mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-05-20 05:38:50 +00:00
other in memory. The motivation was to get rid of truncate and shift right instructions that get in the way of paired load or floating point load. E.g., Consider the following example: struct Complex { float real; float imm; }; When accessing a complex, llvm was generating a 64-bits load and the imm field was obtained by a trunc(lshr) sequence, resulting in poor code generation, at least for x86. The idea is to declare that two load instructions is the canonical form for loading two arithmetic type, which are next to each other in memory. Two scalar loads at a constant offset from each other are pretty easy to detect for the sorts of passes that like to mess with loads. <rdar://problem/14477220> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190870 91177308-0d34-0410-b5e6-96231b3b80d8
1105 lines
43 KiB
C++
1105 lines
43 KiB
C++
//===- InstCombineLoadStoreAlloca.cpp -------------------------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the visit functions for load, store and alloca.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "InstCombine.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/Loads.h"
|
|
#include "llvm/IR/DataLayout.h"
|
|
#include "llvm/IR/IntrinsicInst.h"
|
|
#include "llvm/Support/CommandLine.h"
|
|
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
using namespace llvm;
|
|
|
|
/// Hidden option to stress test load slicing, i.e., when this option
|
|
/// is enabled, load slicing bypasses most of its profitability guards.
|
|
/// It will also generate, uncanonalized form of slicing.
|
|
static cl::opt<bool>
|
|
StressLoadSlicing("instcombine-stress-load-slicing", cl::Hidden,
|
|
cl::desc("Bypass the profitability model of load "
|
|
"slicing"),
|
|
cl::init(false));
|
|
|
|
STATISTIC(NumDeadStore, "Number of dead stores eliminated");
|
|
STATISTIC(NumGlobalCopies, "Number of allocas copied from constant global");
|
|
|
|
/// pointsToConstantGlobal - Return true if V (possibly indirectly) points to
|
|
/// some part of a constant global variable. This intentionally only accepts
|
|
/// constant expressions because we can't rewrite arbitrary instructions.
|
|
static bool pointsToConstantGlobal(Value *V) {
|
|
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
|
|
return GV->isConstant();
|
|
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
|
|
if (CE->getOpcode() == Instruction::BitCast ||
|
|
CE->getOpcode() == Instruction::GetElementPtr)
|
|
return pointsToConstantGlobal(CE->getOperand(0));
|
|
return false;
|
|
}
|
|
|
|
/// isOnlyCopiedFromConstantGlobal - Recursively walk the uses of a (derived)
|
|
/// pointer to an alloca. Ignore any reads of the pointer, return false if we
|
|
/// see any stores or other unknown uses. If we see pointer arithmetic, keep
|
|
/// track of whether it moves the pointer (with IsOffset) but otherwise traverse
|
|
/// the uses. If we see a memcpy/memmove that targets an unoffseted pointer to
|
|
/// the alloca, and if the source pointer is a pointer to a constant global, we
|
|
/// can optimize this.
|
|
static bool
|
|
isOnlyCopiedFromConstantGlobal(Value *V, MemTransferInst *&TheCopy,
|
|
SmallVectorImpl<Instruction *> &ToDelete,
|
|
bool IsOffset = false) {
|
|
// We track lifetime intrinsics as we encounter them. If we decide to go
|
|
// ahead and replace the value with the global, this lets the caller quickly
|
|
// eliminate the markers.
|
|
|
|
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) {
|
|
User *U = cast<Instruction>(*UI);
|
|
|
|
if (LoadInst *LI = dyn_cast<LoadInst>(U)) {
|
|
// Ignore non-volatile loads, they are always ok.
|
|
if (!LI->isSimple()) return false;
|
|
continue;
|
|
}
|
|
|
|
if (BitCastInst *BCI = dyn_cast<BitCastInst>(U)) {
|
|
// If uses of the bitcast are ok, we are ok.
|
|
if (!isOnlyCopiedFromConstantGlobal(BCI, TheCopy, ToDelete, IsOffset))
|
|
return false;
|
|
continue;
|
|
}
|
|
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
|
|
// If the GEP has all zero indices, it doesn't offset the pointer. If it
|
|
// doesn't, it does.
|
|
if (!isOnlyCopiedFromConstantGlobal(
|
|
GEP, TheCopy, ToDelete, IsOffset || !GEP->hasAllZeroIndices()))
|
|
return false;
|
|
continue;
|
|
}
|
|
|
|
if (CallSite CS = U) {
|
|
// If this is the function being called then we treat it like a load and
|
|
// ignore it.
|
|
if (CS.isCallee(UI))
|
|
continue;
|
|
|
|
// If this is a readonly/readnone call site, then we know it is just a
|
|
// load (but one that potentially returns the value itself), so we can
|
|
// ignore it if we know that the value isn't captured.
|
|
unsigned ArgNo = CS.getArgumentNo(UI);
|
|
if (CS.onlyReadsMemory() &&
|
|
(CS.getInstruction()->use_empty() || CS.doesNotCapture(ArgNo)))
|
|
continue;
|
|
|
|
// If this is being passed as a byval argument, the caller is making a
|
|
// copy, so it is only a read of the alloca.
|
|
if (CS.isByValArgument(ArgNo))
|
|
continue;
|
|
}
|
|
|
|
// Lifetime intrinsics can be handled by the caller.
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(U)) {
|
|
if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
|
|
II->getIntrinsicID() == Intrinsic::lifetime_end) {
|
|
assert(II->use_empty() && "Lifetime markers have no result to use!");
|
|
ToDelete.push_back(II);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// If this is isn't our memcpy/memmove, reject it as something we can't
|
|
// handle.
|
|
MemTransferInst *MI = dyn_cast<MemTransferInst>(U);
|
|
if (MI == 0)
|
|
return false;
|
|
|
|
// If the transfer is using the alloca as a source of the transfer, then
|
|
// ignore it since it is a load (unless the transfer is volatile).
|
|
if (UI.getOperandNo() == 1) {
|
|
if (MI->isVolatile()) return false;
|
|
continue;
|
|
}
|
|
|
|
// If we already have seen a copy, reject the second one.
|
|
if (TheCopy) return false;
|
|
|
|
// If the pointer has been offset from the start of the alloca, we can't
|
|
// safely handle this.
|
|
if (IsOffset) return false;
|
|
|
|
// If the memintrinsic isn't using the alloca as the dest, reject it.
|
|
if (UI.getOperandNo() != 0) return false;
|
|
|
|
// If the source of the memcpy/move is not a constant global, reject it.
|
|
if (!pointsToConstantGlobal(MI->getSource()))
|
|
return false;
|
|
|
|
// Otherwise, the transform is safe. Remember the copy instruction.
