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			127 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//=- llvm/CodeGen/ScoreboardHazardRecognizer.h - Schedule Support -*- C++ -*-=//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ScoreboardHazardRecognizer class, which
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// encapsulates hazard-avoidance heuristics for scheduling, based on the
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// scheduling itineraries specified for the target.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H
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#define LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H
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#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <cstring>
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namespace llvm {
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class InstrItineraryData;
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class ScheduleDAG;
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class SUnit;
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class ScoreboardHazardRecognizer : public ScheduleHazardRecognizer {
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  // Scoreboard to track function unit usage. Scoreboard[0] is a
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  // mask of the FUs in use in the cycle currently being
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  // schedule. Scoreboard[1] is a mask for the next cycle. The
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  // Scoreboard is used as a circular buffer with the current cycle
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  // indicated by Head.
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  //
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  // Scoreboard always counts cycles in forward execution order. If used by a
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  // bottom-up scheduler, then the scoreboard cycles are the inverse of the
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  // scheduler's cycles.
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  class Scoreboard {
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    unsigned *Data;
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    // The maximum number of cycles monitored by the Scoreboard. This
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    // value is determined based on the target itineraries to ensure
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    // that all hazards can be tracked.
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    size_t Depth;
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    // Indices into the Scoreboard that represent the current cycle.
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    size_t Head;
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  public:
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    Scoreboard():Data(nullptr), Depth(0), Head(0) { }
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    ~Scoreboard() {
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      delete[] Data;
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    }
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    size_t getDepth() const { return Depth; }
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    unsigned& operator[](size_t idx) const {
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      // Depth is expected to be a power-of-2.
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      assert(Depth && !(Depth & (Depth - 1)) &&
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             "Scoreboard was not initialized properly!");
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      return Data[(Head + idx) & (Depth-1)];
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    }
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    void reset(size_t d = 1) {
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      if (!Data) {
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        Depth = d;
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        Data = new unsigned[Depth];
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      }
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      memset(Data, 0, Depth * sizeof(Data[0]));
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      Head = 0;
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    }
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    void advance() {
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      Head = (Head + 1) & (Depth-1);
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    }
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    void recede() {
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      Head = (Head - 1) & (Depth-1);
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    }
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    // Print the scoreboard.
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    void dump() const;
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  };
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#ifndef NDEBUG
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  // Support for tracing ScoreboardHazardRecognizer as a component within
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  // another module. Follows the current thread-unsafe model of tracing.
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  static const char *DebugType;
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#endif
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  // Itinerary data for the target.
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  const InstrItineraryData *ItinData;
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  const ScheduleDAG *DAG;
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  /// IssueWidth - Max issue per cycle. 0=Unknown.
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  unsigned IssueWidth;
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  /// IssueCount - Count instructions issued in this cycle.
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  unsigned IssueCount;
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  Scoreboard ReservedScoreboard;
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  Scoreboard RequiredScoreboard;
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public:
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  ScoreboardHazardRecognizer(const InstrItineraryData *ItinData,
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                             const ScheduleDAG *DAG,
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                             const char *ParentDebugType = "");
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  /// atIssueLimit - Return true if no more instructions may be issued in this
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  /// cycle.
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  bool atIssueLimit() const override;
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  // Stalls provides an cycle offset at which SU will be scheduled. It will be
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  // negative for bottom-up scheduling.
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  HazardType getHazardType(SUnit *SU, int Stalls) override;
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  void Reset() override;
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  void EmitInstruction(SUnit *SU) override;
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  void AdvanceCycle() override;
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  void RecedeCycle() override;
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};
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}
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#endif //!LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H
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