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"Degenerate basic block encountered!"); // Empty bb???
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if (BB->pred_begin() == BB->pred_end() &&
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!BB->hasConstantPoolReferences()) {
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while (!BB->getInstList().empty()) {
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Instruction *I = BB->getInstList().front();
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// If this instruction is used, replace uses with an arbitrary
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// constant value. Because control flow can't get here, we don't care
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// what we replace the value with.
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if (!I->use_empty()) ReplaceUsesWithConstant(I);
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// Remove the instruction from the basic block
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BasicBlock::InstListType::iterator f = BB->getInstList().begin();
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delete BB->getInstList().remove(f);
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}
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delete BBs.remove(BBIt);
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++BBIt; // remove puts use on the previous block, we want the next one
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Changed = true;
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}
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}
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// Loop through an merge basic blocks into their predecessor if there is only
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// one, and if there is only one successor of the predecessor.
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//
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for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++) {
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BasicBlock *BB = *BBIt;
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// Is there exactly one predecessor to this block?
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BasicBlock::pred_iterator PI(BB->pred_begin());
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if (PI != BB->pred_end() && ++PI == BB->pred_end() &&
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!BB->hasConstantPoolReferences()) {
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BasicBlock *Pred = *BB->pred_begin();
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TerminatorInst *Term = Pred->getTerminator();
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if (Term == 0) continue; // Err... malformed basic block!
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// Is it an unconditional branch?
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if (Term->getInstType() != Instruction::Br ||
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!((BranchInst*)Term)->isUnconditional())
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continue; // Nope, maybe next time...
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Changed = true;
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// Make all branches to the predecessor now point to the successor...
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Pred->replaceAllUsesWith(BB);
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// Move all definitions in the predecessor to the successor...
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BasicBlock::InstListType::iterator DI = Pred->getInstList().end();
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assert(Pred->getTerminator() &&
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"Degenerate basic block encountered!"); // Empty bb???
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delete Pred->getInstList().remove(--DI); // Remove terminator
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while (Pred->getInstList().begin() != (DI = Pred->getInstList().end())) {
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Instruction *Def = Pred->getInstList().remove(--DI); // Remove from end
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BB->getInstList().push_front(Def); // Add to front...
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}
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// Remove basic block from the method...
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BBs.remove(Pred);
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// Always inherit predecessors name if it exists...
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if (Pred->hasName()) BB->setName(Pred->getName());
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// So long you waste of a basic block you...
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delete Pred;
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}
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}
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// Remove unused constants
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Changed |= DoRemoveUnusedConstants(M);
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return Changed;
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}
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// It is possible that we may require multiple passes over the code to fully
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// eliminate dead code. Iterate until we are done.
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//
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bool DoDeadCodeElimination(Method *M) {
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bool Changed = false;
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while (DoDCEPass(M)) Changed = true;
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return Changed;
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}
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bool DoDeadCodeElimination(Module *C) {
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bool Val = ApplyOptToAllMethods(C, DoDeadCodeElimination);
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while (DoRemoveUnusedConstants(C)) Val = true;
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return Val;
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}
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