|
|
TheCopy = MI;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// isOnlyCopiedFromConstantGlobal - Return true if the specified alloca is only
|
|
/// modified by a copy from a constant global. If we can prove this, we can
|
|
/// replace any uses of the alloca with uses of the global directly.
|
|
static MemTransferInst *
|
|
isOnlyCopiedFromConstantGlobal(AllocaInst *AI,
|
|
SmallVectorImpl<Instruction *> &ToDelete) {
|
|
MemTransferInst *TheCopy = 0;
|
|
if (isOnlyCopiedFromConstantGlobal(AI, TheCopy, ToDelete))
|
|
return TheCopy;
|
|
return 0;
|
|
}
|
|
|
|
Instruction *InstCombiner::visitAllocaInst(AllocaInst &AI) {
|
|
// Ensure that the alloca array size argument has type intptr_t, so that
|
|
// any casting is exposed early.
|
|
if (TD) {
|
|
Type *IntPtrTy = TD->getIntPtrType(AI.getType());
|
|
if (AI.getArraySize()->getType() != IntPtrTy) {
|
|
Value *V = Builder->CreateIntCast(AI.getArraySize(),
|
|
IntPtrTy, false);
|
|
AI.setOperand(0, V);
|
|
return &AI;
|
|
}
|
|
}
|
|
|
|
// Convert: alloca Ty, C - where C is a constant != 1 into: alloca [C x Ty], 1
|
|
if (AI.isArrayAllocation()) { // Check C != 1
|
|
if (const ConstantInt *C = dyn_cast<ConstantInt>(AI.getArraySize())) {
|
|
Type *NewTy =
|
|
ArrayType::get(AI.getAllocatedType(), C->getZExtValue());
|
|
AllocaInst *New = Builder->CreateAlloca(NewTy, 0, AI.getName());
|
|
New->setAlignment(AI.getAlignment());
|
|
|
|
// Scan to the end of the allocation instructions, to skip over a block of
|
|
// allocas if possible...also skip interleaved debug info
|
|
//
|
|
BasicBlock::iterator It = New;
|
|
while (isa<AllocaInst>(*It) || isa<DbgInfoIntrinsic>(*It)) ++It;
|
|
|
|
// Now that I is pointing to the first non-allocation-inst in the block,
|
|
// insert our getelementptr instruction...
|
|
//
|
|
Type *IdxTy = TD
|
|
? TD->getIntPtrType(AI.getType())
|
|
: Type::getInt64Ty(AI.getContext());
|
|
Value *NullIdx = Constant::getNullValue(IdxTy);
|
|
Value *Idx[2] = { NullIdx, NullIdx };
|
|
Instruction *GEP =
|
|
GetElementPtrInst::CreateInBounds(New, Idx, New->getName() + ".sub");
|
|
InsertNewInstBefore(GEP, *It);
|
|
|
|
// Now make everything use the getelementptr instead of the original
|
|
// allocation.
|
|
return ReplaceInstUsesWith(AI, GEP);
|
|
} else if (isa<UndefValue>(AI.getArraySize())) {
|
|
return ReplaceInstUsesWith(AI, Constant::getNullValue(AI.getType()));
|
|
}
|
|
}
|
|
|
|
if (TD && AI.getAllocatedType()->isSized()) {
|
|
// If the alignment is 0 (unspecified), assign it the preferred alignment.
|
|
if (AI.getAlignment() == 0)
|
|
AI.setAlignment(TD->getPrefTypeAlignment(AI.getAllocatedType()));
|
|
|
|
// Move all alloca's of zero byte objects to the entry block and merge them
|
|
// together. Note that we only do this for alloca's, because malloc should
|
|
// allocate and return a unique pointer, even for a zero byte allocation.
|
|
if (TD->getTypeAllocSize(AI.getAllocatedType()) == 0) {
|
|
// For a zero sized alloca there is no point in doing an array allocation.
|
|
// This is helpful if the array size is a complicated expression not used
|
|
// elsewhere.
|
|
if (AI.isArrayAllocation()) {
|
|
AI.setOperand(0, ConstantInt::get(AI.getArraySize()->getType(), 1));
|
|
return &AI;
|
|
}
|
|
|
|
// Get the first instruction in the entry block.
|
|
BasicBlock &EntryBlock = AI.getParent()->getParent()->getEntryBlock();
|
|
Instruction *FirstInst = EntryBlock.getFirstNonPHIOrDbg();
|
|
if (FirstInst != &AI) {
|
|
// If the entry block doesn't start with a zero-size alloca then move
|
|
// this one to the start of the entry block. There is no problem with
|
|
// dominance as the array size was forced to a constant earlier already.
|
|
AllocaInst *EntryAI = dyn_cast<AllocaInst>(FirstInst);
|
|
if (!EntryAI || !EntryAI->getAllocatedType()->isSized() ||
|
|
TD->getTypeAllocSize(EntryAI->getAllocatedType()) != 0) {
|
|
AI.moveBefore(FirstInst);
|
|
return &AI;
|
|
}
|
|
|
|
// If the alignment of the entry block alloca is 0 (unspecified),
|
|
// assign it the preferred alignment.
|
|
if (EntryAI->getAlignment() == 0)
|
|
EntryAI->setAlignment(
|
|
TD->getPrefTypeAlignment(EntryAI->getAllocatedType()));
|
|
// Replace this zero-sized alloca with the one at the start of the entry
|
|
// block after ensuring that the address will be aligned enough for both
|
|
// types.
|
|
unsigned MaxAlign = std::max(EntryAI->getAlignment(),
|
|
AI.getAlignment());
|
|
EntryAI->setAlignment(MaxAlign);
|
|
if (AI.getType() != EntryAI->getType())
|
|
return new BitCastInst(EntryAI, AI.getType());
|
|
return ReplaceInstUsesWith(AI, EntryAI);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (AI.getAlignment()) {
|
|
// Check to see if this allocation is only modified by a memcpy/memmove from
|
|
// a constant global whose alignment is equal to or exceeds that of the
|
|
// allocation. If this is the case, we can change all users to use
|
|
// the constant global instead. This is commonly produced by the CFE by
|
|
// constructs like "void foo() { int A[] = {1,2,3,4,5,6,7,8,9...}; }" if 'A'
|
|
// is only subsequently read.
