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Archive files (.a) can have a symbol table indicating which object files in them define which symbols. The purpose of this symbol table is to speed up linking by allowing the linker the read only the .o files it is actually going to use instead of having to parse every object's symbol table. LLVM's archive library currently supports a LLVM specific format for such table. It is hard to see any value in that now that llvm-ld is gone: * System linkers don't use it: GNU ar uses the same plugin as the linker to create archive files with a regular index. The OS X ar creates no symbol table for IL files, I assume the linker just parses all IL files. * It doesn't interact well with archives having both IL and native objects. * We probably don't want to be responsible for yet another archive format variant. This patch then: * Removes support for creating and reading such index from lib/Archive. * Remove llvm-ranlib, since there is nothing left for it to do. We should in the future add support for regular indexes to llvm-ar for both native and IL objects. When we do that, llvm-ranlib should be reimplemented as a symlink to llvm-ar, as it is equivalent to "ar s". git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184019 91177308-0d34-0410-b5e6-96231b3b80d8
255 lines
7.6 KiB
C++
255 lines
7.6 KiB
C++
//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the implementation of the Archive and ArchiveMember
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// classes that is common to both reading and writing archives..
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Bitcode/Archive.h"
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#include "ArchiveInternals.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Process.h"
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#include "llvm/Support/system_error.h"
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#include <cstring>
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#include <memory>
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using namespace llvm;
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// getMemberSize - compute the actual physical size of the file member as seen
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// on disk. This isn't the size of member's payload. Use getSize() for that.
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unsigned
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ArchiveMember::getMemberSize() const {
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// Basically its the file size plus the header size
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unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
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// If it has a long filename, include the name length
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if (hasLongFilename())
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result += path.str().length() + 1;
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// If its now odd lengthed, include the padding byte
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if (result % 2 != 0 )
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result++;
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return result;
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}
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// This default constructor is only use by the ilist when it creates its
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// sentry node. We give it specific static values to make it stand out a bit.
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ArchiveMember::ArchiveMember()
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: parent(0), path("--invalid--"), flags(0), data(0)
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{
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info.user = sys::Process::GetCurrentUserId();
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info.group = sys::Process::GetCurrentGroupId();
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info.mode = 0777;
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info.fileSize = 0;
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info.modTime = sys::TimeValue::now();
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}
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// This is the constructor that the Archive class uses when it is building or
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// reading an archive. It just defaults a few things and ensures the parent is
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// set for the iplist. The Archive class fills in the ArchiveMember's data.
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// This is required because correctly setting the data may depend on other
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// things in the Archive.
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ArchiveMember::ArchiveMember(Archive* PAR)
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: parent(PAR), path(), flags(0), data(0)
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{
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}
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// This method allows an ArchiveMember to be replaced with the data for a
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// different file, presumably as an update to the member. It also makes sure
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// the flags are reset correctly.
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bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
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bool Exists;
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if (sys::fs::exists(newFile.str(), Exists) || !Exists) {
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if (ErrMsg)
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*ErrMsg = "Can not replace an archive member with a non-existent file";
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return true;
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}
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data = 0;
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path = newFile;
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// SVR4 symbol tables have an empty name
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if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
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flags |= SVR4SymbolTableFlag;
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else
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flags &= ~SVR4SymbolTableFlag;
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// BSD4.4 symbol tables have a special name
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if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
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flags |= BSD4SymbolTableFlag;
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else
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flags &= ~BSD4SymbolTableFlag;
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// String table name
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if (path.str() == ARFILE_STRTAB_NAME)
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flags |= StringTableFlag;
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else
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flags &= ~StringTableFlag;
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// If it has a slash then it has a path
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bool hasSlash = path.str().find('/') != std::string::npos;
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if (hasSlash)
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flags |= HasPathFlag;
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else
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flags &= ~HasPathFlag;
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// If it has a slash or its over 15 chars then its a long filename format
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if (hasSlash || path.str().length() > 15)
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flags |= HasLongFilenameFlag;
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else
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flags &= ~HasLongFilenameFlag;
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// Get the signature and status info
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const char* signature = (const char*) data;
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SmallString<4> magic;
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if (!signature) {
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sys::fs::get_magic(path.str(), magic.capacity(), magic);
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signature = magic.c_str();
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const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
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if (FSinfo)
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info = *FSinfo;
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else
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return true;
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}
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// Determine what kind of file it is.
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if (sys::fs::identify_magic(StringRef(signature, 4)) ==
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sys::fs::file_magic::bitcode)
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flags |= BitcodeFlag;
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else
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flags &= ~BitcodeFlag;
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return false;
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}
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// Archive constructor - this is the only constructor that gets used for the
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// Archive class. Everything else (default,copy) is deprecated. This just
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// initializes and maps the file into memory, if requested.
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Archive::Archive(const sys::Path& filename, LLVMContext& C)
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: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
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symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
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}
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bool
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Archive::mapToMemory(std::string* ErrMsg) {
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OwningPtr<MemoryBuffer> File;
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if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) {
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if (ErrMsg)
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*ErrMsg = ec.message();
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return true;
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}
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mapfile = File.take();
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base = mapfile->getBufferStart();
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return false;
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}
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void Archive::cleanUpMemory() {
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// Shutdown the file mapping
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delete mapfile;
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mapfile = 0;
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base = 0;
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// Forget the entire symbol table
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symTab.clear();
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symTabSize = 0;
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firstFileOffset = 0;
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// Free the foreign symbol table member
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if (foreignST) {
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delete foreignST;
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foreignST = 0;
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}
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// Delete any Modules and ArchiveMember's we've allocated as a result of
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// symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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delete I->second.first;
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delete I->second.second;
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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cleanUpMemory();
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}
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static void getSymbols(Module*M, std::vector<std::string>& symbols) {
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// Loop over global variables
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for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
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if (!GI->isDeclaration() && !GI->hasLocalLinkage())
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if (!GI->getName().empty())
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symbols.push_back(GI->getName());
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// Loop over functions
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for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
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if (!FI->isDeclaration() && !FI->hasLocalLinkage())
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if (!FI->getName().empty())
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symbols.push_back(FI->getName());
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// Loop over aliases
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for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
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AI != AE; ++AI) {
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if (AI->hasName())
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symbols.push_back(AI->getName());
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}
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}
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// Get just the externally visible defined symbols from the bitcode
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bool llvm::GetBitcodeSymbols(const sys::Path& fName,
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LLVMContext& Context,
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std::vector<std::string>& symbols,
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std::string* ErrMsg) {
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OwningPtr<MemoryBuffer> Buffer;
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if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) {
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if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": "
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+ ec.message();
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return true;
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}
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Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
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if (!M)
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return true;
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// Get the symbols
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getSymbols(M, symbols);
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// Done with the module.
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delete M;
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return true;
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}
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Module*
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llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length,
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const std::string& ModuleID,
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LLVMContext& Context,
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std::vector<std::string>& symbols,
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std::string* ErrMsg) {
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// Get the module.
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OwningPtr<MemoryBuffer> Buffer(
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MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
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Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
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if (!M)
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return 0;
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// Get the symbols
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getSymbols(M, symbols);
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// Done with the module. Note that it's the caller's responsibility to delete
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// the Module.
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return M;
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}
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