|
|
SmallVector<Instruction *, 4> ToDelete;
|
|
if (MemTransferInst *Copy = isOnlyCopiedFromConstantGlobal(&AI, ToDelete)) {
|
|
unsigned SourceAlign = getOrEnforceKnownAlignment(Copy->getSource(),
|
|
AI.getAlignment(), TD);
|
|
if (AI.getAlignment() <= SourceAlign) {
|
|
DEBUG(dbgs() << "Found alloca equal to global: " << AI << '\n');
|
|
DEBUG(dbgs() << " memcpy = " << *Copy << '\n');
|
|
for (unsigned i = 0, e = ToDelete.size(); i != e; ++i)
|
|
EraseInstFromFunction(*ToDelete[i]);
|
|
Constant *TheSrc = cast<Constant>(Copy->getSource());
|
|
Instruction *NewI
|
|
= ReplaceInstUsesWith(AI, ConstantExpr::getBitCast(TheSrc,
|
|
AI.getType()));
|
|
EraseInstFromFunction(*Copy);
|
|
++NumGlobalCopies;
|
|
return NewI;
|
|
}
|
|
}
|
|
}
|
|
|
|
// At last, use the generic allocation site handler to aggressively remove
|
|
// unused allocas.
|
|
return visitAllocSite(AI);
|
|
}
|
|
|
|
|
|
/// InstCombineLoadCast - Fold 'load (cast P)' -> cast (load P)' when possible.
|
|
static Instruction *InstCombineLoadCast(InstCombiner &IC, LoadInst &LI,
|
|
const DataLayout *TD) {
|
|
User *CI = cast<User>(LI.getOperand(0));
|
|
Value *CastOp = CI->getOperand(0);
|
|
|
|
PointerType *DestTy = cast<PointerType>(CI->getType());
|
|
Type *DestPTy = DestTy->getElementType();
|
|
if (PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType())) {
|
|
|
|
// If the address spaces don't match, don't eliminate the cast.
|
|
if (DestTy->getAddressSpace() != SrcTy->getAddressSpace())
|
|
return 0;
|
|
|
|
Type *SrcPTy = SrcTy->getElementType();
|
|
|
|
if (DestPTy->isIntegerTy() || DestPTy->isPointerTy() ||
|
|
DestPTy->isVectorTy()) {
|
|
// If the source is an array, the code below will not succeed. Check to
|
|
// see if a trivial 'gep P, 0, 0' will help matters. Only do this for
|
|
// constants.
|
|
if (ArrayType *ASrcTy = dyn_cast<ArrayType>(SrcPTy))
|
|
if (Constant *CSrc = dyn_cast<Constant>(CastOp))
|
|
if (ASrcTy->getNumElements() != 0) {
|
|
Type *IdxTy = TD
|
|
? TD->getIntPtrType(SrcTy)
|
|
: Type::getInt64Ty(SrcTy->getContext());
|
|
Value *Idx = Constant::getNullValue(IdxTy);
|
|
Value *Idxs[2] = { Idx, Idx };
|
|
CastOp = ConstantExpr::getGetElementPtr(CSrc, Idxs);
|
|
SrcTy = cast<PointerType>(CastOp->getType());
|
|
SrcPTy = SrcTy->getElementType();
|
|
}
|
|
|
|
if (IC.getDataLayout() &&
|
|
(SrcPTy->isIntegerTy() || SrcPTy->isPointerTy() ||
|
|
SrcPTy->isVectorTy()) &&
|
|
// Do not allow turning this into a load of an integer, which is then
|
|
// casted to a pointer, this pessimizes pointer analysis a lot.
|
|
(SrcPTy->isPointerTy() == LI.getType()->isPointerTy()) &&
|
|
IC.getDataLayout()->getTypeSizeInBits(SrcPTy) ==
|
|
IC.getDataLayout()->getTypeSizeInBits(DestPTy)) {
|
|
|
|
// Okay, we are casting from one integer or pointer type to another of
|
|
// the same size. Instead of casting the pointer before the load, cast
|
|
// the result of the loaded value.
|
|
LoadInst *NewLoad =
|
|
IC.Builder->CreateLoad(CastOp, LI.isVolatile(), CI->getName());
|
|
NewLoad->setAlignment(LI.getAlignment());
|
|
NewLoad->setAtomic(LI.getOrdering(), LI.getSynchScope());
|
|
// Now cast the result of the load.
|
|
return new BitCastInst(NewLoad, LI.getType());
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
namespace {
|
|
/// \brief Helper structure used to slice a load in smaller loads.
|
|
struct LoadedSlice {
|
|
// The last instruction that represent the slice. This should be a
|
|
// truncate instruction.
|
|
Instruction *Inst;
|
|
// The original load instruction.
|
|
LoadInst *Origin;
|
|
// The right shift amount in bits from the original load.
|
|
unsigned Shift;
|
|
|
|
LoadedSlice(Instruction *Inst = NULL, LoadInst *Origin = NULL,
|
|
unsigned Shift = 0)
|
|
: Inst(Inst), Origin(Origin), Shift(Shift) {}
|
|
|
|
LoadedSlice(const LoadedSlice& LS) : Inst(LS.Inst), Origin(LS.Origin),
|
|
Shift(LS.Shift) {}
|
|
|
|
/// \brief Get the bits used in a chunk of bits \p BitWidth large.
|
|
/// \return Result is \p BitWidth and has used bits set to 1 and
|
|
/// not used bits set to 0.
|
|
APInt getUsedBits() const {
|
|
// Reproduce the trunc(lshr) sequence:
|
|
// - Start from the truncated value.
|
|
// - Zero extend to the desired bit width.
|
|
// - Shift left.
|
|
assert(Origin && "No original load to compare against.");
|
|
unsigned BitWidth = Origin->getType()->getPrimitiveSizeInBits();
|
|
assert(Inst && "This slice is not bound to an instruction");
|
|
assert(Inst->getType()->getPrimitiveSizeInBits() <= BitWidth &&
|
|
"Extracted slice is smaller than the whole type!");
|
|
APInt UsedBits(Inst->getType()->getPrimitiveSizeInBits(), 0);
|
|
UsedBits.setAllBits();
|
|
UsedBits = UsedBits.zext(BitWidth);
|
|
UsedBits <<= Shift;
|
|
return UsedBits;
|
|
}
|
|
|
|
/// \brief Get the size of the slice to be loaded in bytes.
|
|
unsigned getLoadedSize() const {
|
|
unsigned SliceSize = getUsedBits().countPopulation();
|
|
assert(!(SliceSize & 0x7) && "Size is not a multiple of a byte.");
|
|
return SliceSize / 8;
|
|
}
|
|
|
|
/// \brief Get the offset in bytes of this slice in the original chunk of
|
|
/// bits, whose layout is defined by \p IsBigEndian.
|
|
uint64_t getOffsetFromBase(bool IsBigEndian) const {
|
|
assert(!(Shift & 0x7) && "Shifts not aligned on Bytes are not support.");
|
|
uint64_t Offset = Shift / 8;
|
|
unsigned TySizeInBytes = Origin->getType()->getPrimitiveSizeInBits() / 8;
|
|
assert(!(Origin->getType()->getPrimitiveSizeInBits() & 0x7) &&
|
|
"The size of the original loaded type is not a multiple of a"
|
|
" byte.");
|
|
// If Offset is bigger than TySizeInBytes, it means we are loading all
|
|
// zeros. This should have been optimized before in the process.
|
|
assert(TySizeInBytes > Offset &&
|
|
"Invalid shift amount for given loaded size");
|
|
if (IsBigEndian)
|
|
Offset = TySizeInBytes - Offset - getLoadedSize();
|
|
return Offset;
|
|
}
|
|
|
|
/// \brief Generate the sequence of instructions to load the slice
|
|
/// represented by this object and redirect the uses of this slice to
|
|
/// this new sequence of instructions.
|
|
/// \pre this->Inst && this->Origin are valid Instructions.
|
|
/// \return The last instruction of the sequence used to load the slice.
|
|
Instruction *loadSlice(InstCombiner::BuilderTy &Builder,
|
|
bool IsBigEndian) const {
|
|
assert(Inst && Origin && "Unable to replace a non-existing slice.");
|
|
Value *BaseAddr = Origin->getOperand(0);
|
|
unsigned Alignment = Origin->getAlignment();
|
|
Builder.SetInsertPoint(Origin);
|
|
// Assume we are looking at a chunk of bytes.
|
|
// BaseAddr = (i8*)BaseAddr.
|
|
BaseAddr = Builder.CreateBitCast(BaseAddr, Builder.getInt8PtrTy(),
|
|
"raw_cast");
|
|
// Get the offset in that chunk of bytes w.r.t. the endianess.
|
|
uint64_t Offset = getOffsetFromBase(IsBigEndian);
|
|
if (Offset) {
|
|
APInt APOffset(64, Offset);
|
|
// BaseAddr = BaseAddr + Offset.
|
|
BaseAddr = Builder.CreateInBoundsGEP(BaseAddr, Builder.getInt(APOffset),
|
|
"raw_idx");
|
|
}
|
|
|
|
// Create the type of the loaded slice according to its size.
|
|
Type *SliceType =
|
|
Type::getIntNTy(Origin->getContext(), getLoadedSize() * 8);
|
|
|
|
// Bit cast the raw pointer to the pointer type of the slice.
|
|
BaseAddr = Builder.CreateBitCast(BaseAddr, SliceType->getPointerTo(),
|
|
"cast");
|
|
|
|
// Compute the new alignment.
|
|
if (Offset != 0)
|
|
Alignment = MinAlign(Alignment, Alignment + Offset);
|
|
|
|
// Create the load for the slice.
|
|
Instruction *LastInst = Builder.CreateAlignedLoad(BaseAddr, Alignment,
|
|
Inst->getName()+".val");
|
|
// If the final type is not the same as the loaded type, this means that
|
|
// we have to pad with zero. Create a zero extend for that.
|
|
Type * FinalType = Inst->getType();
|
|
if (SliceType != FinalType)
|
|
LastInst = cast<Instruction>(Builder.CreateZExt(LastInst, FinalType));
|
|
|
|
// Update the IR to reflect the new access to the slice.
|
|
Inst->replaceAllUsesWith(LastInst);
|
|
|
|
return LastInst;
|
|
}
|
|
|
|
/// \brief Check if it would be profitable to expand this slice as an
|
|
/// independant load.
|
|
bool isProfitable() const {
|
|
// Slicing is assumed to be profitable iff the chains leads to arithmetic
|
|
// operations.
|
|
SmallVector<const Instruction *, 8> Uses;
|
|
Uses.push_back(Inst);
|
|
do {
|
|
const Instruction *Use = Uses.pop_back_val();
|
|
for (Value::const_use_iterator UseIt = Use->use_begin(),
|
|
UseItEnd = Use->use_end(); UseIt != UseItEnd; ++UseIt) {
|
|
const Instruction *UseOfUse = cast<Instruction>(*UseIt);
|
|
// Consider these instructions as arithmetic operations.
|
|
if (isa<BinaryOperator>(UseOfUse) ||
|
|
isa<CastInst>(UseOfUse) ||
|
|
isa<PHINode>(UseOfUse) ||
|
|
isa<GetElementPtrInst>(UseOfUse))
|
|
return true;
|
|
// No need to check if the Use has already been checked as we do not
|
|
// insert any PHINode.
|
|
Uses.push_back(UseOfUse);
|
|
}
|
|
} while (!Uses.empty());
|
|
DEBUG(dbgs() << "IC: Not a profitable slice " << *Inst << '\n');
|
|
return false;
|
|
}
|
|
};
|
|
}
|
|
|
|
/// \brief Check the profitability of all involved LoadedSlice.
|
|
/// Unless StressLoadSlicing is specified, this also returns false
|
|
/// when slicing is not in the canonical form.
|
|
/// The canonical form of sliced load is (1) two loads,
|
|
/// which are (2) next to each other in memory.
|
|
///
|
|
/// FIXME: We may want to allow more slices to be created but
|
|
/// this means other passes should know how to deal with all those
|
|
/// slices.
|
|
/// FIXME: We may want to split loads to different types, e.g.,
|
|
/// int vs. float.
|
|
static bool
|
|
isSlicingProfitable(const SmallVectorImpl<LoadedSlice> &LoadedSlices,
|
|
const APInt &UsedBits) {
|
|
unsigned NbOfSlices = LoadedSlices.size();
|
|
// Check (1).
|
|
if (!StressLoadSlicing && NbOfSlices != 2)
|
|
return false;
|
|
|
|
// Check (2).
|
|
if (!StressLoadSlicing && !UsedBits.isAllOnesValue()) {
|
|
// Get rid of the unused bits on the right.
|
|
APInt MemoryLayout = UsedBits.lshr(UsedBits.countTrailingZeros());
|
|
// Get rid of the unused bits on the left.
|
|
if (MemoryLayout.countLeadingZeros())
|
|
MemoryLayout = MemoryLayout.trunc(MemoryLayout.getActiveBits());
|
|
// Check that the chunk of memory is completely used.
|
|
if (!MemoryLayout.isAllOnesValue())
|
|
return false;
|
|
}
|
|
|
|
unsigned NbOfProfitableSlices = 0;
|
|
for (unsigned CurrSlice = 0; CurrSlice < NbOfSlices; ++CurrSlice) {
|
|
if (LoadedSlices[CurrSlice].isProfitable())
|
|
++NbOfProfitableSlices;
|
|
else if (!StressLoadSlicing)
|
|
return false;
|
|
}
|
|
// In Stress mode, we may have 0 profitable slice.
|
|
// Check that here.
|
|
// In non-Stress mode, all the slices are profitable at this point.
|
|
return NbOfProfitableSlices > 0;
|
|
}
|
|
|
|
/// \brief If the given load, \p LI, is used only by trunc or trunc(lshr)
|
|
/// operations, split it in the various pieces being extracted.
|
|
///
|
|
/// This sort of thing is introduced by SROA.
|
|
/// This slicing takes care not to insert overlapping loads.
|
|
/// \pre LI is a simple load (i.e., not an atomic or volatile load).
|
|
static Instruction *sliceUpLoadInst(LoadInst &LI,
|
|
InstCombiner::BuilderTy &Builder,
|
|
DataLayout &TD) {
|
|
assert(LI.isSimple() && "We are trying to transform a non-simple load!");
|
|
|
|
// FIXME: If we want to support floating point and vector types, we should
|
|
// support bitcast and extract/insert element instructions.
|
|
Type *LITy = LI.getType();
|
|
if (!LITy->isIntegerTy()) return 0;
|
|
|
|
// Keep track of already used bits to detect overlapping values.
|
|
// In that case, we will just abort the transformation.
|
|
APInt UsedBits(LITy->getPrimitiveSizeInBits(), 0);
|
|
|
|
SmallVector<LoadedSlice, 4> LoadedSlices;
|
|
|
|
// Check if this load is used as several smaller chunks of bits.
|
|
// Basically, look for uses in trunc or trunc(lshr) and record a new chain
|
|
// of computation for each trunc.
|
|
for (Value::use_iterator UI = LI.use_begin(), UIEnd = LI.use_end();
|
|
UI != UIEnd; ++UI) {
|
|
Instruction *User = cast<Instruction>(*UI);
|
|
unsigned Shift = 0;
|
|
|
|
// Check if this is a trunc(lshr).
|
|
if (User->getOpcode() == Instruction::LShr && User->hasOneUse() &&
|
|
isa<ConstantInt>(User->getOperand(1))) {
|
|
Shift = cast<ConstantInt>(User->getOperand(1))->getZExtValue();
|
|
User = User->use_back();
|
|
}
|
|
|
|
// At this point, User is a TruncInst, iff we encountered, trunc or
|
|
// trunc(lshr).
|
|
if (!isa<TruncInst>(User))
|
|
return 0;
|
|
|
|
// The width of the type must be a power of 2 and greater than 8-bits.
|
|
// Otherwise the load cannot be represented in LLVM IR.
|
|
// Moreover, if we shifted with a non 8-bits multiple, the slice
|
|
// will be accross several bytes. We do not support that.
|
|
unsigned Width = User->getType()->getPrimitiveSizeInBits();
|
|
if (Width < 8 || !isPowerOf2_32(Width) || (Shift & 0x7))
|
|
return 0;
|
|
|
|
// Build the slice for this chain of computations.
|
|
LoadedSlice LS(User, &LI, Shift);
|
|
APInt CurrentUsedBits = LS.getUsedBits();
|
|
|
|
// Check if this slice overlaps with another.
|
|
if ((CurrentUsedBits & UsedBits) != 0)
|
|
return 0;
|
|
// Update the bits used globally.
|
|
UsedBits |= CurrentUsedBits;
|
|
|
|
// Record the slice.
|
|
LoadedSlices.push_back(LS);
|
|
}
|
|
|
|
// Abort slicing if it does not seem to be profitable.
|
|
if (!isSlicingProfitable(LoadedSlices, UsedBits))
|
|
return 0;
|
|
|
|
// Rewrite each chain to use an independent load.
|
|
// By construction, each chain can be represented by a unique load.
|
|
bool IsBigEndian = TD.isBigEndian();
|
|
for (SmallVectorImpl<LoadedSlice>::const_iterator LSIt = LoadedSlices.begin(),
|
|
LSItEnd = LoadedSlices.end(); LSIt != LSItEnd; ++LSIt) {
|
|
Instruction *SliceInst = LSIt->loadSlice(Builder, IsBigEndian);
|
|
(void)SliceInst;
|
|
DEBUG(dbgs() << "IC: Replacing " << *LSIt->Inst << "\n"
|
|
" with " << *SliceInst << '\n');
|
|
}
|
|
return 0; // Don't do anything with LI.
|
|
}
|
|
|
|
Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
|
|
Value *Op = LI.getOperand(0);
|
|
|
|
// Attempt to improve the alignment.
|
|
if (TD) {
|
|
unsigned KnownAlign =
|
|
getOrEnforceKnownAlignment(Op, TD->getPrefTypeAlignment(LI.getType()),TD);
|
|
unsigned LoadAlign = LI.getAlignment();
|
|
unsigned EffectiveLoadAlign = LoadAlign != 0 ? LoadAlign :
|
|
TD->getABITypeAlignment(LI.getType());
|
|
|
|
if (KnownAlign > EffectiveLoadAlign)
|
|
LI.setAlignment(KnownAlign);
|
|
else if (LoadAlign == 0)
|
|
LI.setAlignment(EffectiveLoadAlign);
|
|
}
|
|
|
|
// load (cast X) --> cast (load X) iff safe.
|
|
if (isa<CastInst>(Op))
|
|
if (Instruction *Res = InstCombineLoadCast(*this, LI, TD))
|
|
return Res;
|
|
|
|
// None of the following transforms are legal for volatile/atomic loads.
|
|
// FIXME: Some of it is okay for atomic loads; needs refactoring.
|
|
if (!LI.isSimple()) return 0;
|
|
|
|
// Do really simple store-to-load forwarding and load CSE, to catch cases
|
|
// where there are several consecutive memory accesses to the same location,
|
|
// separated by a few arithmetic operations.
|
|
BasicBlock::iterator BBI = &LI;
|
|
if (Value *AvailableVal = FindAvailableLoadedValue(Op, LI.getParent(), BBI,6))
|
|
return ReplaceInstUsesWith(LI, AvailableVal);
|
|
|
|
// load(gep null, ...) -> unreachable
|
|
if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(Op)) {
|
|
const Value *GEPI0 = GEPI->getOperand(0);
|
|
// TODO: Consider a target hook for valid address spaces for this xform.
|
|
if (isa<ConstantPointerNull>(GEPI0) && GEPI->getPointerAddressSpace() == 0){
|
|
// Insert a new store to null instruction before the load to indicate
|
|
// that this code is not reachable. We do this instead of inserting
|
|
// an unreachable instruction directly because we cannot modify the
|
|
// CFG.
|
|
new StoreInst(UndefValue::get(LI.getType()),
|
|
Constant::getNullValue(Op->getType()), &LI);
|
|
return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
|
|
}
|
|
}
|
|
|
|
// load null/undef -> unreachable
|
|
// TODO: Consider a target hook for valid address spaces for this xform.
|
|
if (isa<UndefValue>(Op) ||
|
|
(isa<ConstantPointerNull>(Op) && LI.getPointerAddressSpace() == 0)) {
|
|
// Insert a new store to null instruction before the load to indicate that
|
|
// this code is not reachable. We do this instead of inserting an
|
|
// unreachable instruction directly because we cannot modify the CFG.
|
|
new StoreInst(UndefValue::get(LI.getType()),
|
|
Constant::getNullValue(Op->getType()), &LI);
|
|
return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
|
|
}
|
|
|
|
// Instcombine load (constantexpr_cast global) -> cast (load global)
|
|
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Op))
|
|
if (CE->isCast())
|
|
if (Instruction *Res = InstCombineLoadCast(*this, LI, TD))
|
|
return Res;
|
|
|
|
if (Op->hasOneUse()) {
|
|
// Change select and PHI nodes to select values instead of addresses: this
|
|
// helps alias analysis out a lot, allows many others simplifications, and
|
|
// exposes redundancy in the code.
|
|
//
|
|
// Note that we cannot do the transformation unless we know that the
|
|
// introduced loads cannot trap! Something like this is valid as long as
|
|
// the condition is always false: load (select bool %C, int* null, int* %G),
|
|
// but it would not be valid if we transformed it to load from null
|
|
// unconditionally.
|
|
//
|
|
if (SelectInst *SI = dyn_cast<SelectInst>(Op)) {
|
|
// load (select (Cond, &V1, &V2)) --> select(Cond, load &V1, load &V2).
|
|
unsigned Align = LI.getAlignment();
|
|
if (isSafeToLoadUnconditionally(SI->getOperand(1), SI, Align, TD) &&
|
|
isSafeToLoadUnconditionally(SI->getOperand(2), SI, Align, TD)) {
|
|
LoadInst *V1 = Builder->CreateLoad(SI->getOperand(1),
|
|
SI->getOperand(1)->getName()+".val");
|
|
LoadInst *V2 = Builder->CreateLoad(SI->getOperand(2),
|
|
SI->getOperand(2)->getName()+".val");
|
|
V1->setAlignment(Align);
|
|
V2->setAlignment(Align);
|
|
return SelectInst::Create(SI->getCondition(), V1, V2);
|
|
}
|
|
|
|
// load (select (cond, null, P)) -> load P
|
|
if (Constant *C = dyn_cast<Constant>(SI->getOperand(1)))
|
|
if (C->isNullValue()) {
|
|
LI.setOperand(0, SI->getOperand(2));
|
|
return &LI;
|
|
}
|
|
|
|
// load (select (cond, P, null)) -> load P
|
|
if (Constant *C = dyn_cast<Constant>(SI->getOperand(2)))
|
|
if (C->isNullValue()) {
|
|
LI.setOperand(0, SI->getOperand(1));
|
|
return &LI;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Try to split a load in smaller non-overlapping loads to expose independant
|
|
// chain of computations and get rid of trunc/lshr sequence of code.
|
|
// The data layout is required for that operation, as code generation will
|
|
// change with respect to endianess.
|
|
if (TD)
|
|
return sliceUpLoadInst(LI, *Builder, *TD);
|
|
return 0;
|
|
}
|
|
|
|
/// InstCombineStoreToCast - Fold store V, (cast P) -> store (cast V), P
|
|
/// when possible. This makes it generally easy to do alias analysis and/or
|
|
/// SROA/mem2reg of the memory object.
|
|
static Instruction *InstCombineStoreToCast(InstCombiner &IC, StoreInst &SI) {
|
|
User *CI = cast<User>(SI.getOperand(1));
|
|
Value *CastOp = CI->getOperand(0);
|
|
|
|
Type *DestPTy = cast<PointerType>(CI->getType())->getElementType();
|
|
PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType());
|
|
if (SrcTy == 0) return 0;
|
|
|
|
Type *SrcPTy = SrcTy->getElementType();
|
|
|
|
if (!DestPTy->isIntegerTy() && !DestPTy->isPointerTy())
|
|
return 0;
|
|
|
|
/// NewGEPIndices - If SrcPTy is an aggregate type, we can emit a "noop gep"
|
|
/// to its first element. This allows us to handle things like:
|
|
/// store i32 xxx, (bitcast {foo*, float}* %P to i32*)
|
|
/// on 32-bit hosts.
|
|
SmallVector<Value*, 4> NewGEPIndices;
|
|
|
|
// If the source is an array, the code below will not succeed. Check to
|
|
// see if a trivial 'gep P, 0, 0' will help matters. Only do this for
|
|
// constants.
|
|
if (SrcPTy->isArrayTy() || SrcPTy->isStructTy()) {
|
|
// Index through pointer.
|
|
Constant *Zero = Constant::getNullValue(Type::getInt32Ty(SI.getContext()));
|
|
NewGEPIndices.push_back(Zero);
|
|
|
|
while (1) {
|
|
if (StructType *STy = dyn_cast<StructType>(SrcPTy)) {
|
|
if (!STy->getNumElements()) /* Struct can be empty {} */
|
|
break;
|
|
NewGEPIndices.push_back(Zero);
|
|
SrcPTy = STy->getElementType(0);
|
|
} else if (ArrayType *ATy = dyn_cast<ArrayType>(SrcPTy)) {
|
|
NewGEPIndices.push_back(Zero);
|
|
SrcPTy = ATy->getElementType();
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
SrcTy = PointerType::get(SrcPTy, SrcTy->getAddressSpace());
|
|
}
|
|
|
|
if (!SrcPTy->isIntegerTy() && !SrcPTy->isPointerTy())
|
|
return 0;
|
|
|
|
// If the pointers point into different address spaces or if they point to
|
|
// values with different sizes, we can't do the transformation.
|
|
if (!IC.getDataLayout() ||
|
|
SrcTy->getAddressSpace() !=
|
|
cast<PointerType>(CI->getType())->getAddressSpace() ||
|
|
IC.getDataLayout()->getTypeSizeInBits(SrcPTy) !=
|
|
IC.getDataLayout()->getTypeSizeInBits(DestPTy))
|
|
return 0;
|
|
|
|
// Okay, we are casting from one integer or pointer type to another of
|
|
// the same size. Instead of casting the pointer before
|
|
// the store, cast the value to be stored.
|
|
Value *NewCast;
|
|
Value *SIOp0 = SI.getOperand(0);
|
|
Instruction::CastOps opcode = Instruction::BitCast;
|
|
Type* CastSrcTy = SIOp0->getType();
|
|
Type* CastDstTy = SrcPTy;
|
|
if (CastDstTy->isPointerTy()) {
|
|
if (CastSrcTy->isIntegerTy())
|
|
opcode = Instruction::IntToPtr;
|
|
} else if (CastDstTy->isIntegerTy()) {
|
|
if (SIOp0->getType()->isPointerTy())
|
|
opcode = Instruction::PtrToInt;
|
|
}
|
|
|
|
// SIOp0 is a pointer to aggregate and this is a store to the first field,
|
|
// emit a GEP to index into its first field.
|
|
if (!NewGEPIndices.empty())
|
|
CastOp = IC.Builder->CreateInBoundsGEP(CastOp, NewGEPIndices);
|
|
|
|
NewCast = IC.Builder->CreateCast(opcode, SIOp0, CastDstTy,
|
|
SIOp0->getName()+".c");
|
|
SI.setOperand(0, NewCast);
|
|
SI.setOperand(1, CastOp);
|
|
return &SI;
|
|
}
|
|
|
|
/// equivalentAddressValues - Test if A and B will obviously have the same
|
|
/// value. This includes recognizing that %t0 and %t1 will have the same
|
|
/// value in code like this:
|
|
/// %t0 = getelementptr \@a, 0, 3
|
|
/// store i32 0, i32* %t0
|
|
/// %t1 = getelementptr \@a, 0, 3
|
|
/// %t2 = load i32* %t1
|
|
///
|
|
static bool equivalentAddressValues(Value *A, Value *B) {
|
|
// Test if the values are trivially equivalent.
|
|
if (A == B) return true;
|
|
|
|
// Test if the values come form identical arithmetic instructions.
|
|
// This uses isIdenticalToWhenDefined instead of isIdenticalTo because
|
|
// its only used to compare two uses within the same basic block, which
|
|
// means that they'll always either have the same value or one of them
|
|
// will have an undefined value.
|
|
if (isa<BinaryOperator>(A) ||
|
|
isa<CastInst>(A) ||
|
|
isa<PHINode>(A) ||
|
|
isa<GetElementPtrInst>(A))
|
|
if (Instruction *BI = dyn_cast<Instruction>(B))
|
|
if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
|
|
return true;
|
|
|
|
// Otherwise they may not be equivalent.
|
|
return false;
|
|
}
|
|
|
|
Instruction *InstCombiner::visitStoreInst(StoreInst &SI) {
|
|
Value *Val = SI.getOperand(0);
|
|
Value *Ptr = SI.getOperand(1);
|
|
|
|
// Attempt to improve the alignment.
|
|
if (TD) {
|
|
unsigned KnownAlign =
|
|
getOrEnforceKnownAlignment(Ptr, TD->getPrefTypeAlignment(Val->getType()),
|
|
TD);
|
|
unsigned StoreAlign = SI.getAlignment();
|
|
unsigned EffectiveStoreAlign = StoreAlign != 0 ? StoreAlign :
|
|
TD->getABITypeAlignment(Val->getType());
|
|
|
|
if (KnownAlign > EffectiveStoreAlign)
|
|
SI.setAlignment(KnownAlign);
|
|
else if (StoreAlign == 0)
|
|
SI.setAlignment(EffectiveStoreAlign);
|
|
}
|
|
|
|
// Don't hack volatile/atomic stores.
|
|
// FIXME: Some bits are legal for atomic stores; needs refactoring.
|
|
if (!SI.isSimple()) return 0;
|
|
|
|
// If the RHS is an alloca with a single use, zapify the store, making the
|
|
// alloca dead.
|
|
if (Ptr->hasOneUse()) {
|
|
if (isa<AllocaInst>(Ptr))
|
|
return EraseInstFromFunction(SI);
|
|
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr)) {
|
|
if (isa<AllocaInst>(GEP->getOperand(0))) {
|
|
if (GEP->getOperand(0)->hasOneUse())
|
|
return EraseInstFromFunction(SI);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Do really simple DSE, to catch cases where there are several consecutive
|
|
// stores to the same location, separated by a few arithmetic operations. This
|
|
// situation often occurs with bitfield accesses.
|
|
BasicBlock::iterator BBI = &SI;
|
|
for (unsigned ScanInsts = 6; BBI != SI.getParent()->begin() && ScanInsts;
|
|
--ScanInsts) {
|
|
--BBI;
|
|
// Don't count debug info directives, lest they affect codegen,
|
|
// and we skip pointer-to-pointer bitcasts, which are NOPs.
|
|
if (isa<DbgInfoIntrinsic>(BBI) ||
|
|
(isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
|
|
ScanInsts++;
|
|
continue;
|
|
}
|
|
|
|
if (StoreInst *PrevSI = dyn_cast<StoreInst>(BBI)) {
|
|
// Prev store isn't volatile, and stores to the same location?
|
|
if (PrevSI->isSimple() && equivalentAddressValues(PrevSI->getOperand(1),
|
|
SI.getOperand(1))) {
|
|
++NumDeadStore;
|
|
++BBI;
|
|
EraseInstFromFunction(*PrevSI);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// If this is a load, we have to stop. However, if the loaded value is from
|
|
// the pointer we're loading and is producing the pointer we're storing,
|
|
// then *this* store is dead (X = load P; store X -> P).
|
|
if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
|
|
if (LI == Val && equivalentAddressValues(LI->getOperand(0), Ptr) &&
|
|
LI->isSimple())
|
|
return EraseInstFromFunction(SI);
|
|
|
|
// Otherwise, this is a load from some other location. Stores before it
|
|
// may not be dead.
|
|
break;
|
|
}
|
|
|
|
// Don't skip over loads or things that can modify memory.
|
|
if (BBI->mayWriteToMemory() || BBI->mayReadFromMemory())
|
|
break;
|
|
}
|
|
|
|
// store X, null -> turns into 'unreachable' in SimplifyCFG
|
|
if (isa<ConstantPointerNull>(Ptr) && SI.getPointerAddressSpace() == 0) {
|
|
if (!isa<UndefValue>(Val)) {
|
|
SI.setOperand(0, UndefValue::get(Val->getType()));
|
|
if (Instruction *U = dyn_cast<Instruction>(Val))
|
|
Worklist.Add(U); // Dropped a use.
|
|
}
|
|
return 0; // Do not modify these!
|
|
}
|
|
|
|
// store undef, Ptr -> noop
|
|
if (isa<UndefValue>(Val))
|
|
return EraseInstFromFunction(SI);
|
|
|
|
// If the pointer destination is a cast, see if we can fold the cast into the
|
|
// source instead.
|
|
if (isa<CastInst>(Ptr))
|
|
if (Instruction *Res = InstCombineStoreToCast(*this, SI))
|
|
return Res;
|
|
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
|
|
if (CE->isCast())
|
|
if (Instruction *Res = InstCombineStoreToCast(*this, SI))
|
|
return Res;
|
|
|
|
|
|
// If this store is the last instruction in the basic block (possibly
|
|
// excepting debug info instructions), and if the block ends with an
|
|
// unconditional branch, try to move it to the successor block.
|
|
BBI = &SI;
|
|
do {
|
|
++BBI;
|
|
} while (isa<DbgInfoIntrinsic>(BBI) ||
|
|
(isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy()));
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(BBI))
|
|
if (BI->isUnconditional())
|
|
if (SimplifyStoreAtEndOfBlock(SI))
|
|
return 0; // xform done!
|
|
|
|
return 0;
|
|
}
|
|
|
|
/// SimplifyStoreAtEndOfBlock - Turn things like:
|
|
/// if () { *P = v1; } else { *P = v2 }
|
|
/// into a phi node with a store in the successor.
|
|
///
|
|
/// Simplify things like:
|
|
/// *P = v1; if () { *P = v2; }
|
|
/// into a phi node with a store in the successor.
|
|
///
|
|
bool InstCombiner::SimplifyStoreAtEndOfBlock(StoreInst &SI) {
|
|
BasicBlock *StoreBB = SI.getParent();
|
|
|
|
// Check to see if the successor block has exactly two incoming edges. If
|
|
// so, see if the other predecessor contains a store to the same location.
|
|
// if so, insert a PHI node (if needed) and move the stores down.
|
|
BasicBlock *DestBB = StoreBB->getTerminator()->getSuccessor(0);
|
|
|
|
// Determine whether Dest has exactly two predecessors and, if so, compute
|
|
// the other predecessor.
|
|
pred_iterator PI = pred_begin(DestBB);
|
|
BasicBlock *P = *PI;
|
|
BasicBlock *OtherBB = 0;
|
|
|
|
if (P != StoreBB)
|
|
OtherBB = P;
|
|
|
|
if (++PI == pred_end(DestBB))
|
|
return false;
|
|
|
|
P = *PI;
|
|
if (P != StoreBB) {
|
|
if (OtherBB)
|
|
return false;
|
|
OtherBB = P;
|
|
}
|
|
if (++PI != pred_end(DestBB))
|
|
return false;
|
|
|
|
// Bail out if all the relevant blocks aren't distinct (this can happen,
|
|
// for example, if SI is in an infinite loop)
|
|
if (StoreBB == DestBB || OtherBB == DestBB)
|
|
return false;
|
|
|
|
// Verify that the other block ends in a branch and is not otherwise empty.
|
|
BasicBlock::iterator BBI = OtherBB->getTerminator();
|
|
BranchInst *OtherBr = dyn_cast<BranchInst>(BBI);
|
|
if (!OtherBr || BBI == OtherBB->begin())
|
|
return false;
|
|
|
|
// If the other block ends in an unconditional branch, check for the 'if then
|
|
// else' case. there is an instruction before the branch.
|
|
StoreInst *OtherStore = 0;
|
|
if (OtherBr->isUnconditional()) {
|
|
--BBI;
|
|
// Skip over debugging info.
|
|
while (isa<DbgInfoIntrinsic>(BBI) ||
|
|
(isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
|
|
if (BBI==OtherBB->begin())
|
|
return false;
|
|
--BBI;
|
|
}
|
|
// If this isn't a store, isn't a store to the same location, or is not the
|
|
// right kind of store, bail out.
|
|
OtherStore = dyn_cast<StoreInst>(BBI);
|
|
if (!OtherStore || OtherStore->getOperand(1) != SI.getOperand(1) ||
|
|
!SI.isSameOperationAs(OtherStore))
|
|
return false;
|
|
} else {
|
|
// Otherwise, the other block ended with a conditional branch. If one of the
|
|
// destinations is StoreBB, then we have the if/then case.
|
|
if (OtherBr->getSuccessor(0) != StoreBB &&
|
|
OtherBr->getSuccessor(1) != StoreBB)
|
|
return false;
|
|
|
|
// Okay, we know that OtherBr now goes to Dest and StoreBB, so this is an
|
|
// if/then triangle. See if there is a store to the same ptr as SI that
|
|
// lives in OtherBB.
|
|
for (;; --BBI) {
|
|
// Check to see if we find the matching store.
|
|
if ((OtherStore = dyn_cast<StoreInst>(BBI))) {
|
|
if (OtherStore->getOperand(1) != SI.getOperand(1) ||
|
|
!SI.isSameOperationAs(OtherStore))
|
|
return false;
|
|
break;
|
|
}
|
|
// If we find something that may be using or overwriting the stored
|
|
// value, or if we run out of instructions, we can't do the xform.
|
|
if (BBI->mayReadFromMemory() || BBI->mayWriteToMemory() ||
|
|
BBI == OtherBB->begin())
|
|
return false;
|
|
}
|
|
|
|
// In order to eliminate the store in OtherBr, we have to
|
|
// make sure nothing reads or overwrites the stored value in
|
|
// StoreBB.
|
|
for (BasicBlock::iterator I = StoreBB->begin(); &*I != &SI; ++I) {
|
|
// FIXME: This should really be AA driven.
|
|
if (I->mayReadFromMemory() || I->mayWriteToMemory())
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Insert a PHI node now if we need it.
|
|
Value *MergedVal = OtherStore->getOperand(0);
|
|
if (MergedVal != SI.getOperand(0)) {
|
|
PHINode *PN = PHINode::Create(MergedVal->getType(), 2, "storemerge");
|
|
PN->addIncoming(SI.getOperand(0), SI.getParent());
|
|
PN->addIncoming(OtherStore->getOperand(0), OtherBB);
|
|
MergedVal = InsertNewInstBefore(PN, DestBB->front());
|
|
}
|
|
|
|
// Advance to a place where it is safe to insert the new store and
|
|
// insert it.
|
|
BBI = DestBB->getFirstInsertionPt();
|
|
StoreInst *NewSI = new StoreInst(MergedVal, SI.getOperand(1),
|
|
SI.isVolatile(),
|
|
SI.getAlignment(),
|
|
SI.getOrdering(),
|
|
SI.getSynchScope());
|
|
InsertNewInstBefore(NewSI, *BBI);
|
|
NewSI->setDebugLoc(OtherStore->getDebugLoc());
|
|
|
|
// If the two stores had the same TBAA tag, preserve it.
|
|
if (MDNode *TBAATag = SI.getMetadata(LLVMContext::MD_tbaa))
|
|
if ((TBAATag = MDNode::getMostGenericTBAA(TBAATag,
|
|
OtherStore->getMetadata(LLVMContext::MD_tbaa))))
|
|
NewSI->setMetadata(LLVMContext::MD_tbaa, TBAATag);
|
|
|
|
|
|
// Nuke the old stores.
|
|
EraseInstFromFunction(SI);
|
|
EraseInstFromFunction(*OtherStore);
|
|
return true;
|
|
}
|